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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-03-21 19:25:18 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-03-21 19:25:18 +0000
commitb38772ffdbcc6bf2189d0e14a9828f911ea44a7d (patch)
tree2101a9210ae02284af56415f65e9f108ebd12163 /ServiceBasedPlugins/plugins/Don't_Get_Worse
parent5d69ab51fd28961fd43b7e7646768b5a6dcbcb25 (diff)
downloadusdx-b38772ffdbcc6bf2189d0e14a9828f911ea44a7d.tar.gz
usdx-b38772ffdbcc6bf2189d0e14a9828f911ea44a7d.tar.xz
usdx-b38772ffdbcc6bf2189d0e14a9828f911ea44a7d.zip
new branch for whiteshark's service and hook based (party) plugins
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1643 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.bdsproj175
-rw-r--r--ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.dpr215
-rw-r--r--ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.lpi108
-rw-r--r--ServiceBasedPlugins/plugins/Don't_Get_Worse/dismissed.mp3bin0 -> 5433 bytes
4 files changed, 498 insertions, 0 deletions
diff --git a/ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.bdsproj b/ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.bdsproj
new file mode 100644
index 00000000..8694fb50
--- /dev/null
+++ b/ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.bdsproj
@@ -0,0 +1,175 @@
+<?xml version="1.0" encoding="utf-8"?>
+<BorlandProject>
+ <PersonalityInfo>
+ <Option>
+ <Option Name="Personality">Delphi.Personality</Option>
+ <Option Name="ProjectType">VCLApplication</Option>
+ <Option Name="Version">1.0</Option>
+ <Option Name="GUID">{06A9B812-7EBB-46A7-A56A-6DE18E64E79D}</Option>
+ </Option>
+ </PersonalityInfo>
+ <Delphi.Personality>
+ <Source>
+ <Source Name="MainSource">Hold_The_Line.dpr</Source>
+ </Source>
+ <FileVersion>
+ <FileVersion Name="Version">7.0</FileVersion>
+ </FileVersion>
+ <Compiler>
+ <Compiler Name="A">8</Compiler>
+ <Compiler Name="B">0</Compiler>
+ <Compiler Name="C">1</Compiler>
+ <Compiler Name="D">1</Compiler>
+ <Compiler Name="E">0</Compiler>
+ <Compiler Name="F">0</Compiler>
+ <Compiler Name="G">1</Compiler>
+ <Compiler Name="H">1</Compiler>
+ <Compiler Name="I">1</Compiler>
+ <Compiler Name="J">0</Compiler>
+ <Compiler Name="K">0</Compiler>
+ <Compiler Name="L">1</Compiler>
+ <Compiler Name="M">0</Compiler>
+ <Compiler Name="N">1</Compiler>
+ <Compiler Name="O">1</Compiler>
+ <Compiler Name="P">1</Compiler>
+ <Compiler Name="Q">0</Compiler>
+ <Compiler Name="R">0</Compiler>
+ <Compiler Name="S">0</Compiler>
+ <Compiler Name="T">0</Compiler>
+ <Compiler Name="U">0</Compiler>
+ <Compiler Name="V">1</Compiler>
+ <Compiler Name="W">0</Compiler>
+ <Compiler Name="X">1</Compiler>
+ <Compiler Name="Y">1</Compiler>
+ <Compiler Name="Z">1</Compiler>
+ <Compiler Name="ShowHints">True</Compiler>
+ <Compiler Name="ShowWarnings">True</Compiler>
+ <Compiler Name="UnitAliases">WinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE;</Compiler>
+ <Compiler Name="NamespacePrefix"></Compiler>
+ <Compiler Name="GenerateDocumentation">False</Compiler>
+ <Compiler Name="DefaultNamespace"></Compiler>
+ <Compiler Name="SymbolDeprecated">True</Compiler>
+ <Compiler Name="SymbolLibrary">True</Compiler>
+ <Compiler Name="SymbolPlatform">True</Compiler>
+ <Compiler Name="SymbolExperimental">True</Compiler>
+ <Compiler Name="UnitLibrary">True</Compiler>
+ <Compiler Name="UnitPlatform">True</Compiler>
+ <Compiler Name="UnitDeprecated">True</Compiler>
+ <Compiler Name="UnitExperimental">True</Compiler>
+ <Compiler Name="HResultCompat">True</Compiler>
+ <Compiler Name="HidingMember">True</Compiler>
+ <Compiler Name="HiddenVirtual">True</Compiler>
+ <Compiler Name="Garbage">True</Compiler>
+ <Compiler Name="BoundsError">True</Compiler>
+ <Compiler Name="ZeroNilCompat">True</Compiler>
+ <Compiler Name="StringConstTruncated">True</Compiler>
+ <Compiler Name="ForLoopVarVarPar">True</Compiler>
+ <Compiler Name="TypedConstVarPar">True</Compiler>
+ <Compiler Name="AsgToTypedConst">True</Compiler>
+ <Compiler Name="CaseLabelRange">True</Compiler>
+ <Compiler Name="ForVariable">True</Compiler>
+ <Compiler Name="ConstructingAbstract">True</Compiler>
+ <Compiler Name="ComparisonFalse">True</Compiler>
+ <Compiler Name="ComparisonTrue">True</Compiler>
+ <Compiler Name="ComparingSignedUnsigned">True</Compiler>
+ <Compiler Name="CombiningSignedUnsigned">True</Compiler>
+ <Compiler Name="UnsupportedConstruct">True</Compiler>
+ <Compiler Name="FileOpen">True</Compiler>
+ <Compiler Name="FileOpenUnitSrc">True</Compiler>
+ <Compiler Name="BadGlobalSymbol">True</Compiler>
+ <Compiler Name="DuplicateConstructorDestructor">True</Compiler>
+ <Compiler Name="InvalidDirective">True</Compiler>
+ <Compiler Name="PackageNoLink">True</Compiler>
+ <Compiler Name="PackageThreadVar">True</Compiler>
+ <Compiler Name="ImplicitImport">True</Compiler>
+ <Compiler Name="HPPEMITIgnored">True</Compiler>
+ <Compiler Name="NoRetVal">True</Compiler>
+ <Compiler Name="UseBeforeDef">True</Compiler>
+ <Compiler Name="ForLoopVarUndef">True</Compiler>
+ <Compiler Name="UnitNameMismatch">True</Compiler>
+ <Compiler Name="NoCFGFileFound">True</Compiler>
+ <Compiler Name="ImplicitVariants">True</Compiler>
+ <Compiler Name="UnicodeToLocale">True</Compiler>
+ <Compiler Name="LocaleToUnicode">True</Compiler>
+ <Compiler Name="ImagebaseMultiple">True</Compiler>
+ <Compiler Name="SuspiciousTypecast">True</Compiler>
+ <Compiler Name="PrivatePropAccessor">True</Compiler>
+ <Compiler Name="UnsafeType">False</Compiler>
+ <Compiler Name="UnsafeCode">False</Compiler>
+ <Compiler Name="UnsafeCast">False</Compiler>
+ <Compiler Name="OptionTruncated">True</Compiler>
+ <Compiler Name="WideCharReduced">True</Compiler>
+ <Compiler Name="DuplicatesIgnored">True</Compiler>
+ <Compiler Name="UnitInitSeq">True</Compiler>
+ <Compiler Name="LocalPInvoke">True</Compiler>
+ <Compiler Name="MessageDirective">True</Compiler>
+ <Compiler Name="CodePage"></Compiler>
+ </Compiler>
+ <Linker>
+ <Linker Name="MapFile">0</Linker>
+ <Linker Name="OutputObjs">0</Linker>
+ <Linker Name="GenerateHpps">False</Linker>
+ <Linker Name="ConsoleApp">1</Linker>
+ <Linker Name="DebugInfo">False</Linker>
+ <Linker Name="RemoteSymbols">False</Linker>
+ <Linker Name="GenerateDRC">False</Linker>
+ <Linker Name="MinStackSize">16384</Linker>
+ <Linker Name="MaxStackSize">1048576</Linker>
+ <Linker Name="ImageBase">4194304</Linker>
+ <Linker Name="ExeDescription"></Linker>
+ </Linker>
+ <Directories>
+ <Directories Name="OutputDir"></Directories>
+ <Directories Name="UnitOutputDir"></Directories>
+ <Directories Name="PackageDLLOutputDir"></Directories>
+ <Directories Name="PackageDCPOutputDir"></Directories>
+ <Directories Name="SearchPath">..\..\src\lib\JEDI-SDL\SDL\Pas</Directories>
+ <Directories Name="Packages"></Directories>
+ <Directories Name="Conditionals"></Directories>
+ <Directories Name="DebugSourceDirs"></Directories>
+ <Directories Name="UsePackages">False</Directories>
+ </Directories>
+ <Parameters>
+ <Parameters Name="RunParams"></Parameters>
+ <Parameters Name="HostApplication"></Parameters>
+ <Parameters Name="Launcher"></Parameters>
+ <Parameters Name="UseLauncher">False</Parameters>
+ <Parameters Name="DebugCWD"></Parameters>
+ <Parameters Name="Debug Symbols Search Path"></Parameters>
+ <Parameters Name="LoadAllSymbols">True</Parameters>
+ <Parameters Name="LoadUnspecifiedSymbols">False</Parameters>
+ </Parameters>
+ <Language>
+ <Language Name="ActiveLang"></Language>
+ <Language Name="ProjectLang">$00000000</Language>
+ <Language Name="RootDir"></Language>
+ </Language>
+ <VersionInfo>
+ <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
+ <VersionInfo Name="AutoIncBuild">False</VersionInfo>
+ <VersionInfo Name="MajorVer">1</VersionInfo>
+ <VersionInfo Name="MinorVer">0</VersionInfo>
+ <VersionInfo Name="Release">0</VersionInfo>
+ <VersionInfo Name="Build">0</VersionInfo>
+ <VersionInfo Name="Debug">False</VersionInfo>
+ <VersionInfo Name="PreRelease">False</VersionInfo>
+ <VersionInfo Name="Special">False</VersionInfo>
+ <VersionInfo Name="Private">False</VersionInfo>
+ <VersionInfo Name="DLL">False</VersionInfo>
+ <VersionInfo Name="Locale">1031</VersionInfo>
+ <VersionInfo Name="CodePage">1252</VersionInfo>
+ </VersionInfo>
+ <VersionInfoKeys>
+ <VersionInfoKeys Name="CompanyName"></VersionInfoKeys>
+ <VersionInfoKeys Name="FileDescription"></VersionInfoKeys>
+ <VersionInfoKeys Name="FileVersion">1.0.0.0</VersionInfoKeys>
+ <VersionInfoKeys Name="InternalName"></VersionInfoKeys>
+ <VersionInfoKeys Name="LegalCopyright"></VersionInfoKeys>
+ <VersionInfoKeys Name="LegalTrademarks"></VersionInfoKeys>
+ <VersionInfoKeys Name="OriginalFilename"></VersionInfoKeys>
+ <VersionInfoKeys Name="ProductName"></VersionInfoKeys>
+ <VersionInfoKeys Name="ProductVersion">1.0.0.0</VersionInfoKeys>
+ <VersionInfoKeys Name="Comments"></VersionInfoKeys>
+ </VersionInfoKeys>
+ </Delphi.Personality>
+</BorlandProject>
diff --git a/ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.dpr b/ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.dpr
new file mode 100644
index 00000000..8bfb292c
--- /dev/null
+++ b/ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.dpr
@@ -0,0 +1,215 @@
+library Hold_The_Line;
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+uses
+ ModiSDK in '..\SDK\ModiSDK.pas',
+ StrUtils in '..\SDK\StrUtils.pas',
+ sdl in '..\..\src\lib\JEDI-SDL\SDL\Pas\sdl.pas',
+ moduleloader in '..\..\src\lib\JEDI-SDL\SDL\Pas\moduleloader.pas',
+ gl in '..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas';
+
+var
+ PointerTex: TSmallTexture;
+ CountSentences: Cardinal;
+ Limit: Byte;
+ MethodRec: TMethodRec;
+ Frame: Integer;
+ PlayerTimes: array[0..5] of Integer;
+ LastTick: Cardinal;
+ PointerVisible: Boolean;
+
+ DismissedSound: Cardinal;
+
+//Gave the Plugins Info
+procedure PluginInfo (var Info: TPluginInfo); stdcall;
+begin
+ Info.Name := 'PLUGIN_HDL_NAME';
+
+ Info.Creator := 'Whiteshark';
+ Info.PluginDesc := 'PLUGIN_HDL_DESC';
+
+ //Set to Party Modi Plugin
+ Info.Typ := 8;
+
+ Info.NumPlayers := 31;
+ //Options
+ Info.LoadSong := True; //Whether or not a Song should be Loaded
+ //Only When Song is Loaded:
+ Info.ShowScore := True; //Whether or not the Score should be shown
+ Info.ShowNotes := True; //Whether the Note Lines should be displayed
+ Info.LoadVideo := True; //Should the Video be loaded ?
+ Info.LoadBack := True; //Should the Background be loaded ?
+
+ Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize
+ Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize
+
+ Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed
+ Info.ShowRateBar_O := False; //Load from Ini whether the Bar should be Displayed
+
+ Info.EnLineBonus := False; //Whether LineBonus Should be enabled
+ Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled
+
+ //Options even when song is Not loaded
+ Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn
+ Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode
+ Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available
+ Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface
+end;
+
+//Executed on Game Start //If True Game begins, else Failure
+function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall;
+var
+ I: Integer;
+ Texname: PChar;
+ TexType: TTextureType;
+begin
+ TexName := CreateStr(PChar('HDL_Pointer'));
+ TexType := TEXTURE_TYPE_TRANSPARENT;
+ PointerTex := Methods.LoadTex(TexName, TexType);
+
+ FreeStr(TexName);
+
+ TexName := CreateStr(PChar('dismissed.mp3'));
+ DismissedSound := Methods.LoadSound (TexName);
+ FreeStr(TexName);
+
+ CountSentences := Sentences.High;
+ Limit := 0;
+ Frame := 0;
+
+ MethodRec := Methods;
+
+ for I := 0 to PlayerInfo.NumPlayers-1 do
+ begin
+ PlayerInfo.Playerinfo[I].Enabled := True;
+ PlayerInfo.Playerinfo[I].Percentage := 100;
+ PlayerTimes[I] := 0;
+ end;
+
+ Result := True;
+end;
+
+//Executed everytime the Screen is Drawed //If False The Game finishes
+function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall;
+var
+ I: Integer;
+ L: Byte;
+ C: Byte;
+ Text: PChar;
+ Blink: Boolean;
+ tick: Cardinal;
+begin
+ //Aktivate Blink
+ If (CurSentence = CountSentences div 5 * 2 - 1) OR (CurSentence = CountSentences div 3 * 2 - 1) then
+ begin
+ Tick := SDL_GetTicks() div 400;
+ If (Tick <> LastTick) then
+ begin
+ LastTick := Tick;
+ PointerVisible := Not PointerVisible;
+ end;
+ end
+ else
+ PointerVisible := True;
+
+ //Inc Limit
+ if (Limit = 0) And (CurSentence >= CountSentences div 5 * 2) then
+ Inc(Limit)
+ else if (Limit = 1) And (CurSentence >= CountSentences div 3 * 2) then
+ Inc(Limit);
+
+ case Limit of
+ 0: L := 20;
+ 1: L := 50;
+ 2: L := 75;
+ end;
+
+ C:= 0;
+
+ Result := True;
+
+ for I := 0 to PlayerInfo.NumPlayers-1 do
+ begin
+ if PlayerInfo.Playerinfo[I].Enabled then
+ begin
+ if PlayerInfo.Playerinfo[I].Bar < L then
+ begin
+ PlayerInfo.Playerinfo[I].Enabled := False;
+ Inc(C);
+ PlayerTimes[I] := CurSentence; //Save Time of Dismission
+ //PlaySound
+ MethodRec.PlaySound (DismissedSound);
+ end;
+
+ //Draw Pointer
+ if (PointerVisible) then
+ begin
+ glColor4f (0.2, 0.8, 0.1, 1);
+
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glBindTexture(GL_TEXTURE_2D, PointerTex.TexNum);
+
+ glBegin(GL_QUADS);
+ glTexCoord2f(1/32, 0); glVertex2f(PlayerInfo.Playerinfo[I].PosX + L - 3, PlayerInfo.Playerinfo[I].PosY - 4);
+ glTexCoord2f(1/32, 1); glVertex2f(PlayerInfo.Playerinfo[I].PosX + L - 3, PlayerInfo.Playerinfo[I].PosY + 12);
+ glTexCoord2f(31/32, 1); glVertex2f(PlayerInfo.Playerinfo[I].PosX+ L + 3, PlayerInfo.Playerinfo[I].PosY + 12);
+ glTexCoord2f(31/32, 0); glVertex2f(PlayerInfo.Playerinfo[I].PosX+ L + 3, PlayerInfo.Playerinfo[I].PosY - 4);
+ glEnd;
+
+ glDisable(GL_TEXTURE_2D);
+ glDisable(GL_BLEND);
+ end;
+
+ end
+ else
+ begin
+ Inc(C);
+ //Draw Dismissed
+ Text := CreateStr(PChar('PARTY_DISMISSED'));
+
+ glColor4f (0.8, 0.8, 0.8, 1);
+
+ MethodRec.Print (1, 18, PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY-8, Text);
+ FreeStr(Text);
+ end;
+ end;
+ if (C >= PlayerInfo.NumPlayers-1) then
+ Result := False;
+end;
+
+//Is Executed on Finish, Returns the Playernum of the Winner
+function Finish (var Playerinfo: TPlayerinfo): byte; stdcall;
+var
+ I:Integer;
+begin
+Result := 0;
+for I := 0 to PlayerInfo.NumPlayers-1 do
+ begin
+ PlayerInfo.Playerinfo[I].Percentage := (PlayerTimes[I] * 100) div CountSentences;
+ if (PlayerInfo.Playerinfo[I].Enabled) then
+ begin
+ PlayerInfo.Playerinfo[I].Percentage := 100;
+ Case I of
+ 0: Result := Result OR 1;
+ 1: Result := Result OR 2;
+ 2: Result := Result OR 4;
+ 3: Result := Result OR 8;
+ 4: Result := Result OR 16;
+ 5: Result := Result OR 32;
+ end;
+ end;
+ end;
+end;
+
+exports
+PluginInfo, Init, Draw, Finish;
+
+begin
+
+end.
diff --git a/ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.lpi b/ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.lpi
new file mode 100644
index 00000000..bb21d5d9
--- /dev/null
+++ b/ServiceBasedPlugins/plugins/Don't_Get_Worse/Hold_The_Line.lpi
@@ -0,0 +1,108 @@
+<?xml version="1.0"?>
+<CONFIG>
+ <ProjectOptions>
+ <PathDelim Value="\"/>
+ <Version Value="6"/>
+ <General>
+ <Flags>
+ <MainUnitHasUsesSectionForAllUnits Value="False"/>
+ <MainUnitHasCreateFormStatements Value="False"/>
+ <MainUnitHasTitleStatement Value="False"/>
+ </Flags>
+ <MainUnit Value="0"/>
+ <TargetFileExt Value=".exe"/>
+ <Title Value="Hold_The_Line"/>
+ <ActiveEditorIndexAtStart Value="2"/>
+ </General>
+ <VersionInfo>
+ <ProjectVersion Value=""/>
+ <Language Value=""/>
+ <CharSet Value=""/>
+ </VersionInfo>
+ <PublishOptions>
+ <Version Value="2"/>
+ <IgnoreBinaries Value="False"/>
+ <IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/>
+ <ExcludeFileFilter Value="*.(bak|ppu|ppw|o|so);*~;backup"/>
+ </PublishOptions>
+ <RunParams>
+ <local>
+ <FormatVersion Value="1"/>
+ <LaunchingApplication PathPlusParams="/usr/X11R6/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/>
+ </local>
+ </RunParams>
+ <Units Count="4">
+ <Unit0>
+ <Filename Value="Hold_The_Line.dpr"/>
+ <IsPartOfProject Value="True"/>
+ <UnitName Value="Hold_The_Line"/>
+ <CursorPos X="22" Y="1"/>
+ <TopLine Value="1"/>
+ <EditorIndex Value="0"/>
+ <UsageCount Value="20"/>
+ <Loaded Value="True"/>
+ </Unit0>
+ <Unit1>
+ <Filename Value="..\SDK\StrUtils.pas"/>
+ <UnitName Value="StrUtils"/>
+ <CursorPos X="4" Y="13"/>
+ <TopLine Value="1"/>
+ <EditorIndex Value="2"/>
+ <UsageCount Value="10"/>
+ <Loaded Value="True"/>
+ </Unit1>
+ <Unit2>
+ <Filename Value="..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas"/>
+ <UnitName Value="gl"/>
+ <CursorPos X="1" Y="1"/>
+ <TopLine Value="1"/>
+ <UsageCount Value="10"/>
+ </Unit2>
+ <Unit3>
+ <Filename Value="..\SDK\ModiSDK.pas"/>
+ <UnitName Value="ModiSDK"/>
+ <CursorPos X="1" Y="8"/>
+ <TopLine Value="1"/>
+ <EditorIndex Value="1"/>
+ <UsageCount Value="10"/>
+ <Loaded Value="True"/>
+ </Unit3>
+ </Units>
+ <JumpHistory Count="1" HistoryIndex="0">
+ <Position1>
+ <Filename Value="..\SDK\StrUtils.pas"/>
+ <Caret Line="1" Column="1" TopLine="1"/>
+ </Position1>
+ </JumpHistory>
+ </ProjectOptions>
+ <CompilerOptions>
+ <Version Value="8"/>
+ <PathDelim Value="\"/>
+ <SearchPaths>
+ <IncludeFiles Value="..\..\src\lib\JEDI-SDL\SDL\Pas\"/>
+ </SearchPaths>
+ <Parsing>
+ <SyntaxOptions>
+ <CStyleOperator Value="False"/>
+ </SyntaxOptions>
+ </Parsing>
+ <Linking>
+ <Options>
+ <ExecutableType Value="Library"/>
+ </Options>
+ </Linking>
+ <Other>
+ <CompilerPath Value="$(CompPath)"/>
+ </Other>
+ </CompilerOptions>
+ <Debugging>
+ <Exceptions Count="2">
+ <Item1>
+ <Name Value="ECodetoolError"/>
+ </Item1>
+ <Item2>
+ <Name Value="EFOpenError"/>
+ </Item2>
+ </Exceptions>
+ </Debugging>
+</CONFIG>
diff --git a/ServiceBasedPlugins/plugins/Don't_Get_Worse/dismissed.mp3 b/ServiceBasedPlugins/plugins/Don't_Get_Worse/dismissed.mp3
new file mode 100644
index 00000000..f478e7a3
--- /dev/null
+++ b/ServiceBasedPlugins/plugins/Don't_Get_Worse/dismissed.mp3
Binary files differ