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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-06-08 15:33:48 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-06-08 15:33:48 +0000
commit46bb010ca7c5eb04551c030105f9999ca80e472f (patch)
tree3cb6a6bdd7e4e62623c6a83b5d22c1c0dfad73e8 /Modis/5000Points
parentf4425b4558b7fd86de874035f81ea290c987e96d (diff)
downloadusdx-46bb010ca7c5eb04551c030105f9999ca80e472f.tar.gz
usdx-46bb010ca7c5eb04551c030105f9999ca80e472f.tar.xz
usdx-46bb010ca7c5eb04551c030105f9999ca80e472f.zip
- set svn:eol-style to native
- removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Modis/5000Points/Until5000.dpr192
1 files changed, 96 insertions, 96 deletions
diff --git a/Modis/5000Points/Until5000.dpr b/Modis/5000Points/Until5000.dpr
index 72214a33..507159ff 100644
--- a/Modis/5000Points/Until5000.dpr
+++ b/Modis/5000Points/Until5000.dpr
@@ -1,97 +1,97 @@
-library Until5000;
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I ../../Game/Code/switches.inc}
-
-uses
- ModiSDK in '..\SDK\ModiSDK.pas';
-
-//Gave the Plugins Info
-procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-begin
- Info.Name := 'PLUGIN_UNTIL5000_NAME';
-
- Info.Creator := 'Whiteshark';
- Info.PluginDesc := 'PLUGIN_UNTIL5000_DESC';
-
- //Set to Party Modi Plugin
- Info.Typ := 8;
-
- Info.NumPlayers := 31;
- //Options
- Info.LoadSong := True; //Whether or not a Song should be Loaded
- //Only When Song is Loaded:
- Info.ShowScore := True; //Whether or not the Score should be shown
- Info.ShowNotes := True; //Whether the Note Lines should be displayed
- Info.LoadVideo := True; //Should the Video be loaded ?
- Info.LoadBack := True; //Should the Background be loaded ?
-
- Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize
- Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize
-
- Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed
- Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed
-
- Info.EnLineBonus := False; //Whether LineBonus Should be enabled
- Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled
-
- //Options even when song is Not loaded
- Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn
- Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode
- Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available
- Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface
-end;
-
-//Executed on Game Start //If True Game begins, else Failure
-function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-begin
-Result := True;
-end;
-
-//Executed everytime the Screen is Drawed //If False The Game finishes
-function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-var
-I: Integer;
-begin
-Result := False;
- for I := 0 to PlayerInfo.NumPlayers-1 do
- begin
- PlayerInfo.Playerinfo[I].Bar := PlayerInfo.Playerinfo[I].Score div 50;
- PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Bar;
- if (PlayerInfo.Playerinfo[I].Score >=5000) then
- Exit;
- end;
-Result := True;
-end;
-
-//Is Executed on Finish, Returns the Playernum of the Winner
-function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-var
- I:Integer;
-begin
-Result := 0;
-for I := 0 to PlayerInfo.NumPlayers-1 do
- begin
- if (PlayerInfo.Playerinfo[I].Score >=5000) then
- begin
- Case I of
- 0: Result := Result OR 1;
- 1: Result := Result OR 2;
- 2: Result := Result OR 4;
- 3: Result := Result OR 8;
- 4: Result := Result OR 16;
- 5: Result := Result OR 32;
- end;
- end;
- end;
-end;
-
-exports
-PluginInfo, Init, Draw, Finish;
-
-begin
-
+library Until5000;
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I ../../Game/Code/switches.inc}
+
+uses
+ ModiSDK in '..\SDK\ModiSDK.pas';
+
+//Gave the Plugins Info
+procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
+begin
+ Info.Name := 'PLUGIN_UNTIL5000_NAME';
+
+ Info.Creator := 'Whiteshark';
+ Info.PluginDesc := 'PLUGIN_UNTIL5000_DESC';
+
+ //Set to Party Modi Plugin
+ Info.Typ := 8;
+
+ Info.NumPlayers := 31;
+ //Options
+ Info.LoadSong := True; //Whether or not a Song should be Loaded
+ //Only When Song is Loaded:
+ Info.ShowScore := True; //Whether or not the Score should be shown
+ Info.ShowNotes := True; //Whether the Note Lines should be displayed
+ Info.LoadVideo := True; //Should the Video be loaded ?
+ Info.LoadBack := True; //Should the Background be loaded ?
+
+ Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize
+ Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize
+
+ Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed
+ Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed
+
+ Info.EnLineBonus := False; //Whether LineBonus Should be enabled
+ Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled
+
+ //Options even when song is Not loaded
+ Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn
+ Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode
+ Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available
+ Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface
+end;
+
+//Executed on Game Start //If True Game begins, else Failure
+function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
+begin
+Result := True;
+end;
+
+//Executed everytime the Screen is Drawed //If False The Game finishes
+function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
+var
+I: Integer;
+begin
+Result := False;
+ for I := 0 to PlayerInfo.NumPlayers-1 do
+ begin
+ PlayerInfo.Playerinfo[I].Bar := PlayerInfo.Playerinfo[I].Score div 50;
+ PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Bar;
+ if (PlayerInfo.Playerinfo[I].Score >=5000) then
+ Exit;
+ end;
+Result := True;
+end;
+
+//Is Executed on Finish, Returns the Playernum of the Winner
+function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
+var
+ I:Integer;
+begin
+Result := 0;
+for I := 0 to PlayerInfo.NumPlayers-1 do
+ begin
+ if (PlayerInfo.Playerinfo[I].Score >=5000) then
+ begin
+ Case I of
+ 0: Result := Result OR 1;
+ 1: Result := Result OR 2;
+ 2: Result := Result OR 4;
+ 3: Result := Result OR 8;
+ 4: Result := Result OR 16;
+ 5: Result := Result OR 32;
+ end;
+ end;
+ end;
+end;
+
+exports
+PluginInfo, Init, Draw, Finish;
+
+begin
+
end. \ No newline at end of file