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author | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-12-09 18:35:28 +0000 |
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committer | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-12-09 18:35:28 +0000 |
commit | e4f413fdcf003ac0ad20d145f61dd370994e79db (patch) | |
tree | 692f725464654d0a82cdb0888c28e4dd21d68517 /Medley/src/screens/UScreenStatDetail.pas | |
parent | d267ce95e1743fad0d383d1d7fe51e9b8bf5b66f (diff) | |
download | usdx-e4f413fdcf003ac0ad20d145f61dd370994e79db.tar.gz usdx-e4f413fdcf003ac0ad20d145f61dd370994e79db.tar.xz usdx-e4f413fdcf003ac0ad20d145f61dd370994e79db.zip |
just a first experimental version
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2011 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Medley/src/screens/UScreenStatDetail.pas | 303 |
1 files changed, 303 insertions, 0 deletions
diff --git a/Medley/src/screens/UScreenStatDetail.pas b/Medley/src/screens/UScreenStatDetail.pas new file mode 100644 index 00000000..1638cd85 --- /dev/null +++ b/Medley/src/screens/UScreenStatDetail.pas @@ -0,0 +1,303 @@ +{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UScreenStatDetail; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + UMenu, + SDL, + SysUtils, + UDisplay, + UMusic, + UIni, + UDataBase, + UThemes; + +type + TScreenStatDetail = class(TMenu) + public + Typ: TStatType; + Page: cardinal; + Count: byte; + Reversed: boolean; + + TotEntrys: cardinal; + TotPages: cardinal; + + constructor Create; override; + function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override; + procedure OnShow; override; + procedure SetAnimationProgress(Progress: real); override; + + procedure SetTitle; + Procedure SetPage(NewPage: cardinal); + end; + +implementation + +uses + Math, + Classes, + UGraphic, + ULanguage, + ULog, + UUnicodeUtils; + +function TScreenStatDetail.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; +begin + Result := true; + if (PressedDown) then + begin // Key Down + // check normal keys + case UCS4UpperCase(CharCode) of + Ord('Q'): + begin + Result := false; + Exit; + end; + end; + + // check special keys + case PressedKey of + SDLK_ESCAPE, + SDLK_BACKSPACE : + begin + AudioPlayback.PlaySound(SoundLib.Back); + FadeTo(@ScreenStatMain); + end; + SDLK_RETURN: + begin + if Interaction = 0 then + begin + //Next Page + SetPage(Page+1); + end; + + if Interaction = 1 then + begin + //Previous Page + if (Page > 0) then + SetPage(Page-1); + end; + + if Interaction = 2 then + begin + //Reverse Order + Reversed := not Reversed; + SetPage(Page); + end; + + if Interaction = 3 then + begin + AudioPlayback.PlaySound(SoundLib.Back); + FadeTo(@ScreenStatMain); + end; + end; + SDLK_LEFT: + begin + InteractPrev; + end; + SDLK_RIGHT: + begin + InteractNext; + end; + SDLK_UP: + begin + InteractPrev; + end; + SDLK_DOWN: + begin + InteractNext; + end; + end; + end; +end; + +constructor TScreenStatDetail.Create; +var + I: integer; +begin + inherited Create; + + for I := 0 to High(Theme.StatDetail.TextList) do + AddText(Theme.StatDetail.TextList[I]); + + Count := Length(Theme.StatDetail.TextList); + + AddText(Theme.StatDetail.TextDescription); + AddText(Theme.StatDetail.TextPage); + + LoadFromTheme(Theme.StatDetail); + + AddButton(Theme.StatDetail.ButtonNext); + if (Length(Button[0].Text)=0) then + AddButtonText(14, 20, Language.Translate('STAT_NEXT')); + + AddButton(Theme.StatDetail.ButtonPrev); + if (Length(Button[1].Text)=0) then + AddButtonText(14, 20, Language.Translate('STAT_PREV')); + + AddButton(Theme.StatDetail.ButtonReverse); + if (Length(Button[2].Text)=0) then + AddButtonText(14, 20, Language.Translate('STAT_REVERSE')); + + AddButton(Theme.StatDetail.ButtonExit); + if (Length(Button[3].Text)=0) then + AddButtonText(14, 20, Theme.Options.Description[7]); + + Interaction := 0; + Typ := TStatType(0); +end; + +procedure TScreenStatDetail.OnShow; +begin + inherited; + + //Set Tot Entrys and PAges + TotEntrys := DataBase.GetTotalEntrys(Typ); + TotPages := Ceil(TotEntrys / Count); + + //Show correct Title + SetTitle; + + //Show First Page + Reversed := false; + SetPage(0); +end; + +procedure TScreenStatDetail.SetTitle; +begin + if Reversed then + Text[Count].Text := Theme.StatDetail.DescriptionR[Ord(Typ)] + else + Text[Count].Text := Theme.StatDetail.Description[Ord(Typ)]; +end; + +procedure TScreenStatDetail.SetPage(NewPage: cardinal); +var + StatList: TList; + I: integer; + FormatStr: string; + PerPage: byte; +begin + // fetch statistics + StatList := Database.GetStats(Typ, Count, NewPage, Reversed); + if ((StatList <> nil) and (StatList.Count > 0)) then + begin + Page := NewPage; + + // reset texts + for I := 0 to Count-1 do + Text[I].Text := ''; + + FormatStr := Theme.StatDetail.FormatStr[Ord(Typ)]; + + //refresh Texts + for I := 0 to StatList.Count-1 do + begin + try + case Typ of + stBestScores: begin //Best Scores + with TStatResultBestScores(StatList[I]) do + begin + //Set Texts + if (Score > 0) then + begin + Text[I].Text := Format(FormatStr, + [Singer, Score, Theme.ILevel[Difficulty], SongArtist, SongTitle, Date]); + end; + end; + end; + + stBestSingers: begin //Best Singers + with TStatResultBestSingers(StatList[I]) do + begin + //Set Texts + if (AverageScore > 0) then + Text[I].Text := Format(FormatStr, [Player, AverageScore]); + end; + end; + + stMostSungSong: begin //Popular Songs + with TStatResultMostSungSong(StatList[I]) do + begin + //Set Texts + if (Artist <> '') then + Text[I].Text := Format(FormatStr, [Artist, Title, TimesSung]); + end; + end; + + stMostPopBand: begin //Popular Bands + with TStatResultMostPopBand(StatList[I]) do + begin + //Set Texts + if (ArtistName <> '') then + Text[I].Text := Format(FormatStr, [ArtistName, TimesSungtot]); + end; + end; + end; + except + on E: EConvertError do + Log.LogError('Error Parsing FormatString in UScreenStatDetail: ' + E.Message); + end; + end; + + if (Page + 1 = TotPages) and (TotEntrys mod Count <> 0) then + PerPage := (TotEntrys mod Count) + else + PerPage := Count; + + try + Text[Count+1].Text := Format(Theme.StatDetail.PageStr, + [Page + 1, TotPages, PerPage, TotEntrys]); + except + on E: EConvertError do + Log.LogError('Error Parsing FormatString in UScreenStatDetail: ' + E.Message); + end; + + //Show correct Title + SetTitle; + end; + + Database.FreeStats(StatList); +end; + +procedure TScreenStatDetail.SetAnimationProgress(Progress: real); +var + I: integer; +begin + for I := 0 to High(Button) do + Button[I].Texture.ScaleW := Progress; +end; + +end. |