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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-12-09 18:35:28 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-12-09 18:35:28 +0000
commite4f413fdcf003ac0ad20d145f61dd370994e79db (patch)
tree692f725464654d0a82cdb0888c28e4dd21d68517 /Medley/src/screens/UScreenLoading.pas
parentd267ce95e1743fad0d383d1d7fe51e9b8bf5b66f (diff)
downloadusdx-e4f413fdcf003ac0ad20d145f61dd370994e79db.tar.gz
usdx-e4f413fdcf003ac0ad20d145f61dd370994e79db.tar.xz
usdx-e4f413fdcf003ac0ad20d145f61dd370994e79db.zip
just a first experimental version
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2011 b956fd51-792f-4845-bead-9b4dfca2ff2c
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diff --git a/Medley/src/screens/UScreenLoading.pas b/Medley/src/screens/UScreenLoading.pas
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+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UScreenLoading;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UMenu,
+ SDL,
+ SysUtils,
+ UThemes,
+ gl;
+
+type
+ TScreenLoading = class(TMenu)
+ public
+ Fadeout: boolean;
+
+ constructor Create; override;
+ procedure OnShow; override;
+ function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override;
+ end;
+
+implementation
+
+uses
+ UGraphic,
+ UTime;
+
+function TScreenLoading.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean;
+begin
+ Result := true;
+end;
+
+constructor TScreenLoading.Create;
+begin
+ inherited Create;
+
+ LoadFromTheme(Theme.Loading);
+
+ Fadeout := false;
+end;
+
+procedure TScreenLoading.OnShow;
+begin
+ inherited;
+end;
+
+end.