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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-12-09 18:35:28 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-12-09 18:35:28 +0000
commite4f413fdcf003ac0ad20d145f61dd370994e79db (patch)
tree692f725464654d0a82cdb0888c28e4dd21d68517 /Medley/src/macosx
parentd267ce95e1743fad0d383d1d7fe51e9b8bf5b66f (diff)
downloadusdx-e4f413fdcf003ac0ad20d145f61dd370994e79db.tar.gz
usdx-e4f413fdcf003ac0ad20d145f61dd370994e79db.tar.xz
usdx-e4f413fdcf003ac0ad20d145f61dd370994e79db.zip
just a first experimental version
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2011 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Medley/src/macosx/Info.plist40
-rw-r--r--Medley/src/macosx/PseudoThread.pas75
2 files changed, 115 insertions, 0 deletions
diff --git a/Medley/src/macosx/Info.plist b/Medley/src/macosx/Info.plist
new file mode 100644
index 00000000..5682c8a5
--- /dev/null
+++ b/Medley/src/macosx/Info.plist
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+ <key>CFBundleDisplayName</key>
+ <string>UltraStarDeluxe</string>
+ <key>CFBundleExecutable</key>
+ <string>ultrastardx</string>
+ <key>CFBundleGetInfoString</key>
+ <string>UltraStarDeluxe, a SingStar clone</string>
+ <key>CFBundleIconFile</key>
+ <string>ultrastardx.icns</string>
+ <key>CFBundleIdentifier</key>
+ <string>org.ultrastardeluxe.ultrastardeluxe</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleName</key>
+ <string>UltraStarDeluxe</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>1.0</string>
+ <key>CFBundleSignature</key>
+ <string>USDX</string>
+ <key>CFBundleVersion</key>
+ <string>1.0</string>
+ <key>LSExecutableArchitectures</key>
+ <string>i386</string>
+ <key>NSAppleScriptEnabled</key>
+ <false/>
+ <key>NSHumanReadableCopyright</key>
+ <string>LGPL</string>
+ <key>NSMainNibFile</key>
+ <string>SDLMain</string>
+ <key>NSPrincipalClass</key>
+ <string>NSApplication</string>
+</dict>
+</plist>
diff --git a/Medley/src/macosx/PseudoThread.pas b/Medley/src/macosx/PseudoThread.pas
new file mode 100644
index 00000000..d74285f7
--- /dev/null
+++ b/Medley/src/macosx/PseudoThread.pas
@@ -0,0 +1,75 @@
+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit PseudoThread;
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+interface
+
+type
+
+// Debugging threads with XCode doesn't seem to work.
+// We use PseudoThread in Debug mode to get proper debugging.
+
+TPseudoThread = class(TObject)
+ private
+ protected
+ Terminated,
+ FreeOnTerminate: boolean;
+ procedure Execute; virtual; abstract;
+ procedure Resume;
+ procedure Suspend;
+ public
+ constructor Create(const suspended : boolean);
+end;
+
+implementation
+
+{ TPseudoThread }
+
+constructor TPseudoThread.Create(const suspended: boolean);
+begin
+ if not suspended then
+ begin
+ Execute;
+ end;
+end;
+
+procedure TPseudoThread.Resume;
+begin
+ Execute;
+end;
+
+procedure TPseudoThread.Suspend;
+begin
+end;
+
+end.
+