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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-05-16 15:09:11 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-05-16 15:09:11 +0000
commitd77dbf438cc212a09c49e1fe6c2295b1477928ac (patch)
tree05d6f71209cf0116358a7aefe2e927afe6bb55dc /Lua/src/base
parentf64f21da0aa5838fafa6a5a4a16b0428c69d36a4 (diff)
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Set correct player count in UParty
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1738 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Lua/src/base')
-rw-r--r--Lua/src/base/UParty.pas7
1 files changed, 6 insertions, 1 deletions
diff --git a/Lua/src/base/UParty.pas b/Lua/src/base/UParty.pas
index 856f4f40..21f604f7 100644
--- a/Lua/src/base/UParty.pas
+++ b/Lua/src/base/UParty.pas
@@ -226,6 +226,7 @@ uses
ULuaCore,
UDisplay,
USong,
+ UMain,
SysUtils;
//-------------
@@ -668,7 +669,11 @@ begin
these functions should be called here before
sing screen is shown, or it should be called
by plugin if it wants to define a custom
- singscreen start up. }
+ singscreen start up. }
+
+ //set correct playersplay
+ if (bPartyGame) then
+ PlayersPlay := Length(Teams);
end;
end;
end;