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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-12-11 17:34:54 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-12-11 17:34:54 +0000
commit1ab628e8ad6c85c8f1b562f10480253ee3e622b7 (patch)
treed21621f68850ecd7762137e1c4387fa15731a811 /Lua/plugins/Duell/Duell.dpr
parent6ec275387c320d3d9a8f5b6fe185687643565b8c (diff)
downloadusdx-1ab628e8ad6c85c8f1b562f10480253ee3e622b7.tar.gz
usdx-1ab628e8ad6c85c8f1b562f10480253ee3e622b7.tar.xz
usdx-1ab628e8ad6c85c8f1b562f10480253ee3e622b7.zip
merged trunk into lua branch
plugin loading is disabled atm because of a bug reading the files (lua may be the reason). Reading the files in usdx and passing the contents to lua may solve this git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2019 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Lua/plugins/Duell/Duell.dpr')
-rw-r--r--Lua/plugins/Duell/Duell.dpr44
1 files changed, 22 insertions, 22 deletions
diff --git a/Lua/plugins/Duell/Duell.dpr b/Lua/plugins/Duell/Duell.dpr
index 93c87d0e..f54edea8 100644
--- a/Lua/plugins/Duell/Duell.dpr
+++ b/Lua/plugins/Duell/Duell.dpr
@@ -8,56 +8,56 @@ uses
ModiSDK in '..\SDK\ModiSDK.pas';
//Gave the Plugins Info
-procedure PluginInfo (var Info: TPluginInfo); stdcall;
+procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
begin
- Info.Name := 'PLUGIN_DUELL_NAME';
+ Info.Name := 'PLUGIN_DUELL_NAME';
Info.Creator := 'Whiteshark';
Info.PluginDesc := 'PLUGIN_DUELL_DESC';
- Info.Typ := 8;
+ Info.Typ := 8;
Info.NumPlayers := 31;
//Options
- Info.LoadSong := True; //Whether or not a Song should be Loaded
+ Info.LoadSong := True; //Whether or not a Song should be Loaded
//Only When Song is Loaded:
- Info.ShowScore := True; //Whether or not the Score should be shown
- Info.ShowNotes := True; //Whether the Note Lines should be displayed
- Info.LoadVideo := True; //Should the Video be loaded ?
- Info.LoadBack := True; //Should the Background be loaded ?
+ Info.ShowScore := True; //Whether or not the Score should be shown
+ Info.ShowNotes := True; //Whether the Note Lines should be displayed
+ Info.LoadVideo := True; //Should the Video be loaded ?
+ Info.LoadBack := True; //Should the Background be loaded ?
- Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize
- Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize
+ Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize
+ Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize
- Info.ShowRateBar:= False; //Whether the Bar that shows how good the player was sould be displayed
+ Info.ShowRateBar := False; //Whether the Bar that shows how good the player was sould be displayed
Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed
- Info.EnLineBonus := False; //Whether LineBonus Should be enabled
+ Info.EnLineBonus := False; //Whether LineBonus Should be enabled
Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled
//Options even when song is Not loaded
- Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn
- Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode
- Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available
- Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface
+ Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn
+ Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode
+ Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available
+ Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface
end;
//Executed on Game Start //If True Game begins, else Failure
-function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall;
+function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
begin
-Result := True;
+ Result := True;
end;
//Executed everytime the Screen is Drawed //If False The Game finishes
-function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall;
+function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
begin
-Result := True;
+ Result := True;
end;
//Is Executed on Finish, Returns the Playernum of the Winner
-function Finish (var Playerinfo: TPlayerinfo): byte; stdcall;
+function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
var
- I:Integer;
+ I: Integer;
MaxScore: Word;
begin
Result := 0;