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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-12-11 17:34:54 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-12-11 17:34:54 +0000 |
commit | 1ab628e8ad6c85c8f1b562f10480253ee3e622b7 (patch) | |
tree | d21621f68850ecd7762137e1c4387fa15731a811 /Lua/plugins/Duell/Duell.dpr | |
parent | 6ec275387c320d3d9a8f5b6fe185687643565b8c (diff) | |
download | usdx-1ab628e8ad6c85c8f1b562f10480253ee3e622b7.tar.gz usdx-1ab628e8ad6c85c8f1b562f10480253ee3e622b7.tar.xz usdx-1ab628e8ad6c85c8f1b562f10480253ee3e622b7.zip |
merged trunk into lua branch
plugin loading is disabled atm because of a bug reading the files (lua may be the reason).
Reading the files in usdx and passing the contents to lua may solve this
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2019 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Lua/plugins/Duell/Duell.dpr')
-rw-r--r-- | Lua/plugins/Duell/Duell.dpr | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/Lua/plugins/Duell/Duell.dpr b/Lua/plugins/Duell/Duell.dpr index 93c87d0e..f54edea8 100644 --- a/Lua/plugins/Duell/Duell.dpr +++ b/Lua/plugins/Duell/Duell.dpr @@ -8,56 +8,56 @@ uses ModiSDK in '..\SDK\ModiSDK.pas'; //Gave the Plugins Info -procedure PluginInfo (var Info: TPluginInfo); stdcall; +procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} begin - Info.Name := 'PLUGIN_DUELL_NAME'; + Info.Name := 'PLUGIN_DUELL_NAME'; Info.Creator := 'Whiteshark'; Info.PluginDesc := 'PLUGIN_DUELL_DESC'; - Info.Typ := 8; + Info.Typ := 8; Info.NumPlayers := 31; //Options - Info.LoadSong := True; //Whether or not a Song should be Loaded + Info.LoadSong := True; //Whether or not a Song should be Loaded //Only When Song is Loaded: - Info.ShowScore := True; //Whether or not the Score should be shown - Info.ShowNotes := True; //Whether the Note Lines should be displayed - Info.LoadVideo := True; //Should the Video be loaded ? - Info.LoadBack := True; //Should the Background be loaded ? + Info.ShowScore := True; //Whether or not the Score should be shown + Info.ShowNotes := True; //Whether the Note Lines should be displayed + Info.LoadVideo := True; //Should the Video be loaded ? + Info.LoadBack := True; //Should the Background be loaded ? - Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize - Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize + Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize + Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize - Info.ShowRateBar:= False; //Whether the Bar that shows how good the player was sould be displayed + Info.ShowRateBar := False; //Whether the Bar that shows how good the player was sould be displayed Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed - Info.EnLineBonus := False; //Whether LineBonus Should be enabled + Info.EnLineBonus := False; //Whether LineBonus Should be enabled Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled //Options even when song is Not loaded - Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn - Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode - Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available - Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface + Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn + Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode + Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available + Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface end; //Executed on Game Start //If True Game begins, else Failure -function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; +function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} begin -Result := True; + Result := True; end; //Executed everytime the Screen is Drawed //If False The Game finishes -function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; +function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} begin -Result := True; + Result := True; end; //Is Executed on Finish, Returns the Playernum of the Winner -function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; +function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} var - I:Integer; + I: Integer; MaxScore: Word; begin Result := 0; |