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authormogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-15 20:57:59 +0000
committermogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-15 20:57:59 +0000
commitb793816fbd2ba63bed1802ccfe04be3f4841a80e (patch)
tree1b151fd603c7f252ba4667309dbb6742b9a37418 /InstallerDependencies/Visuals/projectM/presets/fiShbRaiN - brainstem activation.milk
parent0326382a760087bb507d1c3083e2b8767d79cdee (diff)
downloadusdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.gz
usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.xz
usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.zip
Cleaning up our SVN, removing unneeded files.
Linux: Visuals are within the ProjectM package Windows: The needed files will be on wiki.ultrastardeluxe.org MacOSX: As on Windows, the files will show up on our wiki git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1197 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'InstallerDependencies/Visuals/projectM/presets/fiShbRaiN - brainstem activation.milk')
-rw-r--r--InstallerDependencies/Visuals/projectM/presets/fiShbRaiN - brainstem activation.milk393
1 files changed, 0 insertions, 393 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/fiShbRaiN - brainstem activation.milk b/InstallerDependencies/Visuals/projectM/presets/fiShbRaiN - brainstem activation.milk
deleted file mode 100644
index 038cd0bb..00000000
--- a/InstallerDependencies/Visuals/projectM/presets/fiShbRaiN - brainstem activation.milk
+++ /dev/null
@@ -1,393 +0,0 @@
-[preset00]
-fRating=3.000000
-fGammaAdj=1.140000
-fDecay=0.980000
-fVideoEchoZoom=1.001827
-fVideoEchoAlpha=0.500000
-nVideoEchoOrientation=1
-nWaveMode=7
-bAdditiveWaves=1
-bWaveDots=0
-bWaveThick=0
-bModWaveAlphaByVolume=0
-bMaximizeWaveColor=0
-bTexWrap=1
-bDarkenCenter=0
-bRedBlueStereo=0
-bBrighten=0
-bDarken=1
-bSolarize=0
-bInvert=0
-fWaveAlpha=0.001000
-fWaveScale=1.285751
-fWaveSmoothing=0.630000
-fWaveParam=0.000000
-fModWaveAlphaStart=0.710000
-fModWaveAlphaEnd=1.300000
-fWarpAnimSpeed=5.582132
-fWarpScale=2.188900
-fZoomExponent=1.001827
-fShader=1.000000
-zoom=1.009509
-rot=0.000000
-cx=0.500000
-cy=0.500000
-dx=0.000000
-dy=0.000000
-warp=0.010000
-sx=0.999900
-sy=0.999900
-wave_r=0.650000
-wave_g=0.650000
-wave_b=0.650000
-wave_x=0.500000
-wave_y=0.500000
-ob_size=0.020000
-ob_r=0.900000
-ob_g=0.700000
-ob_b=0.100000
-ob_a=0.300000
-ib_size=0.010000
-ib_r=0.700000
-ib_g=0.450000
-ib_b=0.050000
-ib_a=0.300000
-nMotionVectorsX=64.000000
-nMotionVectorsY=48.000000
-mv_dx=0.000000
-mv_dy=0.000000
-mv_l=0.500000
-mv_r=1.000000
-mv_g=1.000000
-mv_b=1.000000
-mv_a=0.030000
-wavecode_0_enabled=1
-wavecode_0_samples=512
-wavecode_0_sep=0
-wavecode_0_bSpectrum=0
-wavecode_0_bUseDots=1
-wavecode_0_bDrawThick=1
-wavecode_0_bAdditive=1
-wavecode_0_scaling=1.000000
-wavecode_0_smoothing=0.500000
-wavecode_0_r=0.400000
-wavecode_0_g=1.000000
-wavecode_0_b=0.300000
-wavecode_0_a=1.000000
-wave_0_per_point1=//left and right angles
-wave_0_per_point2=la=.25+(treb_att*.09)+(.2*sin(time));
-wave_0_per_point3=ra=-.25-(treb*.09)+(.2*cos(time));
-wave_0_per_point4=
-wave_0_per_point5=//left or right?
-wave_0_per_point6=branch=rand(2);
-wave_0_per_point7=
-wave_0_per_point8=//base
-wave_0_per_point9=wx=if(equal(sc,0),.5,wx);
-wave_0_per_point10=wy=if(equal(sc,0),.1,wy);
-wave_0_per_point11=
-wave_0_per_point12=wx=if(equal(sc,1),.5,wx);
-wave_0_per_point13=wy=if(equal(sc,1),.4,wy);
-wave_0_per_point14=
-wave_0_per_point15=//calculate previous branch length
-wave_0_per_point16=d=if(below(sc,2),.3,.7*d+(bass_att*.003));
-wave_0_per_point17=
-wave_0_per_point18=//angle
-wave_0_per_point19=wainc=if(equal(branch,1),la,ra);
-wave_0_per_point20=
-wave_0_per_point21=wa=if(below(sc,2),3.1415927*.5,wa+wainc);
-wave_0_per_point22=
-wave_0_per_point23=//branches
-wave_0_per_point24=wx=if(above(sc,2),wx+cos(wa)*d,wx);
-wave_0_per_point25=wy=if(above(sc,2),wy+sin(wa)*d,wy);
-wave_0_per_point26=
-wave_0_per_point27=//sample count
-wave_0_per_point28=sc=if(equal(sc,10),0,sc+1); //depth setting
-wave_0_per_point29=
-wave_0_per_point30=a=if(below(sc,2),0,.1);
-wave_0_per_point31=
-wave_0_per_point32=x=wx;
-wave_0_per_point33=y=wy;
-wave_0_per_point34=
-wave_0_per_point35=r=treb_att*.65;
-wave_0_per_point36=g=mid_att*.65;
-wave_0_per_point37=b=abs(sin(time*.6));
-wavecode_1_enabled=1
-wavecode_1_samples=512
-wavecode_1_sep=0
-wavecode_1_bSpectrum=0
-wavecode_1_bUseDots=0
-wavecode_1_bDrawThick=0
-wavecode_1_bAdditive=1
-wavecode_1_scaling=0.999998
-wavecode_1_smoothing=0.500000
-wavecode_1_r=1.000000
-wavecode_1_g=1.000000
-wavecode_1_b=1.000000
-wavecode_1_a=0.020000
-wave_1_per_point1=//left and right angles
-wave_1_per_point2=la=.15+(treb_att*.09)+(.2*sin(time));
-wave_1_per_point3=ra=-.15-(treb*.09)+(.2*cos(time));
-wave_1_per_point4=
-wave_1_per_point5=//left or right?
-wave_1_per_point6=branch=rand(2);
-wave_1_per_point7=
-wave_1_per_point8=//base
-wave_1_per_point9=wx=if(equal(sc,0),.5,wx);
-wave_1_per_point10=wy=if(equal(sc,0),.35,wy);
-wave_1_per_point11=
-wave_1_per_point12=wx=if(equal(sc,1),.5,wx);
-wave_1_per_point13=wy=if(equal(sc,1),.4,wy);
-wave_1_per_point14=
-wave_1_per_point15=//calculate previous branch length
-wave_1_per_point16=d=if(below(sc,2),.3,.7*d+(treb_att*.003));
-wave_1_per_point17=
-wave_1_per_point18=//angle
-wave_1_per_point19=wainc=if(equal(branch,1),la,ra);
-wave_1_per_point20=
-wave_1_per_point21=wa=if(below(sc,2),3.1415927*.5,wa+wainc);
-wave_1_per_point22=
-wave_1_per_point23=//branches
-wave_1_per_point24=wx=if(above(sc,2),wx+cos(wa)*d,wx);
-wave_1_per_point25=wy=if(above(sc,2),wy+sin(wa)*d,wy);
-wave_1_per_point26=
-wave_1_per_point27=//sample count
-wave_1_per_point28=sc=if(equal(sc,10),0,sc+1); //depth setting
-wave_1_per_point29=
-wave_1_per_point30=a=if(below(sc,2),0,.04);
-wave_1_per_point31=
-wave_1_per_point32=x=wx;
-wave_1_per_point33=y=wy;
-wave_1_per_point34=
-wave_1_per_point35=r=sin(time);
-wave_1_per_point36=g=sin(time+.23);
-wave_1_per_point37=b=sin(time*.6);
-wavecode_2_enabled=1
-wavecode_2_samples=512
-wavecode_2_sep=0
-wavecode_2_bSpectrum=0
-wavecode_2_bUseDots=1
-wavecode_2_bDrawThick=0
-wavecode_2_bAdditive=1
-wavecode_2_scaling=1.000000
-wavecode_2_smoothing=0.500000
-wavecode_2_r=1.000000
-wavecode_2_g=1.000000
-wavecode_2_b=1.000000
-wavecode_2_a=0.000000
-wave_2_per_point1=//left and right angles
-wave_2_per_point2=la=.2+(treb_att*.09)+(.2*sin(time));
-wave_2_per_point3=ra=-.2-(treb*.09)+(.2*cos(time));
-wave_2_per_point4=
-wave_2_per_point5=//left or right?
-wave_2_per_point6=branch=rand(2);
-wave_2_per_point7=
-wave_2_per_point8=//base
-wave_2_per_point9=wx=if(equal(sc,0),.5,wx);
-wave_2_per_point10=wy=if(equal(sc,0),.1,wy);
-wave_2_per_point11=
-wave_2_per_point12=wx=if(equal(sc,1),.5,wx);
-wave_2_per_point13=wy=if(equal(sc,1),.4,wy);
-wave_2_per_point14=
-wave_2_per_point15=//calculate previous branch length
-wave_2_per_point16=d=if(below(sc,2),.3,.7*d);
-wave_2_per_point17=
-wave_2_per_point18=//angle
-wave_2_per_point19=wainc=if(equal(branch,1),la,ra);
-wave_2_per_point20=
-wave_2_per_point21=wa=if(below(sc,2),3.1415927*.5,wa+wainc);
-wave_2_per_point22=
-wave_2_per_point23=//branches
-wave_2_per_point24=wx=if(above(sc,2),wx+cos(wa)*d,wx);
-wave_2_per_point25=wy=if(above(sc,2),wy+sin(wa)*d,wy);
-wave_2_per_point26=
-wave_2_per_point27=//sample count
-wave_2_per_point28=sc=if(equal(sc,10),0,sc+1); //depth setting
-wave_2_per_point29=
-wave_2_per_point30=a=if(below(sc,2),0,.1);
-wave_2_per_point31=
-wave_2_per_point32=x=wx;
-wave_2_per_point33=y=wy;
-wavecode_3_enabled=1
-wavecode_3_samples=512
-wavecode_3_sep=0
-wavecode_3_bSpectrum=0
-wavecode_3_bUseDots=0
-wavecode_3_bDrawThick=1
-wavecode_3_bAdditive=1
-wavecode_3_scaling=1.000000
-wavecode_3_smoothing=0.500000
-wavecode_3_r=0.700000
-wavecode_3_g=0.700000
-wavecode_3_b=1.000000
-wavecode_3_a=1.000000
-wave_3_per_point1=//left and right angles
-wave_3_per_point2=la=.5+(treb_att*.09)+(.2*sin(time));
-wave_3_per_point3=ra=-.5-(treb*.09)+(.2*cos(time));
-wave_3_per_point4=
-wave_3_per_point5=//left or right?
-wave_3_per_point6=branch=rand(2);
-wave_3_per_point7=
-wave_3_per_point8=//base
-wave_3_per_point9=wx=if(equal(sc,0),.5,wx);
-wave_3_per_point10=wy=if(equal(sc,0),.1,wy);
-wave_3_per_point11=
-wave_3_per_point12=wx=if(equal(sc,1),.5,wx);
-wave_3_per_point13=wy=if(equal(sc,1),.45,wy);
-wave_3_per_point14=
-wave_3_per_point15=//calculate previous branch length
-wave_3_per_point16=d=if(below(sc,2),.3,.4*d+(treb_att*.003));
-wave_3_per_point17=
-wave_3_per_point18=//angle
-wave_3_per_point19=wainc=if(equal(branch,1),la,ra);
-wave_3_per_point20=
-wave_3_per_point21=wa=if(below(sc,2),3.1415927*-.5,wa+wainc);
-wave_3_per_point22=
-wave_3_per_point23=//branches
-wave_3_per_point24=wx=if(above(sc,2),wx+cos(wa)*d,wx);
-wave_3_per_point25=wy=if(above(sc,2),wy+sin(wa)*d,wy);
-wave_3_per_point26=
-wave_3_per_point27=//sample count
-wave_3_per_point28=sc=if(equal(sc,10),0,sc+1); //depth setting
-wave_3_per_point29=
-wave_3_per_point30=a=if(below(sc,2),0,.02);
-wave_3_per_point31=
-wave_3_per_point32=x=wx;
-wave_3_per_point33=y=wy;
-shapecode_0_enabled=1
-shapecode_0_sides=3
-shapecode_0_additive=0
-shapecode_0_thickOutline=0
-shapecode_0_textured=1
-shapecode_0_x=0.500000
-shapecode_0_y=0.500000
-shapecode_0_rad=0.506271
-shapecode_0_ang=0.000000
-shapecode_0_tex_ang=0.000000
-shapecode_0_tex_zoom=0.513405
-shapecode_0_r=1.000000
-shapecode_0_g=1.000000
-shapecode_0_b=1.000000
-shapecode_0_a=0.800000
-shapecode_0_r2=1.000000
-shapecode_0_g2=1.000000
-shapecode_0_b2=1.000000
-shapecode_0_a2=0.000000
-shapecode_0_border_r=1.000000
-shapecode_0_border_g=1.000000
-shapecode_0_border_b=1.000000
-shapecode_0_border_a=0.000000
-shape_0_per_frame1=ang=time;
-shapecode_1_enabled=1
-shapecode_1_sides=3
-shapecode_1_additive=1
-shapecode_1_thickOutline=0
-shapecode_1_textured=1
-shapecode_1_x=0.500000
-shapecode_1_y=0.650000
-shapecode_1_rad=0.320330
-shapecode_1_ang=0.000000
-shapecode_1_tex_ang=0.000000
-shapecode_1_tex_zoom=2.006753
-shapecode_1_r=1.000000
-shapecode_1_g=1.000000
-shapecode_1_b=1.000000
-shapecode_1_a=1.000000
-shapecode_1_r2=1.000000
-shapecode_1_g2=1.000000
-shapecode_1_b2=1.000000
-shapecode_1_a2=0.000000
-shapecode_1_border_r=1.000000
-shapecode_1_border_g=1.000000
-shapecode_1_border_b=1.000000
-shapecode_1_border_a=0.000000
-shape_1_per_frame1=x=(sin(time)*.05)+.5;
-shape_1_per_frame2=
-shape_1_per_frame3=ang=time*.25;
-shape_1_per_frame4=rad=rad+(treb_att*treb_att*.1);
-shape_1_per_frame5=
-shape_1_per_frame6=r=sin(time*.1);
-shape_1_per_frame7=g=sin(time*.25);
-shape_1_per_frame8=b=sin(time*.75);
-shape_1_per_frame9=
-shape_1_per_frame10=r2=bass_att*.65;
-shape_1_per_frame11=g2=mid_att*.65;
-shape_1_per_frame12=b2=treb_att*.65;
-shapecode_2_enabled=1
-shapecode_2_sides=3
-shapecode_2_additive=0
-shapecode_2_thickOutline=0
-shapecode_2_textured=1
-shapecode_2_x=0.320000
-shapecode_2_y=0.340000
-shapecode_2_rad=0.364567
-shapecode_2_ang=0.000000
-shapecode_2_tex_ang=0.000000
-shapecode_2_tex_zoom=0.608034
-shapecode_2_r=1.000000
-shapecode_2_g=1.000000
-shapecode_2_b=0.000000
-shapecode_2_a=1.000000
-shapecode_2_r2=1.000000
-shapecode_2_g2=1.000000
-shapecode_2_b2=1.000000
-shapecode_2_a2=0.000000
-shapecode_2_border_r=1.000000
-shapecode_2_border_g=1.000000
-shapecode_2_border_b=1.000000
-shapecode_2_border_a=0.000000
-shape_2_per_frame1=ang=time;
-shape_2_per_frame2=
-shape_2_per_frame3=rad=rad+(bass*bass*.1);
-shape_2_per_frame4=
-shape_2_per_frame5=r=sin(time*.2);
-shape_2_per_frame6=g=sin(time*.5);
-shape_2_per_frame7=b=sin(time*1.25);
-shape_2_per_frame8=
-shape_2_per_frame9=r2=bass_att*.65;
-shape_2_per_frame10=g2=mid_att*.65;
-shape_2_per_frame11=b2=treb_att*.65;
-shapecode_3_enabled=0
-shapecode_3_sides=100
-shapecode_3_additive=0
-shapecode_3_thickOutline=0
-shapecode_3_textured=1
-shapecode_3_x=0.500000
-shapecode_3_y=0.700000
-shapecode_3_rad=0.501256
-shapecode_3_ang=0.188496
-shapecode_3_tex_ang=0.000000
-shapecode_3_tex_zoom=0.999998
-shapecode_3_r=1.000000
-shapecode_3_g=1.000000
-shapecode_3_b=1.000000
-shapecode_3_a=1.000000
-shapecode_3_r2=1.000000
-shapecode_3_g2=0.400000
-shapecode_3_b2=0.000000
-shapecode_3_a2=0.000000
-shapecode_3_border_r=1.000000
-shapecode_3_border_g=1.000000
-shapecode_3_border_b=1.000000
-shapecode_3_border_a=0.000000
-per_frame_1=ob_r=abs(sin(time));
-per_frame_2=ob_g=abs(sin(time*.05));
-per_pixel_1=//rotation
-per_pixel_2=rb=(above(treb,.7)*rad*sin(time*3)*3);
-per_pixel_3=ra=if(above(rb,0),1,ra-.05);
-per_pixel_4=
-per_pixel_5=ra=if(above(ra,1),1,ra);
-per_pixel_6=ra=if(below(ra,0),0,ra);
-per_pixel_7=
-per_pixel_8=rot=rot+(rb*ra*ra*.1);
-per_pixel_9=
-per_pixel_10=//zoom
-per_pixel_11=zb=(above(bass,.7)*rad*sin(time*2)*2);
-per_pixel_12=za=if(above(zb,0),1,za-.05);
-per_pixel_13=
-per_pixel_14=za=if(above(za,1),1,za);
-per_pixel_15=za=if(below(za,0),0,za);
-per_pixel_16=
-per_pixel_17=zoom=zoom+(zb*za*za*.1);
-per_pixel_18=
-per_pixel_19=dx=dx+(zb*za*za*(1-rad)*.23*above(ra,0));
-per_pixel_20=dy=dy+(y*sin(time)*.01*ang);