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author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
commit | b793816fbd2ba63bed1802ccfe04be3f4841a80e (patch) | |
tree | 1b151fd603c7f252ba4667309dbb6742b9a37418 /InstallerDependencies/Visuals/projectM/presets/Rovastar - Hyperspace (Frozen Rapture Mix).milk | |
parent | 0326382a760087bb507d1c3083e2b8767d79cdee (diff) | |
download | usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.gz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.xz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.zip |
Cleaning up our SVN, removing unneeded files.
Linux: Visuals are within the ProjectM package
Windows: The needed files will be on wiki.ultrastardeluxe.org
MacOSX: As on Windows, the files will show up on our wiki
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1197 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'InstallerDependencies/Visuals/projectM/presets/Rovastar - Hyperspace (Frozen Rapture Mix).milk')
-rw-r--r-- | InstallerDependencies/Visuals/projectM/presets/Rovastar - Hyperspace (Frozen Rapture Mix).milk | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/Rovastar - Hyperspace (Frozen Rapture Mix).milk b/InstallerDependencies/Visuals/projectM/presets/Rovastar - Hyperspace (Frozen Rapture Mix).milk deleted file mode 100644 index 5e647ecd..00000000 --- a/InstallerDependencies/Visuals/projectM/presets/Rovastar - Hyperspace (Frozen Rapture Mix).milk +++ /dev/null @@ -1,74 +0,0 @@ -[preset00]
-fRating=3.000000
-fGammaAdj=2.000000
-fDecay=0.973000
-fVideoEchoZoom=1.047463
-fVideoEchoAlpha=1.000000
-nVideoEchoOrientation=0
-nWaveMode=3
-bAdditiveWaves=0
-bWaveDots=1
-bWaveThick=0
-bModWaveAlphaByVolume=0
-bMaximizeWaveColor=1
-bTexWrap=0
-bDarkenCenter=1
-bRedBlueStereo=0
-bBrighten=1
-bDarken=1
-bSolarize=1
-bInvert=1
-fWaveAlpha=0.900000
-fWaveScale=2.905229
-fWaveSmoothing=0.600000
-fWaveParam=-0.300000
-fModWaveAlphaStart=0.750000
-fModWaveAlphaEnd=0.950000
-fWarpAnimSpeed=1.000000
-fWarpScale=2.853000
-fZoomExponent=0.999835
-fShader=0.000000
-zoom=0.999682
-rot=0.000000
-cx=0.500000
-cy=0.500000
-dx=0.000000
-dy=0.000000
-warp=0.000000
-sx=1.000000
-sy=1.000000
-wave_r=0.600000
-wave_g=0.600000
-wave_b=0.600000
-wave_x=0.500000
-wave_y=0.500000
-ob_size=0.000000
-ob_r=0.000000
-ob_g=0.000000
-ob_b=0.000000
-ob_a=0.000000
-ib_size=0.010000
-ib_r=0.250000
-ib_g=0.250000
-ib_b=0.250000
-ib_a=0.000000
-nMotionVectorsX=64.000000
-nMotionVectorsY=48.000000
-mv_dx=0.000000
-mv_dy=0.000000
-mv_l=0.000000
-mv_r=0.350000
-mv_g=0.350000
-mv_b=0.350000
-mv_a=1.000000
-per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
-per_frame_2=wave_g = wave_g + 0.100*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
-per_frame_3=wave_b = wave_b + 0.100*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
-per_frame_4=mv_r = wave_r;
-per_frame_5=mv_b = wave_b;
-per_frame_6=mv_g = wave_g;
-per_frame_7=q1 = 0.05*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
-per_frame_8=//q1 = 0.6*(bass+bass_att);
-per_frame_9=mv_a = if(above(bass-1.2,1),1,bass-1.2);
-per_frame_10=echo_zoom = 1+q1;
-per_pixel_1=zoom = 1.01 + rad*0.15*q1;
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