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author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
commit | b793816fbd2ba63bed1802ccfe04be3f4841a80e (patch) | |
tree | 1b151fd603c7f252ba4667309dbb6742b9a37418 /InstallerDependencies/Visuals/projectM/presets/Rovastar - Harlequin's Fractal Encounter.milk | |
parent | 0326382a760087bb507d1c3083e2b8767d79cdee (diff) | |
download | usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.gz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.xz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.zip |
Cleaning up our SVN, removing unneeded files.
Linux: Visuals are within the ProjectM package
Windows: The needed files will be on wiki.ultrastardeluxe.org
MacOSX: As on Windows, the files will show up on our wiki
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1197 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | InstallerDependencies/Visuals/projectM/presets/Rovastar - Harlequin's Fractal Encounter.milk | 113 |
1 files changed, 0 insertions, 113 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/Rovastar - Harlequin's Fractal Encounter.milk b/InstallerDependencies/Visuals/projectM/presets/Rovastar - Harlequin's Fractal Encounter.milk deleted file mode 100644 index ec0d2949..00000000 --- a/InstallerDependencies/Visuals/projectM/presets/Rovastar - Harlequin's Fractal Encounter.milk +++ /dev/null @@ -1,113 +0,0 @@ -[preset00]
-fRating=4.000000
-fGammaAdj=1.000000
-fDecay=1.000000
-fVideoEchoZoom=0.999609
-fVideoEchoAlpha=1.000000
-nVideoEchoOrientation=1
-nWaveMode=0
-bAdditiveWaves=0
-bWaveDots=0
-bWaveThick=1
-bModWaveAlphaByVolume=0
-bMaximizeWaveColor=1
-bTexWrap=1
-bDarkenCenter=0
-bRedBlueStereo=0
-bBrighten=0
-bDarken=0
-bSolarize=0
-bInvert=0
-fWaveAlpha=7.014853
-fWaveScale=0.010000
-fWaveSmoothing=0.270000
-fWaveParam=-0.400000
-fModWaveAlphaStart=0.750000
-fModWaveAlphaEnd=0.950000
-fWarpAnimSpeed=5.995790
-fWarpScale=1.331000
-fZoomExponent=1.010000
-fShader=0.000000
-zoom=0.998531
-rot=0.002000
-cx=0.500000
-cy=0.500000
-dx=0.000000
-dy=0.000000
-warp=0.010000
-sx=1.000000
-sy=1.000000
-wave_r=0.500000
-wave_g=0.500000
-wave_b=0.500000
-wave_x=0.100000
-wave_y=0.900000
-ob_size=0.010000
-ob_r=0.000000
-ob_g=0.900000
-ob_b=0.200000
-ob_a=1.000000
-ib_size=0.000000
-ib_r=0.500000
-ib_g=0.500000
-ib_b=0.500000
-ib_a=1.000000
-nMotionVectorsX=63.936001
-nMotionVectorsY=48.000000
-mv_dx=0.000000
-mv_dy=0.000000
-mv_l=1.000000
-mv_r=0.630000
-mv_g=0.200000
-mv_b=0.300000
-mv_a=0.000000
-per_frame_1=ob_r = 0.4 - 0.3*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438));
-per_frame_2=ob_g = 0.5 - 0.46*sin(time*1.724);
-per_frame_3=ob_b = 0.65 - 0.3*cos(time*1.816);
-per_frame_4=warp =0;
-per_frame_5=ib_size = 0.025;
-per_frame_6=ib_r = ib_r + 0.5*(0.6*sin(time*3.034)+0.4*cos(time*2.14));
-per_frame_7=ib_g = ib_g + 0.5*(0.6*sin(time*3.147)+0.4*cos(time*2.015));
-per_frame_8=ib_b = ib_b - 0.5*(0.6*sin(time*3.431)+0.4*cos(time*1.842));
-per_frame_9=dx = dx -0.003*(0.6*sin(time*0.234) + 0.4*cos(time*0.437));
-per_frame_10=dy = dy - 0.003*(0.7*sin(time*0.213) + 0.3*cos(time*0.315));
-per_frame_11=volume = 0.15*(bass+bass_att+treb+treb_att+mid+mid_att);
-per_frame_12=xamptarg = if(equal(frame%15,0),min(0.5*volume*bass_att,0.5),xamptarg);
-per_frame_13=xamp = xamp + 0.5*(xamptarg-xamp);
-per_frame_14=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
-per_frame_15=xaccel = xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
-per_frame_16=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
-per_frame_17=xpos = xpos + 0.001*xspeed;
-per_frame_18=q2 = xpos;
-per_frame_19=yamptarg = if(equal(frame%15,0),min(0.3*volume*treb_att,0.5),yamptarg);
-per_frame_20=yamp = yamp + 0.5*(yamptarg-yamp);
-per_frame_21=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
-per_frame_22=yaccel = ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
-per_frame_23=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
-per_frame_24=ypos = ypos + 0.001*yspeed;
-per_frame_25=q4 = ypos;
-per_frame_26=bass_effect = max(max(bass,bass_att)-1.2,0);
-per_frame_27=echo_zoom = 1.32 + 0.3*(0.59*sin(q4+time*0.865) + 0.41*cos(q2+time*1.192)) + 0.05*bass_effect;
-per_frame_28=volume = 0.15*(bass_att+bass+mid+mid_att);
-per_frame_29=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate));
-per_frame_30=lastbeat = if(equal(lastbeat,0),time,lastbeat);
-per_frame_31=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
-per_frame_32=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att);
-per_frame_33=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0);
-per_frame_34=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
-per_frame_35=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att);
-per_frame_36=lastbeat = if(beat,time,lastbeat);
-per_frame_37=peakbass_att = max(if(beat,bass_att,peakbass_att),1.1*meanbass_att);
-per_frame_38=mode = (mode+beat*(rand(3)+1))%4;
-per_frame_39=echo_orient = mode;
-per_frame_40=wave_a = 0;
-per_frame_41=q6 = beat;
-per_pixel_1=box =0.5+0.8*(2*x%4+2*y%2);
-per_pixel_2=q1 = 8.05+0.3*(sin(pow(x,3)+0.177*time)-cos(pow(y,3)+0.223*time));
-per_pixel_3=q7 = above(box,1);
-per_pixel_4=zoom = if(q7,(q1*.1) + q6*6 ,zoom);
-per_pixel_5=rot = if(q7,0.63*sin(0.5*rad+0.385*time + 0.12*sin(0.67*time) + 0.1*q4 + 0.12*q2 +q6*50),rot);
-per_pixel_6=cx = cx - 0.05*sin(rad+2*q4);
-per_pixel_7=cy = cy + 0.04*sin(((0.5*sqrt(2))-rad)-2*q2);
-per_pixel_8=sx = if(q7,sx+q6*18,sx);
-per_pixel_9=sy = if(q7,sy+q6*18,sy);
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