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author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-13 19:58:44 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-13 19:58:44 +0000 |
commit | 949fea202f6c963ad6c8a40040e1e9e6f909161b (patch) | |
tree | 9f6f683d203d55e41e5b7483b4038103d471ce76 /InstallerDependencies/Visuals/projectM/presets/Krash - Windowframe To Mega Swirl 2.milk | |
parent | 1a7da68ae6e1368dae25821b15318bd1d2d9f88e (diff) | |
parent | efe5b06fd5715f550334692d28c2218896b62ce1 (diff) | |
download | usdx-949fea202f6c963ad6c8a40040e1e9e6f909161b.tar.gz usdx-949fea202f6c963ad6c8a40040e1e9e6f909161b.tar.xz usdx-949fea202f6c963ad6c8a40040e1e9e6f909161b.zip |
First multi platform version, works on Linux and Windows
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.1@855 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'InstallerDependencies/Visuals/projectM/presets/Krash - Windowframe To Mega Swirl 2.milk')
-rw-r--r-- | InstallerDependencies/Visuals/projectM/presets/Krash - Windowframe To Mega Swirl 2.milk | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/Krash - Windowframe To Mega Swirl 2.milk b/InstallerDependencies/Visuals/projectM/presets/Krash - Windowframe To Mega Swirl 2.milk new file mode 100644 index 00000000..1788d462 --- /dev/null +++ b/InstallerDependencies/Visuals/projectM/presets/Krash - Windowframe To Mega Swirl 2.milk @@ -0,0 +1,81 @@ +[preset00]
+fRating=2.000000
+fGammaAdj=2.000000
+fDecay=0.980000
+fVideoEchoZoom=2.000000
+fVideoEchoAlpha=0.000000
+nVideoEchoOrientation=0
+nWaveMode=2
+bAdditiveWaves=0
+bWaveDots=0
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=1
+bTexWrap=0
+bDarkenCenter=0
+bMotionVectorsOn=0
+bRedBlueStereo=0
+nMotionVectorsX=12
+nMotionVectorsY=9
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=3.300000
+fWaveScale=1.170000
+fWaveSmoothing=0.500000
+fWaveParam=0.000000
+fModWaveAlphaStart=0.750000
+fModWaveAlphaEnd=0.950000
+fWarpAnimSpeed=1.000000
+fWarpScale=2.853000
+fZoomExponent=2.100000
+fShader=0.000000
+zoom=1.025000
+rot=0.000000
+cx=0.500000
+cy=0.500000
+dx=0.000000
+dy=0.000000
+warp=1.290770
+sx=1.000000
+sy=1.000000
+wave_r=0.800000
+wave_g=0.500000
+wave_b=0.300000
+wave_x=0.500000
+wave_y=0.500000
+ob_size=0.010000
+ob_r=0.000000
+ob_g=0.000000
+ob_b=0.000000
+ob_a=1.000000
+ib_size=0.010000
+ib_r=0.250000
+ib_g=0.250000
+ib_b=0.250000
+ib_a=0.000000
+per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
+per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
+per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
+per_frame_4=zoom = zoom + 0.01*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
+per_frame_5=rot = rot + 0.010*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
+per_frame_6=decay = decay - 0.01*equal(frame%6,0);
+per_frame_7=left = 0.5 + 0.25*(sin(0.555*time) + sin(1.111*time));
+per_frame_8=right = 0.5 + 0.25*(sin(0.333*time) + sin(1.222*time));
+per_frame_9=centrex = (left+right)/2;
+per_frame_10=distx = 0.1 + (abs(centrex-left)+abs(centrex-right))/2;
+per_frame_11=q1 = centrex + distx;
+per_frame_12=q2 = centrex - distx;
+per_frame_13=wave_x = centrex;
+per_frame_14=top = 0.5 + 0.25*(sin(0.888*time) + sin(0.999*time));
+per_frame_15=bottom = 0.5 + 0.25*(sin(0.444*time) + sin(1.333*time));
+per_frame_16=centrey = (top+bottom)/2;
+per_frame_17=disty = 0.1 + (abs(centrey-top)+abs(centrey-bottom))/2;
+per_frame_18=q3 = centrey + disty;
+per_frame_19=q4 = centrey - disty;
+per_frame_20=wave_y = 1-centrey;
+per_pixel_1=rot=rot+0.16*sin(time*-3.3+rad*11)*(1.3-rad);
+per_pixel_2=dx = if(above(x,q1), 1,dx);
+per_pixel_3=dx = if(below(x,q2), -1,dx);
+per_pixel_4=dy = if(above(y,q3), 1,dy);
+per_pixel_5=dy = if(below(y,q4), -1,dy);
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