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authormogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-13 19:58:44 +0000
committermogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-13 19:58:44 +0000
commit949fea202f6c963ad6c8a40040e1e9e6f909161b (patch)
tree9f6f683d203d55e41e5b7483b4038103d471ce76 /InstallerDependencies/Visuals/projectM/presets/Illusion & Unchained - Frozen Eye 1.milk
parent1a7da68ae6e1368dae25821b15318bd1d2d9f88e (diff)
parentefe5b06fd5715f550334692d28c2218896b62ce1 (diff)
downloadusdx-949fea202f6c963ad6c8a40040e1e9e6f909161b.tar.gz
usdx-949fea202f6c963ad6c8a40040e1e9e6f909161b.tar.xz
usdx-949fea202f6c963ad6c8a40040e1e9e6f909161b.zip
First multi platform version, works on Linux and Windows
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.1@855 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--InstallerDependencies/Visuals/projectM/presets/Illusion & Unchained - Frozen Eye 1.milk77
1 files changed, 77 insertions, 0 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/Illusion & Unchained - Frozen Eye 1.milk b/InstallerDependencies/Visuals/projectM/presets/Illusion & Unchained - Frozen Eye 1.milk
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+++ b/InstallerDependencies/Visuals/projectM/presets/Illusion & Unchained - Frozen Eye 1.milk
@@ -0,0 +1,77 @@
+[preset00]
+fRating=3.000000
+fGammaAdj=1.000000
+fDecay=1.000000
+fVideoEchoZoom=1.000000
+fVideoEchoAlpha=0.000000
+nVideoEchoOrientation=3
+nWaveMode=0
+bAdditiveWaves=1
+bWaveDots=0
+bWaveThick=1
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=0
+bTexWrap=1
+bDarkenCenter=1
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=1.000000
+fWaveScale=1.599179
+fWaveSmoothing=0.750000
+fWaveParam=0.000000
+fModWaveAlphaStart=0.850000
+fModWaveAlphaEnd=1.950000
+fWarpAnimSpeed=1.000000
+fWarpScale=1.000000
+fZoomExponent=3.072695
+fShader=1.000000
+zoom=1.000000
+rot=0.000000
+cx=0.500000
+cy=0.500000
+dx=0.000000
+dy=0.000000
+warp=1.000000
+sx=1.000000
+sy=1.000000
+wave_r=0.410000
+wave_g=0.400000
+wave_b=0.400000
+wave_x=0.500000
+wave_y=0.500000
+ob_size=0.005000
+ob_r=0.000000
+ob_g=0.000000
+ob_b=0.000000
+ob_a=1.000000
+ib_size=0.000000
+ib_r=0.000000
+ib_g=0.000000
+ib_b=0.000000
+ib_a=0.000000
+nMotionVectorsX=12.000000
+nMotionVectorsY=9.000000
+mv_dx=0.000000
+mv_dy=0.000000
+mv_l=0.900000
+mv_r=1.000000
+mv_g=1.000000
+mv_b=1.000000
+mv_a=0.000000
+per_frame_1=warp=0;
+per_frame_2=bass_on=if(above(bass_att,1.3),1,0);
+per_frame_3=treb_on=if(above(treb_att,1.3),1,0);
+per_frame_4=state = 1 + bass;
+per_frame_5=wave_r = wave_r + 0.25*(0.6*sin(0.784*time) + 0.4*sin(0.986*time))*state;
+per_frame_6=wave_g = wave_g + 0.25*(0.6*sin(0.671*time) + 0.4*sin(1.164*time))*(4-state);
+per_frame_7=wave_b = wave_b + 0.25*(0.6*sin(1.423*time) + 0.4*sin(0.687*time))*(4/state);
+per_frame_8=wave_y=if(equal(state,1),wave_y+rand(10)*.1*sin(time*3),wave_y);
+per_frame_9=bass_effect = if(above(bass_att,1.4),pow(1.1,bass_att),1);
+per_frame_10=treb_effect = if(above(treb_att,1.4),pow(0.97,treb_att),1);
+per_frame_11=net_effect = if(above(bass_att,0.8*treb_att),bass_effect,treb_effect);
+per_frame_12=zoom = 0.99 * net_effect;
+per_frame_13=rot = 0.03 * net_effect * sin(time);
+per_frame_14=wave_size=6*state + 3;