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author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
commit | b793816fbd2ba63bed1802ccfe04be3f4841a80e (patch) | |
tree | 1b151fd603c7f252ba4667309dbb6742b9a37418 /InstallerDependencies/Visuals/projectM/presets/Geiss & Rovastar - Tokamak (Naked Intrusion Mix).milk | |
parent | 0326382a760087bb507d1c3083e2b8767d79cdee (diff) | |
download | usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.gz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.xz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.zip |
Cleaning up our SVN, removing unneeded files.
Linux: Visuals are within the ProjectM package
Windows: The needed files will be on wiki.ultrastardeluxe.org
MacOSX: As on Windows, the files will show up on our wiki
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1197 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | InstallerDependencies/Visuals/projectM/presets/Geiss & Rovastar - Tokamak (Naked Intrusion Mix).milk | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/Geiss & Rovastar - Tokamak (Naked Intrusion Mix).milk b/InstallerDependencies/Visuals/projectM/presets/Geiss & Rovastar - Tokamak (Naked Intrusion Mix).milk deleted file mode 100644 index 15e4c433..00000000 --- a/InstallerDependencies/Visuals/projectM/presets/Geiss & Rovastar - Tokamak (Naked Intrusion Mix).milk +++ /dev/null @@ -1,80 +0,0 @@ -[preset00]
-fRating=3.000000
-fGammaAdj=1.993000
-fDecay=0.980000
-fVideoEchoZoom=2.000000
-fVideoEchoAlpha=0.000000
-nVideoEchoOrientation=0
-nWaveMode=0
-bAdditiveWaves=0
-bWaveDots=0
-bModWaveAlphaByVolume=0
-bMaximizeWaveColor=0
-bTexWrap=0
-bDarkenCenter=0
-bRedBlueStereo=0
-bBrighten=0
-bDarken=0
-bSolarize=0
-bInvert=0
-fWaveAlpha=100.000000
-fWaveScale=0.010000
-fWaveSmoothing=0.700000
-fWaveParam=-0.400000
-fModWaveAlphaStart=0.750000
-fModWaveAlphaEnd=0.950000
-fWarpAnimSpeed=1.000000
-fWarpScale=1.331000
-fZoomExponent=1.000000
-fShader=0.000000
-zoom=1.004000
-rot=0.000000
-cx=0.500000
-cy=0.500000
-dx=0.000000
-dy=0.000000
-warp=0.197884
-sx=0.999667
-sy=0.999900
-wave_r=0.550000
-wave_g=0.550000
-wave_b=0.550000
-wave_x=0.500000
-wave_y=0.680000
-ob_size=0.010000
-ob_r=1.000000
-ob_g=0.000000
-ob_b=0.000000
-ob_a=0.700000
-ib_size=0.010000
-ib_r=0.000000
-ib_g=0.000000
-ib_b=0.000000
-ib_a=1.000000
-nMotionVectorsX=64.000000
-nMotionVectorsY=48.000000
-mv_l=0.000000
-mv_r=0.800000
-mv_g=0.800000
-mv_b=0.800000
-mv_a=1.000000
-per_frame_1=mv_r = mv_r + 0.2*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
-per_frame_2=mv_g = mv_g + 0.2*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
-per_frame_3=mv_b = mv_b + 0.2*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
-per_frame_4=q1 = (cx*2-1) + 0.6*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
-per_frame_5=q2 = (cy*2-1) + 0.6*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
-per_frame_6=ob_r = 1- 0.4*abs(q1);
-per_frame_7=ob_g = 0.3*abs(q2);
-per_frame_8=ob_b = 0.4*abs(q1);
-per_frame_9=wave_x = 1-abs(q2)-0.05;
-per_frame_10=wave_y = 1-abs(q1)-0.06;
-per_frame_11=wave_r = wave_r + 0.4*( 0.60*sin(0.514*time) + 0.40*sin(1.211*time) );
-per_frame_12=wave_b = wave_b + 0.4*( 0.60*sin(0.714*time) + 0.40*sin(q2) );
-per_frame_13=wave_g = wave_g + 0.4*( 0.60*sin(10*q1) + 0.40*sin(10*q2) );
-per_pixel_1=du = (x*2-1) - q1;
-per_pixel_2=dv = (y*2-1) - q2;
-per_pixel_3=dist = sqrt(du*du+dv*dv);
-per_pixel_4=ang2 = atan2(du,dv) + time*0.15;
-per_pixel_5=mult = 0.65*sin(dist*0.05);
-per_pixel_6=dx = mult*sin(ang2*2-1.5);
-per_pixel_7=dy = mult*cos(ang2*2-1.5);
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