diff options
author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
commit | b793816fbd2ba63bed1802ccfe04be3f4841a80e (patch) | |
tree | 1b151fd603c7f252ba4667309dbb6742b9a37418 /InstallerDependencies/Visuals/projectM/presets/Aderrasi - Floater Society.milk | |
parent | 0326382a760087bb507d1c3083e2b8767d79cdee (diff) | |
download | usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.gz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.xz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.zip |
Cleaning up our SVN, removing unneeded files.
Linux: Visuals are within the ProjectM package
Windows: The needed files will be on wiki.ultrastardeluxe.org
MacOSX: As on Windows, the files will show up on our wiki
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1197 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'InstallerDependencies/Visuals/projectM/presets/Aderrasi - Floater Society.milk')
-rw-r--r-- | InstallerDependencies/Visuals/projectM/presets/Aderrasi - Floater Society.milk | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/Aderrasi - Floater Society.milk b/InstallerDependencies/Visuals/projectM/presets/Aderrasi - Floater Society.milk deleted file mode 100644 index 218f6cf1..00000000 --- a/InstallerDependencies/Visuals/projectM/presets/Aderrasi - Floater Society.milk +++ /dev/null @@ -1,82 +0,0 @@ -[preset00]
-fRating=3.000000
-fGammaAdj=1.350000
-fDecay=0.950000
-fVideoEchoZoom=1.000000
-fVideoEchoAlpha=0.500000
-nVideoEchoOrientation=1
-nWaveMode=3
-bAdditiveWaves=0
-bWaveDots=0
-bWaveThick=1
-bModWaveAlphaByVolume=0
-bMaximizeWaveColor=1
-bTexWrap=1
-bDarkenCenter=0
-bRedBlueStereo=0
-bBrighten=0
-bDarken=0
-bSolarize=0
-bInvert=0
-fWaveAlpha=100.000000
-fWaveScale=0.294621
-fWaveSmoothing=0.500000
-fWaveParam=0.000000
-fModWaveAlphaStart=0.500000
-fModWaveAlphaEnd=1.000000
-fWarpAnimSpeed=1.000000
-fWarpScale=1.000000
-fZoomExponent=1.000000
-fShader=0.000000
-zoom=1.000000
-rot=0.000000
-cx=0.500000
-cy=0.500000
-dx=0.000010
-dy=0.000010
-warp=0.010000
-sx=1.000000
-sy=1.000000
-wave_r=0.500000
-wave_g=0.500000
-wave_b=0.500000
-wave_x=0.500000
-wave_y=0.500000
-ob_size=0.050000
-ob_r=0.200000
-ob_g=0.300000
-ob_b=0.000000
-ob_a=0.100000
-ib_size=0.005000
-ib_r=0.000000
-ib_g=0.000000
-ib_b=0.000000
-ib_a=0.000000
-nMotionVectorsX=1.920000
-nMotionVectorsY=23.999998
-mv_dx=-0.060000
-mv_dy=0.000000
-mv_l=5.000000
-mv_r=1.000000
-mv_g=0.000000
-mv_b=0.000000
-mv_a=1.000000
-per_frame_1=wave_r = wave_r + 0.35*sin(4*time) + 0.25*sin(2.5*time);
-per_frame_2=wave_g = wave_g + 0.35*sin(3.7*time) + 0.25*sin(2.11*time);
-per_frame_3=wave_b = wave_b + 0.35*sin(3.84*time) + 0.25*sin(2.3*time);
-per_frame_4=wave_mystery = sin(time);
-per_frame_5=mv_l = mv_l + 2*sin(time);
-per_frame_6=mv_r = wave_r;
-per_frame_7=mv_g = wave_g;
-per_frame_8=mv_b = wave_b;
-per_frame_9=warp = 0;
-per_frame_10=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
-per_frame_11=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
-per_frame_12=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
-per_frame_13=bass_seek = below(bass_seek,bass) + bass_att - (above(bass_att,bass_seek) -bass);
-per_frame_14=trip = 0.4*bass_seek;
-per_frame_15=dy = dy + dy_r*trip*cos(time);
-per_frame_16=dx = dx + dx_r*trip*sin(time);
-per_frame_17=zoom = zoom - 0.025*trip*thresh;
-per_frame_18=rot = rot + 0.015*trip*thresh;
-per_pixel_1=dy = dy - 0.95-rad*dx;
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