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author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
commit | b793816fbd2ba63bed1802ccfe04be3f4841a80e (patch) | |
tree | 1b151fd603c7f252ba4667309dbb6742b9a37418 /InstallerDependencies/Visuals/projectM/presets/Aderrasi - Causeway Of Dreams (Nightmare Mix).milk | |
parent | 0326382a760087bb507d1c3083e2b8767d79cdee (diff) | |
download | usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.gz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.xz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.zip |
Cleaning up our SVN, removing unneeded files.
Linux: Visuals are within the ProjectM package
Windows: The needed files will be on wiki.ultrastardeluxe.org
MacOSX: As on Windows, the files will show up on our wiki
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1197 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'InstallerDependencies/Visuals/projectM/presets/Aderrasi - Causeway Of Dreams (Nightmare Mix).milk')
-rw-r--r-- | InstallerDependencies/Visuals/projectM/presets/Aderrasi - Causeway Of Dreams (Nightmare Mix).milk | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/Aderrasi - Causeway Of Dreams (Nightmare Mix).milk b/InstallerDependencies/Visuals/projectM/presets/Aderrasi - Causeway Of Dreams (Nightmare Mix).milk deleted file mode 100644 index 1b9a1944..00000000 --- a/InstallerDependencies/Visuals/projectM/presets/Aderrasi - Causeway Of Dreams (Nightmare Mix).milk +++ /dev/null @@ -1,88 +0,0 @@ -[preset00]
-fRating=2.000000
-fGammaAdj=1.000000
-fDecay=1.000000
-fVideoEchoZoom=2.006758
-fVideoEchoAlpha=0.000000
-nVideoEchoOrientation=0
-nWaveMode=1
-bAdditiveWaves=0
-bWaveDots=0
-bWaveThick=0
-bModWaveAlphaByVolume=0
-bMaximizeWaveColor=0
-bTexWrap=1
-bDarkenCenter=0
-bRedBlueStereo=0
-bBrighten=0
-bDarken=1
-bSolarize=0
-bInvert=1
-fWaveAlpha=100.000000
-fWaveScale=0.999835
-fWaveSmoothing=0.500000
-fWaveParam=0.000000
-fModWaveAlphaStart=0.500000
-fModWaveAlphaEnd=1.000000
-fWarpAnimSpeed=1.000000
-fWarpScale=1.000000
-fZoomExponent=1.000000
-fShader=0.000000
-zoom=1.000000
-rot=0.000000
-cx=0.500000
-cy=0.500000
-dx=0.000010
-dy=0.000010
-warp=0.010000
-sx=1.000000
-sy=1.000000
-wave_r=0.500000
-wave_g=0.500000
-wave_b=0.500000
-wave_x=0.500000
-wave_y=0.500000
-ob_size=0.005000
-ob_r=1.000000
-ob_g=0.000000
-ob_b=0.000000
-ob_a=0.010000
-ib_size=0.005000
-ib_r=0.000000
-ib_g=0.000000
-ib_b=1.000000
-ib_a=0.010000
-nMotionVectorsX=0.000000
-nMotionVectorsY=0.000000
-mv_dx=0.000000
-mv_dy=0.000000
-mv_l=1.000000
-mv_r=1.000000
-mv_g=1.000000
-mv_b=1.000000
-mv_a=0.000000
-per_frame_1=basstrip = above(bass_att,basstrip)*2 + (1-above(bass_att,basstrip))*((basstrip-1.3)*0.96+1.3);
-per_frame_2=basswack = equal(basstrip,2)*0.97*sin(time*2) + (1-equal(basstrip,2))*basswack;
-per_frame_3=trebtrip = above(treb_att,trebtrip)*2 + (1-above(treb_att,trebtrip))*((trebtrip-1.3)*0.96+1.3);
-per_frame_4=trebwack = equal(trebtrip,2)*0.97*sin(time*2.5) + (1-equal(trebtrip,2))*trebwack;
-per_frame_5=midtrip = above(mid_att,midtrip)*2 + (1-above(mid_att,midtrip))*((midtrip-1.3)*0.96+1.3);
-per_frame_6=midwack = equal(midtrip,2)*0.97*sin(time*2.75) + (1-equal(midtrip,2))*midwack;
-per_frame_7=wave_r = wave_r + 0.75*basswack;
-per_frame_8=wave_g = wave_g + 0.75*trebwack;
-per_frame_9=wave_b = wave_b + 0.75*midwack;
-per_frame_10=ob_r = 1- wave_r;
-per_frame_11=ob_g = 1 - wave_g;
-per_frame_12=ob_b = 1-wave_b;
-per_frame_13=ib_r = 0.9*ob_r;
-per_frame_14=ib_g = 0.9*ob_g;
-per_frame_15=ib_b = 0.9*ob_b;
-per_frame_16=volt = (bass_att+treb_att+mid_att)/3;
-per_frame_17=zoom = zoom - 0.005;
-per_frame_18=zoom = zoom + if (above(volt,0.75),- 0.005*(1-rad), 0);
-per_frame_19=sy = sy + if (below(volt,0.83), - 0.01*(0.5-rad), 0);
-per_pixel_1=//thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
-per_pixel_2=//dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
-per_pixel_3=//dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
-per_pixel_4=rot = rot + 0.05*sin(time*(rad*cos(time*12*ang)));
-per_pixel_5=zoom = zoom + 0.025*cos(time*(0.5-rad));
-per_pixel_6=rot = rot - 0.05*((sin(time)-rad)*(0.9+abs(sin(rad*12))));
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