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author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
commit | b793816fbd2ba63bed1802ccfe04be3f4841a80e (patch) | |
tree | 1b151fd603c7f252ba4667309dbb6742b9a37418 /InstallerDependencies/Visuals/projectM/presets/Aderrasi - Antique Abyss.milk | |
parent | 0326382a760087bb507d1c3083e2b8767d79cdee (diff) | |
download | usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.gz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.xz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.zip |
Cleaning up our SVN, removing unneeded files.
Linux: Visuals are within the ProjectM package
Windows: The needed files will be on wiki.ultrastardeluxe.org
MacOSX: As on Windows, the files will show up on our wiki
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1197 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'InstallerDependencies/Visuals/projectM/presets/Aderrasi - Antique Abyss.milk')
-rw-r--r-- | InstallerDependencies/Visuals/projectM/presets/Aderrasi - Antique Abyss.milk | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/Aderrasi - Antique Abyss.milk b/InstallerDependencies/Visuals/projectM/presets/Aderrasi - Antique Abyss.milk deleted file mode 100644 index e2b93bf5..00000000 --- a/InstallerDependencies/Visuals/projectM/presets/Aderrasi - Antique Abyss.milk +++ /dev/null @@ -1,79 +0,0 @@ -[preset00]
-fRating=2.000000
-fGammaAdj=1.700000
-fDecay=0.980000
-fVideoEchoZoom=1.000000
-fVideoEchoAlpha=0.500000
-nVideoEchoOrientation=3
-nWaveMode=7
-bAdditiveWaves=1
-bWaveDots=0
-bWaveThick=1
-bModWaveAlphaByVolume=0
-bMaximizeWaveColor=0
-bTexWrap=1
-bDarkenCenter=0
-bRedBlueStereo=0
-bBrighten=0
-bDarken=0
-bSolarize=0
-bInvert=0
-fWaveAlpha=100.000000
-fWaveScale=2.000454
-fWaveSmoothing=0.540000
-fWaveParam=0.000000
-fModWaveAlphaStart=0.500000
-fModWaveAlphaEnd=1.000000
-fWarpAnimSpeed=1.000000
-fWarpScale=1.000000
-fZoomExponent=1.000000
-fShader=1.000000
-zoom=1.000000
-rot=0.000000
-cx=0.500000
-cy=0.500000
-dx=0.000010
-dy=0.000010
-warp=0.010000
-sx=1.000000
-sy=1.000000
-wave_r=0.500000
-wave_g=0.500000
-wave_b=0.500000
-wave_x=0.500000
-wave_y=0.700000
-ob_size=0.005000
-ob_r=0.000000
-ob_g=0.000000
-ob_b=0.300000
-ob_a=0.200000
-ib_size=0.050000
-ib_r=0.000000
-ib_g=0.200000
-ib_b=0.300000
-ib_a=0.100000
-nMotionVectorsX=25.599995
-nMotionVectorsY=33.600002
-mv_dx=0.000000
-mv_dy=0.000000
-mv_l=5.000000
-mv_r=0.300000
-mv_g=0.000000
-mv_b=0.000000
-mv_a=0.150000
-per_frame_1=wave_r = wave_r + (0.35*sin(1.4*time*bass) + 0.25*sin(2.5*time))*4*treb*time;
-per_frame_2=wave_g = wave_g + (0.35*sin(1.7*time*mid) - 0.25*sin(1.11*time))*4*bass*time;
-per_frame_3=wave_b = wave_b + (0.35*sin(1.84*time*treb) + 0.25*sin(2.3*time))*4*mid*time;
-per_frame_4=warp = 0;
-per_frame_5=mv_g = 0.3 + 0.25*sin(wave_r);
-per_frame_6=mv_r = 0.3 + 0.25*cos(wave_b);
-per_frame_7=mv_b = 0.3 + 0.15*sin(wave_g);
-per_frame_8=mv_x = mv_x - 3*bass;
-per_frame_9=mv_y = mv_y - 4*treb;
-per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
-per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
-per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
-per_pixel_4=zoom = zoom - 0.26*rad*(0.7+0.1*sin(4*bass*time)-rad);
-per_pixel_5=dy= dy + 1.99*dy_r*(rad*sin(5*treb_att))*(1-rad);
-per_pixel_6=dx = dx + 1.5*dx_r *(rad*cos(5*bass_att))*(0.6*rad-0.7-rad);
-per_pixel_7=rot = rot + abs(0.8*(0.7*sin(bass*treb)*x-0.033*cos(ang))*(1-rad));
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