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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-10-30 11:22:25 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-10-30 11:22:25 +0000
commita7d0970a2e7dec907fccbc2d63ffb5cb799a7505 (patch)
tree71dda6083f7a032585010f842a2d44135c5f4168 /Installer/settings/files_in.nsh
parentf3c351b423c1a3439d64c7ed7e3c66a3af0ca36b (diff)
downloadusdx-a7d0970a2e7dec907fccbc2d63ffb5cb799a7505.tar.gz
usdx-a7d0970a2e7dec907fccbc2d63ffb5cb799a7505.tar.xz
usdx-a7d0970a2e7dec907fccbc2d63ffb5cb799a7505.zip
- correct drawing of short notes in 4/6-player mode on one screen
- rimshot022b.mp3 + 15db - changed fonts: higher resolution esp. for medley countdown - some other bugfixes and corrections - update of installer files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2699 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Installer/settings/files_in.nsh')
-rw-r--r--Installer/settings/files_in.nsh29
1 files changed, 29 insertions, 0 deletions
diff --git a/Installer/settings/files_in.nsh b/Installer/settings/files_in.nsh
index 91d8f59f..9b01e140 100644
--- a/Installer/settings/files_in.nsh
+++ b/Installer/settings/files_in.nsh
@@ -3,6 +3,7 @@
; Create required directories:
CreateDirectory "$INSTDIR\Covers"
+ CreateDirectory "$INSTDIR\Fonts"
CreateDirectory "$INSTDIR\Languages"
CreateDirectory "$INSTDIR\Plugins"
CreateDirectory "$INSTDIR\Skins"
@@ -40,6 +41,34 @@ ${EndIf}
SetOutPath "$INSTDIR\Covers\"
File "..\Game\Output\Covers\Covers.ini"
File "..\Game\Output\Covers\NoCover.jpg"
+
+ SetOutPath "$INSTDIR\Fonts\"
+ File "..\Game\Output\Fonts\Bold.fnt"
+ File "..\Game\Output\Fonts\Bold_0.png"
+ File "..\Game\Output\Fonts\Bold_1.png"
+ File "..\Game\Output\Fonts\FontO.fnt"
+ File "..\Game\Output\Fonts\FontO2.fnt"
+ File "..\Game\Output\Fonts\FontO2_0.png"
+ File "..\Game\Output\Fonts\FontO2_1.png"
+ File "..\Game\Output\Fonts\FontO2_2.png"
+ File "..\Game\Output\Fonts\FontO2_3.png"
+ File "..\Game\Output\Fonts\FontO2_4.png"
+ ;File "..\Game\Output\Fonts\FontO2_5.png"
+ ;File "..\Game\Output\Fonts\FontO2_6.png"
+ File "..\Game\Output\Fonts\FontO_0.png"
+ File "..\Game\Output\Fonts\FontO_1.png"
+ File "..\Game\Output\Fonts\FontO_2.png"
+ File "..\Game\Output\Fonts\FontO_3.png"
+ File "..\Game\Output\Fonts\FontO_4.png"
+ File "..\Game\Output\Fonts\FontO_5.png"
+ File "..\Game\Output\Fonts\HighResNumbersO.fnt"
+ File "..\Game\Output\Fonts\HighResNumbersO_0.png"
+ File "..\Game\Output\Fonts\HighResNumbersO_1.png"
+ File "..\Game\Output\Fonts\HighResNumbersO_2.png"
+ File "..\Game\Output\Fonts\HighResNumbersO_3.png"
+ File "..\Game\Output\Fonts\HighResNumbersO_4.png"
+ File "..\Game\Output\Fonts\Normal.fnt"
+ File "..\Game\Output\Fonts\Normal_0.png"
SetOutPath "$INSTDIR\Languages\"