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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-05-02 16:52:53 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-05-02 16:52:53 +0000 |
commit | 43806a5ca483e8767066d5a7b1e02557056e40bd (patch) | |
tree | ea975f18815aec37f03f8cba1e38f68d64c0def3 /Game | |
parent | fffe085266382cfcaeed4b600f4d6bb104bfa38d (diff) | |
download | usdx-43806a5ca483e8767066d5a7b1e02557056e40bd.tar.gz usdx-43806a5ca483e8767066d5a7b1e02557056e40bd.tar.xz usdx-43806a5ca483e8767066d5a7b1e02557056e40bd.zip |
TCoreModule overloads the Free destructor "destructor Free" with a self defined "procedure Free". At least Free should not be defined explicitly because there already is a default Free() implementation that checks if the reference is nil and if not, calls Destroy. Making the destructor a procedure does not look correct too.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1054 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Classes/UCoreModule.pas | 4 | ||||
-rw-r--r-- | Game/Code/Classes/UDataBase.pas | 6 | ||||
-rw-r--r-- | Game/Code/Classes/ULyrics.pas | 6 | ||||
-rw-r--r-- | Game/Code/Classes/UParty.pas | 4 | ||||
-rw-r--r-- | Game/Code/Classes/uPluginLoader.pas | 4 |
5 files changed, 12 insertions, 12 deletions
diff --git a/Game/Code/Classes/UCoreModule.pas b/Game/Code/Classes/UCoreModule.pas index c8c54161..a7ad3b4e 100644 --- a/Game/Code/Classes/UCoreModule.pas +++ b/Game/Code/Classes/UCoreModule.pas @@ -47,7 +47,7 @@ type //Is Called if this Module will be unloaded and has been created //Should be used to Free Memory - Procedure Free; virtual; + Destructor Destroy; override; end; cCoreModule = class of TCoreModule; @@ -118,7 +118,7 @@ end; //Is Called if this Module will be unloaded and has been created //Should be used to Free Memory //------------- -Procedure TCoreModule.Free; +Destructor TCoreModule.Destroy; begin //Dummy ftw!! end; diff --git a/Game/Code/Classes/UDataBase.pas b/Game/Code/Classes/UDataBase.pas index 3954f92e..f7f39634 100644 --- a/Game/Code/Classes/UDataBase.pas +++ b/Game/Code/Classes/UDataBase.pas @@ -46,7 +46,7 @@ type property Filename: String read sFilename; - Destructor Free; + Destructor Destroy; override; Procedure Init(const Filename: string); procedure ReadScore(Song: TSong); @@ -114,9 +114,9 @@ begin end; //-------------------- -//Free - Frees Database +//Destroy - Frees Database //-------------------- -Destructor TDataBaseSystem.Free; +Destructor TDataBaseSystem.Destroy; begin debugWriteln( 'TDataBaseSystem.Free' ); diff --git a/Game/Code/Classes/ULyrics.pas b/Game/Code/Classes/ULyrics.pas index 38bc1e7a..b542b5f6 100644 --- a/Game/Code/Classes/ULyrics.pas +++ b/Game/Code/Classes/ULyrics.pas @@ -114,7 +114,7 @@ type Constructor Create; overload;
Constructor Create(ULX,ULY,ULW,ULS,LLX,LLY,LLW,LLS:Real); overload;
Procedure LoadTextures;
- Destructor Free;
+ Destructor Destroy; override;
end;
implementation
@@ -190,9 +190,9 @@ end; //---------------
-// Free - Frees Memory
+// Destroy - Frees Memory
//---------------
-Destructor TLyricEngine.Free;
+Destructor TLyricEngine.Destroy;
begin
end;
diff --git a/Game/Code/Classes/UParty.pas b/Game/Code/Classes/UParty.pas index b0b400db..b7670c67 100644 --- a/Game/Code/Classes/UParty.pas +++ b/Game/Code/Classes/UParty.pas @@ -54,7 +54,7 @@ type Function Load: Boolean; override;
Function Init: Boolean; override;
Procedure DeInit; override;
- Procedure Free; override;
+ Destructor Destroy; override;
//Register Modi Service
Function RegisterModi(nothin: TwParam; pModiInfo: TlParam): integer; //Registers a new Modi. wParam: Pointer to TUS_ModiInfo
@@ -147,7 +147,7 @@ end; //Is Called if this Module will be unloaded and has been created
//Should be used to Free Memory
//-------------
-Procedure TPartySession.Free;
+Destructor TPartySession.Destroy;
begin
//Just save some Memory if it wasn't done now..
SetLength(Modis, 0);
diff --git a/Game/Code/Classes/uPluginLoader.pas b/Game/Code/Classes/uPluginLoader.pas index b018ccc2..cec9d77d 100644 --- a/Game/Code/Classes/uPluginLoader.pas +++ b/Game/Code/Classes/uPluginLoader.pas @@ -53,7 +53,7 @@ type Function Load: Boolean; override;
Function Init: Boolean; override;
Procedure DeInit; override;
- Procedure Free; override;
+ Destructor Destroy; override;
//New Methods
Procedure BrowseDir(Path: String); //Browses the Path at _Path_ for Plugins
@@ -203,7 +203,7 @@ end; //Is Called if this Module will be unloaded and has been created
//Should be used to Free Memory
//-------------
-Procedure TPluginLoader.Free;
+Destructor TPluginLoader.Destroy;
begin
//Just save some Memory if it wasn't done now..
SetLength(Plugins, 0);
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