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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-01 18:58:58 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-01 18:58:58 +0000
commitc690b6e14f1b7dc2e6f0c84831c4c274582ed11f (patch)
treec6413d72a5b0ca76a4802fe65528abfc23ebb732 /Game
parentb9bce5b9b3bc9ddf15455676b0b05f359a00664f (diff)
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EaseOut_MaxSteps increased for faster score counter in score-screen
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1152 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r--Game/Code/Screens/UScreenScore.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas
index 59e5719a..49292fd2 100644
--- a/Game/Code/Screens/UScreenScore.pas
+++ b/Game/Code/Screens/UScreenScore.pas
@@ -24,7 +24,7 @@ const
ZBars : real = 0.8; // Z value for the bars
ZRatingPic : real = 0.8; // Z value for the rating pictures
- EaseOut_MaxSteps : real = 40; // that's the speed of the bars (10 is fast | 100 is slower)
+ EaseOut_MaxSteps : real = 10; // that's the speed of the bars (10 is fast | 100 is slower)
BarRaiseSpeed : cardinal = 0; // Time for raising the bar one step higher (in ms)