diff options
author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-06 09:39:49 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-06 09:39:49 +0000 |
commit | 486ad8796acc5883ef83f3a78cd615f6711d77f0 (patch) | |
tree | 14e379cad1e87a10056dd4b5bca160c733aa2a5f /Game | |
parent | 6a6ef888e1132505da264e395d2c1ca08fffecc5 (diff) | |
download | usdx-486ad8796acc5883ef83f3a78cd615f6711d77f0.tar.gz usdx-486ad8796acc5883ef83f3a78cd615f6711d77f0.tar.xz usdx-486ad8796acc5883ef83f3a78cd615f6711d77f0.zip |
conformed projectM to IVideoPlayback
still needs a little work.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@678 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Classes/UMedia_dummy.pas | 8 | ||||
-rw-r--r-- | Game/Code/Classes/UMusic.pas | 5 | ||||
-rw-r--r-- | Game/Code/Classes/UPlatform.pas | 11 | ||||
-rw-r--r-- | Game/Code/Classes/UVideo.pas | 8 | ||||
-rw-r--r-- | Game/Code/Classes/UVisualizer.pas | 157 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenSing.pas | 8 | ||||
-rw-r--r-- | Game/Code/UltraStar.dpr | 5 | ||||
-rw-r--r-- | Game/Code/switches.inc | 5 |
8 files changed, 151 insertions, 56 deletions
diff --git a/Game/Code/Classes/UMedia_dummy.pas b/Game/Code/Classes/UMedia_dummy.pas index 42a3f1b9..630b497e 100644 --- a/Game/Code/Classes/UMedia_dummy.pas +++ b/Game/Code/Classes/UMedia_dummy.pas @@ -47,8 +47,8 @@ type procedure MoveTo(Time: real); function getPosition: real; - procedure FFmpegGetFrame(Time: Extended); - procedure FFmpegDrawGL(Screen: integer); + procedure GetFrame(Time: Extended); + procedure DrawGL(Screen: integer); // IAudioInput procedure InitializeRecord; @@ -95,11 +95,11 @@ begin end; -procedure Tmedia_dummy.FFmpegGetFrame(Time: Extended); +procedure Tmedia_dummy.GetFrame(Time: Extended); begin end; -procedure Tmedia_dummy.FFmpegDrawGL(Screen: integer); +procedure Tmedia_dummy.DrawGL(Screen: integer); begin end; diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas index feba3f61..18ec2944 100644 --- a/Game/Code/Classes/UMusic.pas +++ b/Game/Code/Classes/UMusic.pas @@ -123,8 +123,8 @@ type *) procedure init(); - procedure FFmpegGetFrame(Time: Extended); // WANT TO RENAME THESE TO BE MORE GENERIC - procedure FFmpegDrawGL(Screen: integer); // WANT TO RENAME THESE TO BE MORE GENERIC + procedure GetFrame(Time: Extended); // WANT TO RENAME THESE TO BE MORE GENERIC + procedure DrawGL(Screen: integer); // WANT TO RENAME THESE TO BE MORE GENERIC end; @@ -265,6 +265,7 @@ begin // ( not assigned( singleton_AudioInput ) ) then begin singleton_AudioInput := IAudioInput( lTmpInterface ); + Writeln(singleton_AudioInput.GetName); end; // if this interface is a Input, then set it as the default used diff --git a/Game/Code/Classes/UPlatform.pas b/Game/Code/Classes/UPlatform.pas index 878c1ec2..a06914d0 100644 --- a/Game/Code/Classes/UPlatform.pas +++ b/Game/Code/Classes/UPlatform.pas @@ -18,10 +18,10 @@ uses Classes; type TDirectoryEntry = Record - Name : WideString; - IsDirectory : Boolean; - IsFile : Boolean; - end; + Name : WideString; + IsDirectory : Boolean; + IsFile : Boolean; + end; TDirectoryEntryArray = Array of TDirectoryEntry; @@ -81,6 +81,5 @@ initialization {$ENDIF} finalization - - Platform.Free; + freeandnil( Platform ); end. diff --git a/Game/Code/Classes/UVideo.pas b/Game/Code/Classes/UVideo.pas index 6c9458f9..c2e42224 100644 --- a/Game/Code/Classes/UVideo.pas +++ b/Game/Code/Classes/UVideo.pas @@ -110,8 +110,8 @@ type procedure MoveTo(Time: real); function getPosition: real; - procedure FFmpegGetFrame(Time: Extended); // WANT TO RENAME THESE TO BE MORE GENERIC - procedure FFmpegDrawGL(Screen: integer); // WANT TO RENAME THESE TO BE MORE GENERIC + procedure GetFrame(Time: Extended); // WANT TO RENAME THESE TO BE MORE GENERIC + procedure DrawGL(Screen: integer); // WANT TO RENAME THESE TO BE MORE GENERIC end; @@ -192,7 +192,7 @@ end; -procedure TVideoPlayback_ffmpeg.FFmpegGetFrame(Time: Extended); +procedure TVideoPlayback_ffmpeg.GetFrame(Time: Extended); var FrameFinished: Integer; AVPacket: TAVPacket; @@ -355,7 +355,7 @@ begin end; end; -procedure TVideoPlayback_ffmpeg.FFmpegDrawGL(Screen: integer); +procedure TVideoPlayback_ffmpeg.DrawGL(Screen: integer); begin // have a nice black background to draw on (even if there were errors opening the vid) if Screen=1 then diff --git a/Game/Code/Classes/UVisualizer.pas b/Game/Code/Classes/UVisualizer.pas index 3bea8f54..1905358f 100644 --- a/Game/Code/Classes/UVisualizer.pas +++ b/Game/Code/Classes/UVisualizer.pas @@ -2,6 +2,7 @@ # Visualizer support for UltraStar deluxe #
# #
# Created by hennymcc #
+# Slight modifications by Jay Binks #
# based on UVideo.pas #
#############################################################################}
@@ -24,46 +25,122 @@ uses SDL, dialogs,
{$ENDIF}
projectM,
+ UMusic,
windows;
-procedure Init;
-procedure VisualizerStart;
-procedure VisualizerStop;
-procedure VisualizerGetFrame(Time: Extended);
-procedure VisualizerDrawGL(Screen: integer);
-procedure VisualizerTogglePause;
+implementation
+
+var
+ singleton_VideoProjectM : IVideoPlayback; const
- VisualWidth = 640;
- VisualHeight = 480;
- gx = 32;
- gy = 24;
- fps = 30;
- texsize = 512;
+ VisualWidth = 800; // 640
+ VisualHeight = 600; // 480
+ gx = 32;
+ gy = 24;
+ fps = 30;
+ texsize = 512;
-var
- pm: PProjectM;
- VisualizerStarted, VisualizerPaused: Boolean;
- VisualTex: glUint;
- pcm_data: TPCM16;
- hRC: Integer;
- hDC: Integer;
+type
+ TVideoPlayback_ProjectM = class( TInterfacedObject, IVideoPlayback )
+ + pm : PProjectM; -implementation
+ VisualizerStarted ,
+ VisualizerPaused : Boolean;
-procedure Init;
-begin
+ VisualTex : glUint;
+ pcm_data : TPCM16;
+ hRC : Integer;
+ hDC : Integer;
+ + procedure VisualizerStart; + procedure VisualizerStop; +
+ procedure VisualizerTogglePause;
+ public + constructor create(); + function GetName: String; + + procedure init(); + + function Open( aFileName : string): boolean; // true if succeed + procedure Close; + + procedure Play; + procedure Pause; + procedure Stop; + + procedure MoveTo(Time: real); + function getPosition: real; + + procedure GetFrame(Time: Extended); // WANT TO RENAME THESE TO BE MORE GENERIC + procedure DrawGL(Screen: integer); // WANT TO RENAME THESE TO BE MORE GENERIC + end; +
+
+constructor TVideoPlayback_ProjectM.create();
+begin +end; +
+
+procedure TVideoPlayback_ProjectM.init();
+begin + writeln( 'TVideoPlayback_ProjectM - INITIALIZE !!!!!!!!' ); + VisualizerStarted := False;
- VisualizerPaused := False;
+ VisualizerPaused := False;
+
glGenTextures(1, PglUint(@VisualTex));
glBindTexture(GL_TEXTURE_2D, VisualTex);
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
end;
-procedure VisualizerStart;
+function TVideoPlayback_ProjectM.GetName: String;
+begin + result := 'ProjectM'; +end; +
+
+function TVideoPlayback_ProjectM.Open( aFileName : string): boolean; // true if succeed
begin
-exit;
+ VisualizerStart();
+ result := true;
+end;
+
+procedure TVideoPlayback_ProjectM.Close;
+begin +end; + +procedure TVideoPlayback_ProjectM.Play; +begin + VisualizerStart(); +end; + +procedure TVideoPlayback_ProjectM.Pause; +begin + VisualizerTogglePause(); +end; + +procedure TVideoPlayback_ProjectM.Stop; +begin + VisualizerStop(); +end; + +procedure TVideoPlayback_ProjectM.MoveTo(Time: real); +begin +end; + +function TVideoPlayback_ProjectM.getPosition: real; +begin + result := 0; +end; + +procedure TVideoPlayback_ProjectM.VisualizerStart;
+begin
+//exit;
VisualizerStarted := True;
New(pm);
@@ -76,7 +153,7 @@ exit; pm^.fps := fps;
pm^.renderTarget^.usePbuffers := 0;
- pm^.fontURL := PChar('Visuals\fonts');
+ pm^.fontURL := PChar('Visuals\fonts');
pm^.presetURL := PChar('Visuals\presets');
glPushAttrib(GL_ALL_ATTRIB_BITS);
@@ -97,7 +174,7 @@ exit; glPopAttrib();
end;
-procedure VisualizerStop;
+procedure TVideoPlayback_ProjectM.VisualizerStop;
begin
if VisualizerStarted then begin
VisualizerStarted := False;
@@ -105,17 +182,17 @@ begin end;
end;
-procedure VisualizerTogglePause;
+procedure TVideoPlayback_ProjectM.VisualizerTogglePause;
begin
if VisualizerPaused then VisualizerPaused:=False
else VisualizerPaused:=True;
end;
-procedure VisualizerGetFrame(Time: Extended);
+procedure TVideoPlayback_ProjectM.GetFrame(Time: Extended);
var
i: integer;
begin
- exit;
+// exit;
if not VisualizerStarted then Exit;
if VisualizerPaused then Exit;
@@ -168,9 +245,11 @@ begin }
end;
-procedure VisualizerDrawGL(Screen: integer);
+procedure TVideoPlayback_ProjectM.DrawGL(Screen: integer);
begin
-{
+
+ exit;
+
// have a nice black background to draw on (even if there were errors opening the vid)
if Screen=1 then begin
glClearColor(0,0,0,0);
@@ -195,7 +274,19 @@ begin glEnd;
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
-}
+
end;
+
+initialization + singleton_VideoProjectM := TVideoPlayback_ProjectM.create(); + + writeln( 'UVideoProjectM - Register Playback' ); + AudioManager.add( singleton_VideoProjectM ); + +finalization + AudioManager.Remove( singleton_VideoProjectM ); + +
+
end.
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index dd11ee07..c3bb78d2 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -851,10 +851,10 @@ begin begin try writeln( 'VideoPlayback.FFmpegGetFrame' ); - VideoPlayback.FFmpegGetFrame(Czas.Teraz); + VideoPlayback.GetFrame(Czas.Teraz); writeln( 'VideoPlayback.FFmpegDrawGL' ); - VideoPlayback.FFmpegDrawGL(ScreenAct); + VideoPlayback.DrawGL(ScreenAct); // PlaySmpeg; except @@ -1125,8 +1125,8 @@ begin // todo: find a way to determine, when a new frame is needed // toto: same for the need to skip frames - VideoPlayback.FFmpegGetFrame(Czas.Teraz); - VideoPlayback.FFmpegDrawGL(ScreenAct); + VideoPlayback.GetFrame(Czas.Teraz); + VideoPlayback.DrawGL(ScreenAct); except on E : Exception do begin diff --git a/Game/Code/UltraStar.dpr b/Game/Code/UltraStar.dpr index e5ace11e..6a1d0013 100644 --- a/Game/Code/UltraStar.dpr +++ b/Game/Code/UltraStar.dpr @@ -128,7 +128,7 @@ uses //------------------------------
UMusic in 'Classes\UMusic.pas',
UMedia_dummy in 'Classes\UMedia_dummy.pas',
- UVideo in 'Classes\UVideo.pas',
+// UVideo in 'Classes\UVideo.pas',
{$ifdef UseBass}
UAudio_bass in 'Classes\UAudio_bass.pas',
{$endif}
@@ -139,6 +139,9 @@ uses UAudio_FFMpeg in 'Classes\UAudio_FFMpeg.pas',
{$endif}
+ projectM in 'lib\projectM\projectM.pas',
+ UVisualizer in 'Classes\UVisualizer.pas',
+
//------------------------------
//Includes - Screens
//------------------------------
diff --git a/Game/Code/switches.inc b/Game/Code/switches.inc index 8d395688..15fb31bb 100644 --- a/Game/Code/switches.inc +++ b/Game/Code/switches.inc @@ -34,8 +34,9 @@ {$IFDEF win32}
{$DEFINE UseBASSOutput}
- {$DEFINE UseBASSInput}
- //{$DEFINE UsePortaudio}
+// {$DEFINE UseBASSInput}
+
+ {$DEFINE UsePortaudio}
//{$DEFINE UsePortmixer}
{$IFDEF DEBUG}
{$IFNDEF DARWIN}
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