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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-03 14:00:02 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-03 14:00:02 +0000 |
commit | ddf0dc62ba1e3bd772e8155d295ddb3487d5d305 (patch) | |
tree | 801dd2d41e17fb33e0fe9ddef81214edb407df56 /Game | |
parent | 71115fe4d1873e61101f2ceb2c99fc3554ac4171 (diff) | |
download | usdx-ddf0dc62ba1e3bd772e8155d295ddb3487d5d305.tar.gz usdx-ddf0dc62ba1e3bd772e8155d295ddb3487d5d305.tar.xz usdx-ddf0dc62ba1e3bd772e8155d295ddb3487d5d305.zip |
delphi 7 compatibility (inline was introduced with delphi 2005)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@902 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Classes/UAudioDecoder_FFMpeg.pas | 8 | ||||
-rw-r--r-- | Game/Code/Classes/UAudioPlayback_SoftMixer.pas | 12 | ||||
-rw-r--r-- | Game/Code/Classes/ULog.pas | 2 | ||||
-rw-r--r-- | Game/Code/lib/ffmpeg/avformat.pas | 4 | ||||
-rw-r--r-- | Game/Code/lib/ffmpeg/avio.pas | 4 | ||||
-rw-r--r-- | Game/Code/lib/ffmpeg/rational.pas | 6 | ||||
-rw-r--r-- | Game/Code/lib/fft/UFFT.pas | 14 | ||||
-rw-r--r-- | Game/Code/switches.inc | 11 |
8 files changed, 40 insertions, 21 deletions
diff --git a/Game/Code/Classes/UAudioDecoder_FFMpeg.pas b/Game/Code/Classes/UAudioDecoder_FFMpeg.pas index f4c22254..18d6c03b 100644 --- a/Game/Code/Classes/UAudioDecoder_FFMpeg.pas +++ b/Game/Code/Classes/UAudioDecoder_FFMpeg.pas @@ -17,7 +17,7 @@ interface {$MODE Delphi} {$ENDIF} -{$I ../switches.inc} +{$I switches.inc} //{$DEFINE DebugFFMpegDecode} @@ -109,9 +109,9 @@ type audio_buf_size : cardinal; audio_buf : TAudioBuffer; - procedure Lock(); inline; - procedure Unlock(); inline;
- function GetLockMutex(): PSDL_Mutex; inline; + procedure Lock(); {$IFDEF HasInline}inline;{$ENDIF} + procedure Unlock(); {$IFDEF HasInline}inline;{$ENDIF}
+ function GetLockMutex(): PSDL_Mutex; {$IFDEF HasInline}inline;{$ENDIF} procedure ParseAudio(); function DecodeFrame(var buffer: TAudioBuffer; bufSize: integer): integer; diff --git a/Game/Code/Classes/UAudioPlayback_SoftMixer.pas b/Game/Code/Classes/UAudioPlayback_SoftMixer.pas index 1dc28dcd..e145587c 100644 --- a/Game/Code/Classes/UAudioPlayback_SoftMixer.pas +++ b/Game/Code/Classes/UAudioPlayback_SoftMixer.pas @@ -39,8 +39,8 @@ type class function ConvertAudioFormatToSDL(fmt: TAudioSampleFormat): UInt16;
function InitFormatConversion(): boolean;
- procedure Lock(); inline;
- procedure Unlock(); inline;
+ procedure Lock(); {$IFDEF HasInline}inline;{$ENDIF}
+ procedure Unlock(); {$IFDEF HasInline}inline;{$ENDIF}
public
constructor Create(Engine: TAudioPlayback_SoftMixer);
destructor Destroy(); override;
@@ -75,8 +75,8 @@ type _volume: integer;
- procedure Lock(); inline;
- procedure Unlock(); inline;
+ procedure Lock(); {$IFDEF HasInline}inline;{$ENDIF}
+ procedure Unlock(); {$IFDEF HasInline}inline;{$ENDIF}
function GetVolume(): integer;
procedure SetVolume(volume: integer);
@@ -100,7 +100,7 @@ type function InitializeAudioPlaybackEngine(): boolean; virtual; abstract;
function StartAudioPlaybackEngine(): boolean; virtual; abstract;
procedure StopAudioPlaybackEngine(); virtual; abstract;
- procedure AudioCallback(buffer: PChar; size: integer); inline;
+ procedure AudioCallback(buffer: PChar; size: integer); {$IFDEF HasInline}inline;{$ENDIF}
public
function GetName: String; virtual; abstract;
@@ -130,7 +130,7 @@ type // Interface for Visualizer
function GetPCMData(var data: TPCMData): Cardinal;
- function GetMixer(): TAudioMixerStream; inline;
+ function GetMixer(): TAudioMixerStream; {$IFDEF HasInline}inline;{$ENDIF}
function GetAudioFormatInfo(): TAudioFormatInfo;
// Sounds
diff --git a/Game/Code/Classes/ULog.pas b/Game/Code/Classes/ULog.pas index 15c590ae..6380b10a 100644 --- a/Game/Code/Classes/ULog.pas +++ b/Game/Code/Classes/ULog.pas @@ -52,7 +52,7 @@ type procedure LogBuffer(const buf : Pointer; const bufLength : Integer; filename : string);
end;
-procedure SafeWriteLn(const msg: string); inline;
+procedure SafeWriteLn(const msg: string); {$IFDEF HasInline}inline;{$ENDIF}
var
Log: TLog;
diff --git a/Game/Code/lib/ffmpeg/avformat.pas b/Game/Code/lib/ffmpeg/avformat.pas index 7a5678a5..dd99e18b 100644 --- a/Game/Code/lib/ffmpeg/avformat.pas +++ b/Game/Code/lib/ffmpeg/avformat.pas @@ -37,6 +37,8 @@ unit avformat; {$MINENUMSIZE 4} (* use 4-byte enums *) {$ENDIF} +{$I switches.inc} + interface uses @@ -133,7 +135,7 @@ function av_dup_packet (pkt: PAVPacket): integer; * * @param pkt packet to free *) -procedure av_free_packet (pkt: PAVPacket); inline; +procedure av_free_packet (pkt: PAVPacket); {$IFDEF HasInline}inline;{$ENDIF} (*************************************************) (* fractional numbers for exact pts handling *) diff --git a/Game/Code/lib/ffmpeg/avio.pas b/Game/Code/lib/ffmpeg/avio.pas index f3a4f05f..46d847b0 100644 --- a/Game/Code/lib/ffmpeg/avio.pas +++ b/Game/Code/lib/ffmpeg/avio.pas @@ -37,6 +37,8 @@ unit avio; {$MINENUMSIZE 4} (* use 4-byte enums *) {$ENDIF} +{$I switches.inc} + interface uses @@ -366,7 +368,7 @@ function ff_get_v(bc: PByteIOContext): uint64; cdecl; external av__format; {$IFEND} -function url_is_streamed(s: PByteIOContext): integer; inline; +function url_is_streamed(s: PByteIOContext): integer; {$IFDEF HasInline}inline;{$ENDIF} (** @note when opened as read/write, the buffers are only used for writing *) diff --git a/Game/Code/lib/ffmpeg/rational.pas b/Game/Code/lib/ffmpeg/rational.pas index 0d6f76b6..14d28162 100644 --- a/Game/Code/lib/ffmpeg/rational.pas +++ b/Game/Code/lib/ffmpeg/rational.pas @@ -36,6 +36,8 @@ unit rational; {$MINENUMSIZE 4} (* use 4-byte enums *) {$ENDIF} +{$I switches.inc} + interface uses @@ -57,14 +59,14 @@ type * @param b second rational * @return 0 if a==b, 1 if a>b and -1 if a<b. *) -function av_cmp_q(a: TAVRational; b: TAVRational): integer; inline; +function av_cmp_q(a: TAVRational; b: TAVRational): integer; {$IFDEF HasInline}inline;{$ENDIF} (** * Rational to double conversion. * @param a rational to convert * @return (double) a *) -function av_q2d(a: TAVRational): double; inline; +function av_q2d(a: TAVRational): double; {$IFDEF HasInline}inline;{$ENDIF} (** * Reduce a fraction. diff --git a/Game/Code/lib/fft/UFFT.pas b/Game/Code/lib/fft/UFFT.pas index e97812f6..1c4c3e75 100644 --- a/Game/Code/lib/fft/UFFT.pas +++ b/Game/Code/lib/fft/UFFT.pas @@ -45,9 +45,11 @@ Fast Fourier Transform routines. unit UFFT; -{$ifdef fpc} - {$mode delphi}{$H+} -{$endif} +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} interface type @@ -55,7 +57,7 @@ type PSingleArray = ^TSingleArray; procedure PowerSpectrum(NumSamples: Integer; In_, Out_: PSingleArray); -procedure WindowFunc(NumSamples: Integer; in_: PSingleArray); inline; +procedure WindowFunc(NumSamples: Integer; in_: PSingleArray); {$IFDEF HasInline}inline;{$ENDIF} implementation @@ -124,7 +126,7 @@ begin end; end; -function FastReverseBits(i, NumBits: Integer): Integer; inline; +function FastReverseBits(i, NumBits: Integer): Integer; {$IFDEF HasInline}inline;{$ENDIF} begin if (NumBits <= MaxFastBits) then result := gFFTBitTable[NumBits - 1][i] @@ -334,7 +336,7 @@ begin FreeMem(ImagOut); end; -procedure WindowFunc(NumSamples: Integer; in_: PSingleArray); inline; +procedure WindowFunc(NumSamples: Integer; in_: PSingleArray); {$IFDEF HasInline}inline;{$ENDIF} var i: Integer; begin diff --git a/Game/Code/switches.inc b/Game/Code/switches.inc index 46997405..9b31f3af 100644 --- a/Game/Code/switches.inc +++ b/Game/Code/switches.inc @@ -23,9 +23,20 @@ {$ENDIF}
{$DEFINE DLL_CDECL}
+ {$DEFINE HasInline}
{$UNDEF UseSerialPort}
{$ELSE}
{$DEFINE Delphi}
+
+ // Delphi version numbers (ignore versions released before Delphi 6 as they miss the $IF directive):
+ // Delphi 6 (VER140), Delphi 7 (VER150), Delphi 8 (VER160)
+ // Delphi 9/2005 (VER170), Delphi 10/2006 (VER180)
+
+ // the inline-procedure directive was introduced with Delphi 2005
+ {$IF not (Defined(VER140) or Defined(VER150) or Defined(VER160))}
+ {$DEFINE HasInline}
+ {$IFEND}
+
{$DEFINE DLL_STDCALL}
{$UNDEF UseSerialPort}
{$ENDIF}
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