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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-10-01 10:41:06 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-10-01 10:41:06 +0000 |
commit | 73a9802c1417cc36106f88fe1e6b5989fd47b8b0 (patch) | |
tree | d541d9fc7cdde1e80f09085cf1d93b7681a7e06a /Game | |
parent | da754bece1dc05115f06bce0c7719d75a97f6962 (diff) | |
download | usdx-73a9802c1417cc36106f88fe1e6b5989fd47b8b0.tar.gz usdx-73a9802c1417cc36106f88fe1e6b5989fd47b8b0.tar.xz usdx-73a9802c1417cc36106f88fe1e6b5989fd47b8b0.zip |
added patch (with small modification)
which apparently enables USDX to run on linux, using wine.
( currently untested by myself )
BIG THANKS goes to linnex from sourceforge.
http://sourceforge.net/forum/message.php?msg_id=4544965
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@454 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Classes/UIni.pas | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/Game/Code/Classes/UIni.pas b/Game/Code/Classes/UIni.pas index 86ce7361..5d599eab 100644 --- a/Game/Code/Classes/UIni.pas +++ b/Game/Code/Classes/UIni.pas @@ -264,12 +264,20 @@ begin SetLength(IResolution, 0); Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_FULLSCREEN); // Check if there are any modes available repeat -// Log.LogError(Format( ' %d x %d', [ modes^.w, modes^.h ] ) ); SetLength(IResolution, Length(IResolution) + 1); IResolution[High(IResolution)] := IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h); Inc(Modes); until Modes^ = nil; + // if no modes were set, then failback to 800x600 + // as per http://sourceforge.net/forum/message.php?msg_id=4544965 + // THANKS : linnex at users.sourceforge.net + if Length(IResolution) < 1 then + begin + SetLength(IResolution, Length(IResolution) + 1);
+ IResolution[High(IResolution)] := IntToStr(800) + 'x' + IntToStr(600);
+ end; + // reverse order for I := 0 to (Length(IResolution) div 2) - 1 do begin S := IResolution[I]; |