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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-04 11:16:38 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-04 11:16:38 +0000
commit9a36ddf60248b9fabe61d21f7237c5cd187c4c7a (patch)
tree5cfc1e8e8bf148f69f3d226d035f10cc38e25fc1 /Game
parent37cc5e26505c441d3de151fbe1a70f7d01f085e0 (diff)
downloadusdx-9a36ddf60248b9fabe61d21f7237c5cd187c4c7a.tar.gz
usdx-9a36ddf60248b9fabe61d21f7237c5cd187c4c7a.tar.xz
usdx-9a36ddf60248b9fabe61d21f7237c5cd187c4c7a.zip
removed overuse of DecimalSeperator
and re-implemented changes from changset#905 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@906 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r--Game/Code/Classes/UMain.pas2
-rw-r--r--Game/Code/Classes/UPliki.pas7
-rw-r--r--Game/Code/Classes/USong.pas33
-rw-r--r--Game/Code/Classes/UThemes.pas30
4 files changed, 16 insertions, 56 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas
index 66c8efe9..2d744a4f 100644
--- a/Game/Code/Classes/UMain.pas
+++ b/Game/Code/Classes/UMain.pas
@@ -1143,7 +1143,7 @@ begin
initialize_path( CoversPath , Platform.GetGameSharedPath + 'Covers' + PathDelim );
initialize_path( PlaylistPath , Platform.GetGameSharedPath + 'Playlists' + PathDelim );
- DecimalSeparator := ',';
+ DecimalSeparator := '.';
end;
end.
diff --git a/Game/Code/Classes/UPliki.pas b/Game/Code/Classes/UPliki.pas
index f4e8ff97..81fdf5bf 100644
--- a/Game/Code/Classes/UPliki.pas
+++ b/Game/Code/Classes/UPliki.pas
@@ -37,6 +37,7 @@ var
MultBPM: integer;
implementation
+
uses TextGL, UIni, UMain, math;
procedure InitializePaths;
@@ -49,12 +50,10 @@ begin
ScreenshotsPath := GamePath + 'Screenshots\';
CoversPath := GamePath + 'Covers\';
LanguagesPath := GamePath + 'Languages\';
- //Modi Loader
- PluginPath := GamePath + 'Plugins\';
+ //Modi Loader
+ PluginPath := GamePath + 'Plugins\';
PlaylistPath := GamePath + 'Playlists\';
-
- DecimalSeparator := ',';
end;
function ReadHeader(var Song: TSong): boolean;
diff --git a/Game/Code/Classes/USong.pas b/Game/Code/Classes/USong.pas
index cf75509a..6b4a2f09 100644
--- a/Game/Code/Classes/USong.pas
+++ b/Game/Code/Classes/USong.pas
@@ -334,26 +334,17 @@ end;
function TSong.ReadTXTHeader(const aFileName : WideString): boolean;
- function Replace_Decimal_Separator( aValue : String ) : String;
+ function song_StrtoFloat( aValue : String ) : Extended;
var
- lReplaceChar : char;
- lDecSep : char;
+ lValue : String;
+ lOldDecimalSeparator : Char;
begin
- result := aValue;
-
- {$IFDEF FPC}
- lDecSep := DefaultFormatSettings.DecimalSeparator;
- {$ELSE}
- lDecSep := DecimalSeparator;
- {$ENDIF}
-
- if lDecSep = '.' then
- lReplaceChar := ','
- else
- lReplaceChar := '.';
+ lValue := aValue;
+
+ if (Pos(',', lValue) <> 0) then
+ lValue[Pos(',', lValue)] := '.';
- if (Pos(lReplaceChar, result) <> 0) then
- result[Pos(lReplaceChar, result)] := lDecSep;
+ Result := StrToFloatDef(lValue, 0);
end;
var
@@ -436,7 +427,7 @@ begin
SetLength(self.BPM, 1);
self.BPM[0].StartBeat := 0;
- self.BPM[0].BPM := StrtoFloatDef(Replace_Decimal_Separator( Value ), 0) * Mult * MultBPM;
+ self.BPM[0].BPM := song_StrtoFloat( Value ) * Mult * MultBPM;
if self.BPM[0].BPM <> 0 then
begin
@@ -451,7 +442,7 @@ begin
// Video Gap
else if (Identifier = 'GAP') then
- self.GAP := StrtoFloatDef ( Replace_Decimal_Separator( Value ), 0)
+ self.GAP := song_StrtoFloat( Value )
//Cover Picture
else if (Identifier = 'COVER') then
@@ -472,7 +463,7 @@ begin
// Video Gap
else if (Identifier = 'VIDEOGAP') then
- self.VideoGAP := StrtoFloatDef ( Replace_Decimal_Separator( Value ), 0)
+ self.VideoGAP := song_StrtoFloat( Value )
//Genre Sorting
else if (Identifier = 'GENRE') then
@@ -492,7 +483,7 @@ begin
// Song Start
else if (Identifier = 'START') then
- self.Start := StrtoFloatDef( Replace_Decimal_Separator( Value ), 0)
+ self.Start := song_StrtoFloat( Value )
// Song Ending
else if (Identifier = 'END') then
diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas
index dc56020d..f47fbc0f 100644
--- a/Game/Code/Classes/UThemes.pas
+++ b/Game/Code/Classes/UThemes.pas
@@ -1448,8 +1448,6 @@ procedure TTheme.ThemeLoadText(var ThemeText: TThemeText; Name: string);
var
C: integer;
begin
- DecimalSeparator := '.';
-
ThemeText.X := ThemeIni.ReadInteger(Name, 'X', 0);
ThemeText.Y := ThemeIni.ReadInteger(Name, 'Y', 0);
ThemeText.W := ThemeIni.ReadInteger(Name, 'W', 0);
@@ -1471,8 +1469,6 @@ begin
ThemeText.ColG := Color[C].RGB.G;
ThemeText.ColB := Color[C].RGB.B;
end;
-
- DecimalSeparator := ',';
end;
procedure TTheme.ThemeLoadTexts(var ThemeText: AThemeText; Name: string);
@@ -1491,8 +1487,6 @@ procedure TTheme.ThemeLoadStatic(var ThemeStatic: TThemeStatic; Name: string);
var
C: integer;
begin
- DecimalSeparator := '.';
-
ThemeStatic.Tex := ThemeIni.ReadString(Name, 'Tex', '');
ThemeStatic.X := ThemeIni.ReadInteger(Name, 'X', 0);
@@ -1519,8 +1513,6 @@ begin
//Reflection Mod
ThemeStatic.Reflection := (ThemeIni.ReadInteger(Name, 'Reflection', 0) = 1);
ThemeStatic.ReflectionSpacing := ThemeIni.ReadFloat(Name, 'ReflectionSpacing', 15);
-
- DecimalSeparator := ',';
end;
procedure TTheme.ThemeLoadStatics(var ThemeStatic: AThemeStatic; Name: string);
@@ -1575,7 +1567,6 @@ begin
ThemeButton.Visible := False;
exit;
end;
- DecimalSeparator := '.';
ThemeButton.Tex := ThemeIni.ReadString(Name, 'Tex', '');
ThemeButton.X := ThemeIni.ReadInteger (Name, 'X', 0);
ThemeButton.Y := ThemeIni.ReadInteger (Name, 'Y', 0);
@@ -1653,16 +1644,12 @@ begin
SetLength(ThemeButton.Text, TLen);
for T := 1 to TLen do
ThemeLoadText(ThemeButton.Text[T-1], Name + 'Text' + IntToStr(T));
-
- DecimalSeparator := ',';
end;
procedure TTheme.ThemeLoadSelect(var ThemeSelect: TThemeSelect; Name: string);
var
C: integer;
begin
- DecimalSeparator := '.';
-
//{$IFDEF TRANSLATE}
ThemeSelect.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', ''));
//{$ELSE}{
@@ -1698,17 +1685,12 @@ begin
ThemeSelect.STInt := ThemeIni.ReadFloat(Name, 'STInt', 1);
LoadColor(ThemeSelect.STDColR, ThemeSelect.STDColG, ThemeSelect.STDColB, ThemeIni.ReadString(Name, 'STDColor', ''));
ThemeSelect.STDInt := ThemeIni.ReadFloat(Name, 'STDInt', 1);
-
-
- DecimalSeparator := ',';
end;
procedure TTheme.ThemeLoadSelectSlide(var ThemeSelectS: TThemeSelectSlide; Name: string);
var
C: integer;
begin
- DecimalSeparator := '.';
-
//{{$IFDEF TRANSLATE}
ThemeSelectS.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', ''));
//{{$ELSE}{
@@ -1750,9 +1732,6 @@ begin
ThemeSelectS.STInt := ThemeIni.ReadFloat(Name, 'STInt', 1);
LoadColor(ThemeSelectS.STDColR, ThemeSelectS.STDColG, ThemeSelectS.STDColB, ThemeIni.ReadString(Name, 'STDColor', ''));
ThemeSelectS.STDInt := ThemeIni.ReadFloat(Name, 'STDInt', 1);
-
-
- DecimalSeparator := ',';
end;
procedure TTheme.LoadColors;
@@ -2119,7 +2098,6 @@ end;
procedure TTheme.ThemeSaveStatic(ThemeStatic: TThemeStatic; Name: string);
begin
- DecimalSeparator := '.';
ThemeIni.WriteInteger(Name, 'X', ThemeStatic.X);
ThemeIni.WriteInteger(Name, 'Y', ThemeStatic.Y);
ThemeIni.WriteInteger(Name, 'W', ThemeStatic.W);
@@ -2133,8 +2111,6 @@ begin
ThemeIni.WriteFloat(Name, 'TexY1', ThemeStatic.TexY1);
ThemeIni.WriteFloat(Name, 'TexX2', ThemeStatic.TexX2);
ThemeIni.WriteFloat(Name, 'TexY2', ThemeStatic.TexY2);
-
- DecimalSeparator := ',';
end;
procedure TTheme.ThemeSaveStatics(ThemeStatic: AThemeStatic; Name: string);
@@ -2149,7 +2125,6 @@ end;
procedure TTheme.ThemeSaveText(ThemeText: TThemeText; Name: string);
begin
- DecimalSeparator := '.';
ThemeIni.WriteInteger(Name, 'X', ThemeText.X);
ThemeIni.WriteInteger(Name, 'Y', ThemeText.Y);
@@ -2159,8 +2134,6 @@ begin
ThemeIni.WriteString(Name, 'Text', ThemeText.Text);
ThemeIni.WriteString(Name, 'Color', ThemeText.Color);
-
- DecimalSeparator := ',';
end;
procedure TTheme.ThemeSaveTexts(ThemeText: AThemeText; Name: string);
@@ -2177,7 +2150,6 @@ procedure TTheme.ThemeSaveButton(ThemeButton: TThemeButton; Name: string);
var
T: integer;
begin
- DecimalSeparator := '.';
ThemeIni.WriteString(Name, 'Tex', ThemeButton.Tex);
ThemeIni.WriteInteger(Name, 'X', ThemeButton.X);
ThemeIni.WriteInteger(Name, 'Y', ThemeButton.Y);
@@ -2214,8 +2186,6 @@ begin
for T := 0 to High(ThemeButton.Text) do
ThemeSaveText(ThemeButton.Text[T], Name + 'Text' + IntToStr(T+1));
-
- DecimalSeparator := ',';
end;
procedure TTheme.create_theme_objects();