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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-25 11:03:49 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-25 11:03:49 +0000 |
commit | d54b123078f1ddff5ff78517461d96f8458109c4 (patch) | |
tree | b0b5fb326437cd215b37a8f5194e4d64df44287f /Game | |
parent | ea3f4e5e690f614bc685eaa0146b50b6b9383e79 (diff) | |
download | usdx-d54b123078f1ddff5ff78517461d96f8458109c4.tar.gz usdx-d54b123078f1ddff5ff78517461d96f8458109c4.tar.xz usdx-d54b123078f1ddff5ff78517461d96f8458109c4.zip |
FPC 2.2.2 compatibility fix.
setlocale in the clocale unit is not available in the interface section as expected, just in the implementation-section, so it cannot be used.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1288 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Classes/UCommon.pas | 25 |
1 files changed, 6 insertions, 19 deletions
diff --git a/Game/Code/Classes/UCommon.pas b/Game/Code/Classes/UCommon.pas index 89b5623f..41e3c1f1 100644 --- a/Game/Code/Classes/UCommon.pas +++ b/Game/Code/Classes/UCommon.pas @@ -77,34 +77,21 @@ uses {$IFDEF Delphi} Dialogs, {$ENDIF} - {$WARNINGS OFF} - {$IFDEF LINUX} - {$IFDEF FPC} - {$IF FPC_VERSION_INT >= 2002002} // >= 2.2.2 - clocale, - {$IFEND} - {$ENDIF} - {$ENDIF} - {$WARNINGS ON} UMain; -{$WARNINGS OFF} // data used by the ...Locale() functions {$IFDEF LINUX} + var PrevNumLocale: string; -{$IFDEF FPC} -{$IF FPC_VERSION_INT < 2002002} // < 2.2.2 const - __LC_NUMERIC = 1; + LC_NUMERIC = 1; function setlocale(category: integer; locale: pchar): pchar; cdecl; external 'c' name 'setlocale'; -{$IFEND} -{$ENDIF} + {$ENDIF} -{$WARNINGS ON} // In Linux and maybe MacOSX some units (like cwstring) call setlocale(LC_ALL, '') // to set the language/country specific locale (e.g. charset) for this application. @@ -125,15 +112,15 @@ function setlocale(category: integer; locale: pchar): pchar; cdecl; external 'c' procedure SetDefaultNumericLocale(); begin {$ifdef LINUX} - PrevNumLocale := setlocale(__LC_NUMERIC, nil); - setlocale(__LC_NUMERIC, 'C'); + PrevNumLocale := setlocale(LC_NUMERIC, nil); + setlocale(LC_NUMERIC, 'C'); {$endif} end; procedure RestoreNumericLocale(); begin {$ifdef LINUX} - setlocale(__LC_NUMERIC, PChar(PrevNumLocale)); + setlocale(LC_NUMERIC, PChar(PrevNumLocale)); {$endif} end; |