diff options
author | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-10-29 21:40:14 +0000 |
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committer | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-10-29 21:40:14 +0000 |
commit | 52eeec05d021df5334934f50dfafff981cbca33b (patch) | |
tree | a5f459e4b3065312820250e6c4ecbc1c7fcc6e0d /Game | |
parent | e779d4f8a8ca13215895338f71e6929dc795cf60 (diff) | |
download | usdx-52eeec05d021df5334934f50dfafff981cbca33b.tar.gz usdx-52eeec05d021df5334934f50dfafff981cbca33b.tar.xz usdx-52eeec05d021df5334934f50dfafff981cbca33b.zip |
Just adding first MacOSX version. This does not compile yet.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@540 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
20 files changed, 8363 insertions, 0 deletions
diff --git a/Game/Code/MacOSX/English.lproj/InfoPlist.strings b/Game/Code/MacOSX/English.lproj/InfoPlist.strings Binary files differnew file mode 100755 index 00000000..ce30d99a --- /dev/null +++ b/Game/Code/MacOSX/English.lproj/InfoPlist.strings diff --git a/Game/Code/MacOSX/English.lproj/SDLMain.nib/classes.nib b/Game/Code/MacOSX/English.lproj/SDLMain.nib/classes.nib new file mode 100644 index 00000000..799eaadd --- /dev/null +++ b/Game/Code/MacOSX/English.lproj/SDLMain.nib/classes.nib @@ -0,0 +1,19 @@ +{ + IBClasses = ( + {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, + { + ACTIONS = { + help = id; + newGame = id; + openGame = id; + prefsMenu = id; + saveGame = id; + saveGameAs = id; + }; + CLASS = SDLMain; + LANGUAGE = ObjC; + SUPERCLASS = NSObject; + } + ); + IBVersion = 1; +}
\ No newline at end of file diff --git a/Game/Code/MacOSX/English.lproj/SDLMain.nib/info.nib b/Game/Code/MacOSX/English.lproj/SDLMain.nib/info.nib new file mode 100644 index 00000000..1d6fb7e0 --- /dev/null +++ b/Game/Code/MacOSX/English.lproj/SDLMain.nib/info.nib @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>IBDocumentLocation</key> + <string>62 117 356 240 0 0 1152 848 </string> + <key>IBEditorPositions</key> + <dict> + <key>29</key> + <string>62 362 195 44 0 0 1152 848 </string> + </dict> + <key>IBFramework Version</key> + <string>291.0</string> + <key>IBOpenObjects</key> + <array> + <integer>29</integer> + </array> + <key>IBSystem Version</key> + <string>6L60</string> +</dict> +</plist> diff --git a/Game/Code/MacOSX/English.lproj/SDLMain.nib/objects.nib b/Game/Code/MacOSX/English.lproj/SDLMain.nib/objects.nib Binary files differnew file mode 100644 index 00000000..63780152 --- /dev/null +++ b/Game/Code/MacOSX/English.lproj/SDLMain.nib/objects.nib diff --git a/Game/Code/MacOSX/Info.plist b/Game/Code/MacOSX/Info.plist new file mode 100644 index 00000000..dd9c079f --- /dev/null +++ b/Game/Code/MacOSX/Info.plist @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>CFBundleDevelopmentRegion</key> + <string>English</string> + <key>CFBundleExecutable</key> + <string>${PRODUCT_NAME}</string> + <key>CFBundleIconFile</key> + <string>UltraStar.icns</string> + <key>CFBundleIdentifier</key> + <string>org.ultrastardeluxe.ultrastardeluxe</string> + <key>CFBundleInfoDictionaryVersion</key> + <string>6.0</string> + <key>CFBundleName</key> + <string>${PRODUCT_NAME}</string> + <key>CFBundlePackageType</key> + <string>APPL</string> + <key>CFBundleSignature</key> + <string>????</string> + <key>CFBundleVersion</key> + <string>1.0</string> + <key>NSMainNibFile</key> + <string>SDLMain</string> + <key>NSPrincipalClass</key> + <string>NSApplication</string> +</dict> +</plist> diff --git a/Game/Code/MacOSX/Platform.inc b/Game/Code/MacOSX/Platform.inc new file mode 100755 index 00000000..7f028a12 --- /dev/null +++ b/Game/Code/MacOSX/Platform.inc @@ -0,0 +1,13 @@ + +{$IFDEF FPC} + {$MODE DELPHI} + {$H+} + {$R-} + {$DEFINE DLL_CDECL} + {$DEFINE MACOS} + {$DEFINE WIN32} + {$DEFINE TRANSLATE} +{$ELSE} + {$DEFINE DLL_STDCALL} +{$ENDIF} + diff --git a/Game/Code/MacOSX/UltraStarDX.icns b/Game/Code/MacOSX/UltraStarDX.icns Binary files differnew file mode 100644 index 00000000..fd7b8745 --- /dev/null +++ b/Game/Code/MacOSX/UltraStarDX.icns diff --git a/Game/Code/MacOSX/UltraStarDX.pas b/Game/Code/MacOSX/UltraStarDX.pas new file mode 100644 index 00000000..da42fb6a --- /dev/null +++ b/Game/Code/MacOSX/UltraStarDX.pas @@ -0,0 +1,8 @@ +program UltraStar; + +uses UMain; + +begin + Main; +end. + diff --git a/Game/Code/MacOSX/UltraStarDX.xcodeproj/eddie.mode1 b/Game/Code/MacOSX/UltraStarDX.xcodeproj/eddie.mode1 new file mode 100644 index 00000000..c93ec352 --- /dev/null +++ b/Game/Code/MacOSX/UltraStarDX.xcodeproj/eddie.mode1 @@ -0,0 +1,1374 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>ActivePerspectiveName</key> + <string>Project</string> + <key>AllowedModules</key> + <array> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>PBXSmartGroupTreeModule</string> + <key>Name</key> + <string>Groups and Files Outline View</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>PBXNavigatorGroup</string> + <key>Name</key> + <string>Editor</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>XCTaskListModule</string> + <key>Name</key> + <string>Task List</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>XCDetailModule</string> + <key>Name</key> + <string>File and Smart Group Detail Viewer</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>1</string> + <key>Module</key> + <string>PBXBuildResultsModule</string> + <key>Name</key> + <string>Detailed Build Results Viewer</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>1</string> + <key>Module</key> + <string>PBXProjectFindModule</string> + <key>Name</key> + <string>Project Batch Find Tool</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>PBXRunSessionModule</string> + <key>Name</key> + <string>Run Log</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>PBXBookmarksModule</string> + <key>Name</key> + <string>Bookmarks Tool</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>PBXClassBrowserModule</string> + <key>Name</key> + <string>Class Browser</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>PBXCVSModule</string> + <key>Name</key> + <string>Source Code Control Tool</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>PBXDebugBreakpointsModule</string> + <key>Name</key> + <string>Debug Breakpoints Tool</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>XCDockableInspector</string> + <key>Name</key> + <string>Inspector</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>n</string> + <key>Module</key> + <string>PBXOpenQuicklyModule</string> + <key>Name</key> + <string>Open Quickly Tool</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>1</string> + <key>Module</key> + <string>PBXDebugSessionModule</string> + <key>Name</key> + <string>Debugger</string> + </dict> + <dict> + <key>BundleLoadPath</key> + <string></string> + <key>MaxInstances</key> + <string>1</string> + <key>Module</key> + <string>PBXDebugCLIModule</string> + <key>Name</key> + <string>Debug Console</string> + </dict> + </array> + <key>Description</key> + <string>DefaultDescriptionKey</string> + <key>DockingSystemVisible</key> + <false/> + <key>Extension</key> + <string>mode1</string> + <key>FavBarConfig</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>2CDD4B6F0CB935C700549FAC</string> + <key>XCBarModuleItemNames</key> + <dict/> + <key>XCBarModuleItems</key> + <array/> + </dict> + <key>FirstTimeWindowDisplayed</key> + <false/> + <key>Identifier</key> + <string>com.apple.perspectives.project.mode1</string> + <key>MajorVersion</key> + <integer>31</integer> + <key>MinorVersion</key> + <integer>1</integer> + <key>Name</key> + <string>Default</string> + <key>Notifications</key> + <array/> + <key>OpenEditors</key> + <array> + <dict> + <key>Content</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>2C0B7D300CD683C80062A7C8</string> + <key>PBXProjectModuleLabel</key> + <string>TextGL.pas</string> + <key>PBXSplitModuleInNavigatorKey</key> + <dict> + <key>Split0</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>2C0B7D310CD683C80062A7C8</string> + <key>PBXProjectModuleLabel</key> + <string>TextGL.pas</string> + <key>_historyCapacity</key> + <integer>0</integer> + <key>bookmark</key> + <string>2C0B7D320CD683C80062A7C8</string> + <key>history</key> + <array> + <string>2C0B7D280CD6808A0062A7C8</string> + </array> + </dict> + <key>SplitCount</key> + <string>1</string> + </dict> + <key>StatusBarVisibility</key> + <true/> + </dict> + <key>Geometry</key> + <dict> + <key>Frame</key> + <string>{{0, 20}, {616, 644}}</string> + <key>PBXModuleWindowStatusBarHidden2</key> + <false/> + <key>RubberWindowFrame</key> + <string>38 317 616 685 0 0 1680 1028 </string> + </dict> + </dict> + </array> + <key>PerspectiveWidths</key> + <array> + <integer>-1</integer> + <integer>-1</integer> + </array> + <key>Perspectives</key> + <array> + <dict> + <key>ChosenToolbarItems</key> + <array> + <string>active-target-popup</string> + <string>active-buildstyle-popup</string> + <string>action</string> + <string>NSToolbarFlexibleSpaceItem</string> + <string>buildOrClean</string> + <string>build-and-runOrDebug</string> + <string>com.apple.ide.PBXToolbarStopButton</string> + <string>get-info</string> + <string>toggle-editor</string> + <string>NSToolbarFlexibleSpaceItem</string> + <string>com.apple.pbx.toolbar.searchfield</string> + </array> + <key>ControllerClassBaseName</key> + <string></string> + <key>IconName</key> + <string>WindowOfProjectWithEditor</string> + <key>Identifier</key> + <string>perspective.project</string> + <key>IsVertical</key> + <false/> + <key>Layout</key> + <array> + <dict> + <key>BecomeActive</key> + <true/> + <key>ContentConfiguration</key> + <dict> + <key>PBXBottomSmartGroupGIDs</key> + <array> + <string>1C37FBAC04509CD000000102</string> + <string>1C37FAAC04509CD000000102</string> + <string>1C08E77C0454961000C914BD</string> + <string>1C37FABC05509CD000000102</string> + <string>1C37FABC05539CD112110102</string> + <string>E2644B35053B69B200211256</string> + <string>1C37FABC04509CD000100104</string> + <string>1CC0EA4004350EF90044410B</string> + <string>1CC0EA4004350EF90041110B</string> + </array> + <key>PBXProjectModuleGUID</key> + <string>1CE0B1FE06471DED0097A5F4</string> + <key>PBXProjectModuleLabel</key> + <string>Files</string> + <key>PBXProjectStructureProvided</key> + <string>yes</string> + <key>PBXSmartGroupTreeModuleColumnData</key> + <dict> + <key>PBXSmartGroupTreeModuleColumnWidthsKey</key> + <array> + <real>266</real> + </array> + <key>PBXSmartGroupTreeModuleColumnsKey_v4</key> + <array> + <string>MainColumn</string> + </array> + </dict> + <key>PBXSmartGroupTreeModuleOutlineStateKey_v7</key> + <dict> + <key>PBXSmartGroupTreeModuleOutlineStateExpansionKey</key> + <array> + <string>DDC6850D09F5717A004E4BFF</string> + <string>DD7C45450A6E72DE003FA52B</string> + <string>DDC6868A09F571C2004E4BFF</string> + <string>2CDD8D0B0CC5539900E4169D</string> + <string>1C37FBAC04509CD000000102</string> + <string>1C37FAAC04509CD000000102</string> + <string>1C37FABC05509CD000000102</string> + </array> + <key>PBXSmartGroupTreeModuleOutlineStateSelectionKey</key> + <array> + <array> + <integer>21</integer> + <integer>19</integer> + <integer>0</integer> + </array> + </array> + <key>PBXSmartGroupTreeModuleOutlineStateVisibleRectKey</key> + <string>{{0, 0}, {266, 694}}</string> + </dict> + <key>PBXTopSmartGroupGIDs</key> + <array/> + <key>XCIncludePerspectivesSwitch</key> + <true/> + <key>XCSharingToken</key> + <string>com.apple.Xcode.GFSharingToken</string> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 0}, {283, 712}}</string> + <key>GroupTreeTableConfiguration</key> + <array> + <string>MainColumn</string> + <real>266</real> + </array> + <key>RubberWindowFrame</key> + <string>665 266 817 753 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXSmartGroupTreeModule</string> + <key>Proportion</key> + <string>283pt</string> + </dict> + <dict> + <key>Dock</key> + <array> + <dict> + <key>ContentConfiguration</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>1CE0B20306471E060097A5F4</string> + <key>PBXProjectModuleLabel</key> + <string></string> + <key>PBXSplitModuleInNavigatorKey</key> + <dict> + <key>Split0</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>1CE0B20406471E060097A5F4</string> + <key>PBXProjectModuleLabel</key> + <string></string> + </dict> + <key>SplitCount</key> + <string>1</string> + </dict> + <key>StatusBarVisibility</key> + <true/> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 0}, {529, 0}}</string> + <key>RubberWindowFrame</key> + <string>665 266 817 753 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXNavigatorGroup</string> + <key>Proportion</key> + <string>0pt</string> + </dict> + <dict> + <key>ContentConfiguration</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>1CE0B20506471E060097A5F4</string> + <key>PBXProjectModuleLabel</key> + <string>Detail</string> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 5}, {529, 707}}</string> + <key>RubberWindowFrame</key> + <string>665 266 817 753 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>XCDetailModule</string> + <key>Proportion</key> + <string>707pt</string> + </dict> + </array> + <key>Proportion</key> + <string>529pt</string> + </dict> + </array> + <key>Name</key> + <string>Project</string> + <key>ServiceClasses</key> + <array> + <string>XCModuleDock</string> + <string>PBXSmartGroupTreeModule</string> + <string>XCModuleDock</string> + <string>PBXNavigatorGroup</string> + <string>XCDetailModule</string> + </array> + <key>TableOfContents</key> + <array> + <string>2C0B7D2E0CD683C80062A7C8</string> + <string>1CE0B1FE06471DED0097A5F4</string> + <string>2C0B7D2F0CD683C80062A7C8</string> + <string>1CE0B20306471E060097A5F4</string> + <string>1CE0B20506471E060097A5F4</string> + </array> + <key>ToolbarConfiguration</key> + <string>xcode.toolbar.config.default</string> + </dict> + <dict> + <key>ControllerClassBaseName</key> + <string></string> + <key>IconName</key> + <string>WindowOfProject</string> + <key>Identifier</key> + <string>perspective.morph</string> + <key>IsVertical</key> + <integer>0</integer> + <key>Layout</key> + <array> + <dict> + <key>BecomeActive</key> + <integer>1</integer> + <key>ContentConfiguration</key> + <dict> + <key>PBXBottomSmartGroupGIDs</key> + <array> + <string>1C37FBAC04509CD000000102</string> + <string>1C37FAAC04509CD000000102</string> + <string>1C08E77C0454961000C914BD</string> + <string>1C37FABC05509CD000000102</string> + <string>1C37FABC05539CD112110102</string> + <string>E2644B35053B69B200211256</string> + <string>1C37FABC04509CD000100104</string> + <string>1CC0EA4004350EF90044410B</string> + <string>1CC0EA4004350EF90041110B</string> + </array> + <key>PBXProjectModuleGUID</key> + <string>11E0B1FE06471DED0097A5F4</string> + <key>PBXProjectModuleLabel</key> + <string>Files</string> + <key>PBXProjectStructureProvided</key> + <string>yes</string> + <key>PBXSmartGroupTreeModuleColumnData</key> + <dict> + <key>PBXSmartGroupTreeModuleColumnWidthsKey</key> + <array> + <real>186</real> + </array> + <key>PBXSmartGroupTreeModuleColumnsKey_v4</key> + <array> + <string>MainColumn</string> + </array> + </dict> + <key>PBXSmartGroupTreeModuleOutlineStateKey_v7</key> + <dict> + <key>PBXSmartGroupTreeModuleOutlineStateExpansionKey</key> + <array> + <string>29B97314FDCFA39411CA2CEA</string> + <string>1C37FABC05509CD000000102</string> + </array> + <key>PBXSmartGroupTreeModuleOutlineStateSelectionKey</key> + <array> + <array> + <integer>0</integer> + </array> + </array> + <key>PBXSmartGroupTreeModuleOutlineStateVisibleRectKey</key> + <string>{{0, 0}, {186, 337}}</string> + </dict> + <key>PBXTopSmartGroupGIDs</key> + <array/> + <key>XCIncludePerspectivesSwitch</key> + <integer>1</integer> + <key>XCSharingToken</key> + <string>com.apple.Xcode.GFSharingToken</string> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 0}, {203, 355}}</string> + <key>GroupTreeTableConfiguration</key> + <array> + <string>MainColumn</string> + <real>186</real> + </array> + <key>RubberWindowFrame</key> + <string>373 269 690 397 0 0 1440 878 </string> + </dict> + <key>Module</key> + <string>PBXSmartGroupTreeModule</string> + <key>Proportion</key> + <string>100%</string> + </dict> + </array> + <key>Name</key> + <string>Morph</string> + <key>PreferredWidth</key> + <integer>300</integer> + <key>ServiceClasses</key> + <array> + <string>XCModuleDock</string> + <string>PBXSmartGroupTreeModule</string> + </array> + <key>TableOfContents</key> + <array> + <string>11E0B1FE06471DED0097A5F4</string> + </array> + <key>ToolbarConfiguration</key> + <string>xcode.toolbar.config.default.short</string> + </dict> + </array> + <key>PerspectivesBarVisible</key> + <false/> + <key>ShelfIsVisible</key> + <false/> + <key>SourceDescription</key> + <string>file at '/System/Library/PrivateFrameworks/DevToolsInterface.framework/Versions/A/Resources/XCPerspectivesSpecificationMode1.xcperspec'</string> + <key>StatusbarIsVisible</key> + <true/> + <key>TimeStamp</key> + <real>0.0</real> + <key>ToolbarDisplayMode</key> + <integer>1</integer> + <key>ToolbarIsVisible</key> + <true/> + <key>ToolbarSizeMode</key> + <integer>1</integer> + <key>Type</key> + <string>Perspectives</string> + <key>UpdateMessage</key> + <string>The Default Workspace in this version of Xcode now includes support to hide and show the detail view (what has been referred to as the "Metro-Morph" feature). You must discard your current Default Workspace settings and update to the latest Default Workspace in order to gain this feature. Do you wish to update to the latest Workspace defaults for project '%@'?</string> + <key>WindowJustification</key> + <integer>5</integer> + <key>WindowOrderList</key> + <array> + <string>2CDD4B730CB935C700549FAC</string> + <string>2C0B7D270CD680850062A7C8</string> + <string>1CD10A99069EF8BA00B06720</string> + <string>2C0B7D300CD683C80062A7C8</string> + <string>/Users/eddie/Projekte/UltraStarDX/trunk/Game/Code/MacOSX/UltraStarDX.xcodeproj</string> + </array> + <key>WindowString</key> + <string>665 266 817 753 0 0 1680 1028 </string> + <key>WindowTools</key> + <array> + <dict> + <key>FirstTimeWindowDisplayed</key> + <false/> + <key>Identifier</key> + <string>windowTool.build</string> + <key>IsVertical</key> + <true/> + <key>Layout</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>BecomeActive</key> + <true/> + <key>ContentConfiguration</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>1CD0528F0623707200166675</string> + <key>PBXProjectModuleLabel</key> + <string>UCommon.pas</string> + <key>StatusBarVisibility</key> + <true/> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 0}, {1318, 344}}</string> + <key>RubberWindowFrame</key> + <string>347 117 1318 626 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXNavigatorGroup</string> + <key>Proportion</key> + <string>344pt</string> + </dict> + <dict> + <key>ContentConfiguration</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>XCMainBuildResultsModuleGUID</string> + <key>PBXProjectModuleLabel</key> + <string>Build</string> + <key>XCBuildResultsTrigger_Collapse</key> + <integer>1021</integer> + <key>XCBuildResultsTrigger_Open</key> + <integer>1011</integer> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 349}, {1318, 236}}</string> + <key>RubberWindowFrame</key> + <string>347 117 1318 626 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXBuildResultsModule</string> + <key>Proportion</key> + <string>236pt</string> + </dict> + </array> + <key>Proportion</key> + <string>585pt</string> + </dict> + </array> + <key>Name</key> + <string>Build Results</string> + <key>ServiceClasses</key> + <array> + <string>PBXBuildResultsModule</string> + </array> + <key>StatusbarIsVisible</key> + <true/> + <key>TableOfContents</key> + <array> + <string>2CDD4B730CB935C700549FAC</string> + <string>2C0B7D200CD680850062A7C8</string> + <string>1CD0528F0623707200166675</string> + <string>XCMainBuildResultsModuleGUID</string> + </array> + <key>ToolbarConfiguration</key> + <string>xcode.toolbar.config.build</string> + <key>WindowString</key> + <string>347 117 1318 626 0 0 1680 1028 </string> + <key>WindowToolGUID</key> + <string>2CDD4B730CB935C700549FAC</string> + <key>WindowToolIsVisible</key> + <false/> + </dict> + <dict> + <key>FirstTimeWindowDisplayed</key> + <false/> + <key>Identifier</key> + <string>windowTool.debugger</string> + <key>IsVertical</key> + <true/> + <key>Layout</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>ContentConfiguration</key> + <dict> + <key>Debugger</key> + <dict> + <key>HorizontalSplitView</key> + <dict> + <key>_collapsingFrameDimension</key> + <real>0.0</real> + <key>_indexOfCollapsedView</key> + <integer>0</integer> + <key>_percentageOfCollapsedView</key> + <real>0.0</real> + <key>isCollapsed</key> + <string>yes</string> + <key>sizes</key> + <array> + <string>{{0, 0}, {368, 414}}</string> + <string>{{368, 0}, {596, 414}}</string> + </array> + </dict> + <key>VerticalSplitView</key> + <dict> + <key>_collapsingFrameDimension</key> + <real>0.0</real> + <key>_indexOfCollapsedView</key> + <integer>0</integer> + <key>_percentageOfCollapsedView</key> + <real>0.0</real> + <key>isCollapsed</key> + <string>yes</string> + <key>sizes</key> + <array> + <string>{{0, 0}, {964, 414}}</string> + <string>{{0, 414}, {964, 374}}</string> + </array> + </dict> + </dict> + <key>LauncherConfigVersion</key> + <string>8</string> + <key>PBXProjectModuleGUID</key> + <string>1C162984064C10D400B95A72</string> + <key>PBXProjectModuleLabel</key> + <string>Debug - GLUTExamples (Underwater)</string> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>DebugConsoleDrawerSize</key> + <string>{100, 120}</string> + <key>DebugConsoleVisible</key> + <string>None</string> + <key>DebugConsoleWindowFrame</key> + <string>{{200, 200}, {500, 300}}</string> + <key>DebugSTDIOWindowFrame</key> + <string>{{200, 200}, {500, 300}}</string> + <key>Frame</key> + <string>{{0, 0}, {964, 788}}</string> + <key>RubberWindowFrame</key> + <string>227 161 964 829 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXDebugSessionModule</string> + <key>Proportion</key> + <string>788pt</string> + </dict> + </array> + <key>Proportion</key> + <string>788pt</string> + </dict> + </array> + <key>Name</key> + <string>Debugger</string> + <key>ServiceClasses</key> + <array> + <string>PBXDebugSessionModule</string> + </array> + <key>StatusbarIsVisible</key> + <true/> + <key>TableOfContents</key> + <array> + <string>1CD10A99069EF8BA00B06720</string> + <string>2C0B7D210CD680850062A7C8</string> + <string>1C162984064C10D400B95A72</string> + <string>2C0B7D220CD680850062A7C8</string> + <string>2C0B7D230CD680850062A7C8</string> + <string>2C0B7D240CD680850062A7C8</string> + <string>2C0B7D250CD680850062A7C8</string> + <string>2C0B7D260CD680850062A7C8</string> + <string>2C0B7D270CD680850062A7C8</string> + </array> + <key>ToolbarConfiguration</key> + <string>xcode.toolbar.config.debug</string> + <key>WindowString</key> + <string>227 161 964 829 0 0 1680 1028 </string> + <key>WindowToolGUID</key> + <string>1CD10A99069EF8BA00B06720</string> + <key>WindowToolIsVisible</key> + <true/> + </dict> + <dict> + <key>FirstTimeWindowDisplayed</key> + <false/> + <key>Identifier</key> + <string>windowTool.find</string> + <key>IsVertical</key> + <true/> + <key>Layout</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>BecomeActive</key> + <true/> + <key>ContentConfiguration</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>1CDD528C0622207200134675</string> + <key>PBXProjectModuleLabel</key> + <string>TextGL.pas</string> + <key>StatusBarVisibility</key> + <true/> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 0}, {790, 502}}</string> + <key>RubberWindowFrame</key> + <string>688 118 790 888 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXNavigatorGroup</string> + <key>Proportion</key> + <string>790pt</string> + </dict> + </array> + <key>Proportion</key> + <string>502pt</string> + </dict> + <dict> + <key>ContentConfiguration</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>1CD0528E0623707200166675</string> + <key>PBXProjectModuleLabel</key> + <string>Project Find</string> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 507}, {790, 340}}</string> + <key>RubberWindowFrame</key> + <string>688 118 790 888 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXProjectFindModule</string> + <key>Proportion</key> + <string>340pt</string> + </dict> + </array> + <key>Proportion</key> + <string>847pt</string> + </dict> + </array> + <key>Name</key> + <string>Project Find</string> + <key>ServiceClasses</key> + <array> + <string>PBXProjectFindModule</string> + </array> + <key>StatusbarIsVisible</key> + <true/> + <key>TableOfContents</key> + <array> + <string>1C530D57069F1CE1000CFCEE</string> + <string>2CE78DAF0CCBA1C0003B6817</string> + <string>2CE78DB00CCBA1C0003B6817</string> + <string>1CDD528C0622207200134675</string> + <string>1CD0528E0623707200166675</string> + </array> + <key>WindowString</key> + <string>688 118 790 888 0 0 1680 1028 </string> + <key>WindowToolGUID</key> + <string>1C530D57069F1CE1000CFCEE</string> + <key>WindowToolIsVisible</key> + <true/> + </dict> + <dict> + <key>Identifier</key> + <string>MENUSEPARATOR</string> + </dict> + <dict> + <key>FirstTimeWindowDisplayed</key> + <false/> + <key>Identifier</key> + <string>windowTool.debuggerConsole</string> + <key>IsVertical</key> + <true/> + <key>Layout</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>ContentConfiguration</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>1C78EAAC065D492600B07095</string> + <key>PBXProjectModuleLabel</key> + <string>Debugger Console</string> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 0}, {440, 358}}</string> + <key>RubberWindowFrame</key> + <string>80 556 440 400 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXDebugCLIModule</string> + <key>Proportion</key> + <string>358pt</string> + </dict> + </array> + <key>Proportion</key> + <string>359pt</string> + </dict> + </array> + <key>Name</key> + <string>Debugger Console</string> + <key>ServiceClasses</key> + <array> + <string>PBXDebugCLIModule</string> + </array> + <key>StatusbarIsVisible</key> + <true/> + <key>TableOfContents</key> + <array> + <string>2CDD4BFC0CB948FC00549FAC</string> + <string>2CDD8E5D0CC558D500E4169D</string> + <string>1C78EAAC065D492600B07095</string> + </array> + <key>WindowString</key> + <string>80 556 440 400 0 0 1680 1028 </string> + <key>WindowToolGUID</key> + <string>2CDD4BFC0CB948FC00549FAC</string> + <key>WindowToolIsVisible</key> + <false/> + </dict> + <dict> + <key>FirstTimeWindowDisplayed</key> + <false/> + <key>Identifier</key> + <string>windowTool.run</string> + <key>IsVertical</key> + <true/> + <key>Layout</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>ContentConfiguration</key> + <dict> + <key>LauncherConfigVersion</key> + <string>3</string> + <key>PBXProjectModuleGUID</key> + <string>1CD0528B0623707200166675</string> + <key>PBXProjectModuleLabel</key> + <string>Run</string> + <key>Runner</key> + <dict> + <key>HorizontalSplitView</key> + <dict> + <key>_collapsingFrameDimension</key> + <real>0.0</real> + <key>_indexOfCollapsedView</key> + <integer>0</integer> + <key>_percentageOfCollapsedView</key> + <real>0.0</real> + <key>isCollapsed</key> + <string>yes</string> + <key>sizes</key> + <array> + <string>{{0, 0}, {493, 167}}</string> + <string>{{0, 176}, {493, 267}}</string> + </array> + </dict> + <key>VerticalSplitView</key> + <dict> + <key>_collapsingFrameDimension</key> + <real>0.0</real> + <key>_indexOfCollapsedView</key> + <integer>0</integer> + <key>_percentageOfCollapsedView</key> + <real>0.0</real> + <key>isCollapsed</key> + <string>yes</string> + <key>sizes</key> + <array> + <string>{{0, 0}, {405, 443}}</string> + <string>{{414, 0}, {514, 443}}</string> + </array> + </dict> + </dict> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 0}, {966, 265}}</string> + <key>RubberWindowFrame</key> + <string>133 636 966 306 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXRunSessionModule</string> + <key>Proportion</key> + <string>265pt</string> + </dict> + </array> + <key>Proportion</key> + <string>265pt</string> + </dict> + </array> + <key>Name</key> + <string>Run Log</string> + <key>ServiceClasses</key> + <array> + <string>PBXRunSessionModule</string> + </array> + <key>StatusbarIsVisible</key> + <true/> + <key>TableOfContents</key> + <array> + <string>1C0AD2B3069F1EA900FABCE6</string> + <string>2C6FEC9A0CC8021800D0C913</string> + <string>1CD0528B0623707200166675</string> + <string>2C6FEC9B0CC8021800D0C913</string> + </array> + <key>ToolbarConfiguration</key> + <string>xcode.toolbar.config.run</string> + <key>WindowString</key> + <string>133 636 966 306 0 0 1680 1028 </string> + <key>WindowToolGUID</key> + <string>1C0AD2B3069F1EA900FABCE6</string> + <key>WindowToolIsVisible</key> + <false/> + </dict> + <dict> + <key>FirstTimeWindowDisplayed</key> + <false/> + <key>Identifier</key> + <string>windowTool.scm</string> + <key>IsVertical</key> + <true/> + <key>Layout</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>ContentConfiguration</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>1C78EAB2065D492600B07095</string> + <key>PBXProjectModuleLabel</key> + <string></string> + <key>StatusBarVisibility</key> + <true/> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 0}, {452, 0}}</string> + <key>RubberWindowFrame</key> + <string>194 589 452 308 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXNavigatorGroup</string> + <key>Proportion</key> + <string>0pt</string> + </dict> + <dict> + <key>BecomeActive</key> + <true/> + <key>ContentConfiguration</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>1CD052920623707200166675</string> + <key>PBXProjectModuleLabel</key> + <string>SCM Results</string> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 5}, {452, 262}}</string> + <key>RubberWindowFrame</key> + <string>194 589 452 308 0 0 1680 1028 </string> + </dict> + <key>Module</key> + <string>PBXCVSModule</string> + <key>Proportion</key> + <string>262pt</string> + </dict> + </array> + <key>Proportion</key> + <string>267pt</string> + </dict> + </array> + <key>Name</key> + <string>SCM</string> + <key>ServiceClasses</key> + <array> + <string>PBXCVSModule</string> + </array> + <key>StatusbarIsVisible</key> + <true/> + <key>TableOfContents</key> + <array> + <string>2CBF1CB30CC566690030C462</string> + <string>2CBF1CB40CC566690030C462</string> + <string>1C78EAB2065D492600B07095</string> + <string>1CD052920623707200166675</string> + </array> + <key>ToolbarConfiguration</key> + <string>xcode.toolbar.config.scm</string> + <key>WindowString</key> + <string>194 589 452 308 0 0 1680 1028 </string> + <key>WindowToolGUID</key> + <string>2CBF1CB30CC566690030C462</string> + <key>WindowToolIsVisible</key> + <false/> + </dict> + <dict> + <key>Identifier</key> + <string>windowTool.breakpoints</string> + <key>IsVertical</key> + <integer>0</integer> + <key>Layout</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>BecomeActive</key> + <integer>1</integer> + <key>ContentConfiguration</key> + <dict> + <key>PBXBottomSmartGroupGIDs</key> + <array> + <string>1C77FABC04509CD000000102</string> + </array> + <key>PBXProjectModuleGUID</key> + <string>1CE0B1FE06471DED0097A5F4</string> + <key>PBXProjectModuleLabel</key> + <string>Files</string> + <key>PBXProjectStructureProvided</key> + <string>no</string> + <key>PBXSmartGroupTreeModuleColumnData</key> + <dict> + <key>PBXSmartGroupTreeModuleColumnWidthsKey</key> + <array> + <real>168</real> + </array> + <key>PBXSmartGroupTreeModuleColumnsKey_v4</key> + <array> + <string>MainColumn</string> + </array> + </dict> + <key>PBXSmartGroupTreeModuleOutlineStateKey_v7</key> + <dict> + <key>PBXSmartGroupTreeModuleOutlineStateExpansionKey</key> + <array> + <string>1C77FABC04509CD000000102</string> + </array> + <key>PBXSmartGroupTreeModuleOutlineStateSelectionKey</key> + <array> + <array> + <integer>0</integer> + </array> + </array> + <key>PBXSmartGroupTreeModuleOutlineStateVisibleRectKey</key> + <string>{{0, 0}, {168, 350}}</string> + </dict> + <key>PBXTopSmartGroupGIDs</key> + <array/> + <key>XCIncludePerspectivesSwitch</key> + <integer>0</integer> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{0, 0}, {185, 368}}</string> + <key>GroupTreeTableConfiguration</key> + <array> + <string>MainColumn</string> + <real>168</real> + </array> + <key>RubberWindowFrame</key> + <string>315 424 744 409 0 0 1440 878 </string> + </dict> + <key>Module</key> + <string>PBXSmartGroupTreeModule</string> + <key>Proportion</key> + <string>185pt</string> + </dict> + <dict> + <key>ContentConfiguration</key> + <dict> + <key>PBXProjectModuleGUID</key> + <string>1CA1AED706398EBD00589147</string> + <key>PBXProjectModuleLabel</key> + <string>Detail</string> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>Frame</key> + <string>{{190, 0}, {554, 368}}</string> + <key>RubberWindowFrame</key> + <string>315 424 744 409 0 0 1440 878 </string> + </dict> + <key>Module</key> + <string>XCDetailModule</string> + <key>Proportion</key> + <string>554pt</string> + </dict> + </array> + <key>Proportion</key> + <string>368pt</string> + </dict> + </array> + <key>MajorVersion</key> + <integer>2</integer> + <key>MinorVersion</key> + <integer>0</integer> + <key>Name</key> + <string>Breakpoints</string> + <key>ServiceClasses</key> + <array> + <string>PBXSmartGroupTreeModule</string> + <string>XCDetailModule</string> + </array> + <key>StatusbarIsVisible</key> + <integer>1</integer> + <key>TableOfContents</key> + <array> + <string>1CDDB66807F98D9800BB5817</string> + <string>1CDDB66907F98D9800BB5817</string> + <string>1CE0B1FE06471DED0097A5F4</string> + <string>1CA1AED706398EBD00589147</string> + </array> + <key>ToolbarConfiguration</key> + <string>xcode.toolbar.config.breakpoints</string> + <key>WindowString</key> + <string>315 424 744 409 0 0 1440 878 </string> + <key>WindowToolGUID</key> + <string>1CDDB66807F98D9800BB5817</string> + <key>WindowToolIsVisible</key> + <integer>1</integer> + </dict> + <dict> + <key>Identifier</key> + <string>windowTool.debugAnimator</string> + <key>Layout</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>Module</key> + <string>PBXNavigatorGroup</string> + <key>Proportion</key> + <string>100%</string> + </dict> + </array> + <key>Proportion</key> + <string>100%</string> + </dict> + </array> + <key>Name</key> + <string>Debug Visualizer</string> + <key>ServiceClasses</key> + <array> + <string>PBXNavigatorGroup</string> + </array> + <key>StatusbarIsVisible</key> + <integer>1</integer> + <key>ToolbarConfiguration</key> + <string>xcode.toolbar.config.debugAnimator</string> + <key>WindowString</key> + <string>100 100 700 500 0 0 1280 1002 </string> + </dict> + <dict> + <key>Identifier</key> + <string>windowTool.bookmarks</string> + <key>Layout</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>Module</key> + <string>PBXBookmarksModule</string> + <key>Proportion</key> + <string>100%</string> + </dict> + </array> + <key>Proportion</key> + <string>100%</string> + </dict> + </array> + <key>Name</key> + <string>Bookmarks</string> + <key>ServiceClasses</key> + <array> + <string>PBXBookmarksModule</string> + </array> + <key>StatusbarIsVisible</key> + <integer>0</integer> + <key>WindowString</key> + <string>538 42 401 187 0 0 1280 1002 </string> + </dict> + <dict> + <key>Identifier</key> + <string>windowTool.classBrowser</string> + <key>Layout</key> + <array> + <dict> + <key>Dock</key> + <array> + <dict> + <key>BecomeActive</key> + <integer>1</integer> + <key>ContentConfiguration</key> + <dict> + <key>OptionsSetName</key> + <string>Hierarchy, all classes</string> + <key>PBXProjectModuleGUID</key> + <string>1CA6456E063B45B4001379D8</string> + <key>PBXProjectModuleLabel</key> + <string>Class Browser - NSObject</string> + </dict> + <key>GeometryConfiguration</key> + <dict> + <key>ClassesFrame</key> + <string>{{0, 0}, {374, 96}}</string> + <key>ClassesTreeTableConfiguration</key> + <array> + <string>PBXClassNameColumnIdentifier</string> + <real>208</real> + <string>PBXClassBookColumnIdentifier</string> + <real>22</real> + </array> + <key>Frame</key> + <string>{{0, 0}, {630, 331}}</string> + <key>MembersFrame</key> + <string>{{0, 105}, {374, 395}}</string> + <key>MembersTreeTableConfiguration</key> + <array> + <string>PBXMemberTypeIconColumnIdentifier</string> + <real>22</real> + <string>PBXMemberNameColumnIdentifier</string> + <real>216</real> + <string>PBXMemberTypeColumnIdentifier</string> + <real>97</real> + <string>PBXMemberBookColumnIdentifier</string> + <real>22</real> + </array> + <key>PBXModuleWindowStatusBarHidden2</key> + <integer>1</integer> + <key>RubberWindowFrame</key> + <string>385 179 630 352 0 0 1440 878 </string> + </dict> + <key>Module</key> + <string>PBXClassBrowserModule</string> + <key>Proportion</key> + <string>332pt</string> + </dict> + </array> + <key>Proportion</key> + <string>332pt</string> + </dict> + </array> + <key>Name</key> + <string>Class Browser</string> + <key>ServiceClasses</key> + <array> + <string>PBXClassBrowserModule</string> + </array> + <key>StatusbarIsVisible</key> + <integer>0</integer> + <key>TableOfContents</key> + <array> + <string>1C0AD2AF069F1E9B00FABCE6</string> + <string>1C0AD2B0069F1E9B00FABCE6</string> + <string>1CA6456E063B45B4001379D8</string> + </array> + <key>ToolbarConfiguration</key> + <string>xcode.toolbar.config.classbrowser</string> + <key>WindowString</key> + <string>385 179 630 352 0 0 1440 878 </string> + <key>WindowToolGUID</key> + <string>1C0AD2AF069F1E9B00FABCE6</string> + <key>WindowToolIsVisible</key> + <integer>0</integer> + </dict> + </array> +</dict> +</plist> diff --git a/Game/Code/MacOSX/UltraStarDX.xcodeproj/eddie.pbxuser 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2C4D9C8E0CC9EC8C0031092D /* UVideo.pas */, + ); + name = Classes; + sourceTree = "<group>"; + }; + 2CDD438D0CBBE8F700F364DE /* Menu */ = { + isa = PBXGroup; + children = ( + 2C4D9DCC0CC9EE6F0031092D /* UDisplay.pas */, + 2C4D9DCD0CC9EE6F0031092D /* UDrawTexture.pas */, + 2C4D9DCE0CC9EE6F0031092D /* UMenu.pas */, + 2C4D9DCF0CC9EE6F0031092D /* UMenuButton.pas */, + 2C4D9DD00CC9EE6F0031092D /* UMenuButtonCollection.pas */, + 2C4D9DD10CC9EE6F0031092D /* UMenuInteract.pas */, + 2C4D9DD20CC9EE6F0031092D /* UMenuSelect.pas */, + 2C4D9DD30CC9EE6F0031092D /* UMenuSelectSlide.pas */, + 2C4D9DD40CC9EE6F0031092D /* UMenuStatic.pas */, + 2C4D9DD50CC9EE6F0031092D /* UMenuText.pas */, + ); + name = Menu; + sourceTree = "<group>"; + }; + 2CDD8D0B0CC5539900E4169D /* UltraStarDX Resources */ = { + isa = PBXGroup; + children = ( + ); + name = "UltraStarDX Resources"; + sourceTree = "<group>"; + }; + 2CE1F4080CC3EEA400CD02E5 /* FreeImage */ = { + isa = PBXGroup; + children = ( + 2C4D9D900CC9ED4F0031092D /* FreeBitmap.pas */, + 2C4D9D910CC9ED4F0031092D /* FreeImage.pas */, + ); + name = FreeImage; + sourceTree = "<group>"; + }; + 2CE8C7CE0CBAA47D00E4D835 /* BASS */ = { + isa = PBXGroup; + children = ( + 2C4D9D8D0CC9ED230031092D /* Bass.pas */, + ); + name = BASS; + sourceTree = "<group>"; + }; + DD7C45450A6E72DE003FA52B /* Source */ = { + isa = PBXGroup; + children = ( + 2CDD43820CBBE8D400F364DE /* Classes */, + 2CDD438D0CBBE8F700F364DE /* Menu */, + 2CE1F4080CC3EEA400CD02E5 /* FreeImage */, + 2CE8C7CE0CBAA47D00E4D835 /* BASS */, + 2C4D9DEB0CC9EECC0031092D /* SDL */, + 2C4D9DF50CC9EF3A0031092D /* Wrapper */, + DDC6851B09F57195004E4BFF /* UltraStarDX.pas */, + 2C4D9E440CC9F0ED0031092D /* switches.inc */, + ); + name = Source; + sourceTree = "<group>"; + }; + DDC6850D09F5717A004E4BFF = { + isa = PBXGroup; + children = ( + 98B8BE570B1F972400162019 /* SDL.framework */, + 2C4D9D980CC9EE0B0031092D /* SDL_image.framework */, + 2C4D9D990CC9EE0B0031092D /* SDL_ttf.framework */, + 2CDEA4F60CBD725B0096994C /* OpenGL.framework */, + 98B8BE370B1F949C00162019 /* Cocoa.framework */, + 98B8BE380B1F949C00162019 /* Foundation.framework */, + 98B8BE330B1F947800162019 /* AppKit.framework */, + 2C4D9CE90CC9ECB50031092D /* libbass.dylib */, + 2C4D9D960CC9EDEB0031092D /* libfreeimage.dylib */, + DD7C45450A6E72DE003FA52B /* Source */, + DDC6868A09F571C2004E4BFF /* Resources */, + 2CDD8D0B0CC5539900E4169D /* UltraStarDX Resources */, + DDC6888C09F57243004E4BFF /* Products */, + DDC688CA09F574E9004E4BFF /* Info.plist */, + ); + comments = "(note: \"Main target\" is used below to indicate the target with the same name as your project)\n\nSee the comments for the \"Main target\" under \"Targets\" for detailed information on how this project operates.\n\nIn short:\n\na) add your sources to the target called 'Put all program sources also in this target'\nb) add your sources *EXCEPT FOR INCLUDE FILES* to the Main Target\nd) add all frameworks, resources, libraries etc to the Main target\n\nIf there are errors, the \"Errors and Warnings\" smart group will probably not work properly (e.g. errors may disappear after you double click on them). To work around this Xcode bug, go to the Build Transcript by double clicking on the icon of the \"Errors and Warnings\" smart group. There you can (double) click on the errors to go to the right position in the right source file.\n\nNote that the assembly view of Xcode does not work before Xcode 2.3. And in Xcode 2.3, you will not be able to step over PowerPC Pascal function calls (this should be fixed in the next Xcode release though)."; + sourceTree = "<group>"; + }; + DDC6868A09F571C2004E4BFF /* Resources */ = { + isa = PBXGroup; + children = ( + 2CDEC4CC0CC52E7F00FFA244 /* UltraStarDX.icns */, + DDC689B309F57C69004E4BFF /* InfoPlist.strings */, + DDC689B409F57C69004E4BFF /* SDLMain.nib */, + DDC6868B09F571C2004E4BFF /* Info.plist */, + ); + name = Resources; + sourceTree = "<group>"; + }; + DDC6888C09F57243004E4BFF /* Products */ = { + isa = PBXGroup; + children = ( + DDC688C809F574E9004E4BFF /* UltraStar Deluxe.app */, + DD37F2430A60255800975B2D /* libfpcrtl.a */, + ); + name = Products; + sourceTree = "<group>"; + }; +/* End PBXGroup section */ + +/* Begin PBXNativeTarget section */ + DD37F2420A60255800975B2D /* fpcrtl */ = { + isa = PBXNativeTarget; + buildConfigurationList = DD37F2560A60258300975B2D /* Build configuration list for PBXNativeTarget "fpcrtl" */; + buildPhases = ( + DD37F2460A60257100975B2D /* ShellScript */, + ); + buildRules = ( + ); + dependencies = ( + ); + name = fpcrtl; + productName = fpcrtl; + productReference = DD37F2430A60255800975B2D /* libfpcrtl.a */; + productType = "com.apple.product-type.library.static"; + }; + DDC688C709F574E9004E4BFF /* UltraStarDX */ = { + isa = PBXNativeTarget; + buildConfigurationList = DDC688CB09F574E9004E4BFF /* Build configuration list for PBXNativeTarget "UltraStarDX" */; + buildPhases = ( + DDC688C409F574E9004E4BFF /* Resources */, + 2CDEC44F0CC5255600FFA244 /* CopyFiles */, + 2CDEC4940CC5262700FFA244 /* CopyFiles */, + DDC6891B09F576D9004E4BFF /* ShellScript */, + DDC688C509F574E9004E4BFF /* Sources */, + DDC688C609F574E9004E4BFF /* Frameworks */, + DDC6890909F5761D004E4BFF /* Rez */, + 2CDD8E450CC554A000E4169D /* ShellScript */, + ); + buildRules = ( + DD7C45710A6E7E36003FA52B /* PBXBuildRule */, + DDC6891509F57648004E4BFF /* PBXBuildRule */, + ); + comments = "This is the main target that does the actual compilation work. Because of several Xcode bugs and holes in its support for third party compilers, the structure is quite convoluted. There are three targets, but you only have to care about the first two:\n\na) This target (make sure this target is set as the \"Active Target\"!)\n\nThis target does the assembling and linking. It is dependent on the three other targets, so the scripts for those targets are run first. Next, it runs a script which compiles the main program and units (using the previously gathered information) and generate the assembler code. Then its \"Compile Sources\" phase will assemble the code, because if we directly generate the object files then Xcode will not perform any linking.\n\nb) The target called 'Put all program sources also in this target'\n\nAs the name says, you should add your sources to that target. The \"compilation rule\" for the Pascal files in that target will add those source files to a list of files to be compiled.\n\nc) The target called 'fpcrtl'\n\nThis target creates a static library of the FPC run time library. You should not have to change this target (you cannot add sources to it either)\n\n\nThe standard Xcode process is used to link in any necessary frameworks, libraries and resources. Therefore these frameworks, libraries and resources can be added to the project and this (the main) target like in any other Xcode project.\n"; + dependencies = ( + DDC688EE09F57578004E4BFF /* PBXTargetDependency */, + DD37F25E0A60268D00975B2D /* PBXTargetDependency */, + ); + name = UltraStarDX; + productName = "JEDI-SDLCocoa"; + productReference = DDC688C809F574E9004E4BFF /* UltraStar Deluxe.app */; + productType = "com.apple.product-type.application"; + }; + DDC688D409F57523004E4BFF /* Put all program sources also in this target */ = { + isa = PBXNativeTarget; + buildConfigurationList = DDC688DC09F57542004E4BFF /* Build configuration list for PBXNativeTarget "Put all program sources also in this target" */; + buildPhases = ( + DD37F2350A60250900975B2D /* ShellScript */, + DDC688D209F57523004E4BFF /* Sources */, + ); + buildRules = ( + DD7C44CD0A6E5050003FA52B /* PBXBuildRule */, + DDC688F309F57599004E4BFF /* PBXBuildRule */, + ); + comments = "See the comments for the target called the same as your project for details."; + dependencies = ( + ); + name = "Put all program sources also in this target"; + productName = "Put unit sources in the 'Compile Sources' phase of this target"; + productType = "com.apple.product-type.objfile"; + }; +/* End PBXNativeTarget section */ + +/* Begin PBXProject section */ + DDC6850F09F5717A004E4BFF /* Project object */ = { + isa = PBXProject; + buildConfigurationList = DDC6851009F5717A004E4BFF /* Build configuration list for PBXProject "UltraStarDX" */; + hasScannedForEncodings = 0; + mainGroup = DDC6850D09F5717A004E4BFF; + productRefGroup = DDC6888C09F57243004E4BFF /* Products */; + projectDirPath = ""; + targets = ( + DDC688C709F574E9004E4BFF /* UltraStarDX */, + DDC688D409F57523004E4BFF /* Put all program sources also in this target */, + DD37F2420A60255800975B2D /* fpcrtl */, + ); + }; +/* End PBXProject section */ + +/* Begin PBXResourcesBuildPhase section */ + DDC688C409F574E9004E4BFF /* Resources */ = { + isa = PBXResourcesBuildPhase; + buildActionMask = 2147483647; + files = ( + DDC689B509F57C69004E4BFF /* InfoPlist.strings in Resources */, + DDC689B609F57C69004E4BFF /* SDLMain.nib in Resources */, + 2CDEC4CD0CC52E7F00FFA244 /* UltraStarDX.icns in Resources */, + ); + runOnlyForDeploymentPostprocessing = 0; + }; +/* End PBXResourcesBuildPhase section */ + +/* Begin PBXRezBuildPhase section */ + DDC6890909F5761D004E4BFF /* Rez */ = { + isa = PBXRezBuildPhase; + buildActionMask = 2147483647; + files = ( + ); + runOnlyForDeploymentPostprocessing = 0; + }; +/* End PBXRezBuildPhase section */ + +/* Begin PBXShellScriptBuildPhase section */ + 2CDD8E450CC554A000E4169D /* ShellScript */ = { + isa = PBXShellScriptBuildPhase; + buildActionMask = 2147483647; + files = ( + ); + inputPaths = ( + ); + outputPaths = ( + ); + runOnlyForDeploymentPostprocessing = 0; + shellPath = /bin/sh; + shellScript = "\nUS_RESOURCES_SOURCE_DIR=UltraStarResources\nUS_RESOURCES_DEST_DIR=\"$CONFIGURATION_BUILD_DIR\"/\"$PRODUCT_NAME\".app/Contents\n\ncp -Rf $US_RESOURCES_SOURCE_DIR $US_RESOURCES_DEST_DIR"; + }; + DD37F2350A60250900975B2D /* ShellScript */ = { + isa = PBXShellScriptBuildPhase; + buildActionMask = 2147483647; + files = ( + ); + inputPaths = ( + ); + outputPaths = ( + "$(PROJECT_TEMP_DIR)/cleanscriptrun", + ); + runOnlyForDeploymentPostprocessing = 0; + shellPath = /bin/sh; + shellScript = "# hack to workaround Xcode bug that $PROJECT_TEMP_DIR isn't cleaned when you clean,\n# and that scripts aren't run when you clean a project\n\nmkdir -p \"$PROJECT_TEMP_DIR\"\n\n# when the \"scripts not run when cleaning\" bug is fixed, this doesn't have be run\n# when cleaning\n\nif [ x\"$ACTION\" = \"xbuild\" ]; then\n # remove unit path and source file cache\n cd \"$PROJECT_TEMP_DIR\"\n rm -f mainfile scriptrun unitpaths files_to_compile > /dev/null 2>&1\nfi\n\n# simple so that the script isn't run every time you compile\ntouch \"$PROJECT_TEMP_DIR\"/cleanscriptrun"; + }; + DD37F2460A60257100975B2D /* ShellScript */ = { + isa = PBXShellScriptBuildPhase; + buildActionMask = 2147483647; + files = ( + ); + inputPaths = ( + ); + outputPaths = ( + "$(TARGET_BUILD_DIR)/libfpcrtl.a", + ); + runOnlyForDeploymentPostprocessing = 0; + shellPath = /bin/sh; + shellScript = "# if you activate this to see what the script does, Xcode will take a *VERY LONG* time to process the output of the \"ar\" command line\n# set -vx\n\n\n# put the entire RTL in one static library so we can link it easily (without automatically linking all object files)\n\nif [ x\"$ACTION\" = \"xbuild\" ]; then\n \n rm -f \"$PROJECT_TEMP_DIR\"/rtllibs\n for arch in $ARCHS\n do\n # get the correct compiler name\n case $arch in\n i386)\n FPC_ARCH=386\n RTL_ARCH=i386\n ;;\n ppc)\n FPC_ARCH=ppc\n RTL_ARCH=powerpc\n ;;\n * )\n echo warning: Unsupported target architecture ${arch}, skipping...\n continue\n ;;\n esac\n\n FPC_VERSION=`/usr/local/bin/ppc${FPC_ARCH} -iV`\n if [ $? != 0 ]; then\n echo \"error: Cannot find the FPC binary for $RTL_ARCH (/usr/local/bin/ppc${FPC_ARCH}). Check if you have installed FPC for this architecture.\"\n exit 1\n fi\n MY_OUTPUT_FILE=\"$PROJECT_TEMP_DIR\"/libfpcrtl-${FPC_ARCH}.a\n ar -ru \"$MY_OUTPUT_FILE\" `ls \"$FPC_RTL_UNITS_BASE\"/\"$FPC_VERSION\"/units/${RTL_ARCH}-darwin/*/*.o | grep -v 'darwin/fv/'`\n if [ $? != 0 ]; then\n echo \"error: Problem creating static library for FPC Run Time Library. Check the FPC_RTL_UNITS_BASE setting in the global project configuration.\"\n exit 1\n fi\n echo -n \" \"\\\"\"$MY_OUTPUT_FILE\"\\\" >> \"$PROJECT_TEMP_DIR\"/rtllibs\n done\n /bin/sh -c \"lipo -create `cat \\\"$PROJECT_TEMP_DIR\\\"/rtllibs` -output \\\"$TARGET_BUILD_DIR\\\"/libfpcrtl.a\"\n ranlib \"$TARGET_BUILD_DIR\"/libfpcrtl.a > /dev/null 2>&1\n # delete working files\n rm -f `cat \"$PROJECT_TEMP_DIR\"/rtllibs`\n rm -f \"$PROJECT_TEMP_DIR\"/rtllibs\nfi\n"; + }; + DDC6891B09F576D9004E4BFF /* ShellScript */ = { + isa = PBXShellScriptBuildPhase; + buildActionMask = 2147483647; + files = ( + ); + inputPaths = ( + "$(PROJECT_TEMP_DIR)/files_to_compile", + ); + outputPaths = ( + "$(PROJECT_TEMP_DIR)/scriptrun", + ); + runOnlyForDeploymentPostprocessing = 0; + shellPath = /bin/sh; + shellScript = "# set -vx\n\nif [ x\"$ACTION\" = \"xclean\" ]; then\n exit 0\nfi\n\nfunction make_conditional() {\n for arch in $ARCHS\n do\n for file in \"$PROJECT_DERIVED_FILE_DIR\"/\"$arch\"/*.s\n do\n DEST_FILE=\"$PROJECT_DERIVED_FILE_DIR\"/`basename \"$file\"`\n echo \"#ifdef __${arch}__\" >> /\"$DEST_FILE\"\n cat \"$file\" >> \"$DEST_FILE\"\n echo \"#endif\" >> \"$DEST_FILE\"\n done\n done\n}\n\n\nUNIT_PATHS_FILE=\"$PROJECT_TEMP_DIR\"/unitpaths\n\n# remove duplicate unit search paths\nif test -f \"$UNIT_PATHS_FILE\"; then\n sort -u < \"$UNIT_PATHS_FILE\" > \"$UNIT_PATHS_FILE\".tmp\n mv \"$UNIT_PATHS_FILE\".tmp \"$UNIT_PATHS_FILE\"\nelse\n touch \"$UNIT_PATHS_FILE\"\nfi\n\n# Make sure there are some files to compile\nif test ! -f \"$PROJECT_TEMP_DIR\"/files_to_compile; then\n echo error: Add your main program and its units to the \\\"Put all program sources also in this target\\\" target\n exit 1\nfi\n\n\n# support for previous Xcode naming scheme\nif [ \"$BUILD_STYLE\" = Development ]\nthen\n BUILD_STYLE=Debug\nfi\n\nif [ \"$BUILD_STYLE\" = Deployment ]\nthen\n BUILD_STYLE=Release\nfi\n\n# keep track of whether we compiled the main program so that once we did, we can stop\nMAIN_PROGRAM_COMPILED=0\n\n# don't skip the first file, since it may be the main program.\nFIRST_FILE=1\n\nFILES_TO_SKIP=\n\nrm \"$PROJECT_DERIVED_FILE_DIR\"/*.s >/dev/null 2>&1\n\n\nwhile read INPUT_FILE_SUFFIX INPUT_FILE_PATH\ndo\n # skip include files (crude, may miss some)\n if ! egrep -qi 'end\\.' \"$INPUT_FILE_PATH\" >/dev/null 2>&1; then\n FIRST_FILE=0\n echo warning: Skipping compilation of \\\"$INPUT_FILE_PATH\\\", seems to be an include file or not a Pascal file\n FILES_TO_SKIP=`echo -e \"$INPUT_FILE_PATH\"'\\n'\"$FILES_TO_SKIP\"`\n continue\n fi\n\n for variant in $BUILD_VARIANTS\n do\n for arch in $ARCHS\n do\n # get the name of the objects file dir\n####\n #FULL_OBJECT_FILES_DIR=\"$OBJECT_FILE_DIR\"-\"$variant\"/\"$arch\"\n FULL_OBJECT_FILES_DIR=\"$PROJECT_DERIVED_FILE_DIR\"/\"$arch\"\n####\n\n # create the necessary directories (not done by Xcode because we only specify a fake output file)\n mkdir -p \"$PROJECT_TEMP_DIR\" \"$FULL_OBJECT_FILES_DIR\"\n \n # if the file was already compiled (because an earlier compiled unit depended on it), skip it\n if test \"$FULL_OBJECT_FILES_DIR\"/`basename \"$INPUT_FILE_PATH\" $INPUT_FILE_SUFFIX`.o -nt \"$INPUT_FILE_PATH\" -a $FIRST_FILE -ne 1 ; then\n continue 3\n fi\n \n # get the correct compiler name\n if [ \"$arch\" = \"i386\" ]\n then\n FPCARCH=386\n RTLARCH=i386\n else\n FPCARCH=ppc\n RTLARCH=powerpc\n fi\n\n # check if the compiler exists\n if ! test -f /usr/local/bin/ppc${FPCARCH}\n then\n echo \"error: FPC for $arch is not installed on this machine. You can probably solve this problem by setting the architectures to build for to your native target only and rebuilding.\"\n exit 2\n fi\n \n # go into the object files dir so we can use short paths\n cd \"$FULL_OBJECT_FILES_DIR\"\n \n # actually compile (but do not assemble nor link)\n echo -n /usr/local/bin/ppc${FPCARCH} \\\"$INPUT_FILE_PATH\\\" $FPC_SPECIFIC_OPTIONS $FPC_COMMON_OPTIONS -Tdarwin -a -s -FE. -vbr $FPC_OVERRIDE_OPTIONS > docompile.sh\n\n # add unit paths\n while read unitsearchpath\n do\n echo -n \" \" $unitsearchpath >> docompile.sh\n done < \"$UNIT_PATHS_FILE\"\n \n echo ' > \"$PROJECT_TEMP_DIR\"/compiler_output 2>&1' >> docompile.sh\n echo 'compres=$?' >> docompile.sh\n echo 'sed -e \"s/\\([^:]*\\):\\([^:]*\\):\\([^:]*\\):\\([^:]*\\):\\(.*\\)/\\1:\\2:\\3:column \\4 -\\5/\" < \"$PROJECT_TEMP_DIR\"/compiler_output' >> docompile.sh\n echo 'exit $compres' >> docompile.sh\n /bin/sh ./docompile.sh\n \n # Compilation successful?\n if [ $? == 0 ]; then\n \n # if it was a unit, continue with the next file (no need to compile all its variants and archs, that\n # will be done when compiling the main program)\n if test ! -f ./link.res; then\n continue 3\n fi\n \n echo Main file found!\n\n # this is the main program -> next time only compile this file\n # (if units are modified, they will be added after this file, but that doesn't matter\n echo \"$INPUT_FILE_SUFFIX\" \"$INPUT_FILE_PATH\" > \"$PROJECT_TEMP_DIR\"/files_to_compile\n \n # record that the main program was compiled, so we don't have to compile any more units\n MAIN_PROGRAM_COMPILED=1\n \n # delete leftovers\n rm -f ppas.sh link.res\n \n # log the name of the input file so it can be touched if necessary for recompilation\n echo -n \"$INPUT_FILE_PATH\" > \"$PROJECT_TEMP_DIR\"/mainfile\n \n else\n exit 2\n fi\n done\n done\n\n # if the main program was compiled, we can stop\n if test $MAIN_PROGRAM_COMPILED -ne 0; then\n make_conditional\n touch \"$PROJECT_TEMP_DIR\"/scriptrun\n exit 0\n fi\n FIRST_FILE=0\n\ndone < \"$PROJECT_TEMP_DIR\"/files_to_compile\n\necho \"warning: It seems your project only contains units and no main program\"\ngrep -Fv \"$FILES_TO_SKIP\" < \"$PROJECT_TEMP_DIR\"/files_to_compile > \"$PROJECT_TEMP_DIR\"/files_to_compile.tmp\nsort -u < \"$PROJECT_TEMP_DIR\"/files_to_compile.tmp > \"$PROJECT_TEMP_DIR\"/files_to_compile\n"; 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+ INSTALL_PATH = /usr/local/lib; + OTHER_LDFLAGS = ( + "-framework", + Carbon, + ); + PREBINDING = NO; + PRODUCT_NAME = "Put unit sources in the 'Compile Sources' phase of this target"; + ZERO_LINK = NO; + }; + name = Release; + }; +/* End XCBuildConfiguration section */ + +/* Begin XCConfigurationList section */ + DD37F2560A60258300975B2D /* Build configuration list for PBXNativeTarget "fpcrtl" */ = { + isa = XCConfigurationList; + buildConfigurations = ( + DD37F2570A60258300975B2D /* Debug */, + DD37F2580A60258300975B2D /* Release */, + ); + defaultConfigurationIsVisible = 0; + defaultConfigurationName = Debug; + }; + DDC6851009F5717A004E4BFF /* Build configuration list for PBXProject "UltraStarDX" */ = { + isa = XCConfigurationList; + buildConfigurations = ( + DDC6851109F5717A004E4BFF /* Debug */, + DDC6851209F5717A004E4BFF /* Release */, + ); + defaultConfigurationIsVisible = 0; + defaultConfigurationName = Debug; + }; + DDC688CB09F574E9004E4BFF /* Build configuration list for PBXNativeTarget "UltraStarDX" */ = { + isa = XCConfigurationList; + buildConfigurations = ( + DDC688CC09F574E9004E4BFF /* Debug */, + DDC688CD09F574E9004E4BFF /* Release */, + ); + defaultConfigurationIsVisible = 0; + defaultConfigurationName = Debug; + }; + DDC688DC09F57542004E4BFF /* Build configuration list for PBXNativeTarget "Put all program sources also in this target" */ = { + isa = XCConfigurationList; + buildConfigurations = ( + DDC688DD09F57542004E4BFF /* Debug */, + DDC688DE09F57542004E4BFF /* Release */, + ); + defaultConfigurationIsVisible = 0; + defaultConfigurationName = Debug; + }; +/* End XCConfigurationList section */ + }; + rootObject = DDC6850F09F5717A004E4BFF /* Project object */; +} diff --git a/Game/Code/MacOSX/Wrapper/Graphics.pas b/Game/Code/MacOSX/Wrapper/Graphics.pas new file mode 100755 index 00000000..5982bb77 --- /dev/null +++ b/Game/Code/MacOSX/Wrapper/Graphics.pas @@ -0,0 +1,190 @@ +unit Graphics;
+
+{$INCLUDE ../Platform.inc}
+
+interface
+
+uses
+ Classes, SysUtils, Windows, FreeBitmap, FreeImage;
+
+type
+ TPixelFormat = (pfDevice, pf1bit, pf4bit, pf8bit, pf15bit, pf16bit, pf24bit, pf32bit, pfCustom);
+ TColor = -$7FFFFFFF-1..$7FFFFFFF;
+
+ TCanvas = class
+ private
+ FImage : TFreeBitmap;
+ function GetPixel(x, y: Integer): TColor;
+ procedure SetPixel(x, y: Integer; const Value: TColor);
+ public
+ Constructor Create(const bmp : TFreeBitmap);
+ property Pixels[x,y : Integer] : TColor read GetPixel write SetPixel;
+ end;
+
+ TBitmap = class
+ private
+ FCanvas : TCanvas;
+ function GetHeight: Integer;
+ function GetWidth: Integer;
+ procedure SetHeight(const Value: Integer);
+ procedure SetWidth(const Value: Integer);
+ function GetPixelFormat: TPixelFormat;
+ procedure SetPixelFormat(const Value: TPixelFormat);
+ function GetScanLine(Line: Integer): Pointer;
+ protected
+ FImage : TFreeBitmap;
+ public
+ Constructor Create;
+ Destructor Destroy; override;
+ Procedure LoadFromStream(const str : TStream);
+ Procedure LoadFromFile(const f : String);
+ Procedure SaveToFile(const f : String); virtual;
+ Procedure Assign(const src : TBitmap);
+ property Width : Integer read GetWidth write SetWidth;
+ property Height : Integer read GetHeight write SetHeight;
+ property PixelFormat : TPixelFormat read GetPixelFormat write SetPixelFormat;
+ property ScanLine[Line : Integer] : Pointer read GetScanLine;
+ property Canvas : TCanvas read FCanvas;
+ end;
+
+implementation
+
+{ TBitmap }
+
+type
+ TRealRGB = packed record
+ rgbRed: Byte;
+ rgbGreen: Byte;
+ rgbBlue: Byte;
+ rgbReserved: Byte;
+ end;
+
+procedure TBitmap.Assign(const src: TBitmap);
+begin
+ FImage.Assign(src.FImage);
+ FCanvas.FImage := FImage;
+end;
+
+constructor TBitmap.Create;
+begin
+ FImage := TFreeBitmap.Create( FIF_BMP, 4, 4, 24);
+ FCanvas := TCanvas.Create(FImage);
+end;
+
+destructor TBitmap.Destroy;
+begin
+ FCanvas.Free;
+ FImage.Free;
+ inherited;
+end;
+
+function TBitmap.GetHeight: Integer;
+begin
+ Result := FImage.GetHeight;
+end;
+
+function TBitmap.GetPixelFormat: TPixelFormat;
+begin
+ Result := pf24bit;
+
+ case FImage.GetBitsPerPixel of
+ 1 : Result := pf1bit;
+ 4 : Result := pf4bit;
+ 8 : Result := pf8bit;
+ 15 : Result := pf15bit;
+ 16 : Result := pf16bit;
+ 24 : Result := pf24bit;
+ 32 : Result := pf32bit;
+ end;
+end;
+
+function TBitmap.GetScanLine(Line: Integer): Pointer;
+begin
+ Result := FImage.GetScanLine(Height-1-Line);
+end;
+
+function TBitmap.GetWidth: Integer;
+begin
+ Result := FImage.GetWidth;
+end;
+
+procedure TBitmap.LoadFromFile(const f: String);
+begin
+ FreeAndNil(FCanvas);
+ FreeAndNil(FImage);
+ FImage := TFreeBitmap.Create;
+ FImage.Load(f);
+ FCanvas := TCanvas.Create(FImage);
+end;
+
+procedure TBitmap.LoadFromStream(const str: TStream);
+begin
+ FreeAndNil(FCanvas);
+ FreeAndNil(FImage);
+ FImage := TFreeBitmap.Create;
+ FImage.LoadFromStream(str);
+ FCanvas := TCanvas.Create(FImage);
+end;
+
+procedure TBitmap.SaveToFile(const f: String);
+begin
+ FImage.Save(f);
+end;
+
+procedure TBitmap.SetHeight(const Value: Integer);
+begin
+ if Value <> Height then begin
+ FImage.Rescale( Width, Value, FILTER_BILINEAR);
+ end;
+end;
+
+procedure TBitmap.SetPixelFormat(const Value: TPixelFormat);
+begin
+ if Value <> PixelFormat then begin
+ case Value of
+ pf4bit : FImage.ConvertTo4Bits;
+ pf8bit : FImage.ConvertTo8Bits;
+ pf15bit : FImage.ConvertTo16Bits555;
+ pf16bit : FImage.ConvertTo16Bits565;
+ pf24bit : FImage.ConvertTo24Bits;
+ pf32bit : FImage.ConvertTo32Bits;
+ end;
+ end;
+end;
+
+procedure TBitmap.SetWidth(const Value: Integer);
+begin
+ if Value <> Width then begin
+ FImage.Rescale( Value, Height, FILTER_BILINEAR);
+ end;
+end;
+
+{ TCanvas }
+
+constructor TCanvas.Create(const bmp: TFreeBitmap);
+begin
+ FImage := bmp;
+end;
+
+function TCanvas.GetPixel(x, y: Integer): TColor;
+var
+ pix : TRGBQuad;
+begin
+ FImage.GetPixelColor( x, FImage.GetHeight-1-y, @pix);
+ Result := TColor(pix);
+end;
+
+procedure TCanvas.SetPixel(x, y: Integer; const Value: TColor);
+var
+ pixRGB : TRealRGB;
+ pixBGR : TRGBQuad;
+begin
+ Move( Value, pixRGB, SizeOf(pixRGB));
+ pixBGR.rgbRed := pixRGB.rgbRed;
+ pixBGR.rgbGreen := pixRGB.rgbGreen;
+ pixBGR.rgbBlue := pixRGB.rgbBlue;
+ pixBGR.rgbReserved := pixRGB.rgbReserved;
+ FImage.SetPixelColor( x, FImage.GetHeight-1-y, @pixBGR);
+end;
+
+end.
diff --git a/Game/Code/MacOSX/Wrapper/JPEG.pas b/Game/Code/MacOSX/Wrapper/JPEG.pas new file mode 100755 index 00000000..b6a90f00 --- /dev/null +++ b/Game/Code/MacOSX/Wrapper/JPEG.pas @@ -0,0 +1,34 @@ +unit JPEG;
+
+{$INCLUDE ../Platform.inc}
+
+interface
+
+uses GlueGraphics;
+
+type
+ TJPEGImage = class(TBitmap)
+ private
+ FCompressionQuality : Integer;
+ public
+ Procedure SaveToFile(const f : String); override;
+ property CompressionQuality : Integer read FCompressionQuality write FCompressionQuality;
+ end;
+
+implementation
+
+uses FreeImage;
+
+{ TJPEGImage }
+
+procedure TJPEGImage.SaveToFile(const f: String);
+begin
+ if CompressionQuality = 0 then begin
+ CompressionQuality := 95;
+ end;
+
+ FImage.Save( f, CompressionQuality);
+end;
+
+end.
+
diff --git a/Game/Code/MacOSX/Wrapper/MacClasses.pas b/Game/Code/MacOSX/Wrapper/MacClasses.pas new file mode 100755 index 00000000..c494e6df --- /dev/null +++ b/Game/Code/MacOSX/Wrapper/MacClasses.pas @@ -0,0 +1,57 @@ +unit MacClasses;
+
+{$INCLUDE ../Platform.inc}
+
+interface
+
+uses
+ Classes, GlueWindows, SysUtils;
+
+type
+
+ TMemoryStream = Classes.TMemoryStream;
+
+ TResourceStream = class(TFileStream)
+ private
+ public
+ constructor Create(Instance: THandle; const ResName: string; ResType: PChar);
+ end;
+
+{$IFDEF MACOS}
+ TWndMethod = procedure of object;
+{$ENDIF}
+
+ function AllocateHWnd(Method: TWndMethod): HWND;
+
+implementation
+
+uses UPliki;
+
+{ TResourceStream }
+
+constructor TResourceStream.Create(Instance: THandle; const ResName: string; ResType: PChar);
+var
+ sFileName : String;
+begin
+ if ResType = 'FNT' then
+ sFileName := GetResourcesPath + 'Fonts/' + ResName + '.dat'
+ else
+ sFileName := GetResourcesPath + 'Fonts/' + ResName + '.' + ResType;
+
+ if FileExists(sFileName) then
+ inherited Create( sFileName, fmOpenReadWrite)
+ else
+ inherited Create( sFileName, fmCreate);
+end;
+
+function AllocateHWnd(Method: TWndMethod): HWND;
+begin
+{$IFDEF MSWINDOWS}
+ Result := Classes.AllocateHWnd(Method);
+{$ENDIF}
+{$IFDEF MACOS}
+ Result := 0;
+{$ENDIF}
+end;
+
+end.
diff --git a/Game/Code/MacOSX/Wrapper/MidiFile.pas b/Game/Code/MacOSX/Wrapper/MidiFile.pas new file mode 100755 index 00000000..9ae684f4 --- /dev/null +++ b/Game/Code/MacOSX/Wrapper/MidiFile.pas @@ -0,0 +1,102 @@ +unit MidiFile;
+
+{$INCLUDE ../Platform.inc}
+
+interface
+
+type
+
+ TMidiEvent = record
+ event: byte;
+ data1: byte;
+ data2: byte;
+ str: string;
+ dticks: integer;
+ time: integer;
+ mtime: integer;
+ len: integer;
+ end;
+ PMidiEvent = ^TMidiEvent;
+
+ TOnMidiEvent = procedure(event: PMidiEvent) of object;
+
+
+ TMidiTrack = class
+ private
+ public
+ OnMidiEvent: TOnMidiEvent;
+ function getEventCount: integer;
+ function getEvent(index: integer): PMidiEvent;
+ end;
+
+ TMidiFile = class
+ private
+ FOnMidiEvent : TOnMidiEvent;
+ public
+ TicksPerQuarter,
+ NumberOfTracks,
+ BPM : Integer;
+ Filename : String;
+ Constructor Create(AParent : TObject);
+ procedure StartPlaying;
+ procedure StopPlaying;
+ procedure ReadFile;
+ function GetTrack(index: integer): TMidiTrack;
+ function getCurrentTime: integer;
+ function getTrackLength: integer;
+ property OnMidiEvent: TOnMidiEvent read FOnMidiEvent write FOnMidiEvent;
+ end;
+
+
+implementation
+
+{ TMidiFile }
+
+constructor TMidiFile.Create(AParent: TObject);
+begin
+
+end;
+
+function TMidiFile.getCurrentTime: integer;
+begin
+
+end;
+
+function TMidiFile.GetTrack(index: integer): TMidiTrack;
+begin
+ Result := TMidiTrack.Create;
+end;
+
+function TMidiFile.getTrackLength: integer;
+begin
+
+end;
+
+procedure TMidiFile.ReadFile;
+begin
+
+end;
+
+procedure TMidiFile.StartPlaying;
+begin
+
+end;
+
+procedure TMidiFile.StopPlaying;
+begin
+
+end;
+
+{ TMidiTrack }
+
+function TMidiTrack.getEvent(index: integer): PMidiEvent;
+begin
+
+end;
+
+function TMidiTrack.getEventCount: integer;
+begin
+
+end;
+
+end.
diff --git a/Game/Code/MacOSX/Wrapper/MidiOut.pas b/Game/Code/MacOSX/Wrapper/MidiOut.pas new file mode 100755 index 00000000..249cb88b --- /dev/null +++ b/Game/Code/MacOSX/Wrapper/MidiOut.pas @@ -0,0 +1,62 @@ +unit MidiOut;
+
+{$INCLUDE ../Platform.inc}
+
+interface
+
+type
+
+ TMidiOutput = class
+ public
+ ProductName : String;
+ Constructor Create(AParent : TObject);
+ procedure PutShort(MidiMessage: Byte; Data1: Byte; Data2: Byte); virtual;
+ function Open: Boolean; virtual;
+ function Close: Boolean; virtual;
+ {property MIDIHandle: Hmidiout read FMIDIHandle;
+ property DriverVersion: Version read FDriverVersion;
+ property Technology: OutPortTech read FTechnology write SetTechnology default opt_Synth;
+ property Voices: Word read FVoices;
+ property Notes: Word read FNotes;
+ property ChannelMask: Word read FChannelMask;
+ property Support: DWORD read FSupport;
+ property Error: Word read FError;
+ property Numdevs: Word read FNumdevs;
+
+ procedure PutMidiEvent(theEvent: TMyMidiEvent); virtual;
+ procedure PutLong(TheSysex: Pointer; msgLength: Word); virtual;
+ procedure SetVolume(Left: Word; Right: Word);
+ constructor Create(AOwner: TComponent); override;
+ destructor Destroy; override;
+
+ property ProductName: string read FProductName write SetProductName;
+
+ property DeviceID: Integer read FDeviceID write SetDeviceID default 0;
+ property Onmidioutput: TNotifyEvent read FOnmidioutput write FOnmidioutput;}
+ end;
+
+implementation
+
+{ TMidiOutput }
+
+function TMidiOutput.Close: Boolean;
+begin
+
+end;
+
+constructor TMidiOutput.Create(AParent: TObject);
+begin
+ ProductName := 'UltraStar MidiOut Wrapper';
+end;
+
+function TMidiOutput.Open: Boolean;
+begin
+
+end;
+
+procedure TMidiOutput.PutShort(MidiMessage, Data1, Data2: Byte);
+begin
+
+end;
+
+end.
diff --git a/Game/Code/MacOSX/Wrapper/OpenGL12.pas b/Game/Code/MacOSX/Wrapper/OpenGL12.pas new file mode 100755 index 00000000..ff704b33 --- /dev/null +++ b/Game/Code/MacOSX/Wrapper/OpenGL12.pas @@ -0,0 +1,4696 @@ +unit OpenGL12;
+
+{$INCLUDE ../Platform.inc}
+
+interface
+
+uses Windows;
+
+const
+{$IFDEF MSWINDOWS}
+ glu32 = 'glu32.dll';
+{$ENDIF}
+{$IFDEF MACOS}
+ glu32 = 'OpenGL';
+{$ENDIF}
+
+type
+
+ TRCOptions = set of (
+ opDoubleBuffered,
+ opGDI,
+ opStereo
+ );
+
+ UINT = Cardinal;
+
+ {$EXTERNALSYM GLenum}
+ GLenum = UINT;
+ TGLenum = UINT;
+ PGLenum = ^TGLenum;
+
+ {$EXTERNALSYM GLboolean}
+ GLboolean = BYTEBOOL;
+ TGLboolean = BYTEBOOL;
+ PGLboolean = ^TGLboolean;
+
+ {$EXTERNALSYM GLbitfield}
+ GLbitfield = UINT;
+ TGLbitfield = UINT;
+ PGLbitfield = ^TGLbitfield;
+
+ {$EXTERNALSYM GLbyte}
+ GLbyte = ShortInt;
+ TGLbyte = ShortInt;
+ PGLbyte = ^TGLbyte;
+
+ {$EXTERNALSYM GLshort}
+ GLshort = SmallInt;
+ TGLshort = SmallInt;
+ PGLshort = ^TGLshort;
+
+ {$EXTERNALSYM GLint}
+ GLint = Integer;
+ TGLint = Integer;
+ PGLint = ^TGLint;
+
+ {$EXTERNALSYM GLsizei}
+ GLsizei = Integer;
+ TGLsizei = Integer;
+ PGLsizei = ^TGLsizei;
+
+ {$EXTERNALSYM GLubyte}
+ UCHAR = Byte;
+ GLubyte = UCHAR;
+ TGLubyte = UCHAR;
+ PGLubyte = ^TGLubyte;
+
+ {$EXTERNALSYM GLushort}
+ GLushort = Word;
+ TGLushort = Word;
+ PGLushort = ^TGLushort;
+
+ {$EXTERNALSYM GLuint}
+ GLuint = UINT;
+ TGLuint = UINT;
+ PGLuint = ^TGLuint;
+
+ {$EXTERNALSYM GLfloat}
+ GLfloat = Single;
+ TGLfloat = Single;
+ PGLfloat = ^TGLfloat;
+
+ {$EXTERNALSYM GLclampf}
+ GLclampf = Single;
+ TGLclampf = Single;
+ PGLclampf = ^TGLclampf;
+
+ {$EXTERNALSYM GLdouble}
+ GLdouble = Double;
+ TGLdouble = Double;
+ PGLdouble = ^TGLdouble;
+
+ {$EXTERNALSYM GLclampd}
+ GLclampd = Double;
+ TGLclampd = Double;
+ PGLclampd = ^TGLclampd;
+
+ TVector3d = array[0..2] of GLdouble;
+
+ TVector4i = array[0..3] of GLint;
+ TVector4f = array[0..3] of GLfloat;
+ TVector4p = array[0..3] of Pointer;
+
+ TMatrix4f = array[0..3, 0..3] of GLfloat;
+ TMatrix4d = array[0..3, 0..3] of GLdouble;
+
+ PPointer = ^Pointer;
+
+{$ifdef FPC}
+ var
+{$else}
+ {$ifdef MULTITHREADOPENGL}
+ threadvar
+ {$else}
+ var
+ {$endif}
+{$endif}
+
+ GL_VERSION_1_0,
+ GL_VERSION_1_1,
+ GL_VERSION_1_2,
+ GLU_VERSION_1_1,
+ GLU_VERSION_1_2,
+ GLU_VERSION_1_3: Boolean;
+
+ // Extensions (gl)
+ GL_3DFX_multisample,
+ GL_3DFX_tbuffer,
+ GL_3DFX_texture_compression_FXT1,
+
+ GL_APPLE_specular_vector,
+ GL_APPLE_transform_hint,
+
+ GL_ARB_imaging,
+ GL_ARB_multisample,
+ GL_ARB_multitexture,
+ GL_ARB_texture_compression,
+ GL_ARB_texture_cube_map,
+ GL_ARB_transpose_matrix,
+ GL_ARB_vertex_blend,
+
+ GL_EXT_422_pixels,
+ GL_EXT_abgr,
+ GL_EXT_bgra,
+ GL_EXT_blend_color,
+ GL_EXT_blend_func_separate,
+ GL_EXT_blend_logic_op,
+ GL_EXT_blend_minmax,
+ GL_EXT_blend_subtract,
+ GL_EXT_clip_volume_hint,
+ GL_EXT_cmyka,
+ GL_EXT_color_subtable,
+ GL_EXT_compiled_vertex_array,
+ GL_EXT_convolution,
+ GL_EXT_coordinate_frame,
+ GL_EXT_copy_texture,
+ GL_EXT_cull_vertex,
+ GL_EXT_draw_range_elements,
+ GL_EXT_fog_coord,
+ GL_EXT_histogram,
+ GL_EXT_index_array_formats,
+ GL_EXT_index_func,
+ GL_EXT_index_material,
+ GL_EXT_index_texture,
+ GL_EXT_light_max_exponent,
+ GL_EXT_light_texture,
+ GL_EXT_misc_attribute,
+ GL_EXT_multi_draw_arrays,
+ GL_EXT_multisample,
+ GL_EXT_packed_pixels,
+ GL_EXT_paletted_texture,
+ GL_EXT_pixel_transform,
+ GL_EXT_point_parameters,
+ GL_EXT_polygon_offset,
+ GL_EXT_rescale_normal,
+ GL_EXT_scene_marker,
+ GL_EXT_secondary_color,
+ GL_EXT_separate_specular_color,
+ GL_EXT_shared_texture_palette,
+ GL_EXT_stencil_wrap,
+ GL_EXT_subtexture,
+ GL_EXT_texture_color_table,
+ GL_EXT_texture_compression_s3tc,
+ GL_EXT_texture_cube_map,
+ GL_EXT_texture_edge_clamp,
+ GL_EXT_texture_env_add,
+ GL_EXT_texture_env_combine,
+ GL_EXT_texture_filter_anisotropic,
+ GL_EXT_texture_lod_bias,
+ GL_EXT_texture_object,
+ GL_EXT_texture_perturb_normal,
+ GL_EXT_texture3D,
+ GL_EXT_vertex_array,
+ GL_EXT_vertex_weighting,
+
+ GL_FfdMaskSGIX,
+ GL_HP_convolution_border_modes,
+ GL_HP_image_transform,
+ GL_HP_occlusion_test,
+ GL_HP_texture_lighting,
+
+ GL_IBM_cull_vertex,
+ GL_IBM_multimode_draw_arrays,
+ GL_IBM_rasterpos_clip,
+ GL_IBM_vertex_array_lists,
+
+ GL_INGR_color_clamp,
+ GL_INGR_interlace_read,
+
+ GL_INTEL_parallel_arrays,
+
+ GL_KTX_buffer_region,
+
+ GL_MESA_resize_buffers,
+ GL_MESA_window_pos,
+
+ GL_NV_blend_square,
+ GL_NV_fog_distance,
+ GL_NV_light_max_exponent,
+ GL_NV_register_combiners,
+ GL_NV_texgen_emboss,
+ GL_NV_texgen_reflection,
+ GL_NV_texture_env_combine4,
+ GL_NV_vertex_array_range,
+ GL_NV_vertex_program,
+
+ GL_PGI_misc_hints,
+ GL_PGI_vertex_hints,
+
+ GL_REND_screen_coordinates,
+
+ GL_SGI_color_matrix,
+ GL_SGI_color_table,
+ GL_SGI_depth_pass_instrument,
+
+ GL_SGIS_detail_texture,
+ GL_SGIS_fog_function,
+ GL_SGIS_generate_mipmap,
+ GL_SGIS_multisample,
+ GL_SGIS_multitexture,
+ GL_SGIS_pixel_texture,
+ GL_SGIS_point_line_texgen,
+ GL_SGIS_point_parameters,
+ GL_SGIS_sharpen_texture,
+ GL_SGIS_texture_border_clamp,
+ GL_SGIS_texture_color_mask,
+ GL_SGIS_texture_edge_clamp,
+ GL_SGIS_texture_filter4,
+ GL_SGIS_texture_lod,
+ GL_SGIS_texture_select,
+ GL_SGIS_texture4D,
+
+ GL_SGIX_async,
+ GL_SGIX_async_histogram,
+ GL_SGIX_async_pixel,
+ GL_SGIX_blend_alpha_minmax,
+ GL_SGIX_calligraphic_fragment,
+ GL_SGIX_clipmap,
+ GL_SGIX_convolution_accuracy,
+ GL_SGIX_depth_texture,
+ GL_SGIX_flush_raster,
+ GL_SGIX_fog_offset,
+ GL_SGIX_fog_scale,
+ GL_SGIX_fragment_lighting,
+ GL_SGIX_framezoom,
+ GL_SGIX_igloo_interface,
+ GL_SGIX_instruments,
+ GL_SGIX_interlace,
+ GL_SGIX_ir_instrument1,
+ GL_SGIX_list_priority,
+ GL_SGIX_pixel_texture,
+ GL_SGIX_pixel_tiles,
+ GL_SGIX_polynomial_ffd,
+ GL_SGIX_reference_plane,
+ GL_SGIX_resample,
+ GL_SGIX_shadow,
+ GL_SGIX_shadow_ambient,
+ GL_SGIX_sprite,
+ GL_SGIX_subsample,
+ GL_SGIX_tag_sample_buffer,
+ GL_SGIX_texture_add_env,
+ GL_SGIX_texture_lod_bias,
+ GL_SGIX_texture_multi_buffer,
+ GL_SGIX_texture_scale_bias,
+ GL_SGIX_vertex_preclip,
+ GL_SGIX_ycrcb,
+ GL_SGIX_ycrcba,
+
+ GL_SUN_convolution_border_modes,
+ GL_SUN_global_alpha,
+ GL_SUN_triangle_list,
+ GL_SUN_vertex,
+
+ GL_SUNX_constant_data,
+
+ GL_WIN_phong_shading,
+ GL_WIN_specular_fog,
+ GL_WIN_swap_hint,
+
+ WGL_EXT_swap_control,
+ WGL_ARB_extensions_string,
+ WGL_ARB_pixel_format,
+
+ // Extensions (glu)
+ GLU_EXT_Texture,
+ GLU_EXT_object_space_tess,
+ GLU_EXT_nurbs_tessellator: Boolean;
+
+const
+ // ********** GL generic constants **********
+
+ // errors
+ GL_NO_ERROR = 0;
+ {$EXTERNALSYM GL_NO_ERROR}
+ GL_INVALID_ENUM = $0500;
+ {$EXTERNALSYM GL_INVALID_ENUM}
+ GL_INVALID_VALUE = $0501;
+ {$EXTERNALSYM GL_INVALID_VALUE}
+ GL_INVALID_OPERATION = $0502;
+ {$EXTERNALSYM GL_INVALID_OPERATION}
+ GL_STACK_OVERFLOW = $0503;
+ {$EXTERNALSYM GL_STACK_OVERFLOW}
+ GL_STACK_UNDERFLOW = $0504;
+ {$EXTERNALSYM GL_STACK_UNDERFLOW}
+ GL_OUT_OF_MEMORY = $0505;
+ {$EXTERNALSYM GL_STACK_UNDERFLOW}
+
+ // attribute bits
+ GL_CURRENT_BIT = $00000001;
+ {$EXTERNALSYM GL_CURRENT_BIT}
+ GL_POINT_BIT = $00000002;
+ {$EXTERNALSYM GL_POINT_BIT}
+ GL_LINE_BIT = $00000004;
+ {$EXTERNALSYM GL_LINE_BIT}
+ GL_POLYGON_BIT = $00000008;
+ {$EXTERNALSYM GL_POLYGON_BIT}
+ GL_POLYGON_STIPPLE_BIT = $00000010;
+ {$EXTERNALSYM GL_POLYGON_STIPPLE_BIT}
+ GL_PIXEL_MODE_BIT = $00000020;
+ {$EXTERNALSYM GL_PIXEL_MODE_BIT}
+ GL_LIGHTING_BIT = $00000040;
+ {$EXTERNALSYM GL_LIGHTING_BIT}
+ GL_FOG_BIT = $00000080;
+ {$EXTERNALSYM GL_FOG_BIT}
+ GL_DEPTH_BUFFER_BIT = $00000100;
+ {$EXTERNALSYM GL_DEPTH_BUFFER_BIT}
+ GL_ACCUM_BUFFER_BIT = $00000200;
+ {$EXTERNALSYM GL_ACCUM_BUFFER_BIT}
+ GL_STENCIL_BUFFER_BIT = $00000400;
+ {$EXTERNALSYM GL_STENCIL_BUFFER_BIT}
+ GL_VIEWPORT_BIT = $00000800;
+ {$EXTERNALSYM GL_VIEWPORT_BIT}
+ GL_TRANSFORM_BIT = $00001000;
+ {$EXTERNALSYM GL_TRANSFORM_BIT}
+ GL_ENABLE_BIT = $00002000;
+ {$EXTERNALSYM GL_ENABLE_BIT}
+ GL_COLOR_BUFFER_BIT = $00004000;
+ {$EXTERNALSYM GL_COLOR_BUFFER_BIT}
+ GL_HINT_BIT = $00008000;
+ {$EXTERNALSYM GL_HINT_BIT}
+ GL_EVAL_BIT = $00010000;
+ {$EXTERNALSYM GL_EVAL_BIT}
+ GL_LIST_BIT = $00020000;
+ {$EXTERNALSYM GL_LIST_BIT}
+ GL_TEXTURE_BIT = $00040000;
+ {$EXTERNALSYM GL_TEXTURE_BIT}
+ GL_SCISSOR_BIT = $00080000;
+ {$EXTERNALSYM GL_SCISSOR_BIT}
+ GL_ALL_ATTRIB_BITS = $000FFFFF;
+ {$EXTERNALSYM GL_ALL_ATTRIB_BITS}
+
+ // client attribute bits
+ GL_CLIENT_PIXEL_STORE_BIT = $00000001;
+ {$EXTERNALSYM GL_CLIENT_PIXEL_STORE_BIT}
+ GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
+ {$EXTERNALSYM GL_CLIENT_VERTEX_ARRAY_BIT}
+ GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
+ {$EXTERNALSYM GL_CLIENT_ALL_ATTRIB_BITS}
+
+ // boolean values
+ GL_FALSE = Boolean(0);
+ {$EXTERNALSYM GL_FALSE}
+ GL_TRUE = Boolean(1);
+ {$EXTERNALSYM GL_TRUE}
+
+ // primitives
+ GL_POINTS = $0000;
+ {$EXTERNALSYM GL_POINTS}
+ GL_LINES = $0001;
+ {$EXTERNALSYM GL_LINES}
+ GL_LINE_LOOP = $0002;
+ {$EXTERNALSYM GL_LINE_LOOP}
+ GL_LINE_STRIP = $0003;
+ {$EXTERNALSYM GL_LINE_STRIP}
+ GL_TRIANGLES = $0004;
+ {$EXTERNALSYM GL_TRIANGLES}
+ GL_TRIANGLE_STRIP = $0005;
+ {$EXTERNALSYM GL_TRIANGLE_STRIP}
+ GL_TRIANGLE_FAN = $0006;
+ {$EXTERNALSYM GL_TRIANGLE_FAN}
+ GL_QUADS = $0007;
+ {$EXTERNALSYM GL_QUADS}
+ GL_QUAD_STRIP = $0008;
+ {$EXTERNALSYM GL_QUAD_STRIP}
+ GL_POLYGON = $0009;
+ {$EXTERNALSYM GL_POLYGON}
+
+ // blending
+ GL_ZERO = 0;
+ {$EXTERNALSYM GL_ZERO}
+ GL_ONE = 1;
+ {$EXTERNALSYM GL_ONE}
+ GL_SRC_COLOR = $0300;
+ {$EXTERNALSYM GL_SRC_COLOR}
+ GL_ONE_MINUS_SRC_COLOR = $0301;
+ {$EXTERNALSYM GL_ONE_MINUS_SRC_COLOR}
+ GL_SRC_ALPHA = $0302;
+ {$EXTERNALSYM GL_SRC_ALPHA}
+ GL_ONE_MINUS_SRC_ALPHA = $0303;
+ {$EXTERNALSYM GL_ONE_MINUS_SRC_ALPHA}
+ GL_DST_ALPHA = $0304;
+ {$EXTERNALSYM GL_DST_ALPHA}
+ GL_ONE_MINUS_DST_ALPHA = $0305;
+ {$EXTERNALSYM GL_ONE_MINUS_DST_ALPHA}
+ GL_DST_COLOR = $0306;
+ {$EXTERNALSYM GL_DST_COLOR}
+ GL_ONE_MINUS_DST_COLOR = $0307;
+ {$EXTERNALSYM GL_ONE_MINUS_DST_COLOR}
+ GL_SRC_ALPHA_SATURATE = $0308;
+ {$EXTERNALSYM GL_SRC_ALPHA_SATURATE}
+ GL_BLEND_DST = $0BE0;
+ {$EXTERNALSYM GL_BLEND_DST}
+ GL_BLEND_SRC = $0BE1;
+ {$EXTERNALSYM GL_BLEND_SRC}
+ GL_BLEND = $0BE2;
+ {$EXTERNALSYM GL_BLEND}
+
+ // blending (GL 1.2 ARB imaging)
+ GL_BLEND_COLOR = $8005;
+ {$EXTERNALSYM GL_BLEND_COLOR}
+ GL_CONSTANT_COLOR = $8001;
+ {$EXTERNALSYM GL_CONSTANT_COLOR}
+ GL_ONE_MINUS_CONSTANT_COLOR = $8002;
+ {$EXTERNALSYM GL_ONE_MINUS_CONSTANT_COLOR}
+ GL_CONSTANT_ALPHA = $8003;
+ {$EXTERNALSYM GL_CONSTANT_ALPHA}
+ GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
+ {$EXTERNALSYM GL_ONE_MINUS_CONSTANT_ALPHA}
+ GL_FUNC_ADD = $8006;
+ {$EXTERNALSYM GL_FUNC_ADD}
+ GL_MIN = $8007;
+ {$EXTERNALSYM GL_MIN}
+ GL_MAX = $8008;
+ {$EXTERNALSYM GL_MAX}
+ GL_FUNC_SUBTRACT = $800A;
+ {$EXTERNALSYM GL_FUNC_SUBTRACT}
+ GL_FUNC_REVERSE_SUBTRACT = $800B;
+ {$EXTERNALSYM GL_FUNC_REVERSE_SUBTRACT}
+
+ // color table GL 1.2 ARB imaging
+ GL_COLOR_TABLE = $80D0;
+ {$EXTERNALSYM GL_COLOR_TABLE}
+ GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_COLOR_TABLE}
+ GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_COLOR_TABLE}
+ GL_PROXY_COLOR_TABLE = $80D3;
+ {$EXTERNALSYM GL_PROXY_COLOR_TABLE}
+ GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
+ {$EXTERNALSYM GL_PROXY_POST_CONVOLUTION_COLOR_TABLE}
+ GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
+ {$EXTERNALSYM GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE}
+ GL_COLOR_TABLE_SCALE = $80D6;
+ {$EXTERNALSYM GL_COLOR_TABLE_SCALE}
+ GL_COLOR_TABLE_BIAS = $80D7;
+ {$EXTERNALSYM GL_COLOR_TABLE_BIAS}
+ GL_COLOR_TABLE_FORMAT = $80D8;
+ {$EXTERNALSYM GL_COLOR_TABLE_FORMAT}
+ GL_COLOR_TABLE_WIDTH = $80D9;
+ {$EXTERNALSYM GL_COLOR_TABLE_WIDTH}
+ GL_COLOR_TABLE_RED_SIZE = $80DA;
+ {$EXTERNALSYM GL_COLOR_TABLE_RED_SIZE}
+ GL_COLOR_TABLE_GREEN_SIZE = $80DB;
+ {$EXTERNALSYM GL_COLOR_TABLE_GREEN_SIZE}
+ GL_COLOR_TABLE_BLUE_SIZE = $80DC;
+ {$EXTERNALSYM GL_COLOR_TABLE_BLUE_SIZE}
+ GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
+ {$EXTERNALSYM GL_COLOR_TABLE_ALPHA_SIZE}
+ GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
+ {$EXTERNALSYM GL_COLOR_TABLE_LUMINANCE_SIZE}
+ GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
+ {$EXTERNALSYM GL_COLOR_TABLE_INTENSITY_SIZE}
+
+ // convolutions GL 1.2 ARB imaging
+ GL_CONVOLUTION_1D = $8010;
+ {$EXTERNALSYM GL_CONVOLUTION_1D}
+ GL_CONVOLUTION_2D = $8011;
+ {$EXTERNALSYM GL_CONVOLUTION_2D}
+ GL_SEPARABLE_2D = $8012;
+ {$EXTERNALSYM GL_SEPARABLE_2D}
+ GL_CONVOLUTION_BORDER_MODE = $8013;
+ {$EXTERNALSYM GL_CONVOLUTION_BORDER_MODE}
+ GL_CONVOLUTION_FILTER_SCALE = $8014;
+ {$EXTERNALSYM GL_CONVOLUTION_FILTER_SCALE}
+ GL_CONVOLUTION_FILTER_BIAS = $8015;
+ {$EXTERNALSYM GL_CONVOLUTION_FILTER_BIAS}
+ GL_REDUCE = $8016;
+ {$EXTERNALSYM GL_REDUCE}
+ GL_CONVOLUTION_FORMAT = $8017;
+ {$EXTERNALSYM GL_CONVOLUTION_FORMAT}
+ GL_CONVOLUTION_WIDTH = $8018;
+ {$EXTERNALSYM GL_CONVOLUTION_WIDTH}
+ GL_CONVOLUTION_HEIGHT = $8019;
+ {$EXTERNALSYM GL_CONVOLUTION_HEIGHT}
+ GL_MAX_CONVOLUTION_WIDTH = $801A;
+ {$EXTERNALSYM GL_MAX_CONVOLUTION_WIDTH}
+ GL_MAX_CONVOLUTION_HEIGHT = $801B;
+ {$EXTERNALSYM GL_MAX_CONVOLUTION_HEIGHT}
+ GL_POST_CONVOLUTION_RED_SCALE = $801C;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_RED_SCALE}
+ GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_GREEN_SCALE}
+ GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_BLUE_SCALE}
+ GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_ALPHA_SCALE}
+ GL_POST_CONVOLUTION_RED_BIAS = $8020;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_RED_BIAS}
+ GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_GREEN_BIAS}
+ GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_BLUE_BIAS}
+ GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_ALPHA_BIAS}
+
+ // histogram GL 1.2 ARB imaging
+ GL_HISTOGRAM = $8024;
+ {$EXTERNALSYM GL_HISTOGRAM}
+ GL_PROXY_HISTOGRAM = $8025;
+ {$EXTERNALSYM GL_PROXY_HISTOGRAM}
+ GL_HISTOGRAM_WIDTH = $8026;
+ {$EXTERNALSYM GL_HISTOGRAM_WIDTH}
+ GL_HISTOGRAM_FORMAT = $8027;
+ {$EXTERNALSYM GL_HISTOGRAM_FORMAT}
+ GL_HISTOGRAM_RED_SIZE = $8028;
+ {$EXTERNALSYM GL_HISTOGRAM_RED_SIZE}
+ GL_HISTOGRAM_GREEN_SIZE = $8029;
+ {$EXTERNALSYM GL_HISTOGRAM_GREEN_SIZE}
+ GL_HISTOGRAM_BLUE_SIZE = $802A;
+ {$EXTERNALSYM GL_HISTOGRAM_BLUE_SIZE}
+ GL_HISTOGRAM_ALPHA_SIZE = $802B;
+ {$EXTERNALSYM GL_HISTOGRAM_ALPHA_SIZE}
+ GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
+ {$EXTERNALSYM GL_HISTOGRAM_LUMINANCE_SIZE}
+ GL_HISTOGRAM_SINK = $802D;
+ {$EXTERNALSYM GL_HISTOGRAM_SINK}
+ GL_MINMAX = $802E;
+ {$EXTERNALSYM GL_MINMAX}
+ GL_MINMAX_FORMAT = $802F;
+ {$EXTERNALSYM GL_MINMAX_FORMAT}
+ GL_MINMAX_SINK = $8030;
+ {$EXTERNALSYM GL_MINMAX_SINK}
+
+ // buffers
+ GL_NONE = 0;
+ {$EXTERNALSYM GL_NONE}
+ GL_FRONT_LEFT = $0400;
+ {$EXTERNALSYM GL_FRONT_LEFT}
+ GL_FRONT_RIGHT = $0401;
+ {$EXTERNALSYM GL_FRONT_RIGHT}
+ GL_BACK_LEFT = $0402;
+ {$EXTERNALSYM GL_BACK_LEFT}
+ GL_BACK_RIGHT = $0403;
+ {$EXTERNALSYM GL_BACK_RIGHT}
+ GL_FRONT = $0404;
+ {$EXTERNALSYM GL_FRONT}
+ GL_BACK = $0405;
+ {$EXTERNALSYM GL_BACK}
+ GL_LEFT = $0406;
+ {$EXTERNALSYM GL_LEFT}
+ GL_RIGHT = $0407;
+ {$EXTERNALSYM GL_RIGHT}
+ GL_FRONT_AND_BACK = $0408;
+ {$EXTERNALSYM GL_FRONT_AND_BACK}
+ GL_AUX0 = $0409;
+ {$EXTERNALSYM GL_AUX0}
+ GL_AUX1 = $040A;
+ {$EXTERNALSYM GL_AUX1}
+ GL_AUX2 = $040B;
+ {$EXTERNALSYM GL_AUX2}
+ GL_AUX3 = $040C;
+ {$EXTERNALSYM GL_AUX3}
+ GL_AUX_BUFFERS = $0C00;
+ {$EXTERNALSYM GL_AUX_BUFFERS}
+ GL_DRAW_BUFFER = $0C01;
+ {$EXTERNALSYM GL_DRAW_BUFFER}
+ GL_READ_BUFFER = $0C02;
+ {$EXTERNALSYM GL_READ_BUFFER}
+ GL_DOUBLEBUFFER = $0C32;
+ {$EXTERNALSYM GL_DOUBLEBUFFER}
+ GL_STEREO = $0C33;
+ {$EXTERNALSYM GL_STEREO}
+
+ // depth buffer
+ GL_DEPTH_RANGE = $0B70;
+ {$EXTERNALSYM GL_DEPTH_RANGE}
+ GL_DEPTH_TEST = $0B71;
+ {$EXTERNALSYM GL_DEPTH_TEST}
+ GL_DEPTH_WRITEMASK = $0B72;
+ {$EXTERNALSYM GL_DEPTH_WRITEMASK}
+ GL_DEPTH_CLEAR_VALUE = $0B73;
+ {$EXTERNALSYM GL_DEPTH_CLEAR_VALUE}
+ GL_DEPTH_FUNC = $0B74;
+ {$EXTERNALSYM GL_DEPTH_FUNC}
+ GL_NEVER = $0200;
+ {$EXTERNALSYM GL_NEVER}
+ GL_LESS = $0201;
+ {$EXTERNALSYM GL_LESS}
+ GL_EQUAL = $0202;
+ {$EXTERNALSYM GL_EQUAL}
+ GL_LEQUAL = $0203;
+ {$EXTERNALSYM GL_LEQUAL}
+ GL_GREATER = $0204;
+ {$EXTERNALSYM GL_GREATER}
+ GL_NOTEQUAL = $0205;
+ {$EXTERNALSYM GL_NOTEQUAL}
+ GL_GEQUAL = $0206;
+ {$EXTERNALSYM GL_GEQUAL}
+ GL_ALWAYS = $0207;
+ {$EXTERNALSYM GL_ALWAYS}
+
+ // accumulation buffer
+ GL_ACCUM = $0100;
+ {$EXTERNALSYM GL_ACCUM}
+ GL_LOAD = $0101;
+ {$EXTERNALSYM GL_LOAD}
+ GL_RETURN = $0102;
+ {$EXTERNALSYM GL_RETURN}
+ GL_MULT = $0103;
+ {$EXTERNALSYM GL_MULT}
+ GL_ADD = $0104;
+ {$EXTERNALSYM GL_ADD}
+ GL_ACCUM_CLEAR_VALUE = $0B80;
+ {$EXTERNALSYM GL_ACCUM_CLEAR_VALUE}
+
+ // feedback buffer
+ GL_FEEDBACK_BUFFER_POINTER = $0DF0;
+ {$EXTERNALSYM GL_FEEDBACK_BUFFER_POINTER}
+ GL_FEEDBACK_BUFFER_SIZE = $0DF1;
+ {$EXTERNALSYM GL_FEEDBACK_BUFFER_SIZE}
+ GL_FEEDBACK_BUFFER_TYPE = $0DF2;
+ {$EXTERNALSYM GL_FEEDBACK_BUFFER_TYPE}
+
+ // feedback types
+ GL_2D = $0600;
+ {$EXTERNALSYM GL_2D}
+ GL_3D = $0601;
+ {$EXTERNALSYM GL_3D}
+ GL_3D_COLOR = $0602;
+ {$EXTERNALSYM GL_3D_COLOR}
+ GL_3D_COLOR_TEXTURE = $0603;
+ {$EXTERNALSYM GL_3D_COLOR_TEXTURE}
+ GL_4D_COLOR_TEXTURE = $0604;
+ {$EXTERNALSYM GL_4D_COLOR_TEXTURE}
+
+ // feedback tokens
+ GL_PASS_THROUGH_TOKEN = $0700;
+ {$EXTERNALSYM GL_PASS_THROUGH_TOKEN}
+ GL_POINT_TOKEN = $0701;
+ {$EXTERNALSYM GL_POINT_TOKEN}
+ GL_LINE_TOKEN = $0702;
+ {$EXTERNALSYM GL_LINE_TOKEN}
+ GL_POLYGON_TOKEN = $0703;
+ {$EXTERNALSYM GL_POLYGON_TOKEN}
+ GL_BITMAP_TOKEN = $0704;
+ {$EXTERNALSYM GL_BITMAP_TOKEN}
+ GL_DRAW_PIXEL_TOKEN = $0705;
+ {$EXTERNALSYM GL_DRAW_PIXEL_TOKEN}
+ GL_COPY_PIXEL_TOKEN = $0706;
+ {$EXTERNALSYM GL_COPY_PIXEL_TOKEN}
+ GL_LINE_RESET_TOKEN = $0707;
+ {$EXTERNALSYM GL_LINE_RESET_TOKEN}
+
+ // fog
+ GL_EXP = $0800;
+ {$EXTERNALSYM GL_EXP}
+ GL_EXP2 = $0801;
+ {$EXTERNALSYM GL_EXP2}
+ GL_FOG = $0B60;
+ {$EXTERNALSYM GL_FOG}
+ GL_FOG_INDEX = $0B61;
+ {$EXTERNALSYM GL_FOG_INDEX}
+ GL_FOG_DENSITY = $0B62;
+ {$EXTERNALSYM GL_FOG_DENSITY}
+ GL_FOG_START = $0B63;
+ {$EXTERNALSYM GL_FOG_START}
+ GL_FOG_END = $0B64;
+ {$EXTERNALSYM GL_FOG_END}
+ GL_FOG_MODE = $0B65;
+ {$EXTERNALSYM GL_FOG_MODE}
+ GL_FOG_COLOR = $0B66;
+ {$EXTERNALSYM GL_FOG_COLOR}
+
+ // pixel mode, transfer
+ GL_PIXEL_MAP_I_TO_I = $0C70;
+ {$EXTERNALSYM GL_PIXEL_MAP_I_TO_I}
+ GL_PIXEL_MAP_S_TO_S = $0C71;
+ {$EXTERNALSYM GL_PIXEL_MAP_S_TO_S}
+ GL_PIXEL_MAP_I_TO_R = $0C72;
+ {$EXTERNALSYM GL_PIXEL_MAP_I_TO_R}
+ GL_PIXEL_MAP_I_TO_G = $0C73;
+ {$EXTERNALSYM GL_PIXEL_MAP_I_TO_G}
+ GL_PIXEL_MAP_I_TO_B = $0C74;
+ {$EXTERNALSYM GL_PIXEL_MAP_I_TO_B}
+ GL_PIXEL_MAP_I_TO_A = $0C75;
+ {$EXTERNALSYM GL_PIXEL_MAP_I_TO_A}
+ GL_PIXEL_MAP_R_TO_R = $0C76;
+ {$EXTERNALSYM GL_PIXEL_MAP_R_TO_R}
+ GL_PIXEL_MAP_G_TO_G = $0C77;
+ {$EXTERNALSYM GL_PIXEL_MAP_G_TO_G}
+ GL_PIXEL_MAP_B_TO_B = $0C78;
+ {$EXTERNALSYM GL_PIXEL_MAP_B_TO_B}
+ GL_PIXEL_MAP_A_TO_A = $0C79;
+ {$EXTERNALSYM GL_PIXEL_MAP_A_TO_A}
+
+ // vertex arrays
+ GL_VERTEX_ARRAY_POINTER = $808E;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_POINTER}
+ GL_NORMAL_ARRAY_POINTER = $808F;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_POINTER}
+ GL_COLOR_ARRAY_POINTER = $8090;
+ {$EXTERNALSYM GL_COLOR_ARRAY_POINTER}
+ GL_INDEX_ARRAY_POINTER = $8091;
+ {$EXTERNALSYM GL_INDEX_ARRAY_POINTER}
+ GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_POINTER}
+ GL_EDGE_FLAG_ARRAY_POINTER = $8093;
+ {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_POINTER}
+
+ // stenciling
+ GL_STENCIL_TEST = $0B90;
+ {$EXTERNALSYM GL_STENCIL_TEST}
+ GL_STENCIL_CLEAR_VALUE = $0B91;
+ {$EXTERNALSYM GL_STENCIL_CLEAR_VALUE}
+ GL_STENCIL_FUNC = $0B92;
+ {$EXTERNALSYM GL_STENCIL_FUNC}
+ GL_STENCIL_VALUE_MASK = $0B93;
+ {$EXTERNALSYM GL_STENCIL_VALUE_MASK}
+ GL_STENCIL_FAIL = $0B94;
+ {$EXTERNALSYM GL_STENCIL_FAIL}
+ GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
+ {$EXTERNALSYM GL_STENCIL_PASS_DEPTH_FAIL}
+ GL_STENCIL_PASS_DEPTH_PASS = $0B96;
+ {$EXTERNALSYM GL_STENCIL_PASS_DEPTH_PASS}
+ GL_STENCIL_REF = $0B97;
+ {$EXTERNALSYM GL_STENCIL_REF}
+ GL_STENCIL_WRITEMASK = $0B98;
+ {$EXTERNALSYM GL_STENCIL_WRITEMASK}
+ GL_KEEP = $1E00;
+ {$EXTERNALSYM GL_KEEP}
+ GL_REPLACE = $1E01;
+ {$EXTERNALSYM GL_REPLACE}
+ GL_INCR = $1E02;
+ {$EXTERNALSYM GL_INCR}
+ GL_DECR = $1E03;
+ {$EXTERNALSYM GL_DECR}
+
+ // color material
+ GL_COLOR_MATERIAL_FACE = $0B55;
+ {$EXTERNALSYM GL_COLOR_MATERIAL_FACE}
+ GL_COLOR_MATERIAL_PARAMETER = $0B56;
+ {$EXTERNALSYM GL_COLOR_MATERIAL_PARAMETER}
+ GL_COLOR_MATERIAL = $0B57;
+ {$EXTERNALSYM GL_COLOR_MATERIAL}
+
+ // points
+ GL_POINT_SMOOTH = $0B10;
+ {$EXTERNALSYM GL_POINT_SMOOTH}
+ GL_POINT_SIZE = $0B11;
+ {$EXTERNALSYM GL_POINT_SIZE}
+ GL_POINT_SIZE_RANGE = $0B12;
+ {$EXTERNALSYM GL_POINT_SIZE_RANGE}
+ GL_POINT_SIZE_GRANULARITY = $0B13;
+ {$EXTERNALSYM GL_POINT_SIZE_GRANULARITY}
+
+ // lines
+ GL_LINE_SMOOTH = $0B20;
+ {$EXTERNALSYM GL_LINE_SMOOTH}
+ GL_LINE_WIDTH = $0B21;
+ {$EXTERNALSYM GL_LINE_WIDTH}
+ GL_LINE_WIDTH_RANGE = $0B22;
+ {$EXTERNALSYM GL_LINE_WIDTH_RANGE}
+ GL_LINE_WIDTH_GRANULARITY = $0B23;
+ {$EXTERNALSYM GL_LINE_WIDTH_GRANULARITY}
+ GL_LINE_STIPPLE = $0B24;
+ {$EXTERNALSYM GL_LINE_STIPPLE}
+ GL_LINE_STIPPLE_PATTERN = $0B25;
+ {$EXTERNALSYM GL_LINE_STIPPLE_PATTERN}
+ GL_LINE_STIPPLE_REPEAT = $0B26;
+ {$EXTERNALSYM GL_LINE_STIPPLE_REPEAT}
+
+ // polygons
+ GL_POLYGON_MODE = $0B40;
+ {$EXTERNALSYM GL_POLYGON_MODE}
+ GL_POLYGON_SMOOTH = $0B41;
+ {$EXTERNALSYM GL_POLYGON_SMOOTH}
+ GL_POLYGON_STIPPLE = $0B42;
+ {$EXTERNALSYM GL_POLYGON_STIPPLE}
+ GL_EDGE_FLAG = $0B43;
+ {$EXTERNALSYM GL_EDGE_FLAG}
+ GL_CULL_FACE = $0B44;
+ {$EXTERNALSYM GL_CULL_FACE}
+ GL_CULL_FACE_MODE = $0B45;
+ {$EXTERNALSYM GL_CULL_FACE_MODE}
+ GL_FRONT_FACE = $0B46;
+ {$EXTERNALSYM GL_FRONT_FACE}
+ GL_CW = $0900;
+ {$EXTERNALSYM GL_CW}
+ GL_CCW = $0901;
+ {$EXTERNALSYM GL_CCW}
+ GL_POINT = $1B00;
+ {$EXTERNALSYM GL_POINT}
+ GL_LINE = $1B01;
+ {$EXTERNALSYM GL_LINE}
+ GL_FILL = $1B02;
+ {$EXTERNALSYM GL_FILL}
+
+ // display lists
+ GL_LIST_MODE = $0B30;
+ {$EXTERNALSYM GL_LIST_MODE}
+ GL_LIST_BASE = $0B32;
+ {$EXTERNALSYM GL_LIST_BASE}
+ GL_LIST_INDEX = $0B33;
+ {$EXTERNALSYM GL_LIST_INDEX}
+ GL_COMPILE = $1300;
+ {$EXTERNALSYM GL_COMPILE}
+ GL_COMPILE_AND_EXECUTE = $1301;
+ {$EXTERNALSYM GL_COMPILE_AND_EXECUTE}
+
+ // lighting
+ GL_LIGHTING = $0B50;
+ {$EXTERNALSYM GL_LIGHTING}
+ GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
+ {$EXTERNALSYM GL_LIGHT_MODEL_LOCAL_VIEWER}
+ GL_LIGHT_MODEL_TWO_SIDE = $0B52;
+ {$EXTERNALSYM GL_LIGHT_MODEL_TWO_SIDE}
+ GL_LIGHT_MODEL_AMBIENT = $0B53;
+ {$EXTERNALSYM GL_LIGHT_MODEL_AMBIENT}
+ GL_LIGHT_MODEL_COLOR_CONTROL = $81F8; // GL 1.2
+ {$EXTERNALSYM GL_LIGHT_MODEL_COLOR_CONTROL}
+ GL_SHADE_MODEL = $0B54;
+ {$EXTERNALSYM GL_SHADE_MODEL}
+ GL_NORMALIZE = $0BA1;
+ {$EXTERNALSYM GL_NORMALIZE}
+ GL_AMBIENT = $1200;
+ {$EXTERNALSYM GL_AMBIENT}
+ GL_DIFFUSE = $1201;
+ {$EXTERNALSYM GL_DIFFUSE}
+ GL_SPECULAR = $1202;
+ {$EXTERNALSYM GL_SPECULAR}
+ GL_POSITION = $1203;
+ {$EXTERNALSYM GL_POSITION}
+ GL_SPOT_DIRECTION = $1204;
+ {$EXTERNALSYM GL_SPOT_DIRECTION}
+ GL_SPOT_EXPONENT = $1205;
+ {$EXTERNALSYM GL_SPOT_EXPONENT}
+ GL_SPOT_CUTOFF = $1206;
+ {$EXTERNALSYM GL_SPOT_CUTOFF}
+ GL_CONSTANT_ATTENUATION = $1207;
+ {$EXTERNALSYM GL_CONSTANT_ATTENUATION}
+ GL_LINEAR_ATTENUATION = $1208;
+ {$EXTERNALSYM GL_LINEAR_ATTENUATION}
+ GL_QUADRATIC_ATTENUATION = $1209;
+ {$EXTERNALSYM GL_QUADRATIC_ATTENUATION}
+ GL_EMISSION = $1600;
+ {$EXTERNALSYM GL_EMISSION}
+ GL_SHININESS = $1601;
+ {$EXTERNALSYM GL_SHININESS}
+ GL_AMBIENT_AND_DIFFUSE = $1602;
+ {$EXTERNALSYM GL_AMBIENT_AND_DIFFUSE}
+ GL_COLOR_INDEXES = $1603;
+ {$EXTERNALSYM GL_COLOR_INDEXES}
+ GL_FLAT = $1D00;
+ {$EXTERNALSYM GL_FLAT}
+ GL_SMOOTH = $1D01;
+ {$EXTERNALSYM GL_SMOOTH}
+ GL_LIGHT0 = $4000;
+ {$EXTERNALSYM GL_LIGHT0}
+ GL_LIGHT1 = $4001;
+ {$EXTERNALSYM GL_LIGHT1}
+ GL_LIGHT2 = $4002;
+ {$EXTERNALSYM GL_LIGHT2}
+ GL_LIGHT3 = $4003;
+ {$EXTERNALSYM GL_LIGHT3}
+ GL_LIGHT4 = $4004;
+ {$EXTERNALSYM GL_LIGHT4}
+ GL_LIGHT5 = $4005;
+ {$EXTERNALSYM GL_LIGHT5}
+ GL_LIGHT6 = $4006;
+ {$EXTERNALSYM GL_LIGHT6}
+ GL_LIGHT7 = $4007;
+ {$EXTERNALSYM GL_LIGHT7}
+
+ // matrix modes
+ GL_MATRIX_MODE = $0BA0;
+ {$EXTERNALSYM GL_MATRIX_MODE}
+ GL_MODELVIEW = $1700;
+ {$EXTERNALSYM GL_MODELVIEW}
+ GL_PROJECTION = $1701;
+ {$EXTERNALSYM GL_PROJECTION}
+ GL_TEXTURE = $1702;
+ {$EXTERNALSYM GL_TEXTURE}
+
+ // gets
+ GL_CURRENT_COLOR = $0B00;
+ {$EXTERNALSYM GL_CURRENT_COLOR}
+ GL_CURRENT_INDEX = $0B01;
+ {$EXTERNALSYM GL_CURRENT_INDEX}
+ GL_CURRENT_NORMAL = $0B02;
+ {$EXTERNALSYM GL_CURRENT_NORMAL}
+ GL_CURRENT_TEXTURE_COORDS = $0B03;
+ {$EXTERNALSYM GL_CURRENT_TEXTURE_COORDS}
+ GL_CURRENT_RASTER_COLOR = $0B04;
+ {$EXTERNALSYM GL_CURRENT_RASTER_COLOR}
+ GL_CURRENT_RASTER_INDEX = $0B05;
+ {$EXTERNALSYM GL_CURRENT_RASTER_INDEX}
+ GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
+ {$EXTERNALSYM GL_CURRENT_RASTER_TEXTURE_COORDS}
+ GL_CURRENT_RASTER_POSITION = $0B07;
+ {$EXTERNALSYM GL_CURRENT_RASTER_POSITION}
+ GL_CURRENT_RASTER_POSITION_VALID = $0B08;
+ {$EXTERNALSYM GL_CURRENT_RASTER_POSITION_VALID}
+ GL_CURRENT_RASTER_DISTANCE = $0B09;
+ {$EXTERNALSYM GL_CURRENT_RASTER_DISTANCE}
+ GL_MAX_LIST_NESTING = $0B31;
+ {$EXTERNALSYM GL_MAX_LIST_NESTING}
+ GL_VIEWPORT = $0BA2;
+ {$EXTERNALSYM GL_VIEWPORT}
+ GL_MODELVIEW_STACK_DEPTH = $0BA3;
+ {$EXTERNALSYM GL_MODELVIEW_STACK_DEPTH}
+ GL_PROJECTION_STACK_DEPTH = $0BA4;
+ {$EXTERNALSYM GL_PROJECTION_STACK_DEPTH}
+ GL_TEXTURE_STACK_DEPTH = $0BA5;
+ {$EXTERNALSYM GL_TEXTURE_STACK_DEPTH}
+ GL_MODELVIEW_MATRIX = $0BA6;
+ {$EXTERNALSYM GL_MODELVIEW_MATRIX}
+ GL_PROJECTION_MATRIX = $0BA7;
+ {$EXTERNALSYM GL_PROJECTION_MATRIX}
+ GL_TEXTURE_MATRIX = $0BA8;
+ {$EXTERNALSYM GL_TEXTURE_MATRIX}
+ GL_ATTRIB_STACK_DEPTH = $0BB0;
+ {$EXTERNALSYM GL_ATTRIB_STACK_DEPTH}
+ GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
+ {$EXTERNALSYM GL_CLIENT_ATTRIB_STACK_DEPTH}
+
+ GL_SINGLE_COLOR = $81F9; // GL 1.2
+ {$EXTERNALSYM GL_SINGLE_COLOR}
+ GL_SEPARATE_SPECULAR_COLOR = $81FA; // GL 1.2
+ {$EXTERNALSYM GL_SEPARATE_SPECULAR_COLOR}
+
+ // alpha testing
+ GL_ALPHA_TEST = $0BC0;
+ {$EXTERNALSYM GL_ALPHA_TEST}
+ GL_ALPHA_TEST_FUNC = $0BC1;
+ {$EXTERNALSYM GL_ALPHA_TEST_FUNC}
+ GL_ALPHA_TEST_REF = $0BC2;
+ {$EXTERNALSYM GL_ALPHA_TEST_REF}
+
+ GL_LOGIC_OP_MODE = $0BF0;
+ {$EXTERNALSYM GL_LOGIC_OP_MODE}
+ GL_INDEX_LOGIC_OP = $0BF1;
+ {$EXTERNALSYM GL_INDEX_LOGIC_OP}
+ GL_LOGIC_OP = $0BF1;
+ {$EXTERNALSYM GL_LOGIC_OP}
+ GL_COLOR_LOGIC_OP = $0BF2;
+ {$EXTERNALSYM GL_COLOR_LOGIC_OP}
+ GL_SCISSOR_BOX = $0C10;
+ {$EXTERNALSYM GL_SCISSOR_BOX}
+ GL_SCISSOR_TEST = $0C11;
+ {$EXTERNALSYM GL_SCISSOR_TEST}
+ GL_INDEX_CLEAR_VALUE = $0C20;
+ {$EXTERNALSYM GL_INDEX_CLEAR_VALUE}
+ GL_INDEX_WRITEMASK = $0C21;
+ {$EXTERNALSYM GL_INDEX_WRITEMASK}
+ GL_COLOR_CLEAR_VALUE = $0C22;
+ {$EXTERNALSYM GL_COLOR_CLEAR_VALUE}
+ GL_COLOR_WRITEMASK = $0C23;
+ {$EXTERNALSYM GL_COLOR_WRITEMASK}
+ GL_INDEX_MODE = $0C30;
+ {$EXTERNALSYM GL_INDEX_MODE}
+ GL_RGBA_MODE = $0C31;
+ {$EXTERNALSYM GL_RGBA_MODE}
+ GL_RENDER_MODE = $0C40;
+ {$EXTERNALSYM GL_RENDER_MODE}
+ GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
+ {$EXTERNALSYM GL_PERSPECTIVE_CORRECTION_HINT}
+ GL_POINT_SMOOTH_HINT = $0C51;
+ {$EXTERNALSYM GL_POINT_SMOOTH_HINT}
+ GL_LINE_SMOOTH_HINT = $0C52;
+ {$EXTERNALSYM GL_LINE_SMOOTH_HINT}
+ GL_POLYGON_SMOOTH_HINT = $0C53;
+ {$EXTERNALSYM GL_POLYGON_SMOOTH_HINT}
+ GL_FOG_HINT = $0C54;
+ {$EXTERNALSYM GL_FOG_HINT}
+ GL_TEXTURE_GEN_S = $0C60;
+ {$EXTERNALSYM GL_TEXTURE_GEN_S}
+ GL_TEXTURE_GEN_T = $0C61;
+ {$EXTERNALSYM GL_TEXTURE_GEN_T}
+ GL_TEXTURE_GEN_R = $0C62;
+ {$EXTERNALSYM GL_TEXTURE_GEN_R}
+ GL_TEXTURE_GEN_Q = $0C63;
+ {$EXTERNALSYM GL_TEXTURE_GEN_Q}
+ GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
+ {$EXTERNALSYM GL_PIXEL_MAP_I_TO_I_SIZE}
+ GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
+ {$EXTERNALSYM GL_PIXEL_MAP_S_TO_S_SIZE}
+ GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
+ {$EXTERNALSYM GL_PIXEL_MAP_I_TO_R_SIZE}
+ GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
+ {$EXTERNALSYM GL_PIXEL_MAP_I_TO_G_SIZE}
+ GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
+ {$EXTERNALSYM GL_PIXEL_MAP_I_TO_B_SIZE}
+ GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
+ {$EXTERNALSYM GL_PIXEL_MAP_I_TO_A_SIZE}
+ GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
+ {$EXTERNALSYM GL_PIXEL_MAP_R_TO_R_SIZE}
+ GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
+ {$EXTERNALSYM GL_PIXEL_MAP_G_TO_G_SIZE}
+ GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
+ {$EXTERNALSYM GL_PIXEL_MAP_B_TO_B_SIZE}
+ GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
+ {$EXTERNALSYM GL_PIXEL_MAP_A_TO_A_SIZE}
+ GL_UNPACK_SWAP_BYTES = $0CF0;
+ {$EXTERNALSYM GL_UNPACK_SWAP_BYTES}
+ GL_UNPACK_LSB_FIRST = $0CF1;
+ {$EXTERNALSYM GL_UNPACK_LSB_FIRST}
+ GL_UNPACK_ROW_LENGTH = $0CF2;
+ {$EXTERNALSYM GL_UNPACK_ROW_LENGTH}
+ GL_UNPACK_SKIP_ROWS = $0CF3;
+ {$EXTERNALSYM GL_UNPACK_SKIP_ROWS}
+ GL_UNPACK_SKIP_PIXELS = $0CF4;
+ {$EXTERNALSYM GL_UNPACK_SKIP_PIXELS}
+ GL_UNPACK_ALIGNMENT = $0CF5;
+ {$EXTERNALSYM GL_UNPACK_ALIGNMENT}
+ GL_PACK_SWAP_BYTES = $0D00;
+ {$EXTERNALSYM GL_PACK_SWAP_BYTES}
+ GL_PACK_LSB_FIRST = $0D01;
+ {$EXTERNALSYM GL_PACK_LSB_FIRST}
+ GL_PACK_ROW_LENGTH = $0D02;
+ {$EXTERNALSYM GL_PACK_ROW_LENGTH}
+ GL_PACK_SKIP_ROWS = $0D03;
+ {$EXTERNALSYM GL_PACK_SKIP_ROWS}
+ GL_PACK_SKIP_PIXELS = $0D04;
+ {$EXTERNALSYM GL_PACK_SKIP_PIXELS}
+ GL_PACK_ALIGNMENT = $0D05;
+ {$EXTERNALSYM GL_PACK_ALIGNMENT}
+ GL_PACK_SKIP_IMAGES = $806B; // GL 1.2
+ {$EXTERNALSYM GL_PACK_SKIP_IMAGES}
+ GL_PACK_IMAGE_HEIGHT = $806C; // GL 1.2
+ {$EXTERNALSYM GL_PACK_IMAGE_HEIGHT}
+ GL_UNPACK_SKIP_IMAGES = $806D; // GL 1.2
+ {$EXTERNALSYM GL_UNPACK_SKIP_IMAGES}
+ GL_UNPACK_IMAGE_HEIGHT = $806E; // GL 1.2
+ {$EXTERNALSYM GL_UNPACK_IMAGE_HEIGHT}
+ GL_MAP_COLOR = $0D10;
+ {$EXTERNALSYM GL_MAP_COLOR}
+ GL_MAP_STENCIL = $0D11;
+ {$EXTERNALSYM GL_MAP_STENCIL}
+ GL_INDEX_SHIFT = $0D12;
+ {$EXTERNALSYM GL_INDEX_SHIFT}
+ GL_INDEX_OFFSET = $0D13;
+ {$EXTERNALSYM GL_INDEX_OFFSET}
+ GL_RED_SCALE = $0D14;
+ {$EXTERNALSYM GL_RED_SCALE}
+ GL_RED_BIAS = $0D15;
+ {$EXTERNALSYM GL_RED_BIAS}
+ GL_ZOOM_X = $0D16;
+ {$EXTERNALSYM GL_ZOOM_X}
+ GL_ZOOM_Y = $0D17;
+ {$EXTERNALSYM GL_ZOOM_Y}
+ GL_GREEN_SCALE = $0D18;
+ {$EXTERNALSYM GL_GREEN_SCALE}
+ GL_GREEN_BIAS = $0D19;
+ {$EXTERNALSYM GL_GREEN_BIAS}
+ GL_BLUE_SCALE = $0D1A;
+ {$EXTERNALSYM GL_BLUE_SCALE}
+ GL_BLUE_BIAS = $0D1B;
+ {$EXTERNALSYM GL_BLUE_BIAS}
+ GL_ALPHA_SCALE = $0D1C;
+ {$EXTERNALSYM GL_ALPHA_SCALE}
+ GL_ALPHA_BIAS = $0D1D;
+ {$EXTERNALSYM GL_ALPHA_BIAS}
+ GL_DEPTH_SCALE = $0D1E;
+ {$EXTERNALSYM GL_DEPTH_SCALE}
+ GL_DEPTH_BIAS = $0D1F;
+ {$EXTERNALSYM GL_DEPTH_BIAS}
+ GL_MAX_EVAL_ORDER = $0D30;
+ {$EXTERNALSYM GL_MAX_EVAL_ORDER}
+ GL_MAX_LIGHTS = $0D31;
+ {$EXTERNALSYM GL_MAX_LIGHTS}
+ GL_MAX_CLIP_PLANES = $0D32;
+ {$EXTERNALSYM GL_MAX_CLIP_PLANES}
+ GL_MAX_TEXTURE_SIZE = $0D33;
+ {$EXTERNALSYM GL_MAX_TEXTURE_SIZE}
+ GL_MAX_3D_TEXTURE_SIZE = $8073; // GL 1.2
+ {$EXTERNALSYM GL_MAX_3D_TEXTURE_SIZE}
+ GL_MAX_PIXEL_MAP_TABLE = $0D34;
+ {$EXTERNALSYM GL_MAX_PIXEL_MAP_TABLE}
+ GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
+ {$EXTERNALSYM GL_MAX_ATTRIB_STACK_DEPTH}
+ GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
+ {$EXTERNALSYM GL_MAX_MODELVIEW_STACK_DEPTH}
+ GL_MAX_NAME_STACK_DEPTH = $0D37;
+ {$EXTERNALSYM GL_MAX_NAME_STACK_DEPTH}
+ GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
+ {$EXTERNALSYM GL_MAX_PROJECTION_STACK_DEPTH}
+ GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
+ {$EXTERNALSYM GL_MAX_TEXTURE_STACK_DEPTH}
+ GL_MAX_VIEWPORT_DIMS = $0D3A;
+ {$EXTERNALSYM GL_MAX_VIEWPORT_DIMS}
+ GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
+ {$EXTERNALSYM GL_MAX_CLIENT_ATTRIB_STACK_DEPTH}
+ GL_MAX_ELEMENTS_VERTICES = $80E8; // GL 1.2
+ {$EXTERNALSYM GL_MAX_ELEMENTS_VERTICES}
+ GL_MAX_ELEMENTS_INDICES = $80E9; // GL 1.2
+ {$EXTERNALSYM GL_MAX_ELEMENTS_INDICES}
+ GL_RESCALE_NORMAL = $803A; // GL 1.2
+ {$EXTERNALSYM GL_RESCALE_NORMAL}
+ GL_SUBPIXEL_BITS = $0D50;
+ {$EXTERNALSYM GL_SUBPIXEL_BITS}
+ GL_INDEX_BITS = $0D51;
+ {$EXTERNALSYM GL_INDEX_BITS}
+ GL_RED_BITS = $0D52;
+ {$EXTERNALSYM GL_RED_BITS}
+ GL_GREEN_BITS = $0D53;
+ {$EXTERNALSYM GL_GREEN_BITS}
+ GL_BLUE_BITS = $0D54;
+ {$EXTERNALSYM GL_BLUE_BITS}
+ GL_ALPHA_BITS = $0D55;
+ {$EXTERNALSYM GL_ALPHA_BITS}
+ GL_DEPTH_BITS = $0D56;
+ {$EXTERNALSYM GL_DEPTH_BITS}
+ GL_STENCIL_BITS = $0D57;
+ {$EXTERNALSYM GL_STENCIL_BITS}
+ GL_ACCUM_RED_BITS = $0D58;
+ {$EXTERNALSYM GL_ACCUM_RED_BITS}
+ GL_ACCUM_GREEN_BITS = $0D59;
+ {$EXTERNALSYM GL_ACCUM_GREEN_BITS}
+ GL_ACCUM_BLUE_BITS = $0D5A;
+ {$EXTERNALSYM GL_ACCUM_BLUE_BITS}
+ GL_ACCUM_ALPHA_BITS = $0D5B;
+ {$EXTERNALSYM GL_ACCUM_ALPHA_BITS}
+ GL_NAME_STACK_DEPTH = $0D70;
+ {$EXTERNALSYM GL_NAME_STACK_DEPTH}
+ GL_AUTO_NORMAL = $0D80;
+ {$EXTERNALSYM GL_AUTO_NORMAL}
+ GL_MAP1_COLOR_4 = $0D90;
+ {$EXTERNALSYM GL_MAP1_COLOR_4}
+ GL_MAP1_INDEX = $0D91;
+ {$EXTERNALSYM GL_MAP1_INDEX}
+ GL_MAP1_NORMAL = $0D92;
+ {$EXTERNALSYM GL_MAP1_NORMAL}
+ GL_MAP1_TEXTURE_COORD_1 = $0D93;
+ {$EXTERNALSYM GL_MAP1_TEXTURE_COORD_1}
+ GL_MAP1_TEXTURE_COORD_2 = $0D94;
+ {$EXTERNALSYM GL_MAP1_TEXTURE_COORD_2}
+ GL_MAP1_TEXTURE_COORD_3 = $0D95;
+ {$EXTERNALSYM GL_MAP1_TEXTURE_COORD_3}
+ GL_MAP1_TEXTURE_COORD_4 = $0D96;
+ {$EXTERNALSYM GL_MAP1_TEXTURE_COORD_4}
+ GL_MAP1_VERTEX_3 = $0D97;
+ {$EXTERNALSYM GL_MAP1_VERTEX_3}
+ GL_MAP1_VERTEX_4 = $0D98;
+ {$EXTERNALSYM GL_MAP1_VERTEX_4}
+ GL_MAP2_COLOR_4 = $0DB0;
+ {$EXTERNALSYM GL_MAP2_COLOR_4}
+ GL_MAP2_INDEX = $0DB1;
+ {$EXTERNALSYM GL_MAP2_INDEX}
+ GL_MAP2_NORMAL = $0DB2;
+ {$EXTERNALSYM GL_MAP2_NORMAL}
+ GL_MAP2_TEXTURE_COORD_1 = $0DB3;
+ {$EXTERNALSYM GL_MAP2_TEXTURE_COORD_1}
+ GL_MAP2_TEXTURE_COORD_2 = $0DB4;
+ {$EXTERNALSYM GL_MAP2_TEXTURE_COORD_2}
+ GL_MAP2_TEXTURE_COORD_3 = $0DB5;
+ {$EXTERNALSYM GL_MAP2_TEXTURE_COORD_3}
+ GL_MAP2_TEXTURE_COORD_4 = $0DB6;
+ {$EXTERNALSYM GL_MAP2_TEXTURE_COORD_4}
+ GL_MAP2_VERTEX_3 = $0DB7;
+ {$EXTERNALSYM GL_MAP2_VERTEX_3}
+ GL_MAP2_VERTEX_4 = $0DB8;
+ {$EXTERNALSYM GL_MAP2_VERTEX_4}
+ GL_MAP1_GRID_DOMAIN = $0DD0;
+ {$EXTERNALSYM GL_MAP1_GRID_DOMAIN}
+ GL_MAP1_GRID_SEGMENTS = $0DD1;
+ {$EXTERNALSYM GL_MAP1_GRID_SEGMENTS}
+ GL_MAP2_GRID_DOMAIN = $0DD2;
+ {$EXTERNALSYM GL_MAP2_GRID_DOMAIN}
+ GL_MAP2_GRID_SEGMENTS = $0DD3;
+ {$EXTERNALSYM GL_MAP2_GRID_SEGMENTS}
+ GL_TEXTURE_1D = $0DE0;
+ {$EXTERNALSYM GL_TEXTURE_1D}
+ GL_TEXTURE_2D = $0DE1;
+ {$EXTERNALSYM GL_TEXTURE_2D}
+ GL_TEXTURE_3D = $806F; // GL 1.2
+ {$EXTERNALSYM GL_TEXTURE_3D}
+ GL_SELECTION_BUFFER_POINTER = $0DF3;
+ {$EXTERNALSYM GL_SELECTION_BUFFER_POINTER}
+ GL_SELECTION_BUFFER_SIZE = $0DF4;
+ {$EXTERNALSYM GL_SELECTION_BUFFER_SIZE}
+ GL_POLYGON_OFFSET_UNITS = $2A00;
+ {$EXTERNALSYM GL_POLYGON_OFFSET_UNITS}
+ GL_POLYGON_OFFSET_POINT = $2A01;
+ {$EXTERNALSYM GL_POLYGON_OFFSET_POINT}
+ GL_POLYGON_OFFSET_LINE = $2A02;
+ {$EXTERNALSYM GL_POLYGON_OFFSET_LINE}
+ GL_POLYGON_OFFSET_FILL = $8037;
+ {$EXTERNALSYM GL_POLYGON_OFFSET_FILL}
+ GL_POLYGON_OFFSET_FACTOR = $8038;
+ {$EXTERNALSYM GL_POLYGON_OFFSET_FACTOR}
+ GL_TEXTURE_BINDING_1D = $8068;
+ {$EXTERNALSYM GL_TEXTURE_BINDING_1D}
+ GL_TEXTURE_BINDING_2D = $8069;
+ {$EXTERNALSYM GL_TEXTURE_BINDING_2D}
+ GL_VERTEX_ARRAY = $8074;
+ {$EXTERNALSYM GL_VERTEX_ARRAY}
+ GL_NORMAL_ARRAY = $8075;
+ {$EXTERNALSYM GL_NORMAL_ARRAY}
+ GL_COLOR_ARRAY = $8076;
+ {$EXTERNALSYM GL_COLOR_ARRAY}
+ GL_INDEX_ARRAY = $8077;
+ {$EXTERNALSYM GL_INDEX_ARRAY}
+ GL_TEXTURE_COORD_ARRAY = $8078;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY}
+ GL_EDGE_FLAG_ARRAY = $8079;
+ {$EXTERNALSYM GL_EDGE_FLAG_ARRAY}
+ GL_VERTEX_ARRAY_SIZE = $807A;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_SIZE}
+ GL_VERTEX_ARRAY_TYPE = $807B;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_TYPE}
+ GL_VERTEX_ARRAY_STRIDE = $807C;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_STRIDE}
+ GL_NORMAL_ARRAY_TYPE = $807E;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_TYPE}
+ GL_NORMAL_ARRAY_STRIDE = $807F;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_STRIDE}
+ GL_COLOR_ARRAY_SIZE = $8081;
+ {$EXTERNALSYM GL_COLOR_ARRAY_SIZE}
+ GL_COLOR_ARRAY_TYPE = $8082;
+ {$EXTERNALSYM GL_COLOR_ARRAY_TYPE}
+ GL_COLOR_ARRAY_STRIDE = $8083;
+ {$EXTERNALSYM GL_COLOR_ARRAY_STRIDE}
+ GL_INDEX_ARRAY_TYPE = $8085;
+ {$EXTERNALSYM GL_INDEX_ARRAY_TYPE}
+ GL_INDEX_ARRAY_STRIDE = $8086;
+ {$EXTERNALSYM GL_INDEX_ARRAY_STRIDE}
+ GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_SIZE}
+ GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_TYPE}
+ GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_STRIDE}
+ GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
+ {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_STRIDE}
+ GL_COLOR_MATRIX = $80B1; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_COLOR_MATRIX}
+ GL_COLOR_MATRIX_STACK_DEPTH = $80B2; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_COLOR_MATRIX_STACK_DEPTH}
+ GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_MAX_COLOR_MATRIX_STACK_DEPTH}
+ GL_POST_COLOR_MATRIX_RED_SCALE = $80B4; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_RED_SCALE}
+ GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_GREEN_SCALE}
+ GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_BLUE_SCALE}
+ GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_ALPHA_SCALE}
+ GL_POST_COLOR_MATRIX_RED_BIAS = $80B8; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_RED_BIAS}
+ GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_GREEN_BIAS}
+ GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_BLUE_BIAS}
+ GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB; // GL 1.2 ARB imaging
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_ALPHA_BIAS}
+
+ // evaluators
+ GL_COEFF = $0A00;
+ {$EXTERNALSYM GL_COEFF}
+ GL_ORDER = $0A01;
+ {$EXTERNALSYM GL_ORDER}
+ GL_DOMAIN = $0A02;
+ {$EXTERNALSYM GL_DOMAIN}
+
+ // texture mapping
+ GL_TEXTURE_WIDTH = $1000;
+ {$EXTERNALSYM GL_TEXTURE_WIDTH}
+ GL_TEXTURE_HEIGHT = $1001;
+ {$EXTERNALSYM GL_TEXTURE_HEIGHT}
+ GL_TEXTURE_INTERNAL_FORMAT = $1003;
+ {$EXTERNALSYM GL_TEXTURE_INTERNAL_FORMAT}
+ GL_TEXTURE_COMPONENTS = $1003;
+ {$EXTERNALSYM GL_TEXTURE_COMPONENTS}
+ GL_TEXTURE_BORDER_COLOR = $1004;
+ {$EXTERNALSYM GL_TEXTURE_BORDER_COLOR}
+ GL_TEXTURE_BORDER = $1005;
+ {$EXTERNALSYM GL_TEXTURE_BORDER}
+ GL_TEXTURE_RED_SIZE = $805C;
+ {$EXTERNALSYM GL_TEXTURE_RED_SIZE}
+ GL_TEXTURE_GREEN_SIZE = $805D;
+ {$EXTERNALSYM GL_TEXTURE_GREEN_SIZE}
+ GL_TEXTURE_BLUE_SIZE = $805E;
+ {$EXTERNALSYM GL_TEXTURE_BLUE_SIZE}
+ GL_TEXTURE_ALPHA_SIZE = $805F;
+ {$EXTERNALSYM GL_TEXTURE_ALPHA_SIZE}
+ GL_TEXTURE_LUMINANCE_SIZE = $8060;
+ {$EXTERNALSYM GL_TEXTURE_LUMINANCE_SIZE}
+ GL_TEXTURE_INTENSITY_SIZE = $8061;
+ {$EXTERNALSYM GL_TEXTURE_INTENSITY_SIZE}
+ GL_TEXTURE_PRIORITY = $8066;
+ {$EXTERNALSYM GL_TEXTURE_PRIORITY}
+ GL_TEXTURE_RESIDENT = $8067;
+ {$EXTERNALSYM GL_TEXTURE_RESIDENT}
+ GL_BGR = $80E0; // v 1.2
+ {$EXTERNALSYM GL_BGR}
+ GL_BGRA = $80E1; // v 1.2
+ {$EXTERNALSYM GL_BGRA}
+ GL_S = $2000;
+ {$EXTERNALSYM GL_S}
+ GL_T = $2001;
+ {$EXTERNALSYM GL_T}
+ GL_R = $2002;
+ {$EXTERNALSYM GL_R}
+ GL_Q = $2003;
+ {$EXTERNALSYM GL_Q}
+ GL_MODULATE = $2100;
+ {$EXTERNALSYM GL_MODULATE}
+ GL_DECAL = $2101;
+ {$EXTERNALSYM GL_DECAL}
+ GL_TEXTURE_ENV_MODE = $2200;
+ {$EXTERNALSYM GL_TEXTURE_ENV_MODE}
+ GL_TEXTURE_ENV_COLOR = $2201;
+ {$EXTERNALSYM GL_TEXTURE_ENV_COLOR}
+ GL_TEXTURE_ENV = $2300;
+ {$EXTERNALSYM GL_TEXTURE_ENV}
+ GL_EYE_LINEAR = $2400;
+ {$EXTERNALSYM GL_EYE_LINEAR}
+ GL_OBJECT_LINEAR = $2401;
+ {$EXTERNALSYM GL_OBJECT_LINEAR}
+ GL_SPHERE_MAP = $2402;
+ {$EXTERNALSYM GL_SPHERE_MAP}
+ GL_TEXTURE_GEN_MODE = $2500;
+ {$EXTERNALSYM GL_TEXTURE_GEN_MODE}
+ GL_OBJECT_PLANE = $2501;
+ {$EXTERNALSYM GL_OBJECT_PLANE}
+ GL_EYE_PLANE = $2502;
+ {$EXTERNALSYM GL_EYE_PLANE}
+ GL_NEAREST = $2600;
+ {$EXTERNALSYM GL_NEAREST}
+ GL_LINEAR = $2601;
+ {$EXTERNALSYM GL_LINEAR}
+ GL_NEAREST_MIPMAP_NEAREST = $2700;
+ {$EXTERNALSYM GL_NEAREST_MIPMAP_NEAREST}
+ GL_LINEAR_MIPMAP_NEAREST = $2701;
+ {$EXTERNALSYM GL_LINEAR_MIPMAP_NEAREST}
+ GL_NEAREST_MIPMAP_LINEAR = $2702;
+ {$EXTERNALSYM GL_NEAREST_MIPMAP_LINEAR}
+ GL_LINEAR_MIPMAP_LINEAR = $2703;
+ {$EXTERNALSYM GL_LINEAR_MIPMAP_LINEAR}
+ GL_TEXTURE_MAG_FILTER = $2800;
+ {$EXTERNALSYM GL_TEXTURE_MAG_FILTER}
+ GL_TEXTURE_MIN_FILTER = $2801;
+ {$EXTERNALSYM GL_TEXTURE_MIN_FILTER}
+ GL_TEXTURE_WRAP_R = $8072; // GL 1.2
+ {$EXTERNALSYM GL_TEXTURE_WRAP_R}
+ GL_TEXTURE_WRAP_S = $2802;
+ {$EXTERNALSYM GL_TEXTURE_WRAP_S}
+ GL_TEXTURE_WRAP_T = $2803;
+ {$EXTERNALSYM GL_TEXTURE_WRAP_T}
+ GL_CLAMP_TO_EDGE = $812F; // GL 1.2
+ {$EXTERNALSYM GL_CLAMP_TO_EDGE}
+ GL_TEXTURE_MIN_LOD = $813A; // GL 1.2
+ {$EXTERNALSYM GL_TEXTURE_MIN_LOD}
+ GL_TEXTURE_MAX_LOD = $813B; // GL 1.2
+ {$EXTERNALSYM GL_TEXTURE_MAX_LOD}
+ GL_TEXTURE_BASE_LEVEL = $813C; // GL 1.2
+ {$EXTERNALSYM GL_TEXTURE_BASE_LEVEL}
+ GL_TEXTURE_MAX_LEVEL = $813D; // GL 1.2
+ {$EXTERNALSYM GL_TEXTURE_MAX_LEVEL}
+ GL_TEXTURE_DEPTH = $8071; // GL 1.2
+ {$EXTERNALSYM GL_TEXTURE_DEPTH}
+ GL_PROXY_TEXTURE_1D = $8063;
+ {$EXTERNALSYM GL_PROXY_TEXTURE_1D}
+ GL_PROXY_TEXTURE_2D = $8064;
+ {$EXTERNALSYM GL_PROXY_TEXTURE_2D}
+ GL_PROXY_TEXTURE_3D = $8070; // GL 1.2
+ {$EXTERNALSYM GL_PROXY_TEXTURE_3D}
+ GL_CLAMP = $2900;
+ {$EXTERNALSYM GL_CLAMP}
+ GL_REPEAT = $2901;
+ {$EXTERNALSYM GL_REPEAT}
+
+ // hints
+ GL_DONT_CARE = $1100;
+ {$EXTERNALSYM GL_DONT_CARE}
+ GL_FASTEST = $1101;
+ {$EXTERNALSYM GL_FASTEST}
+ GL_NICEST = $1102;
+ {$EXTERNALSYM GL_NICEST}
+
+ // data types
+ GL_BYTE = $1400;
+ {$EXTERNALSYM GL_BYTE}
+ GL_UNSIGNED_BYTE = $1401;
+ {$EXTERNALSYM GL_UNSIGNED_BYTE}
+ GL_SHORT = $1402;
+ {$EXTERNALSYM GL_SHORT}
+ GL_UNSIGNED_SHORT = $1403;
+ {$EXTERNALSYM GL_UNSIGNED_SHORT}
+ GL_INT = $1404;
+ {$EXTERNALSYM GL_INT}
+ GL_UNSIGNED_INT = $1405;
+ {$EXTERNALSYM GL_UNSIGNED_INT}
+ GL_FLOAT = $1406;
+ {$EXTERNALSYM GL_FLOAT}
+ GL_2_BYTES = $1407;
+ {$EXTERNALSYM GL_2_BYTES}
+ GL_3_BYTES = $1408;
+ {$EXTERNALSYM GL_3_BYTES}
+ GL_4_BYTES = $1409;
+ {$EXTERNALSYM GL_4_BYTES}
+ GL_DOUBLE = $140A;
+ {$EXTERNALSYM GL_DOUBLE}
+ GL_DOUBLE_EXT = $140A;
+ {$EXTERNALSYM GL_DOUBLE_EXT}
+
+ // logic operations
+ GL_CLEAR = $1500;
+ {$EXTERNALSYM GL_CLEAR}
+ GL_AND = $1501;
+ {$EXTERNALSYM GL_AND}
+ GL_AND_REVERSE = $1502;
+ {$EXTERNALSYM GL_AND_REVERSE}
+ GL_COPY = $1503;
+ {$EXTERNALSYM GL_COPY}
+ GL_AND_INVERTED = $1504;
+ {$EXTERNALSYM GL_AND_INVERTED}
+ GL_NOOP = $1505;
+ {$EXTERNALSYM GL_NOOP}
+ GL_XOR = $1506;
+ {$EXTERNALSYM GL_XOR}
+ GL_OR = $1507;
+ {$EXTERNALSYM GL_OR}
+ GL_NOR = $1508;
+ {$EXTERNALSYM GL_NOR}
+ GL_EQUIV = $1509;
+ {$EXTERNALSYM GL_EQUIV}
+ GL_INVERT = $150A;
+ {$EXTERNALSYM GL_INVERT}
+ GL_OR_REVERSE = $150B;
+ {$EXTERNALSYM GL_OR_REVERSE}
+ GL_COPY_INVERTED = $150C;
+ {$EXTERNALSYM GL_COPY_INVERTED}
+ GL_OR_INVERTED = $150D;
+ {$EXTERNALSYM GL_OR_INVERTED}
+ GL_NAND = $150E;
+ {$EXTERNALSYM GL_NAND}
+ GL_SET = $150F;
+ {$EXTERNALSYM GL_SET}
+
+ // PixelCopyType
+ GL_COLOR = $1800;
+ {$EXTERNALSYM GL_COLOR}
+ GL_DEPTH = $1801;
+ {$EXTERNALSYM GL_DEPTH}
+ GL_STENCIL = $1802;
+ {$EXTERNALSYM GL_STENCIL}
+
+ // pixel formats
+ GL_COLOR_INDEX = $1900;
+ {$EXTERNALSYM GL_COLOR_INDEX}
+ GL_STENCIL_INDEX = $1901;
+ {$EXTERNALSYM GL_STENCIL_INDEX}
+ GL_DEPTH_COMPONENT = $1902;
+ {$EXTERNALSYM GL_DEPTH_COMPONENT}
+ GL_RED = $1903;
+ {$EXTERNALSYM GL_RED}
+ GL_GREEN = $1904;
+ {$EXTERNALSYM GL_GREEN}
+ GL_BLUE = $1905;
+ {$EXTERNALSYM GL_BLUE}
+ GL_ALPHA = $1906;
+ {$EXTERNALSYM GL_ALPHA}
+ GL_RGB = $1907;
+ {$EXTERNALSYM GL_RGB}
+ GL_RGBA = $1908;
+ {$EXTERNALSYM GL_RGBA}
+ GL_LUMINANCE = $1909;
+ {$EXTERNALSYM GL_LUMINANCE}
+ GL_LUMINANCE_ALPHA = $190A;
+ {$EXTERNALSYM GL_LUMINANCE_ALPHA}
+
+ // pixel type
+ GL_BITMAP = $1A00;
+ {$EXTERNALSYM GL_BITMAP}
+
+ // rendering modes
+ GL_RENDER = $1C00;
+ {$EXTERNALSYM GL_RENDER}
+ GL_FEEDBACK = $1C01;
+ {$EXTERNALSYM GL_FEEDBACK}
+ GL_SELECT = $1C02;
+ {$EXTERNALSYM GL_SELECT}
+
+ // implementation strings
+ GL_VENDOR = $1F00;
+ {$EXTERNALSYM GL_VENDOR}
+ GL_RENDERER = $1F01;
+ {$EXTERNALSYM GL_RENDERER}
+ GL_VERSION = $1F02;
+ {$EXTERNALSYM GL_VERSION}
+ GL_EXTENSIONS = $1F03;
+ {$EXTERNALSYM GL_EXTENSIONS}
+
+ // pixel formats
+ GL_R3_G3_B2 = $2A10;
+ {$EXTERNALSYM GL_R3_G3_B2}
+ GL_ALPHA4 = $803B;
+ {$EXTERNALSYM GL_ALPHA4}
+ GL_ALPHA8 = $803C;
+ {$EXTERNALSYM GL_ALPHA8}
+ GL_ALPHA12 = $803D;
+ {$EXTERNALSYM GL_ALPHA12}
+ GL_ALPHA16 = $803E;
+ {$EXTERNALSYM GL_ALPHA16}
+ GL_LUMINANCE4 = $803F;
+ {$EXTERNALSYM GL_LUMINANCE4}
+ GL_LUMINANCE8 = $8040;
+ {$EXTERNALSYM GL_LUMINANCE8}
+ GL_LUMINANCE12 = $8041;
+ {$EXTERNALSYM GL_LUMINANCE12}
+ GL_LUMINANCE16 = $8042;
+ {$EXTERNALSYM GL_LUMINANCE16}
+ GL_LUMINANCE4_ALPHA4 = $8043;
+ {$EXTERNALSYM GL_LUMINANCE4_ALPHA4}
+ GL_LUMINANCE6_ALPHA2 = $8044;
+ {$EXTERNALSYM GL_LUMINANCE6_ALPHA2}
+ GL_LUMINANCE8_ALPHA8 = $8045;
+ {$EXTERNALSYM GL_LUMINANCE8_ALPHA8}
+ GL_LUMINANCE12_ALPHA4 = $8046;
+ {$EXTERNALSYM GL_LUMINANCE12_ALPHA4}
+ GL_LUMINANCE12_ALPHA12 = $8047;
+ {$EXTERNALSYM GL_LUMINANCE12_ALPHA12}
+ GL_LUMINANCE16_ALPHA16 = $8048;
+ {$EXTERNALSYM GL_LUMINANCE16_ALPHA16}
+ GL_INTENSITY = $8049;
+ {$EXTERNALSYM GL_INTENSITY}
+ GL_INTENSITY4 = $804A;
+ {$EXTERNALSYM GL_INTENSITY4}
+ GL_INTENSITY8 = $804B;
+ {$EXTERNALSYM GL_INTENSITY8}
+ GL_INTENSITY12 = $804C;
+ {$EXTERNALSYM GL_INTENSITY12}
+ GL_INTENSITY16 = $804D;
+ {$EXTERNALSYM GL_INTENSITY16}
+ GL_RGB4 = $804F;
+ {$EXTERNALSYM GL_RGB4}
+ GL_RGB5 = $8050;
+ {$EXTERNALSYM GL_RGB5}
+ GL_RGB8 = $8051;
+ {$EXTERNALSYM GL_RGB8}
+ GL_RGB10 = $8052;
+ {$EXTERNALSYM GL_RGB10}
+ GL_RGB12 = $8053;
+ {$EXTERNALSYM GL_RGB12}
+ GL_RGB16 = $8054;
+ {$EXTERNALSYM GL_RGB16}
+ GL_RGBA2 = $8055;
+ {$EXTERNALSYM GL_RGBA2}
+ GL_RGBA4 = $8056;
+ {$EXTERNALSYM GL_RGBA4}
+ GL_RGB5_A1 = $8057;
+ {$EXTERNALSYM GL_RGB5_A1}
+ GL_RGBA8 = $8058;
+ {$EXTERNALSYM GL_RGBA8}
+ GL_RGB10_A2 = $8059;
+ {$EXTERNALSYM GL_RGB10_A2}
+ GL_RGBA12 = $805A;
+ {$EXTERNALSYM GL_RGBA12}
+ GL_RGBA16 = $805B;
+ {$EXTERNALSYM GL_RGBA16}
+ UNSIGNED_BYTE_3_3_2 = $8032; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_BYTE_3_3_2}
+ UNSIGNED_BYTE_2_3_3_REV = $8362; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_BYTE_2_3_3_REV}
+ UNSIGNED_SHORT_5_6_5 = $8363; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_SHORT_5_6_5}
+ UNSIGNED_SHORT_5_6_5_REV = $8364; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_SHORT_5_6_5_REV}
+ UNSIGNED_SHORT_4_4_4_4 = $8033; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_SHORT_4_4_4_4}
+ UNSIGNED_SHORT_4_4_4_4_REV = $8365; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_SHORT_4_4_4_4_REV}
+ UNSIGNED_SHORT_5_5_5_1 = $8034; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_SHORT_5_5_5_1}
+ UNSIGNED_SHORT_1_5_5_5_REV = $8366; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_SHORT_1_5_5_5_REV}
+ UNSIGNED_INT_8_8_8_8 = $8035; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_INT_8_8_8_8}
+ UNSIGNED_INT_8_8_8_8_REV = $8367; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_INT_8_8_8_8_REV}
+ UNSIGNED_INT_10_10_10_2 = $8036; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_INT_10_10_10_2}
+ UNSIGNED_INT_2_10_10_10_REV = $8368; // GL 1.2
+ {$EXTERNALSYM UNSIGNED_INT_2_10_10_10_REV}
+
+ // interleaved arrays formats
+ GL_V2F = $2A20;
+ {$EXTERNALSYM GL_V2F}
+ GL_V3F = $2A21;
+ {$EXTERNALSYM GL_V3F}
+ GL_C4UB_V2F = $2A22;
+ {$EXTERNALSYM GL_C4UB_V2F}
+ GL_C4UB_V3F = $2A23;
+ {$EXTERNALSYM GL_C4UB_V3F}
+ GL_C3F_V3F = $2A24;
+ {$EXTERNALSYM GL_C3F_V3F}
+ GL_N3F_V3F = $2A25;
+ {$EXTERNALSYM GL_N3F_V3F}
+ GL_C4F_N3F_V3F = $2A26;
+ {$EXTERNALSYM GL_C4F_N3F_V3F}
+ GL_T2F_V3F = $2A27;
+ {$EXTERNALSYM GL_T2F_V3F}
+ GL_T4F_V4F = $2A28;
+ {$EXTERNALSYM GL_T4F_V4F}
+ GL_T2F_C4UB_V3F = $2A29;
+ {$EXTERNALSYM GL_T2F_C4UB_V3F}
+ GL_T2F_C3F_V3F = $2A2A;
+ {$EXTERNALSYM GL_T2F_C3F_V3F}
+ GL_T2F_N3F_V3F = $2A2B;
+ {$EXTERNALSYM GL_T2F_N3F_V3F}
+ GL_T2F_C4F_N3F_V3F = $2A2C;
+ {$EXTERNALSYM GL_T2F_C4F_N3F_V3F}
+ GL_T4F_C4F_N3F_V4F = $2A2D;
+ {$EXTERNALSYM GL_T4F_C4F_N3F_V4F}
+
+ // clip planes
+ GL_CLIP_PLANE0 = $3000;
+ {$EXTERNALSYM GL_CLIP_PLANE0}
+ GL_CLIP_PLANE1 = $3001;
+ {$EXTERNALSYM GL_CLIP_PLANE1}
+ GL_CLIP_PLANE2 = $3002;
+ {$EXTERNALSYM GL_CLIP_PLANE2}
+ GL_CLIP_PLANE3 = $3003;
+ {$EXTERNALSYM GL_CLIP_PLANE3}
+ GL_CLIP_PLANE4 = $3004;
+ {$EXTERNALSYM GL_CLIP_PLANE4}
+ GL_CLIP_PLANE5 = $3005;
+ {$EXTERNALSYM GL_CLIP_PLANE5}
+
+ // miscellaneous
+ GL_DITHER = $0BD0;
+ {$EXTERNALSYM GL_DITHER}
+
+ // ----- extensions enumerants -----
+ // EXT_abgr
+ GL_ABGR_EXT = $8000;
+ {$EXTERNALSYM GL_ABGR_EXT}
+
+ // EXT_packed_pixels
+ GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
+ {$EXTERNALSYM GL_UNSIGNED_BYTE_3_3_2_EXT}
+ GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
+ {$EXTERNALSYM GL_UNSIGNED_SHORT_4_4_4_4_EXT}
+ GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
+ {$EXTERNALSYM GL_UNSIGNED_SHORT_5_5_5_1_EXT}
+ GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
+ {$EXTERNALSYM GL_UNSIGNED_INT_8_8_8_8_EXT}
+ GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
+ {$EXTERNALSYM GL_UNSIGNED_INT_10_10_10_2_EXT}
+
+ // EXT_vertex_array
+ GL_VERTEX_ARRAY_EXT = $8074;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_EXT}
+ GL_NORMAL_ARRAY_EXT = $8075;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_EXT}
+ GL_COLOR_ARRAY_EXT = $8076;
+ {$EXTERNALSYM GL_COLOR_ARRAY_EXT}
+ GL_INDEX_ARRAY_EXT = $8077;
+ {$EXTERNALSYM GL_INDEX_ARRAY_EXT}
+ GL_TEXTURE_COORD_ARRAY_EXT = $8078;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_EXT}
+ GL_EDGE_FLAG_ARRAY_EXT = $8079;
+ {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_EXT}
+ GL_VERTEX_ARRAY_SIZE_EXT = $807A;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_SIZE_EXT}
+ GL_VERTEX_ARRAY_TYPE_EXT = $807B;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_TYPE_EXT}
+ GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_STRIDE_EXT}
+ GL_VERTEX_ARRAY_COUNT_EXT = $807D;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_COUNT_EXT}
+ GL_NORMAL_ARRAY_TYPE_EXT = $807E;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_TYPE_EXT}
+ GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_STRIDE_EXT}
+ GL_NORMAL_ARRAY_COUNT_EXT = $8080;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_COUNT_EXT}
+ GL_COLOR_ARRAY_SIZE_EXT = $8081;
+ {$EXTERNALSYM GL_COLOR_ARRAY_SIZE_EXT}
+ GL_COLOR_ARRAY_TYPE_EXT = $8082;
+ {$EXTERNALSYM GL_COLOR_ARRAY_TYPE_EXT}
+ GL_COLOR_ARRAY_STRIDE_EXT = $8083;
+ {$EXTERNALSYM GL_COLOR_ARRAY_STRIDE_EXT}
+ GL_COLOR_ARRAY_COUNT_EXT = $8084;
+ {$EXTERNALSYM GL_COLOR_ARRAY_COUNT_EXT}
+ GL_INDEX_ARRAY_TYPE_EXT = $8085;
+ {$EXTERNALSYM GL_INDEX_ARRAY_TYPE_EXT}
+ GL_INDEX_ARRAY_STRIDE_EXT = $8086;
+ {$EXTERNALSYM GL_INDEX_ARRAY_STRIDE_EXT}
+ GL_INDEX_ARRAY_COUNT_EXT = $8087;
+ {$EXTERNALSYM GL_INDEX_ARRAY_COUNT_EXT}
+ GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_SIZE_EXT}
+ GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_TYPE_EXT}
+ GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_STRIDE_EXT}
+ GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_COUNT_EXT}
+ GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
+ {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_STRIDE_EXT}
+ GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
+ {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_COUNT_EXT}
+ GL_VERTEX_ARRAY_POINTER_EXT = $808E;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_POINTER_EXT}
+ GL_NORMAL_ARRAY_POINTER_EXT = $808F;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_POINTER_EXT}
+ GL_COLOR_ARRAY_POINTER_EXT = $8090;
+ {$EXTERNALSYM GL_COLOR_ARRAY_POINTER_EXT}
+ GL_INDEX_ARRAY_POINTER_EXT = $8091;
+ {$EXTERNALSYM GL_INDEX_ARRAY_POINTER_EXT}
+ GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_POINTER_EXT}
+ GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
+ {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_POINTER_EXT}
+
+ // EXT_color_table
+ GL_TABLE_TOO_LARGE_EXT = $8031;
+ {$EXTERNALSYM GL_TABLE_TOO_LARGE_EXT}
+ GL_COLOR_TABLE_EXT = $80D0;
+ {$EXTERNALSYM GL_COLOR_TABLE_EXT}
+ GL_POST_CONVOLUTION_COLOR_TABLE_EXT = $80D1;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_COLOR_TABLE_EXT}
+ GL_POST_COLOR_MATRIX_COLOR_TABLE_EXT = $80D2;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_COLOR_TABLE_EXT}
+ GL_PROXY_COLOR_TABLE_EXT = $80D3;
+ {$EXTERNALSYM GL_PROXY_COLOR_TABLE_EXT}
+ GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_EXT = $80D4;
+ {$EXTERNALSYM GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_EXT}
+ GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_EXT = $80D5;
+ {$EXTERNALSYM GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_EXT}
+ GL_COLOR_TABLE_SCALE_EXT = $80D6;
+ {$EXTERNALSYM GL_COLOR_TABLE_SCALE_EXT}
+ GL_COLOR_TABLE_BIAS_EXT = $80D7;
+ {$EXTERNALSYM GL_COLOR_TABLE_BIAS_EXT}
+ GL_COLOR_TABLE_FORMAT_EXT = $80D8;
+ {$EXTERNALSYM GL_COLOR_TABLE_FORMAT_EXT}
+ GL_COLOR_TABLE_WIDTH_EXT = $80D9;
+ {$EXTERNALSYM GL_COLOR_TABLE_WIDTH_EXT}
+ GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
+ {$EXTERNALSYM GL_COLOR_TABLE_RED_SIZE_EXT}
+ GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
+ {$EXTERNALSYM GL_COLOR_TABLE_GREEN_SIZE_EXT}
+ GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
+ {$EXTERNALSYM GL_COLOR_TABLE_BLUE_SIZE_EXT}
+ GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
+ {$EXTERNALSYM GL_COLOR_TABLE_ALPHA_SIZE_EXT}
+ GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
+ {$EXTERNALSYM GL_COLOR_TABLE_LUMINANCE_SIZE_EXT}
+ GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
+ {$EXTERNALSYM GL_COLOR_TABLE_INTENSITY_SIZE_EXT}
+
+ // EXT_bgra
+ GL_BGR_EXT = $80E0;
+ {$EXTERNALSYM GL_BGR_EXT}
+ GL_BGRA_EXT = $80E1;
+ {$EXTERNALSYM GL_BGRA_EXT}
+
+ // EXT_paletted_texture
+ GL_COLOR_INDEX1_EXT = $80E2;
+ {$EXTERNALSYM GL_COLOR_INDEX1_EXT}
+ GL_COLOR_INDEX2_EXT = $80E3;
+ {$EXTERNALSYM GL_COLOR_INDEX2_EXT}
+ GL_COLOR_INDEX4_EXT = $80E4;
+ {$EXTERNALSYM GL_COLOR_INDEX4_EXT}
+ GL_COLOR_INDEX8_EXT = $80E5;
+ {$EXTERNALSYM GL_COLOR_INDEX8_EXT}
+ GL_COLOR_INDEX12_EXT = $80E6;
+ {$EXTERNALSYM GL_COLOR_INDEX12_EXT}
+ GL_COLOR_INDEX16_EXT = $80E7;
+ {$EXTERNALSYM GL_COLOR_INDEX16_EXT}
+
+ // EXT_blend_color
+ GL_CONSTANT_COLOR_EXT = $8001;
+ {$EXTERNALSYM GL_CONSTANT_COLOR_EXT}
+ GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
+ {$EXTERNALSYM GL_ONE_MINUS_CONSTANT_COLOR_EXT}
+ GL_CONSTANT_ALPHA_EXT = $8003;
+ {$EXTERNALSYM GL_CONSTANT_ALPHA_EXT}
+ GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
+ {$EXTERNALSYM GL_ONE_MINUS_CONSTANT_ALPHA_EXT}
+ GL_BLEND_COLOR_EXT = $8005;
+ {$EXTERNALSYM GL_BLEND_COLOR_EXT}
+
+ // EXT_blend_minmax
+ GL_FUNC_ADD_EXT = $8006;
+ {$EXTERNALSYM GL_FUNC_ADD_EXT}
+ GL_MIN_EXT = $8007;
+ {$EXTERNALSYM GL_MIN_EXT}
+ GL_MAX_EXT = $8008;
+ {$EXTERNALSYM GL_MAX_EXT}
+ GL_BLEND_EQUATION_EXT = $8009;
+ {$EXTERNALSYM GL_BLEND_EQUATION_EXT}
+
+ // EXT_blend_subtract
+ GL_FUNC_SUBTRACT_EXT = $800A;
+ {$EXTERNALSYM GL_FUNC_SUBTRACT_EXT}
+ GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
+ {$EXTERNALSYM GL_FUNC_REVERSE_SUBTRACT_EXT}
+
+ // EXT_convolution
+ GL_CONVOLUTION_1D_EXT = $8010;
+ {$EXTERNALSYM GL_CONVOLUTION_1D_EXT}
+ GL_CONVOLUTION_2D_EXT = $8011;
+ {$EXTERNALSYM GL_CONVOLUTION_2D_EXT}
+ GL_SEPARABLE_2D_EXT = $8012;
+ {$EXTERNALSYM GL_SEPARABLE_2D_EXT}
+ GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
+ {$EXTERNALSYM GL_CONVOLUTION_BORDER_MODE_EXT}
+ GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
+ {$EXTERNALSYM GL_CONVOLUTION_FILTER_SCALE_EXT}
+ GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
+ {$EXTERNALSYM GL_CONVOLUTION_FILTER_BIAS_EXT}
+ GL_REDUCE_EXT = $8016;
+ {$EXTERNALSYM GL_REDUCE_EXT}
+ GL_CONVOLUTION_FORMAT_EXT = $8017;
+ {$EXTERNALSYM GL_CONVOLUTION_FORMAT_EXT}
+ GL_CONVOLUTION_WIDTH_EXT = $8018;
+ {$EXTERNALSYM GL_CONVOLUTION_WIDTH_EXT}
+ GL_CONVOLUTION_HEIGHT_EXT = $8019;
+ {$EXTERNALSYM GL_CONVOLUTION_HEIGHT_EXT}
+ GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
+ {$EXTERNALSYM GL_MAX_CONVOLUTION_WIDTH_EXT}
+ GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
+ {$EXTERNALSYM GL_MAX_CONVOLUTION_HEIGHT_EXT}
+ GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_RED_SCALE_EXT}
+ GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_GREEN_SCALE_EXT}
+ GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_BLUE_SCALE_EXT}
+ GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_ALPHA_SCALE_EXT}
+ GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_RED_BIAS_EXT}
+ GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_GREEN_BIAS_EXT}
+ GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_BLUE_BIAS_EXT}
+ GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_ALPHA_BIAS_EXT}
+
+ // EXT_histogram
+ GL_HISTOGRAM_EXT = $8024;
+ {$EXTERNALSYM GL_HISTOGRAM_EXT}
+ GL_PROXY_HISTOGRAM_EXT = $8025;
+ {$EXTERNALSYM GL_PROXY_HISTOGRAM_EXT}
+ GL_HISTOGRAM_WIDTH_EXT = $8026;
+ {$EXTERNALSYM GL_HISTOGRAM_WIDTH_EXT}
+ GL_HISTOGRAM_FORMAT_EXT = $8027;
+ {$EXTERNALSYM GL_HISTOGRAM_FORMAT_EXT}
+ GL_HISTOGRAM_RED_SIZE_EXT = $8028;
+ {$EXTERNALSYM GL_HISTOGRAM_RED_SIZE_EXT}
+ GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
+ {$EXTERNALSYM GL_HISTOGRAM_GREEN_SIZE_EXT}
+ GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
+ {$EXTERNALSYM GL_HISTOGRAM_BLUE_SIZE_EXT}
+ GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
+ {$EXTERNALSYM GL_HISTOGRAM_ALPHA_SIZE_EXT}
+ GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
+ {$EXTERNALSYM GL_HISTOGRAM_LUMINANCE_SIZE_EXT}
+ GL_HISTOGRAM_SINK_EXT = $802D;
+ {$EXTERNALSYM GL_HISTOGRAM_SINK_EXT}
+ GL_MINMAX_EXT = $802E;
+ {$EXTERNALSYM GL_MINMAX_EXT}
+ GL_MINMAX_FORMAT_EXT = $802F;
+ {$EXTERNALSYM GL_MINMAX_FORMAT_EXT}
+ GL_MINMAX_SINK_EXT = $8030;
+ {$EXTERNALSYM GL_MINMAX_SINK_EXT}
+
+ // EXT_polygon_offset
+ GL_POLYGON_OFFSET_EXT = $8037;
+ {$EXTERNALSYM GL_POLYGON_OFFSET_EXT}
+ GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
+ {$EXTERNALSYM GL_POLYGON_OFFSET_FACTOR_EXT}
+ GL_POLYGON_OFFSET_BIAS_EXT = $8039;
+ {$EXTERNALSYM GL_POLYGON_OFFSET_BIAS_EXT}
+
+ // EXT_texture
+ GL_ALPHA4_EXT = $803B;
+ {$EXTERNALSYM GL_ALPHA4_EXT}
+ GL_ALPHA8_EXT = $803C;
+ {$EXTERNALSYM GL_ALPHA8_EXT}
+ GL_ALPHA12_EXT = $803D;
+ {$EXTERNALSYM GL_ALPHA12_EXT}
+ GL_ALPHA16_EXT = $803E;
+ {$EXTERNALSYM GL_ALPHA16_EXT}
+ GL_LUMINANCE4_EXT = $803F;
+ {$EXTERNALSYM GL_LUMINANCE4_EXT}
+ GL_LUMINANCE8_EXT = $8040;
+ {$EXTERNALSYM GL_LUMINANCE8_EXT}
+ GL_LUMINANCE12_EXT = $8041;
+ {$EXTERNALSYM GL_LUMINANCE12_EXT}
+ GL_LUMINANCE16_EXT = $8042;
+ {$EXTERNALSYM GL_LUMINANCE16_EXT}
+ GL_LUMINANCE4_ALPHA4_EXT = $8043;
+ {$EXTERNALSYM GL_LUMINANCE4_ALPHA4_EXT}
+ GL_LUMINANCE6_ALPHA2_EXT = $8044;
+ {$EXTERNALSYM GL_LUMINANCE6_ALPHA2_EXT}
+ GL_LUMINANCE8_ALPHA8_EXT = $8045;
+ {$EXTERNALSYM GL_LUMINANCE8_ALPHA8_EXT}
+ GL_LUMINANCE12_ALPHA4_EXT = $8046;
+ {$EXTERNALSYM GL_LUMINANCE12_ALPHA4_EXT}
+ GL_LUMINANCE12_ALPHA12_EXT = $8047;
+ {$EXTERNALSYM GL_LUMINANCE12_ALPHA12_EXT}
+ GL_LUMINANCE16_ALPHA16_EXT = $8048;
+ {$EXTERNALSYM GL_LUMINANCE16_ALPHA16_EXT}
+ GL_INTENSITY_EXT = $8049;
+ {$EXTERNALSYM GL_INTENSITY_EXT}
+ GL_INTENSITY4_EXT = $804A;
+ {$EXTERNALSYM GL_INTENSITY4_EXT}
+ GL_INTENSITY8_EXT = $804B;
+ {$EXTERNALSYM GL_INTENSITY8_EXT}
+ GL_INTENSITY12_EXT = $804C;
+ {$EXTERNALSYM GL_INTENSITY12_EXT}
+ GL_INTENSITY16_EXT = $804D;
+ {$EXTERNALSYM GL_INTENSITY16_EXT}
+ GL_RGB2_EXT = $804E;
+ {$EXTERNALSYM GL_RGB2_EXT}
+ GL_RGB4_EXT = $804F;
+ {$EXTERNALSYM GL_RGB4_EXT}
+ GL_RGB5_EXT = $8050;
+ {$EXTERNALSYM GL_RGB5_EXT}
+ GL_RGB8_EXT = $8051;
+ {$EXTERNALSYM GL_RGB8_EXT}
+ GL_RGB10_EXT = $8052;
+ {$EXTERNALSYM GL_RGB10_EXT}
+ GL_RGB12_EXT = $8053;
+ {$EXTERNALSYM GL_RGB12_EXT}
+ GL_RGB16_EXT = $8054;
+ {$EXTERNALSYM GL_RGB16_EXT}
+ GL_RGBA2_EXT = $8055;
+ {$EXTERNALSYM GL_RGBA2_EXT}
+ GL_RGBA4_EXT = $8056;
+ {$EXTERNALSYM GL_RGBA4_EXT}
+ GL_RGB5_A1_EXT = $8057;
+ {$EXTERNALSYM GL_RGB5_A1_EXT}
+ GL_RGBA8_EXT = $8058;
+ {$EXTERNALSYM GL_RGBA8_EXT}
+ GL_RGB10_A2_EXT = $8059;
+ {$EXTERNALSYM GL_RGB10_A2_EXT}
+ GL_RGBA12_EXT = $805A;
+ {$EXTERNALSYM GL_RGBA12_EXT}
+ GL_RGBA16_EXT = $805B;
+ {$EXTERNALSYM GL_RGBA16_EXT}
+ GL_TEXTURE_RED_SIZE_EXT = $805C;
+ {$EXTERNALSYM GL_TEXTURE_RED_SIZE_EXT}
+ GL_TEXTURE_GREEN_SIZE_EXT = $805D;
+ {$EXTERNALSYM GL_TEXTURE_GREEN_SIZE_EXT}
+ GL_TEXTURE_BLUE_SIZE_EXT = $805E;
+ {$EXTERNALSYM GL_TEXTURE_BLUE_SIZE_EXT}
+ GL_TEXTURE_ALPHA_SIZE_EXT = $805F;
+ {$EXTERNALSYM GL_TEXTURE_ALPHA_SIZE_EXT}
+ GL_TEXTURE_LUMINANCE_SIZE_EXT = $8060;
+ {$EXTERNALSYM GL_TEXTURE_LUMINANCE_SIZE_EXT}
+ GL_TEXTURE_INTENSITY_SIZE_EXT = $8061;
+ {$EXTERNALSYM GL_TEXTURE_INTENSITY_SIZE_EXT}
+ GL_REPLACE_EXT = $8062;
+ {$EXTERNALSYM GL_REPLACE_EXT}
+ GL_PROXY_TEXTURE_1D_EXT = $8063;
+ {$EXTERNALSYM GL_PROXY_TEXTURE_1D_EXT}
+ GL_PROXY_TEXTURE_2D_EXT = $8064;
+ {$EXTERNALSYM GL_PROXY_TEXTURE_2D_EXT}
+ GL_TEXTURE_TOO_LARGE_EXT = $8065;
+ {$EXTERNALSYM GL_TEXTURE_TOO_LARGE_EXT}
+
+ // EXT_texture_object
+ GL_TEXTURE_PRIORITY_EXT = $8066;
+ {$EXTERNALSYM GL_TEXTURE_PRIORITY_EXT}
+ GL_TEXTURE_RESIDENT_EXT = $8067;
+ {$EXTERNALSYM GL_TEXTURE_RESIDENT_EXT}
+ GL_TEXTURE_1D_BINDING_EXT = $8068;
+ {$EXTERNALSYM GL_TEXTURE_1D_BINDING_EXT}
+ GL_TEXTURE_2D_BINDING_EXT = $8069;
+ {$EXTERNALSYM GL_TEXTURE_2D_BINDING_EXT}
+ GL_TEXTURE_3D_BINDING_EXT = $806A;
+ {$EXTERNALSYM GL_TEXTURE_3D_BINDING_EXT}
+
+ // EXT_texture3D
+ GL_PACK_SKIP_IMAGES_EXT = $806B;
+ {$EXTERNALSYM GL_PACK_SKIP_IMAGES_EXT}
+ GL_PACK_IMAGE_HEIGHT_EXT = $806C;
+ {$EXTERNALSYM GL_PACK_IMAGE_HEIGHT_EXT}
+ GL_UNPACK_SKIP_IMAGES_EXT = $806D;
+ {$EXTERNALSYM GL_UNPACK_SKIP_IMAGES_EXT}
+ GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
+ {$EXTERNALSYM GL_UNPACK_IMAGE_HEIGHT_EXT}
+ GL_TEXTURE_3D_EXT = $806F;
+ {$EXTERNALSYM GL_TEXTURE_3D_EXT}
+ GL_PROXY_TEXTURE_3D_EXT = $8070;
+ {$EXTERNALSYM GL_PROXY_TEXTURE_3D_EXT}
+ GL_TEXTURE_DEPTH_EXT = $8071;
+ {$EXTERNALSYM GL_TEXTURE_DEPTH_EXT}
+ GL_TEXTURE_WRAP_R_EXT = $8072;
+ {$EXTERNALSYM GL_TEXTURE_WRAP_R_EXT}
+ GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
+ {$EXTERNALSYM GL_MAX_3D_TEXTURE_SIZE_EXT}
+
+ // SGI_color_matrix
+ GL_COLOR_MATRIX_SGI = $80B1;
+ {$EXTERNALSYM GL_COLOR_MATRIX_SGI}
+ GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
+ {$EXTERNALSYM GL_COLOR_MATRIX_STACK_DEPTH_SGI}
+ GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
+ {$EXTERNALSYM GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI}
+ GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_RED_SCALE_SGI}
+ GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI}
+ GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI}
+ GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI}
+ GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_RED_BIAS_SGI}
+ GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI}
+ GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI}
+ GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI}
+
+ // SGI_texture_color_table
+ GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
+ {$EXTERNALSYM GL_TEXTURE_COLOR_TABLE_SGI}
+ GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
+ {$EXTERNALSYM GL_PROXY_TEXTURE_COLOR_TABLE_SGI}
+ GL_TEXTURE_COLOR_TABLE_BIAS_SGI = $80BE;
+ {$EXTERNALSYM GL_TEXTURE_COLOR_TABLE_BIAS_SGI}
+ GL_TEXTURE_COLOR_TABLE_SCALE_SGI = $80BF;
+ {$EXTERNALSYM GL_TEXTURE_COLOR_TABLE_SCALE_SGI}
+
+ // SGI_color_table
+ GL_COLOR_TABLE_SGI = $80D0;
+ {$EXTERNALSYM GL_COLOR_TABLE_SGI}
+ GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
+ {$EXTERNALSYM GL_POST_CONVOLUTION_COLOR_TABLE_SGI}
+ GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
+ {$EXTERNALSYM GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI}
+ GL_PROXY_COLOR_TABLE_SGI = $80D3;
+ {$EXTERNALSYM GL_PROXY_COLOR_TABLE_SGI}
+ GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
+ {$EXTERNALSYM GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI}
+ GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
+ {$EXTERNALSYM GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI}
+ GL_COLOR_TABLE_SCALE_SGI = $80D6;
+ {$EXTERNALSYM GL_COLOR_TABLE_SCALE_SGI}
+ GL_COLOR_TABLE_BIAS_SGI = $80D7;
+ {$EXTERNALSYM GL_COLOR_TABLE_BIAS_SGI}
+ GL_COLOR_TABLE_FORMAT_SGI = $80D8;
+ {$EXTERNALSYM GL_COLOR_TABLE_FORMAT_SGI}
+ GL_COLOR_TABLE_WIDTH_SGI = $80D9;
+ {$EXTERNALSYM GL_COLOR_TABLE_WIDTH_SGI}
+ GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
+ {$EXTERNALSYM GL_COLOR_TABLE_RED_SIZE_SGI}
+ GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
+ {$EXTERNALSYM GL_COLOR_TABLE_GREEN_SIZE_SGI}
+ GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
+ {$EXTERNALSYM GL_COLOR_TABLE_BLUE_SIZE_SGI}
+ GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
+ {$EXTERNALSYM GL_COLOR_TABLE_ALPHA_SIZE_SGI}
+ GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
+ {$EXTERNALSYM GL_COLOR_TABLE_LUMINANCE_SIZE_SGI}
+ GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
+ {$EXTERNALSYM GL_COLOR_TABLE_INTENSITY_SIZE_SGI}
+
+ // EXT_cmyka
+ GL_CMYK_EXT = $800C;
+ {$EXTERNALSYM GL_CMYK_EXT}
+ GL_CMYKA_EXT = $800D;
+ {$EXTERNALSYM GL_CMYKA_EXT}
+ GL_PACK_CMYK_HINT_EXT = $800E;
+ {$EXTERNALSYM GL_PACK_CMYK_HINT_EXT}
+ GL_UNPACK_CMYK_HINT_EXT = $800F;
+ {$EXTERNALSYM GL_UNPACK_CMYK_HINT_EXT}
+
+ // EXT_rescale_normal
+ GL_RESCALE_NORMAL_EXT = $803A;
+ {$EXTERNALSYM GL_RESCALE_NORMAL_EXT}
+
+ // EXT_clip_volume_hint
+ GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
+ {$EXTERNALSYM GL_CLIP_VOLUME_CLIPPING_HINT_EXT}
+
+ // EXT_cull_vertex
+ GL_CULL_VERTEX_EXT = $81AA;
+ {$EXTERNALSYM GL_CULL_VERTEX_EXT}
+ GL_CULL_VERTEX_EYE_POSITION_EXT = $81AB;
+ {$EXTERNALSYM GL_CULL_VERTEX_EYE_POSITION_EXT}
+ GL_CULL_VERTEX_OBJECT_POSITION_EXT = $81AC;
+ {$EXTERNALSYM GL_CULL_VERTEX_OBJECT_POSITION_EXT}
+
+ // EXT_index_array_formats
+ GL_IUI_V2F_EXT = $81AD;
+ {$EXTERNALSYM GL_IUI_V2F_EXT}
+ GL_IUI_V3F_EXT = $81AE;
+ {$EXTERNALSYM GL_IUI_V3F_EXT}
+ GL_IUI_N3F_V2F_EXT = $81AF;
+ {$EXTERNALSYM GL_IUI_N3F_V2F_EXT}
+ GL_IUI_N3F_V3F_EXT = $81B0;
+ {$EXTERNALSYM GL_IUI_N3F_V3F_EXT}
+ GL_T2F_IUI_V2F_EXT = $81B1;
+ {$EXTERNALSYM GL_T2F_IUI_V2F_EXT}
+ GL_T2F_IUI_V3F_EXT = $81B2;
+ {$EXTERNALSYM GL_T2F_IUI_V3F_EXT}
+ GL_T2F_IUI_N3F_V2F_EXT = $81B3;
+ {$EXTERNALSYM GL_T2F_IUI_N3F_V2F_EXT}
+ GL_T2F_IUI_N3F_V3F_EXT = $81B4;
+ {$EXTERNALSYM GL_T2F_IUI_N3F_V3F_EXT}
+
+ // EXT_index_func
+ GL_INDEX_TEST_EXT = $81B5;
+ {$EXTERNALSYM GL_INDEX_TEST_EXT}
+ GL_INDEX_TEST_FUNC_EXT = $81B6;
+ {$EXTERNALSYM GL_INDEX_TEST_FUNC_EXT}
+ GL_INDEX_TEST_REF_EXT = $81B7;
+ {$EXTERNALSYM GL_INDEX_TEST_REF_EXT}
+
+ // EXT_index_material
+ GL_INDEX_MATERIAL_EXT = $81B8;
+ {$EXTERNALSYM GL_INDEX_MATERIAL_EXT}
+ GL_INDEX_MATERIAL_PARAMETER_EXT = $81B9;
+ {$EXTERNALSYM GL_INDEX_MATERIAL_PARAMETER_EXT}
+ GL_INDEX_MATERIAL_FACE_EXT = $81BA;
+ {$EXTERNALSYM GL_INDEX_MATERIAL_FACE_EXT}
+
+ // EXT_misc_attribute
+ GL_MISC_BIT_EXT = 0; // not yet defined
+ {$EXTERNALSYM GL_MISC_BIT_EXT}
+
+ // EXT_scene_marker
+ GL_SCENE_REQUIRED_EXT = 0; // not yet defined
+ {$EXTERNALSYM GL_SCENE_REQUIRED_EXT}
+
+ // EXT_shared_texture_palette
+ GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
+ {$EXTERNALSYM GL_SHARED_TEXTURE_PALETTE_EXT}
+
+ // EXT_nurbs_tessellator
+ GLU_NURBS_MODE_EXT = 100160;
+ {$EXTERNALSYM GLU_NURBS_MODE_EXT}
+ GLU_NURBS_TESSELLATOR_EXT = 100161;
+ {$EXTERNALSYM GLU_NURBS_TESSELLATOR_EXT}
+ GLU_NURBS_RENDERER_EXT = 100162;
+ {$EXTERNALSYM GLU_NURBS_RENDERER_EXT}
+ GLU_NURBS_BEGIN_EXT = 100164;
+ {$EXTERNALSYM GLU_NURBS_BEGIN_EXT}
+ GLU_NURBS_VERTEX_EXT = 100165;
+ {$EXTERNALSYM GLU_NURBS_VERTEX_EXT}
+ GLU_NURBS_NORMAL_EXT = 100166;
+ {$EXTERNALSYM GLU_NURBS_NORMAL_EXT}
+ GLU_NURBS_COLOR_EXT = 100167;
+ {$EXTERNALSYM GLU_NURBS_COLOR_EXT}
+ GLU_NURBS_TEX_COORD_EXT = 100168;
+ {$EXTERNALSYM GLU_NURBS_TEX_COORD_EXT}
+ GLU_NURBS_END_EXT = 100169;
+ {$EXTERNALSYM GLU_NURBS_END_EXT}
+ GLU_NURBS_BEGIN_DATA_EXT = 100170;
+ {$EXTERNALSYM GLU_NURBS_BEGIN_DATA_EXT}
+ GLU_NURBS_VERTEX_DATA_EXT = 100171;
+ {$EXTERNALSYM GLU_NURBS_VERTEX_DATA_EXT}
+ GLU_NURBS_NORMAL_DATA_EXT = 100172;
+ {$EXTERNALSYM GLU_NURBS_NORMAL_DATA_EXT}
+ GLU_NURBS_COLOR_DATA_EXT = 100173;
+ {$EXTERNALSYM GLU_NURBS_COLOR_DATA_EXT}
+ GLU_NURBS_TEX_COORD_DATA_EXT = 100174;
+ {$EXTERNALSYM GLU_NURBS_TEX_COORD_DATA_EXT}
+ GLU_NURBS_END_DATA_EXT = 100175;
+ {$EXTERNALSYM GLU_NURBS_END_DATA_EXT}
+
+ // EXT_object_space_tess
+ GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208;
+ {$EXTERNALSYM GLU_OBJECT_PARAMETRIC_ERROR_EXT}
+ GLU_OBJECT_PATH_LENGTH_EXT = 100209;
+ {$EXTERNALSYM GLU_OBJECT_PATH_LENGTH_EXT}
+
+ // EXT_point_parameters
+ GL_POINT_SIZE_MIN_EXT = $8126;
+ {$EXTERNALSYM GL_POINT_SIZE_MIN_EXT}
+ GL_POINT_SIZE_MAX_EXT = $8127;
+ {$EXTERNALSYM GL_POINT_SIZE_MAX_EXT}
+ GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
+ {$EXTERNALSYM GL_POINT_FADE_THRESHOLD_SIZE_EXT}
+ GL_DISTANCE_ATTENUATION_EXT = $8129;
+ {$EXTERNALSYM GL_DISTANCE_ATTENUATION_EXT}
+
+ // EXT_compiled_vertex_array
+ GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
+ {$EXTERNALSYM GL_ARRAY_ELEMENT_LOCK_FIRST_EXT}
+ GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
+ {$EXTERNALSYM GL_ARRAY_ELEMENT_LOCK_COUNT_EXT}
+
+ // ARB_multitexture
+ GL_ACTIVE_TEXTURE_ARB = $84E0;
+ {$EXTERNALSYM GL_ACTIVE_TEXTURE_ARB}
+ GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
+ {$EXTERNALSYM GL_CLIENT_ACTIVE_TEXTURE_ARB}
+ GL_MAX_TEXTURE_UNITS_ARB = $84E2;
+ {$EXTERNALSYM GL_MAX_TEXTURE_UNITS_ARB}
+ GL_TEXTURE0_ARB = $84C0;
+ {$EXTERNALSYM GL_TEXTURE0_ARB}
+ GL_TEXTURE1_ARB = $84C1;
+ {$EXTERNALSYM GL_TEXTURE1_ARB}
+ GL_TEXTURE2_ARB = $84C2;
+ {$EXTERNALSYM GL_TEXTURE2_ARB}
+ GL_TEXTURE3_ARB = $84C3;
+ {$EXTERNALSYM GL_TEXTURE3_ARB}
+ GL_TEXTURE4_ARB = $84C4;
+ {$EXTERNALSYM GL_TEXTURE4_ARB}
+ GL_TEXTURE5_ARB = $84C5;
+ {$EXTERNALSYM GL_TEXTURE5_ARB}
+ GL_TEXTURE6_ARB = $84C6;
+ {$EXTERNALSYM GL_TEXTURE6_ARB}
+ GL_TEXTURE7_ARB = $84C7;
+ {$EXTERNALSYM GL_TEXTURE7_ARB}
+ GL_TEXTURE8_ARB = $84C8;
+ {$EXTERNALSYM GL_TEXTURE8_ARB}
+ GL_TEXTURE9_ARB = $84C9;
+ {$EXTERNALSYM GL_TEXTURE9_ARB}
+ GL_TEXTURE10_ARB = $84CA;
+ {$EXTERNALSYM GL_TEXTURE10_ARB}
+ GL_TEXTURE11_ARB = $84CB;
+ {$EXTERNALSYM GL_TEXTURE11_ARB}
+ GL_TEXTURE12_ARB = $84CC;
+ {$EXTERNALSYM GL_TEXTURE12_ARB}
+ GL_TEXTURE13_ARB = $84CD;
+ {$EXTERNALSYM GL_TEXTURE13_ARB}
+ GL_TEXTURE14_ARB = $84CE;
+ {$EXTERNALSYM GL_TEXTURE14_ARB}
+ GL_TEXTURE15_ARB = $84CF;
+ {$EXTERNALSYM GL_TEXTURE15_ARB}
+ GL_TEXTURE16_ARB = $84D0;
+ {$EXTERNALSYM GL_TEXTURE16_ARB}
+ GL_TEXTURE17_ARB = $84D1;
+ {$EXTERNALSYM GL_TEXTURE17_ARB}
+ GL_TEXTURE18_ARB = $84D2;
+ {$EXTERNALSYM GL_TEXTURE18_ARB}
+ GL_TEXTURE19_ARB = $84D3;
+ {$EXTERNALSYM GL_TEXTURE19_ARB}
+ GL_TEXTURE20_ARB = $84D4;
+ {$EXTERNALSYM GL_TEXTURE20_ARB}
+ GL_TEXTURE21_ARB = $84D5;
+ {$EXTERNALSYM GL_TEXTURE21_ARB}
+ GL_TEXTURE22_ARB = $84D6;
+ {$EXTERNALSYM GL_TEXTURE22_ARB}
+ GL_TEXTURE23_ARB = $84D7;
+ {$EXTERNALSYM GL_TEXTURE23_ARB}
+ GL_TEXTURE24_ARB = $84D8;
+ {$EXTERNALSYM GL_TEXTURE24_ARB}
+ GL_TEXTURE25_ARB = $84D9;
+ {$EXTERNALSYM GL_TEXTURE25_ARB}
+ GL_TEXTURE26_ARB = $84DA;
+ {$EXTERNALSYM GL_TEXTURE26_ARB}
+ GL_TEXTURE27_ARB = $84DB;
+ {$EXTERNALSYM GL_TEXTURE27_ARB}
+ GL_TEXTURE28_ARB = $84DC;
+ {$EXTERNALSYM GL_TEXTURE28_ARB}
+ GL_TEXTURE29_ARB = $84DD;
+ {$EXTERNALSYM GL_TEXTURE29_ARB}
+ GL_TEXTURE30_ARB = $84DE;
+ {$EXTERNALSYM GL_TEXTURE30_ARB}
+ GL_TEXTURE31_ARB = $84DF;
+ {$EXTERNALSYM GL_TEXTURE31_ARB}
+
+ // EXT_stencil_wrap
+ GL_INCR_WRAP_EXT = $8507;
+ {$EXTERNALSYM GL_INCR_WRAP_EXT}
+ GL_DECR_WRAP_EXT = $8508;
+ {$EXTERNALSYM GL_DECR_WRAP_EXT}
+
+ // NV_texgen_reflection
+ GL_NORMAL_MAP_NV = $8511;
+ {$EXTERNALSYM GL_NORMAL_MAP_NV}
+ GL_REFLECTION_MAP_NV = $8512;
+ {$EXTERNALSYM GL_REFLECTION_MAP_NV}
+
+ // EXT_texture_env_combine
+ GL_COMBINE_EXT = $8570;
+ {$EXTERNALSYM GL_COMBINE_EXT}
+ GL_COMBINE_RGB_EXT = $8571;
+ {$EXTERNALSYM GL_COMBINE_RGB_EXT}
+ GL_COMBINE_ALPHA_EXT = $8572;
+ {$EXTERNALSYM GL_COMBINE_ALPHA_EXT}
+ GL_RGB_SCALE_EXT = $8573;
+ {$EXTERNALSYM GL_RGB_SCALE_EXT}
+ GL_ADD_SIGNED_EXT = $8574;
+ {$EXTERNALSYM GL_ADD_SIGNED_EXT}
+ GL_INTERPOLATE_EXT = $8575;
+ {$EXTERNALSYM GL_INTERPOLATE_EXT}
+ GL_CONSTANT_EXT = $8576;
+ {$EXTERNALSYM GL_CONSTANT_EXT}
+ GL_PRIMARY_COLOR_EXT = $8577;
+ {$EXTERNALSYM GL_PRIMARY_COLOR_EXT}
+ GL_PREVIOUS_EXT = $8578;
+ {$EXTERNALSYM GL_PREVIOUS_EXT}
+ GL_SOURCE0_RGB_EXT = $8580;
+ {$EXTERNALSYM GL_SOURCE0_RGB_EXT}
+ GL_SOURCE1_RGB_EXT = $8581;
+ {$EXTERNALSYM GL_SOURCE1_RGB_EXT}
+ GL_SOURCE2_RGB_EXT = $8582;
+ {$EXTERNALSYM GL_SOURCE2_RGB_EXT}
+ GL_SOURCE0_ALPHA_EXT = $8588;
+ {$EXTERNALSYM GL_SOURCE0_ALPHA_EXT}
+ GL_SOURCE1_ALPHA_EXT = $8589;
+ {$EXTERNALSYM GL_SOURCE1_ALPHA_EXT}
+ GL_SOURCE2_ALPHA_EXT = $858A;
+ {$EXTERNALSYM GL_SOURCE2_ALPHA_EXT}
+ GL_OPERAND0_RGB_EXT = $8590;
+ {$EXTERNALSYM GL_OPERAND0_RGB_EXT}
+ GL_OPERAND1_RGB_EXT = $8591;
+ {$EXTERNALSYM GL_OPERAND1_RGB_EXT}
+ GL_OPERAND2_RGB_EXT = $8592;
+ {$EXTERNALSYM GL_OPERAND2_RGB_EXT}
+ GL_OPERAND0_ALPHA_EXT = $8598;
+ {$EXTERNALSYM GL_OPERAND0_ALPHA_EXT}
+ GL_OPERAND1_ALPHA_EXT = $8599;
+ {$EXTERNALSYM GL_OPERAND1_ALPHA_EXT}
+ GL_OPERAND2_ALPHA_EXT = $859A;
+ {$EXTERNALSYM GL_OPERAND2_ALPHA_EXT}
+
+ // NV_texture_env_combine4
+ GL_COMBINE4_NV = $8503;
+ {$EXTERNALSYM GL_COMBINE4_NV}
+ GL_SOURCE3_RGB_NV = $8583;
+ {$EXTERNALSYM GL_SOURCE3_RGB_NV}
+ GL_SOURCE3_ALPHA_NV = $858B;
+ {$EXTERNALSYM GL_SOURCE3_ALPHA_NV}
+ GL_OPERAND3_RGB_NV = $8593;
+ {$EXTERNALSYM GL_OPERAND3_RGB_NV}
+ GL_OPERAND3_ALPHA_NV = $859B;
+ {$EXTERNALSYM GL_OPERAND3_ALPHA_NV}
+
+ GL_BLEND_EQUATION = $8009;
+ {$EXTERNALSYM GL_BLEND_EQUATION}
+ GL_TABLE_TOO_LARGE = $8031;
+ {$EXTERNALSYM GL_TABLE_TOO_LARGE}
+ GL_UNSIGNED_BYTE_3_3_2 = $8032;
+ {$EXTERNALSYM GL_UNSIGNED_BYTE_3_3_2}
+ GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
+ {$EXTERNALSYM GL_UNSIGNED_SHORT_4_4_4_4}
+ GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
+ {$EXTERNALSYM GL_UNSIGNED_SHORT_5_5_5_1}
+ GL_UNSIGNED_INT_8_8_8_8 = $8035;
+ {$EXTERNALSYM GL_UNSIGNED_INT_8_8_8_8}
+ GL_UNSIGNED_INT_10_10_10_2 = $8036;
+ {$EXTERNALSYM GL_UNSIGNED_INT_10_10_10_2}
+ GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
+ {$EXTERNALSYM GL_UNSIGNED_BYTE_2_3_3_REV}
+ GL_UNSIGNED_SHORT_5_6_5 = $8363;
+ {$EXTERNALSYM GL_UNSIGNED_SHORT_5_6_5}
+ GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
+ {$EXTERNALSYM GL_UNSIGNED_SHORT_5_6_5_REV}
+ GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
+ {$EXTERNALSYM GL_UNSIGNED_SHORT_4_4_4_4_REV}
+ GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
+ {$EXTERNALSYM GL_UNSIGNED_SHORT_1_5_5_5_REV}
+ GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
+ {$EXTERNALSYM GL_UNSIGNED_INT_8_8_8_8_REV}
+ GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
+ {$EXTERNALSYM GL_UNSIGNED_INT_2_10_10_10_REV}
+
+ // GL_ARB_transpose_matrix
+ GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
+ {$EXTERNALSYM GL_TRANSPOSE_MODELVIEW_MATRIX_ARB}
+ GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
+ {$EXTERNALSYM GL_TRANSPOSE_PROJECTION_MATRIX_ARB}
+ GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
+ {$EXTERNALSYM GL_TRANSPOSE_TEXTURE_MATRIX_ARB}
+ GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
+ {$EXTERNALSYM GL_TRANSPOSE_COLOR_MATRIX_ARB}
+
+ // GL_ARB_multisample
+ GL_MULTISAMPLE_ARB = $809D;
+ {$EXTERNALSYM GL_MULTISAMPLE_ARB}
+ GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
+ {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_COVERAGE_ARB}
+ GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
+ {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_ONE_ARB}
+ GL_SAMPLE_COVERAGE_ARB = $80A0;
+ {$EXTERNALSYM GL_SAMPLE_COVERAGE_ARB}
+ GL_SAMPLE_BUFFERS_ARB = $80A8;
+ {$EXTERNALSYM GL_SAMPLE_BUFFERS_ARB}
+ GL_SAMPLES_ARB = $80A9;
+ {$EXTERNALSYM GL_SAMPLES_ARB}
+ GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
+ {$EXTERNALSYM GL_SAMPLE_COVERAGE_VALUE_ARB}
+ GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
+ {$EXTERNALSYM GL_SAMPLE_COVERAGE_INVERT_ARB}
+ GL_MULTISAMPLE_BIT_ARB = $20000000;
+ {$EXTERNALSYM GL_MULTISAMPLE_BIT_ARB}
+ GLX_SAMPLE_BUFFERS_ARB = 100000;
+ {$EXTERNALSYM GLX_SAMPLE_BUFFERS_ARB}
+ GLX_SAMPLES_ARB = 100001;
+ {$EXTERNALSYM GLX_SAMPLES_ARB}
+ WGL_SAMPLE_BUFFERS_ARB = $2041;
+ {$EXTERNALSYM WGL_SAMPLE_BUFFERS_ARB}
+ WGL_SAMPLES_ARB = $2042;
+ {$EXTERNALSYM WGL_SAMPLES_ARB}
+
+ // GL_ARB_texture_cube_map
+ GL_NORMAL_MAP_ARB = $8511;
+ {$EXTERNALSYM GL_NORMAL_MAP_ARB}
+ GL_REFLECTION_MAP_ARB = $8512;
+ {$EXTERNALSYM GL_REFLECTION_MAP_ARB}
+ GL_TEXTURE_CUBE_MAP_ARB = $8513;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_ARB}
+ GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
+ {$EXTERNALSYM GL_TEXTURE_BINDING_CUBE_MAP_ARB}
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB}
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB}
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB}
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB}
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB}
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB}
+ GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
+ {$EXTERNALSYM GL_PROXY_TEXTURE_CUBE_MAP_ARB}
+ GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
+ {$EXTERNALSYM GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB}
+
+ // GL_ARB_texture_compression
+ GL_COMPRESSED_ALPHA_ARB = $84E9;
+ {$EXTERNALSYM GL_COMPRESSED_ALPHA_ARB}
+ GL_COMPRESSED_LUMINANCE_ARB = $84EA;
+ {$EXTERNALSYM GL_COMPRESSED_LUMINANCE_ARB}
+ GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
+ {$EXTERNALSYM GL_COMPRESSED_LUMINANCE_ALPHA_ARB}
+ GL_COMPRESSED_INTENSITY_ARB = $84EC;
+ {$EXTERNALSYM GL_COMPRESSED_INTENSITY_ARB}
+ GL_COMPRESSED_RGB_ARB = $84ED;
+ {$EXTERNALSYM GL_COMPRESSED_RGB_ARB}
+ GL_COMPRESSED_RGBA_ARB = $84EE;
+ {$EXTERNALSYM GL_COMPRESSED_RGBA_ARB}
+ GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
+ {$EXTERNALSYM GL_TEXTURE_COMPRESSION_HINT_ARB}
+ GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
+ {$EXTERNALSYM GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB}
+ GL_TEXTURE_COMPRESSED_ARB = $86A1;
+ {$EXTERNALSYM GL_TEXTURE_COMPRESSED_ARB}
+ GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
+ {$EXTERNALSYM GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB}
+ GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
+ {$EXTERNALSYM GL_COMPRESSED_TEXTURE_FORMATS_ARB}
+
+ // GL_ARB_vertex_blend
+ GL_MAX_VERTEX_UNITS_ARB = $86A4;
+ {$EXTERNALSYM GL_MAX_VERTEX_UNITS_ARB}
+ GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
+ {$EXTERNALSYM GL_ACTIVE_VERTEX_UNITS_ARB}
+ GL_WEIGHT_SUM_UNITY_ARB = $86A6;
+ {$EXTERNALSYM GL_WEIGHT_SUM_UNITY_ARB}
+ GL_VERTEX_BLEND_ARB = $86A7;
+ {$EXTERNALSYM GL_VERTEX_BLEND_ARB}
+ GL_CURRENT_WEIGHT_ARB = $86A8;
+ {$EXTERNALSYM GL_CURRENT_WEIGHT_ARB}
+ GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
+ {$EXTERNALSYM GL_WEIGHT_ARRAY_TYPE_ARB}
+ GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
+ {$EXTERNALSYM GL_WEIGHT_ARRAY_STRIDE_ARB}
+ GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
+ {$EXTERNALSYM GL_WEIGHT_ARRAY_SIZE_ARB}
+ GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
+ {$EXTERNALSYM GL_WEIGHT_ARRAY_POINTER_ARB}
+ GL_WEIGHT_ARRAY_ARB = $86AD;
+ {$EXTERNALSYM GL_WEIGHT_ARRAY_ARB}
+ GL_MODELVIEW0_ARB = $1700;
+ {$EXTERNALSYM GL_MODELVIEW0_ARB}
+ GL_MODELVIEW1_ARB = $850A;
+ {$EXTERNALSYM GL_MODELVIEW1_ARB}
+ GL_MODELVIEW2_ARB = $8722;
+ {$EXTERNALSYM GL_MODELVIEW2_ARB}
+ GL_MODELVIEW3_ARB = $8723;
+ {$EXTERNALSYM GL_MODELVIEW3_ARB}
+ GL_MODELVIEW4_ARB = $8724;
+ {$EXTERNALSYM GL_MODELVIEW4_ARB}
+ GL_MODELVIEW5_ARB = $8725;
+ {$EXTERNALSYM GL_MODELVIEW5_ARB}
+ GL_MODELVIEW6_ARB = $8726;
+ {$EXTERNALSYM GL_MODELVIEW6_ARB}
+ GL_MODELVIEW7_ARB = $8727;
+ {$EXTERNALSYM GL_MODELVIEW7_ARB}
+ GL_MODELVIEW8_ARB = $8728;
+ {$EXTERNALSYM GL_MODELVIEW8_ARB}
+ GL_MODELVIEW9_ARB = $8729;
+ {$EXTERNALSYM GL_MODELVIEW9_ARB}
+ GL_MODELVIEW10_ARB = $872A;
+ {$EXTERNALSYM GL_MODELVIEW10_ARB}
+ GL_MODELVIEW11_ARB = $872B;
+ {$EXTERNALSYM GL_MODELVIEW11_ARB}
+ GL_MODELVIEW12_ARB = $872C;
+ {$EXTERNALSYM GL_MODELVIEW12_ARB}
+ GL_MODELVIEW13_ARB = $872D;
+ {$EXTERNALSYM GL_MODELVIEW13_ARB}
+ GL_MODELVIEW14_ARB = $872E;
+ {$EXTERNALSYM GL_MODELVIEW14_ARB}
+ GL_MODELVIEW15_ARB = $872F;
+ {$EXTERNALSYM GL_MODELVIEW15_ARB}
+ GL_MODELVIEW16_ARB = $8730;
+ {$EXTERNALSYM GL_MODELVIEW16_ARB}
+ GL_MODELVIEW17_ARB = $8731;
+ {$EXTERNALSYM GL_MODELVIEW17_ARB}
+ GL_MODELVIEW18_ARB = $8732;
+ {$EXTERNALSYM GL_MODELVIEW18_ARB}
+ GL_MODELVIEW19_ARB = $8733;
+ {$EXTERNALSYM GL_MODELVIEW19_ARB}
+ GL_MODELVIEW20_ARB = $8734;
+ {$EXTERNALSYM GL_MODELVIEW20_ARB}
+ GL_MODELVIEW21_ARB = $8735;
+ {$EXTERNALSYM GL_MODELVIEW21_ARB}
+ GL_MODELVIEW22_ARB = $8736;
+ {$EXTERNALSYM GL_MODELVIEW22_ARB}
+ GL_MODELVIEW23_ARB = $8737;
+ {$EXTERNALSYM GL_MODELVIEW23_ARB}
+ GL_MODELVIEW24_ARB = $8738;
+ {$EXTERNALSYM GL_MODELVIEW24_ARB}
+ GL_MODELVIEW25_ARB = $8739;
+ {$EXTERNALSYM GL_MODELVIEW25_ARB}
+ GL_MODELVIEW26_ARB = $873A;
+ {$EXTERNALSYM GL_MODELVIEW26_ARB}
+ GL_MODELVIEW27_ARB = $873B;
+ {$EXTERNALSYM GL_MODELVIEW27_ARB}
+ GL_MODELVIEW28_ARB = $873C;
+ {$EXTERNALSYM GL_MODELVIEW28_ARB}
+ GL_MODELVIEW29_ARB = $873D;
+ {$EXTERNALSYM GL_MODELVIEW29_ARB}
+ GL_MODELVIEW30_ARB = $873E;
+ {$EXTERNALSYM GL_MODELVIEW30_ARB}
+ GL_MODELVIEW31_ARB = $873F;
+ {$EXTERNALSYM GL_MODELVIEW31_ARB}
+
+ // GL_SGIS_texture_filter4
+ GL_FILTER4_SGIS = $8146;
+ {$EXTERNALSYM GL_FILTER4_SGIS}
+ GL_TEXTURE_FILTER4_SIZE_SGIS = $8147;
+ {$EXTERNALSYM GL_TEXTURE_FILTER4_SIZE_SGIS}
+
+ // GL_SGIS_pixel_texture
+ GL_PIXEL_TEXTURE_SGIS = $8353;
+ {$EXTERNALSYM GL_PIXEL_TEXTURE_SGIS}
+ GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
+ {$EXTERNALSYM GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS}
+ GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
+ {$EXTERNALSYM GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS}
+ GL_PIXEL_GROUP_COLOR_SGIS = $8356;
+ {$EXTERNALSYM GL_PIXEL_GROUP_COLOR_SGIS}
+
+ // GL_SGIX_pixel_texture
+ GL_PIXEL_TEX_GEN_SGIX = $8139;
+ {$EXTERNALSYM GL_PIXEL_TEX_GEN_SGIX}
+ GL_PIXEL_TEX_GEN_MODE_SGIX = $832B;
+ {$EXTERNALSYM GL_PIXEL_TEX_GEN_MODE_SGIX}
+
+ // GL_SGIS_texture4D
+ GL_PACK_SKIP_VOLUMES_SGIS = $8130;
+ {$EXTERNALSYM GL_PACK_SKIP_VOLUMES_SGIS}
+ GL_PACK_IMAGE_DEPTH_SGIS = $8131;
+ {$EXTERNALSYM GL_PACK_IMAGE_DEPTH_SGIS}
+ GL_UNPACK_SKIP_VOLUMES_SGIS = $8132;
+ {$EXTERNALSYM GL_UNPACK_SKIP_VOLUMES_SGIS}
+ GL_UNPACK_IMAGE_DEPTH_SGIS = $8133;
+ {$EXTERNALSYM GL_UNPACK_IMAGE_DEPTH_SGIS}
+ GL_TEXTURE_4D_SGIS = $8134;
+ {$EXTERNALSYM GL_TEXTURE_4D_SGIS}
+ GL_PROXY_TEXTURE_4D_SGIS = $8135;
+ {$EXTERNALSYM GL_PROXY_TEXTURE_4D_SGIS}
+ GL_TEXTURE_4DSIZE_SGIS = $8136;
+ {$EXTERNALSYM GL_TEXTURE_4DSIZE_SGIS}
+ GL_TEXTURE_WRAP_Q_SGIS = $8137;
+ {$EXTERNALSYM GL_TEXTURE_WRAP_Q_SGIS}
+ GL_MAX_4D_TEXTURE_SIZE_SGIS = $8138;
+ {$EXTERNALSYM GL_MAX_4D_TEXTURE_SIZE_SGIS}
+ GL_TEXTURE_4D_BINDING_SGIS = $814F;
+ {$EXTERNALSYM GL_TEXTURE_4D_BINDING_SGIS}
+
+ // GL_SGIS_detail_texture
+ GL_DETAIL_TEXTURE_2D_SGIS = $8095;
+ {$EXTERNALSYM GL_DETAIL_TEXTURE_2D_SGIS}
+ GL_DETAIL_TEXTURE_2D_BINDING_SGIS = $8096;
+ {$EXTERNALSYM GL_DETAIL_TEXTURE_2D_BINDING_SGIS}
+ GL_LINEAR_DETAIL_SGIS = $8097;
+ {$EXTERNALSYM GL_LINEAR_DETAIL_SGIS}
+ GL_LINEAR_DETAIL_ALPHA_SGIS = $8098;
+ {$EXTERNALSYM GL_LINEAR_DETAIL_ALPHA_SGIS}
+ GL_LINEAR_DETAIL_COLOR_SGIS = $8099;
+ {$EXTERNALSYM GL_LINEAR_DETAIL_COLOR_SGIS}
+ GL_DETAIL_TEXTURE_LEVEL_SGIS = $809A;
+ {$EXTERNALSYM GL_DETAIL_TEXTURE_LEVEL_SGIS}
+ GL_DETAIL_TEXTURE_MODE_SGIS = $809B;
+ {$EXTERNALSYM GL_DETAIL_TEXTURE_MODE_SGIS}
+ GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = $809C;
+ {$EXTERNALSYM GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS}
+
+ // GL_SGIS_sharpen_texture
+ GL_LINEAR_SHARPEN_SGIS = $80AD;
+ {$EXTERNALSYM GL_LINEAR_SHARPEN_SGIS}
+ GL_LINEAR_SHARPEN_ALPHA_SGIS = $80AE;
+ {$EXTERNALSYM GL_LINEAR_SHARPEN_ALPHA_SGIS}
+ GL_LINEAR_SHARPEN_COLOR_SGIS = $80AF;
+ {$EXTERNALSYM GL_LINEAR_SHARPEN_COLOR_SGIS}
+ GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = $80B0;
+ {$EXTERNALSYM GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS}
+
+ // GL_SGIS_texture_lod
+ GL_TEXTURE_MIN_LOD_SGIS = $813A;
+ {$EXTERNALSYM GL_TEXTURE_MIN_LOD_SGIS}
+ GL_TEXTURE_MAX_LOD_SGIS = $813B;
+ {$EXTERNALSYM GL_TEXTURE_MAX_LOD_SGIS}
+ GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
+ {$EXTERNALSYM GL_TEXTURE_BASE_LEVEL_SGIS}
+ GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
+ {$EXTERNALSYM GL_TEXTURE_MAX_LEVEL_SGIS}
+
+ // GL_SGIS_multisample
+ GL_MULTISAMPLE_SGIS = $809D;
+ {$EXTERNALSYM GL_MULTISAMPLE_SGIS}
+ GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
+ {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_MASK_SGIS}
+ GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
+ {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_ONE_SGIS}
+ GL_SAMPLE_MASK_SGIS = $80A0;
+ {$EXTERNALSYM GL_SAMPLE_MASK_SGIS}
+ GL_1PASS_SGIS = $80A1;
+ {$EXTERNALSYM GL_1PASS_SGIS}
+ GL_2PASS_0_SGIS = $80A2;
+ {$EXTERNALSYM GL_2PASS_0_SGIS}
+ GL_2PASS_1_SGIS = $80A3;
+ {$EXTERNALSYM GL_2PASS_1_SGIS}
+ GL_4PASS_0_SGIS = $80A4;
+ {$EXTERNALSYM GL_4PASS_0_SGIS}
+ GL_4PASS_1_SGIS = $80A5;
+ {$EXTERNALSYM GL_4PASS_1_SGIS}
+ GL_4PASS_2_SGIS = $80A6;
+ {$EXTERNALSYM GL_4PASS_2_SGIS}
+ GL_4PASS_3_SGIS = $80A7;
+ {$EXTERNALSYM GL_4PASS_3_SGIS}
+ GL_SAMPLE_BUFFERS_SGIS = $80A8;
+ {$EXTERNALSYM GL_SAMPLE_BUFFERS_SGIS}
+ GL_SAMPLES_SGIS = $80A9;
+ {$EXTERNALSYM GL_SAMPLES_SGIS}
+ GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
+ {$EXTERNALSYM GL_SAMPLE_MASK_VALUE_SGIS}
+ GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
+ {$EXTERNALSYM GL_SAMPLE_MASK_INVERT_SGIS}
+ GL_SAMPLE_PATTERN_SGIS = $80AC;
+ {$EXTERNALSYM GL_SAMPLE_PATTERN_SGIS}
+
+ // GL_SGIS_generate_mipmap
+ GL_GENERATE_MIPMAP_SGIS = $8191;
+ {$EXTERNALSYM GL_GENERATE_MIPMAP_SGIS}
+ GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
+ {$EXTERNALSYM GL_GENERATE_MIPMAP_HINT_SGIS}
+
+ // GL_SGIX_clipmap
+ GL_LINEAR_CLIPMAP_LINEAR_SGIX = $8170;
+ {$EXTERNALSYM GL_LINEAR_CLIPMAP_LINEAR_SGIX}
+ GL_TEXTURE_CLIPMAP_CENTER_SGIX = $8171;
+ {$EXTERNALSYM GL_TEXTURE_CLIPMAP_CENTER_SGIX}
+ GL_TEXTURE_CLIPMAP_FRAME_SGIX = $8172;
+ {$EXTERNALSYM GL_TEXTURE_CLIPMAP_FRAME_SGIX}
+ GL_TEXTURE_CLIPMAP_OFFSET_SGIX = $8173;
+ {$EXTERNALSYM GL_TEXTURE_CLIPMAP_OFFSET_SGIX}
+ GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8174;
+ {$EXTERNALSYM GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX}
+ GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = $8175;
+ {$EXTERNALSYM GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX}
+ GL_TEXTURE_CLIPMAP_DEPTH_SGIX = $8176;
+ {$EXTERNALSYM GL_TEXTURE_CLIPMAP_DEPTH_SGIX}
+ GL_MAX_CLIPMAP_DEPTH_SGIX = $8177;
+ {$EXTERNALSYM GL_MAX_CLIPMAP_DEPTH_SGIX}
+ GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8178;
+ {$EXTERNALSYM GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX}
+ GL_NEAREST_CLIPMAP_NEAREST_SGIX = $844D;
+ {$EXTERNALSYM GL_NEAREST_CLIPMAP_NEAREST_SGIX}
+ GL_NEAREST_CLIPMAP_LINEAR_SGIX = $844E;
+ {$EXTERNALSYM GL_NEAREST_CLIPMAP_LINEAR_SGIX}
+ GL_LINEAR_CLIPMAP_NEAREST_SGIX = $844F;
+ {$EXTERNALSYM GL_LINEAR_CLIPMAP_NEAREST_SGIX}
+
+ // GL_SGIX_shadow
+ GL_TEXTURE_COMPARE_SGIX = $819A;
+ {$EXTERNALSYM GL_TEXTURE_COMPARE_SGIX}
+ GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
+ {$EXTERNALSYM GL_TEXTURE_COMPARE_OPERATOR_SGIX}
+ GL_TEXTURE_LEQUAL_R_SGIX = $819C;
+ {$EXTERNALSYM GL_TEXTURE_LEQUAL_R_SGIX}
+ GL_TEXTURE_GEQUAL_R_SGIX = $819D;
+ {$EXTERNALSYM GL_TEXTURE_GEQUAL_R_SGIX}
+
+ // GL_SGIS_texture_edge_clamp
+ GL_CLAMP_TO_EDGE_SGIS = $812F;
+ {$EXTERNALSYM GL_CLAMP_TO_EDGE_SGIS}
+
+ // GL_SGIS_texture_border_clamp
+ GL_CLAMP_TO_BORDER_SGIS = $812D;
+ {$EXTERNALSYM GL_CLAMP_TO_BORDER_SGIS}
+
+ // GL_SGIX_interlace
+ GL_INTERLACE_SGIX = $8094;
+ {$EXTERNALSYM GL_INTERLACE_SGIX}
+
+ // GL_SGIX_pixel_tiles
+ GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = $813E;
+ {$EXTERNALSYM GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX}
+ GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = $813F;
+ {$EXTERNALSYM GL_PIXEL_TILE_CACHE_INCREMENT_SGIX}
+ GL_PIXEL_TILE_WIDTH_SGIX = $8140;
+ {$EXTERNALSYM GL_PIXEL_TILE_WIDTH_SGIX}
+ GL_PIXEL_TILE_HEIGHT_SGIX = $8141;
+ {$EXTERNALSYM GL_PIXEL_TILE_HEIGHT_SGIX}
+ GL_PIXEL_TILE_GRID_WIDTH_SGIX = $8142;
+ {$EXTERNALSYM GL_PIXEL_TILE_GRID_WIDTH_SGIX}
+ GL_PIXEL_TILE_GRID_HEIGHT_SGIX = $8143;
+ {$EXTERNALSYM GL_PIXEL_TILE_GRID_HEIGHT_SGIX}
+ GL_PIXEL_TILE_GRID_DEPTH_SGIX = $8144;
+ {$EXTERNALSYM GL_PIXEL_TILE_GRID_DEPTH_SGIX}
+ GL_PIXEL_TILE_CACHE_SIZE_SGIX = $8145;
+ {$EXTERNALSYM GL_PIXEL_TILE_CACHE_SIZE_SGIX}
+
+ // GL_SGIS_texture_select
+ GL_DUAL_ALPHA4_SGIS = $8110;
+ {$EXTERNALSYM GL_DUAL_ALPHA4_SGIS}
+ GL_DUAL_ALPHA8_SGIS = $8111;
+ {$EXTERNALSYM GL_DUAL_ALPHA8_SGIS}
+ GL_DUAL_ALPHA12_SGIS = $8112;
+ {$EXTERNALSYM GL_DUAL_ALPHA12_SGIS}
+ GL_DUAL_ALPHA16_SGIS = $8113;
+ {$EXTERNALSYM GL_DUAL_ALPHA16_SGIS}
+ GL_DUAL_LUMINANCE4_SGIS = $8114;
+ {$EXTERNALSYM GL_DUAL_LUMINANCE4_SGIS}
+ GL_DUAL_LUMINANCE8_SGIS = $8115;
+ {$EXTERNALSYM GL_DUAL_LUMINANCE8_SGIS}
+ GL_DUAL_LUMINANCE12_SGIS = $8116;
+ {$EXTERNALSYM GL_DUAL_LUMINANCE12_SGIS}
+ GL_DUAL_LUMINANCE16_SGIS = $8117;
+ {$EXTERNALSYM GL_DUAL_LUMINANCE16_SGIS}
+ GL_DUAL_INTENSITY4_SGIS = $8118;
+ {$EXTERNALSYM GL_DUAL_INTENSITY4_SGIS}
+ GL_DUAL_INTENSITY8_SGIS = $8119;
+ {$EXTERNALSYM GL_DUAL_INTENSITY8_SGIS}
+ GL_DUAL_INTENSITY12_SGIS = $811A;
+ {$EXTERNALSYM GL_DUAL_INTENSITY12_SGIS}
+ GL_DUAL_INTENSITY16_SGIS = $811B;
+ {$EXTERNALSYM GL_DUAL_INTENSITY16_SGIS}
+ GL_DUAL_LUMINANCE_ALPHA4_SGIS = $811C;
+ {$EXTERNALSYM GL_DUAL_LUMINANCE_ALPHA4_SGIS}
+ GL_DUAL_LUMINANCE_ALPHA8_SGIS = $811D;
+ {$EXTERNALSYM GL_DUAL_LUMINANCE_ALPHA8_SGIS}
+ GL_QUAD_ALPHA4_SGIS = $811E;
+ {$EXTERNALSYM GL_QUAD_ALPHA4_SGIS}
+ GL_QUAD_ALPHA8_SGIS = $811F;
+ {$EXTERNALSYM GL_QUAD_ALPHA8_SGIS}
+ GL_QUAD_LUMINANCE4_SGIS = $8120;
+ {$EXTERNALSYM GL_QUAD_LUMINANCE4_SGIS}
+ GL_QUAD_LUMINANCE8_SGIS = $8121;
+ {$EXTERNALSYM GL_QUAD_LUMINANCE8_SGIS}
+ GL_QUAD_INTENSITY4_SGIS = $8122;
+ {$EXTERNALSYM GL_QUAD_INTENSITY4_SGIS}
+ GL_QUAD_INTENSITY8_SGIS = $8123;
+ {$EXTERNALSYM GL_QUAD_INTENSITY8_SGIS}
+ GL_DUAL_TEXTURE_SELECT_SGIS = $8124;
+ {$EXTERNALSYM GL_DUAL_TEXTURE_SELECT_SGIS}
+ GL_QUAD_TEXTURE_SELECT_SGIS = $8125;
+ {$EXTERNALSYM GL_QUAD_TEXTURE_SELECT_SGIS}
+
+ // GL_SGIX_sprite
+ GL_SPRITE_SGIX = $8148;
+ {$EXTERNALSYM GL_SPRITE_SGIX}
+ GL_SPRITE_MODE_SGIX = $8149;
+ {$EXTERNALSYM GL_SPRITE_MODE_SGIX}
+ GL_SPRITE_AXIS_SGIX = $814A;
+ {$EXTERNALSYM GL_SPRITE_AXIS_SGIX}
+ GL_SPRITE_TRANSLATION_SGIX = $814B;
+ {$EXTERNALSYM GL_SPRITE_TRANSLATION_SGIX}
+ GL_SPRITE_AXIAL_SGIX = $814C;
+ {$EXTERNALSYM GL_SPRITE_AXIAL_SGIX}
+ GL_SPRITE_OBJECT_ALIGNED_SGIX = $814D;
+ {$EXTERNALSYM GL_SPRITE_OBJECT_ALIGNED_SGIX}
+ GL_SPRITE_EYE_ALIGNED_SGIX = $814E;
+ {$EXTERNALSYM GL_SPRITE_EYE_ALIGNED_SGIX}
+
+ // GL_SGIX_texture_multi_buffer
+ GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = $812E;
+ {$EXTERNALSYM GL_TEXTURE_MULTI_BUFFER_HINT_SGIX}
+
+ // GL_SGIS_point_parameters
+ GL_POINT_SIZE_MIN_SGIS = $8126;
+ {$EXTERNALSYM GL_POINT_SIZE_MIN_SGIS}
+ GL_POINT_SIZE_MAX_SGIS = $8127;
+ {$EXTERNALSYM GL_POINT_SIZE_MAX_SGIS}
+ GL_POINT_FADE_THRESHOLD_SIZE_SGIS = $8128;
+ {$EXTERNALSYM GL_POINT_FADE_THRESHOLD_SIZE_SGIS}
+ GL_DISTANCE_ATTENUATION_SGIS = $8129;
+ {$EXTERNALSYM GL_DISTANCE_ATTENUATION_SGIS}
+
+ // GL_SGIX_instruments
+ GL_INSTRUMENT_BUFFER_POINTER_SGIX = $8180;
+ {$EXTERNALSYM GL_INSTRUMENT_BUFFER_POINTER_SGIX}
+ GL_INSTRUMENT_MEASUREMENTS_SGIX = $8181;
+ {$EXTERNALSYM GL_INSTRUMENT_MEASUREMENTS_SGIX}
+
+ // GL_SGIX_texture_scale_bias
+ GL_POST_TEXTURE_FILTER_BIAS_SGIX = $8179;
+ {$EXTERNALSYM GL_POST_TEXTURE_FILTER_BIAS_SGIX}
+ GL_POST_TEXTURE_FILTER_SCALE_SGIX = $817A;
+ {$EXTERNALSYM GL_POST_TEXTURE_FILTER_SCALE_SGIX}
+ GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = $817B;
+ {$EXTERNALSYM GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX}
+ GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = $817C;
+ {$EXTERNALSYM GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX}
+
+ // GL_SGIX_framezoom
+ GL_FRAMEZOOM_SGIX = $818B;
+ {$EXTERNALSYM GL_FRAMEZOOM_SGIX}
+ GL_FRAMEZOOM_FACTOR_SGIX = $818C;
+ {$EXTERNALSYM GL_FRAMEZOOM_FACTOR_SGIX}
+ GL_MAX_FRAMEZOOM_FACTOR_SGIX = $818D;
+ {$EXTERNALSYM GL_MAX_FRAMEZOOM_FACTOR_SGIX}
+
+ // GL_FfdMaskSGIX
+ GL_TEXTURE_DEFORMATION_BIT_SGIX = $00000001;
+ {$EXTERNALSYM GL_TEXTURE_DEFORMATION_BIT_SGIX}
+ GL_GEOMETRY_DEFORMATION_BIT_SGIX = $00000002;
+ {$EXTERNALSYM GL_GEOMETRY_DEFORMATION_BIT_SGIX}
+
+ // GL_SGIX_polynomial_ffd
+ GL_GEOMETRY_DEFORMATION_SGIX = $8194;
+ {$EXTERNALSYM GL_GEOMETRY_DEFORMATION_SGIX}
+ GL_TEXTURE_DEFORMATION_SGIX = $8195;
+ {$EXTERNALSYM GL_TEXTURE_DEFORMATION_SGIX}
+ GL_DEFORMATIONS_MASK_SGIX = $8196;
+ {$EXTERNALSYM GL_DEFORMATIONS_MASK_SGIX}
+ GL_MAX_DEFORMATION_ORDER_SGIX = $8197;
+ {$EXTERNALSYM GL_MAX_DEFORMATION_ORDER_SGIX}
+
+ // GL_SGIX_reference_plane
+ GL_REFERENCE_PLANE_SGIX = $817D;
+ {$EXTERNALSYM GL_REFERENCE_PLANE_SGIX}
+ GL_REFERENCE_PLANE_EQUATION_SGIX = $817E;
+ {$EXTERNALSYM GL_REFERENCE_PLANE_EQUATION_SGIX}
+
+ // GL_SGIX_depth_texture
+ GL_DEPTH_COMPONENT16_SGIX = $81A5;
+ {$EXTERNALSYM GL_DEPTH_COMPONENT16_SGIX}
+ GL_DEPTH_COMPONENT24_SGIX = $81A6;
+ {$EXTERNALSYM GL_DEPTH_COMPONENT24_SGIX}
+ GL_DEPTH_COMPONENT32_SGIX = $81A7;
+ {$EXTERNALSYM GL_DEPTH_COMPONENT32_SGIX}
+
+ // GL_SGIS_fog_function
+ GL_FOG_FUNC_SGIS = $812A;
+ {$EXTERNALSYM GL_FOG_FUNC_SGIS}
+ GL_FOG_FUNC_POINTS_SGIS = $812B;
+ {$EXTERNALSYM GL_FOG_FUNC_POINTS_SGIS}
+ GL_MAX_FOG_FUNC_POINTS_SGIS = $812C;
+ {$EXTERNALSYM GL_MAX_FOG_FUNC_POINTS_SGIS}
+
+ // GL_SGIX_fog_offset
+ GL_FOG_OFFSET_SGIX = $8198;
+ {$EXTERNALSYM GL_FOG_OFFSET_SGIX}
+ GL_FOG_OFFSET_VALUE_SGIX = $8199;
+ {$EXTERNALSYM GL_FOG_OFFSET_VALUE_SGIX}
+
+ // GL_HP_image_transform
+ GL_IMAGE_SCALE_X_HP = $8155;
+ {$EXTERNALSYM GL_IMAGE_SCALE_X_HP}
+ GL_IMAGE_SCALE_Y_HP = $8156;
+ {$EXTERNALSYM GL_IMAGE_SCALE_Y_HP}
+ GL_IMAGE_TRANSLATE_X_HP = $8157;
+ {$EXTERNALSYM GL_IMAGE_TRANSLATE_X_HP}
+ GL_IMAGE_TRANSLATE_Y_HP = $8158;
+ {$EXTERNALSYM GL_IMAGE_TRANSLATE_Y_HP}
+ GL_IMAGE_ROTATE_ANGLE_HP = $8159;
+ {$EXTERNALSYM GL_IMAGE_ROTATE_ANGLE_HP}
+ GL_IMAGE_ROTATE_ORIGIN_X_HP = $815A;
+ {$EXTERNALSYM GL_IMAGE_ROTATE_ORIGIN_X_HP}
+ GL_IMAGE_ROTATE_ORIGIN_Y_HP = $815B;
+ {$EXTERNALSYM GL_IMAGE_ROTATE_ORIGIN_Y_HP}
+ GL_IMAGE_MAG_FILTER_HP = $815C;
+ {$EXTERNALSYM GL_IMAGE_MAG_FILTER_HP}
+ GL_IMAGE_MIN_FILTER_HP = $815D;
+ {$EXTERNALSYM GL_IMAGE_MIN_FILTER_HP}
+ GL_IMAGE_CUBIC_WEIGHT_HP = $815E;
+ {$EXTERNALSYM GL_IMAGE_CUBIC_WEIGHT_HP}
+ GL_CUBIC_HP = $815F;
+ {$EXTERNALSYM GL_CUBIC_HP}
+ GL_AVERAGE_HP = $8160;
+ {$EXTERNALSYM GL_AVERAGE_HP}
+ GL_IMAGE_TRANSFORM_2D_HP = $8161;
+ {$EXTERNALSYM GL_IMAGE_TRANSFORM_2D_HP}
+ GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8162;
+ {$EXTERNALSYM GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP}
+ GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8163;
+ {$EXTERNALSYM GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP}
+
+ // GL_HP_convolution_border_modes
+ GL_IGNORE_BORDER_HP = $8150;
+ {$EXTERNALSYM GL_IGNORE_BORDER_HP}
+ GL_CONSTANT_BORDER_HP = $8151;
+ {$EXTERNALSYM GL_CONSTANT_BORDER_HP}
+ GL_REPLICATE_BORDER_HP = $8153;
+ {$EXTERNALSYM GL_REPLICATE_BORDER_HP}
+ GL_CONVOLUTION_BORDER_COLOR_HP = $8154;
+ {$EXTERNALSYM GL_CONVOLUTION_BORDER_COLOR_HP}
+
+ // GL_SGIX_texture_add_env
+ GL_TEXTURE_ENV_BIAS_SGIX = $80BE;
+ {$EXTERNALSYM GL_TEXTURE_ENV_BIAS_SGIX}
+
+ // GL_PGI_vertex_hints
+ GL_VERTEX_DATA_HINT_PGI = $1A22A;
+ {$EXTERNALSYM GL_VERTEX_DATA_HINT_PGI}
+ GL_VERTEX_CONSISTENT_HINT_PGI = $1A22B;
+ {$EXTERNALSYM GL_VERTEX_CONSISTENT_HINT_PGI}
+ GL_MATERIAL_SIDE_HINT_PGI = $1A22C;
+ {$EXTERNALSYM GL_MATERIAL_SIDE_HINT_PGI}
+ GL_MAX_VERTEX_HINT_PGI = $1A22D;
+ {$EXTERNALSYM GL_MAX_VERTEX_HINT_PGI}
+ GL_COLOR3_BIT_PGI = $00010000;
+ {$EXTERNALSYM GL_COLOR3_BIT_PGI}
+ GL_COLOR4_BIT_PGI = $00020000;
+ {$EXTERNALSYM GL_COLOR4_BIT_PGI}
+ GL_EDGEFLAG_BIT_PGI = $00040000;
+ {$EXTERNALSYM GL_EDGEFLAG_BIT_PGI}
+ GL_INDEX_BIT_PGI = $00080000;
+ {$EXTERNALSYM GL_INDEX_BIT_PGI}
+ GL_MAT_AMBIENT_BIT_PGI = $00100000;
+ {$EXTERNALSYM GL_MAT_AMBIENT_BIT_PGI}
+ GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = $00200000;
+ {$EXTERNALSYM GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI}
+ GL_MAT_DIFFUSE_BIT_PGI = $00400000;
+ {$EXTERNALSYM GL_MAT_DIFFUSE_BIT_PGI}
+ GL_MAT_EMISSION_BIT_PGI = $00800000;
+ {$EXTERNALSYM GL_MAT_EMISSION_BIT_PGI}
+ GL_MAT_COLOR_INDEXES_BIT_PGI = $01000000;
+ {$EXTERNALSYM GL_MAT_COLOR_INDEXES_BIT_PGI}
+ GL_MAT_SHININESS_BIT_PGI = $02000000;
+ {$EXTERNALSYM GL_MAT_SHININESS_BIT_PGI}
+ GL_MAT_SPECULAR_BIT_PGI = $04000000;
+ {$EXTERNALSYM GL_MAT_SPECULAR_BIT_PGI}
+ GL_NORMAL_BIT_PGI = $08000000;
+ {$EXTERNALSYM GL_NORMAL_BIT_PGI}
+ GL_TEXCOORD1_BIT_PGI = $10000000;
+ {$EXTERNALSYM GL_TEXCOORD1_BIT_PGI}
+ GL_TEXCOORD2_BIT_PGI = $20000000;
+ {$EXTERNALSYM GL_TEXCOORD2_BIT_PGI}
+ GL_TEXCOORD3_BIT_PGI = $40000000;
+ {$EXTERNALSYM GL_TEXCOORD3_BIT_PGI}
+ GL_TEXCOORD4_BIT_PGI = $80000000;
+ {$EXTERNALSYM GL_TEXCOORD4_BIT_PGI}
+ GL_VERTEX23_BIT_PGI = $00000004;
+ {$EXTERNALSYM GL_VERTEX23_BIT_PGI}
+ GL_VERTEX4_BIT_PGI = $00000008;
+ {$EXTERNALSYM GL_VERTEX4_BIT_PGI}
+
+ // GL_PGI_misc_hints
+ GL_PREFER_DOUBLEBUFFER_HINT_PGI = $1A1F8;
+ {$EXTERNALSYM GL_PREFER_DOUBLEBUFFER_HINT_PGI}
+ GL_CONSERVE_MEMORY_HINT_PGI = $1A1FD;
+ {$EXTERNALSYM GL_CONSERVE_MEMORY_HINT_PGI}
+ GL_RECLAIM_MEMORY_HINT_PGI = $1A1FE;
+ {$EXTERNALSYM GL_RECLAIM_MEMORY_HINT_PGI}
+ GL_NATIVE_GRAPHICS_HANDLE_PGI = $1A202;
+ {$EXTERNALSYM GL_NATIVE_GRAPHICS_HANDLE_PGI}
+ GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = $1A203;
+ {$EXTERNALSYM GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI}
+ GL_NATIVE_GRAPHICS_END_HINT_PGI = $1A204;
+ {$EXTERNALSYM GL_NATIVE_GRAPHICS_END_HINT_PGI}
+ GL_ALWAYS_FAST_HINT_PGI = $1A20C;
+ {$EXTERNALSYM GL_ALWAYS_FAST_HINT_PGI}
+ GL_ALWAYS_SOFT_HINT_PGI = $1A20D;
+ {$EXTERNALSYM GL_ALWAYS_SOFT_HINT_PGI}
+ GL_ALLOW_DRAW_OBJ_HINT_PGI = $1A20E;
+ {$EXTERNALSYM GL_ALLOW_DRAW_OBJ_HINT_PGI}
+ GL_ALLOW_DRAW_WIN_HINT_PGI = $1A20F;
+ {$EXTERNALSYM GL_ALLOW_DRAW_WIN_HINT_PGI}
+ GL_ALLOW_DRAW_FRG_HINT_PGI = $1A210;
+ {$EXTERNALSYM GL_ALLOW_DRAW_FRG_HINT_PGI}
+ GL_ALLOW_DRAW_MEM_HINT_PGI = $1A211;
+ {$EXTERNALSYM GL_ALLOW_DRAW_MEM_HINT_PGI}
+ GL_STRICT_DEPTHFUNC_HINT_PGI = $1A216;
+ {$EXTERNALSYM GL_STRICT_DEPTHFUNC_HINT_PGI}
+ GL_STRICT_LIGHTING_HINT_PGI = $1A217;
+ {$EXTERNALSYM GL_STRICT_LIGHTING_HINT_PGI}
+ GL_STRICT_SCISSOR_HINT_PGI = $1A218;
+ {$EXTERNALSYM GL_STRICT_SCISSOR_HINT_PGI}
+ GL_FULL_STIPPLE_HINT_PGI = $1A219;
+ {$EXTERNALSYM GL_FULL_STIPPLE_HINT_PGI}
+ GL_CLIP_NEAR_HINT_PGI = $1A220;
+ {$EXTERNALSYM GL_CLIP_NEAR_HINT_PGI}
+ GL_CLIP_FAR_HINT_PGI = $1A221;
+ {$EXTERNALSYM GL_CLIP_FAR_HINT_PGI}
+ GL_WIDE_LINE_HINT_PGI = $1A222;
+ {$EXTERNALSYM GL_WIDE_LINE_HINT_PGI}
+ GL_BACK_NORMALS_HINT_PGI = $1A223;
+ {$EXTERNALSYM GL_BACK_NORMALS_HINT_PGI}
+
+ // GL_EXT_paletted_texture
+ GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
+ {$EXTERNALSYM GL_TEXTURE_INDEX_SIZE_EXT}
+
+ // GL_SGIX_list_priority
+ GL_LIST_PRIORITY_SGIX = $8182;
+ {$EXTERNALSYM GL_LIST_PRIORITY_SGIX}
+
+ // GL_SGIX_ir_instrument1
+ GL_IR_INSTRUMENT1_SGIX = $817F;
+ {$EXTERNALSYM GL_IR_INSTRUMENT1_SGIX}
+
+ // GL_SGIX_calligraphic_fragment
+ GL_CALLIGRAPHIC_FRAGMENT_SGIX = $8183;
+ {$EXTERNALSYM GL_CALLIGRAPHIC_FRAGMENT_SGIX}
+
+ // GL_SGIX_texture_lod_bias
+ GL_TEXTURE_LOD_BIAS_S_SGIX = $818E;
+ {$EXTERNALSYM GL_TEXTURE_LOD_BIAS_S_SGIX}
+ GL_TEXTURE_LOD_BIAS_T_SGIX = $818F;
+ {$EXTERNALSYM GL_TEXTURE_LOD_BIAS_T_SGIX}
+ GL_TEXTURE_LOD_BIAS_R_SGIX = $8190;
+ {$EXTERNALSYM GL_TEXTURE_LOD_BIAS_R_SGIX}
+
+ // GL_SGIX_shadow_ambient
+ GL_SHADOW_AMBIENT_SGIX = $80BF;
+ {$EXTERNALSYM GL_SHADOW_AMBIENT_SGIX}
+
+ // GL_SGIX_ycrcb
+ GL_YCRCB_422_SGIX = $81BB;
+ {$EXTERNALSYM GL_YCRCB_422_SGIX}
+ GL_YCRCB_444_SGIX = $81BC;
+ {$EXTERNALSYM GL_YCRCB_444_SGIX}
+
+ // GL_SGIX_fragment_lighting
+ GL_FRAGMENT_LIGHTING_SGIX = $8400;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHTING_SGIX}
+ GL_FRAGMENT_COLOR_MATERIAL_SGIX = $8401;
+ {$EXTERNALSYM GL_FRAGMENT_COLOR_MATERIAL_SGIX}
+ GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = $8402;
+ {$EXTERNALSYM GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX}
+ GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = $8403;
+ {$EXTERNALSYM GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX}
+ GL_MAX_FRAGMENT_LIGHTS_SGIX = $8404;
+ {$EXTERNALSYM GL_MAX_FRAGMENT_LIGHTS_SGIX}
+ GL_MAX_ACTIVE_LIGHTS_SGIX = $8405;
+ {$EXTERNALSYM GL_MAX_ACTIVE_LIGHTS_SGIX}
+ GL_CURRENT_RASTER_NORMAL_SGIX = $8406;
+ {$EXTERNALSYM GL_CURRENT_RASTER_NORMAL_SGIX}
+ GL_LIGHT_ENV_MODE_SGIX = $8407;
+ {$EXTERNALSYM GL_LIGHT_ENV_MODE_SGIX}
+ GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = $8408;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX}
+ GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = $8409;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX}
+ GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = $840A;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX}
+ GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = $840B;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX}
+ GL_FRAGMENT_LIGHT0_SGIX = $840C;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT0_SGIX}
+ GL_FRAGMENT_LIGHT1_SGIX = $840D;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT1_SGIX}
+ GL_FRAGMENT_LIGHT2_SGIX = $840E;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT2_SGIX}
+ GL_FRAGMENT_LIGHT3_SGIX = $840F;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT3_SGIX}
+ GL_FRAGMENT_LIGHT4_SGIX = $8410;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT4_SGIX}
+ GL_FRAGMENT_LIGHT5_SGIX = $8411;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT5_SGIX}
+ GL_FRAGMENT_LIGHT6_SGIX = $8412;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT6_SGIX}
+ GL_FRAGMENT_LIGHT7_SGIX = $8413;
+ {$EXTERNALSYM GL_FRAGMENT_LIGHT7_SGIX}
+
+ // GL_IBM_rasterpos_clip
+ GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
+ {$EXTERNALSYM GL_RASTER_POSITION_UNCLIPPED_IBM}
+
+ // GL_HP_texture_lighting
+ GL_TEXTURE_LIGHTING_MODE_HP = $8167;
+ {$EXTERNALSYM GL_TEXTURE_LIGHTING_MODE_HP}
+ GL_TEXTURE_POST_SPECULAR_HP = $8168;
+ {$EXTERNALSYM GL_TEXTURE_POST_SPECULAR_HP}
+ GL_TEXTURE_PRE_SPECULAR_HP = $8169;
+ {$EXTERNALSYM GL_TEXTURE_PRE_SPECULAR_HP}
+
+ // GL_EXT_draw_range_elements
+ GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
+ {$EXTERNALSYM GL_MAX_ELEMENTS_VERTICES_EXT}
+ GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
+ {$EXTERNALSYM GL_MAX_ELEMENTS_INDICES_EXT}
+
+ // GL_WIN_phong_shading
+ GL_PHONG_WIN = $80EA;
+ {$EXTERNALSYM GL_PHONG_WIN}
+ GL_PHONG_HINT_WIN = $80EB;
+ {$EXTERNALSYM GL_PHONG_HINT_WIN}
+
+ // GL_WIN_specular_fog
+ GL_FOG_SPECULAR_TEXTURE_WIN = $80EC;
+ {$EXTERNALSYM GL_FOG_SPECULAR_TEXTURE_WIN}
+
+ // GL_EXT_light_texture
+ GL_FRAGMENT_MATERIAL_EXT = $8349;
+ {$EXTERNALSYM GL_FRAGMENT_MATERIAL_EXT}
+ GL_FRAGMENT_NORMAL_EXT = $834A;
+ {$EXTERNALSYM GL_FRAGMENT_NORMAL_EXT}
+ GL_FRAGMENT_COLOR_EXT = $834C;
+ {$EXTERNALSYM GL_FRAGMENT_COLOR_EXT}
+ GL_ATTENUATION_EXT = $834D;
+ {$EXTERNALSYM GL_ATTENUATION_EXT}
+ GL_SHADOW_ATTENUATION_EXT = $834E;
+ {$EXTERNALSYM GL_SHADOW_ATTENUATION_EXT}
+ GL_TEXTURE_APPLICATION_MODE_EXT = $834F;
+ {$EXTERNALSYM GL_TEXTURE_APPLICATION_MODE_EXT}
+ GL_TEXTURE_LIGHT_EXT = $8350;
+ {$EXTERNALSYM GL_TEXTURE_LIGHT_EXT}
+ GL_TEXTURE_MATERIAL_FACE_EXT = $8351;
+ {$EXTERNALSYM GL_TEXTURE_MATERIAL_FACE_EXT}
+ GL_TEXTURE_MATERIAL_PARAMETER_EXT = $8352;
+ {$EXTERNALSYM GL_TEXTURE_MATERIAL_PARAMETER_EXT}
+
+ // GL_SGIX_blend_alpha_minmax
+ GL_ALPHA_MIN_SGIX = $8320;
+ {$EXTERNALSYM GL_ALPHA_MIN_SGIX}
+ GL_ALPHA_MAX_SGIX = $8321;
+ {$EXTERNALSYM GL_ALPHA_MAX_SGIX}
+
+ // GL_SGIX_async
+ GL_ASYNC_MARKER_SGIX = $8329;
+ {$EXTERNALSYM GL_ASYNC_MARKER_SGIX}
+
+ // GL_SGIX_async_pixel
+ GL_ASYNC_TEX_IMAGE_SGIX = $835C;
+ {$EXTERNALSYM GL_ASYNC_TEX_IMAGE_SGIX}
+ GL_ASYNC_DRAW_PIXELS_SGIX = $835D;
+ {$EXTERNALSYM GL_ASYNC_DRAW_PIXELS_SGIX}
+ GL_ASYNC_READ_PIXELS_SGIX = $835E;
+ {$EXTERNALSYM GL_ASYNC_READ_PIXELS_SGIX}
+ GL_MAX_ASYNC_TEX_IMAGE_SGIX = $835F;
+ {$EXTERNALSYM GL_MAX_ASYNC_TEX_IMAGE_SGIX}
+ GL_MAX_ASYNC_DRAW_PIXELS_SGIX = $8360;
+ {$EXTERNALSYM GL_MAX_ASYNC_DRAW_PIXELS_SGIX}
+ GL_MAX_ASYNC_READ_PIXELS_SGIX = $8361;
+ {$EXTERNALSYM GL_MAX_ASYNC_READ_PIXELS_SGIX}
+
+ // GL_SGIX_async_histogram
+ GL_ASYNC_HISTOGRAM_SGIX = $832C;
+ {$EXTERNALSYM GL_ASYNC_HISTOGRAM_SGIX}
+ GL_MAX_ASYNC_HISTOGRAM_SGIX = $832D;
+ {$EXTERNALSYM GL_MAX_ASYNC_HISTOGRAM_SGIX}
+
+ // GL_INTEL_parallel_arrays
+ GL_PARALLEL_ARRAYS_INTEL = $83F4;
+ {$EXTERNALSYM GL_PARALLEL_ARRAYS_INTEL}
+ GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = $83F5;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL}
+ GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = $83F6;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL}
+ GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = $83F7;
+ {$EXTERNALSYM GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL}
+ GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = $83F8;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL}
+
+ // GL_HP_occlusion_test
+ GL_OCCLUSION_TEST_HP = $8165;
+ {$EXTERNALSYM GL_OCCLUSION_TEST_HP}
+ GL_OCCLUSION_TEST_RESULT_HP = $8166;
+ {$EXTERNALSYM GL_OCCLUSION_TEST_RESULT_HP}
+
+ // GL_EXT_pixel_transform
+ GL_PIXEL_TRANSFORM_2D_EXT = $8330;
+ {$EXTERNALSYM GL_PIXEL_TRANSFORM_2D_EXT}
+ GL_PIXEL_MAG_FILTER_EXT = $8331;
+ {$EXTERNALSYM GL_PIXEL_MAG_FILTER_EXT}
+ GL_PIXEL_MIN_FILTER_EXT = $8332;
+ {$EXTERNALSYM GL_PIXEL_MIN_FILTER_EXT}
+ GL_PIXEL_CUBIC_WEIGHT_EXT = $8333;
+ {$EXTERNALSYM GL_PIXEL_CUBIC_WEIGHT_EXT}
+ GL_CUBIC_EXT = $8334;
+ {$EXTERNALSYM GL_CUBIC_EXT}
+ GL_AVERAGE_EXT = $8335;
+ {$EXTERNALSYM GL_AVERAGE_EXT}
+ GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8336;
+ {$EXTERNALSYM GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT}
+ GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8337;
+ {$EXTERNALSYM GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT}
+ GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = $8338;
+ {$EXTERNALSYM GL_PIXEL_TRANSFORM_2D_MATRIX_EXT}
+
+ // GL_EXT_separate_specular_color
+ GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
+ {$EXTERNALSYM GL_LIGHT_MODEL_COLOR_CONTROL_EXT}
+ GL_SINGLE_COLOR_EXT = $81F9;
+ {$EXTERNALSYM GL_SINGLE_COLOR_EXT}
+ GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
+ {$EXTERNALSYM GL_SEPARATE_SPECULAR_COLOR_EXT}
+
+ // GL_EXT_secondary_color
+ GL_COLOR_SUM_EXT = $8458;
+ {$EXTERNALSYM GL_COLOR_SUM_EXT}
+ GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
+ {$EXTERNALSYM GL_CURRENT_SECONDARY_COLOR_EXT}
+ GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
+ {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_SIZE_EXT}
+ GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
+ {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_TYPE_EXT}
+ GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
+ {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT}
+ GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
+ {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_POINTER_EXT}
+ GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
+ {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_EXT}
+
+ // GL_EXT_texture_perturb_normal
+ GL_PERTURB_EXT = $85AE;
+ {$EXTERNALSYM GL_PERTURB_EXT}
+ GL_TEXTURE_NORMAL_EXT = $85AF;
+ {$EXTERNALSYM GL_TEXTURE_NORMAL_EXT}
+
+ // GL_EXT_fog_coord
+ GL_FOG_COORDINATE_SOURCE_EXT = $8450;
+ {$EXTERNALSYM GL_FOG_COORDINATE_SOURCE_EXT}
+ GL_FOG_COORDINATE_EXT = $8451;
+ {$EXTERNALSYM GL_FOG_COORDINATE_EXT}
+ GL_FRAGMENT_DEPTH_EXT = $8452;
+ {$EXTERNALSYM GL_FRAGMENT_DEPTH_EXT}
+ GL_CURRENT_FOG_COORDINATE_EXT = $8453;
+ {$EXTERNALSYM GL_CURRENT_FOG_COORDINATE_EXT}
+ GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
+ {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_TYPE_EXT}
+ GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
+ {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_STRIDE_EXT}
+ GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
+ {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_POINTER_EXT}
+ GL_FOG_COORDINATE_ARRAY_EXT = $8457;
+ {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_EXT}
+
+ // GL_REND_screen_coordinates
+ GL_SCREEN_COORDINATES_REND = $8490;
+ {$EXTERNALSYM GL_SCREEN_COORDINATES_REND}
+ GL_INVERTED_SCREEN_W_REND = $8491;
+ {$EXTERNALSYM GL_INVERTED_SCREEN_W_REND}
+
+ // GL_EXT_coordinate_frame
+ GL_TANGENT_ARRAY_EXT = $8439;
+ {$EXTERNALSYM GL_TANGENT_ARRAY_EXT}
+ GL_BINORMAL_ARRAY_EXT = $843A;
+ {$EXTERNALSYM GL_BINORMAL_ARRAY_EXT}
+ GL_CURRENT_TANGENT_EXT = $843B;
+ {$EXTERNALSYM GL_CURRENT_TANGENT_EXT}
+ GL_CURRENT_BINORMAL_EXT = $843C;
+ {$EXTERNALSYM GL_CURRENT_BINORMAL_EXT}
+ GL_TANGENT_ARRAY_TYPE_EXT = $843E;
+ {$EXTERNALSYM GL_TANGENT_ARRAY_TYPE_EXT}
+ GL_TANGENT_ARRAY_STRIDE_EXT = $843F;
+ {$EXTERNALSYM GL_TANGENT_ARRAY_STRIDE_EXT}
+ GL_BINORMAL_ARRAY_TYPE_EXT = $8440;
+ {$EXTERNALSYM GL_BINORMAL_ARRAY_TYPE_EXT}
+ GL_BINORMAL_ARRAY_STRIDE_EXT = $8441;
+ {$EXTERNALSYM GL_BINORMAL_ARRAY_STRIDE_EXT}
+ GL_TANGENT_ARRAY_POINTER_EXT = $8442;
+ {$EXTERNALSYM GL_TANGENT_ARRAY_POINTER_EXT}
+ GL_BINORMAL_ARRAY_POINTER_EXT = $8443;
+ {$EXTERNALSYM GL_BINORMAL_ARRAY_POINTER_EXT}
+ GL_MAP1_TANGENT_EXT = $8444;
+ {$EXTERNALSYM GL_MAP1_TANGENT_EXT}
+ GL_MAP2_TANGENT_EXT = $8445;
+ {$EXTERNALSYM GL_MAP2_TANGENT_EXT}
+ GL_MAP1_BINORMAL_EXT = $8446;
+ {$EXTERNALSYM GL_MAP1_BINORMAL_EXT}
+ GL_MAP2_BINORMAL_EXT = $8447;
+ {$EXTERNALSYM GL_MAP2_BINORMAL_EXT}
+
+ // GL_EXT_texture_env_combine
+ GL_SOURCE3_RGB_EXT = $8583;
+ {$EXTERNALSYM GL_SOURCE3_RGB_EXT}
+ GL_SOURCE4_RGB_EXT = $8584;
+ {$EXTERNALSYM GL_SOURCE4_RGB_EXT}
+ GL_SOURCE5_RGB_EXT = $8585;
+ {$EXTERNALSYM GL_SOURCE5_RGB_EXT}
+ GL_SOURCE6_RGB_EXT = $8586;
+ {$EXTERNALSYM GL_SOURCE6_RGB_EXT}
+ GL_SOURCE7_RGB_EXT = $8587;
+ {$EXTERNALSYM GL_SOURCE7_RGB_EXT}
+ GL_SOURCE3_ALPHA_EXT = $858B;
+ {$EXTERNALSYM GL_SOURCE3_ALPHA_EXT}
+ GL_SOURCE4_ALPHA_EXT = $858C;
+ {$EXTERNALSYM GL_SOURCE4_ALPHA_EXT}
+ GL_SOURCE5_ALPHA_EXT = $858D;
+ {$EXTERNALSYM GL_SOURCE5_ALPHA_EXT}
+ GL_SOURCE6_ALPHA_EXT = $858E;
+ {$EXTERNALSYM GL_SOURCE6_ALPHA_EXT}
+ GL_SOURCE7_ALPHA_EXT = $858F;
+ {$EXTERNALSYM GL_SOURCE7_ALPHA_EXT}
+ GL_OPERAND3_RGB_EXT = $8593;
+ {$EXTERNALSYM GL_OPERAND3_RGB_EXT}
+ GL_OPERAND4_RGB_EXT = $8594;
+ {$EXTERNALSYM GL_OPERAND4_RGB_EXT}
+ GL_OPERAND5_RGB_EXT = $8595;
+ {$EXTERNALSYM GL_OPERAND5_RGB_EXT}
+ GL_OPERAND6_RGB_EXT = $8596;
+ {$EXTERNALSYM GL_OPERAND6_RGB_EXT}
+ GL_OPERAND7_RGB_EXT = $8597;
+ {$EXTERNALSYM GL_OPERAND7_RGB_EXT}
+ GL_OPERAND3_ALPHA_EXT = $859B;
+ {$EXTERNALSYM GL_OPERAND3_ALPHA_EXT}
+ GL_OPERAND4_ALPHA_EXT = $859C;
+ {$EXTERNALSYM GL_OPERAND4_ALPHA_EXT}
+ GL_OPERAND5_ALPHA_EXT = $859D;
+ {$EXTERNALSYM GL_OPERAND5_ALPHA_EXT}
+ GL_OPERAND6_ALPHA_EXT = $859E;
+ {$EXTERNALSYM GL_OPERAND6_ALPHA_EXT}
+ GL_OPERAND7_ALPHA_EXT = $859F;
+ {$EXTERNALSYM GL_OPERAND7_ALPHA_EXT}
+
+ // GL_APPLE_specular_vector
+ GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = $85B0;
+ {$EXTERNALSYM GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE}
+
+ // GL_APPLE_transform_hint
+ GL_TRANSFORM_HINT_APPLE = $85B1;
+ {$EXTERNALSYM GL_TRANSFORM_HINT_APPLE}
+
+ // GL_SGIX_fog_scale
+ GL_FOG_SCALE_SGIX = $81FC;
+ {$EXTERNALSYM GL_FOG_SCALE_SGIX}
+ GL_FOG_SCALE_VALUE_SGIX = $81FD;
+ {$EXTERNALSYM GL_FOG_SCALE_VALUE_SGIX}
+
+ // GL_SUNX_constant_data
+ GL_UNPACK_CONSTANT_DATA_SUNX = $81D5;
+ {$EXTERNALSYM GL_UNPACK_CONSTANT_DATA_SUNX}
+ GL_TEXTURE_CONSTANT_DATA_SUNX = $81D6;
+ {$EXTERNALSYM GL_TEXTURE_CONSTANT_DATA_SUNX}
+
+ // GL_SUN_global_alpha
+ GL_GLOBAL_ALPHA_SUN = $81D9;
+ {$EXTERNALSYM GL_GLOBAL_ALPHA_SUN}
+ GL_GLOBAL_ALPHA_FACTOR_SUN = $81DA;
+ {$EXTERNALSYM GL_GLOBAL_ALPHA_FACTOR_SUN}
+
+ // GL_SUN_triangle_list
+ GL_RESTART_SUN = $01;
+ {$EXTERNALSYM GL_RESTART_SUN}
+ GL_REPLACE_MIDDLE_SUN = $02;
+ {$EXTERNALSYM GL_REPLACE_MIDDLE_SUN}
+ GL_REPLACE_OLDEST_SUN = $03;
+ {$EXTERNALSYM GL_REPLACE_OLDEST_SUN}
+ GL_TRIANGLE_LIST_SUN = $81D7;
+ {$EXTERNALSYM GL_TRIANGLE_LIST_SUN}
+ GL_REPLACEMENT_CODE_SUN = $81D8;
+ {$EXTERNALSYM GL_REPLACEMENT_CODE_SUN}
+ GL_REPLACEMENT_CODE_ARRAY_SUN = $85C0;
+ {$EXTERNALSYM GL_REPLACEMENT_CODE_ARRAY_SUN}
+ GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = $85C1;
+ {$EXTERNALSYM GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN}
+ GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = $85C2;
+ {$EXTERNALSYM GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN}
+ GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = $85C3;
+ {$EXTERNALSYM GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN}
+ GL_R1UI_V3F_SUN = $85C4;
+ {$EXTERNALSYM GL_R1UI_V3F_SUN}
+ GL_R1UI_C4UB_V3F_SUN = $85C5;
+ {$EXTERNALSYM GL_R1UI_C4UB_V3F_SUN}
+ GL_R1UI_C3F_V3F_SUN = $85C6;
+ {$EXTERNALSYM GL_R1UI_C3F_V3F_SUN}
+ GL_R1UI_N3F_V3F_SUN = $85C7;
+ {$EXTERNALSYM GL_R1UI_N3F_V3F_SUN}
+ GL_R1UI_C4F_N3F_V3F_SUN = $85C8;
+ {$EXTERNALSYM GL_R1UI_C4F_N3F_V3F_SUN}
+ GL_R1UI_T2F_V3F_SUN = $85C9;
+ {$EXTERNALSYM GL_R1UI_T2F_V3F_SUN}
+ GL_R1UI_T2F_N3F_V3F_SUN = $85CA;
+ {$EXTERNALSYM GL_R1UI_T2F_N3F_V3F_SUN}
+ GL_R1UI_T2F_C4F_N3F_V3F_SUN = $85CB;
+ {$EXTERNALSYM GL_R1UI_T2F_C4F_N3F_V3F_SUN}
+
+ // GL_EXT_blend_func_separate
+ GL_BLEND_DST_RGB_EXT = $80C8;
+ {$EXTERNALSYM GL_BLEND_DST_RGB_EXT}
+ GL_BLEND_SRC_RGB_EXT = $80C9;
+ {$EXTERNALSYM GL_BLEND_SRC_RGB_EXT}
+ GL_BLEND_DST_ALPHA_EXT = $80CA;
+ {$EXTERNALSYM GL_BLEND_DST_ALPHA_EXT}
+ GL_BLEND_SRC_ALPHA_EXT = $80CB;
+ {$EXTERNALSYM GL_BLEND_SRC_ALPHA_EXT}
+
+ // GL_INGR_color_clamp
+ GL_RED_MIN_CLAMP_INGR = $8560;
+ {$EXTERNALSYM GL_RED_MIN_CLAMP_INGR}
+ GL_GREEN_MIN_CLAMP_INGR = $8561;
+ {$EXTERNALSYM GL_GREEN_MIN_CLAMP_INGR}
+ GL_BLUE_MIN_CLAMP_INGR = $8562;
+ {$EXTERNALSYM GL_BLUE_MIN_CLAMP_INGR}
+ GL_ALPHA_MIN_CLAMP_INGR = $8563;
+ {$EXTERNALSYM GL_ALPHA_MIN_CLAMP_INGR}
+ GL_RED_MAX_CLAMP_INGR = $8564;
+ {$EXTERNALSYM GL_RED_MAX_CLAMP_INGR}
+ GL_GREEN_MAX_CLAMP_INGR = $8565;
+ {$EXTERNALSYM GL_GREEN_MAX_CLAMP_INGR}
+ GL_BLUE_MAX_CLAMP_INGR = $8566;
+ {$EXTERNALSYM GL_BLUE_MAX_CLAMP_INGR}
+ GL_ALPHA_MAX_CLAMP_INGR = $8567;
+ {$EXTERNALSYM GL_ALPHA_MAX_CLAMP_INGR}
+
+ // GL_INGR_interlace_read
+ GL_INTERLACE_READ_INGR = $8568;
+ {$EXTERNALSYM GL_INTERLACE_READ_INGR}
+
+ // GL_EXT_422_pixels
+ GL_422_EXT = $80CC;
+ {$EXTERNALSYM GL_422_EXT}
+ GL_422_REV_EXT = $80CD;
+ {$EXTERNALSYM GL_422_REV_EXT}
+ GL_422_AVERAGE_EXT = $80CE;
+ {$EXTERNALSYM GL_422_AVERAGE_EXT}
+ GL_422_REV_AVERAGE_EXT = $80CF;
+ {$EXTERNALSYM GL_422_REV_AVERAGE_EXT}
+
+ // GL_EXT_texture_cube_map
+ GL_NORMAL_MAP_EXT = $8511;
+ {$EXTERNALSYM GL_NORMAL_MAP_EXT}
+ GL_REFLECTION_MAP_EXT = $8512;
+ {$EXTERNALSYM GL_REFLECTION_MAP_EXT}
+ GL_TEXTURE_CUBE_MAP_EXT = $8513;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_EXT}
+ GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
+ {$EXTERNALSYM GL_TEXTURE_BINDING_CUBE_MAP_EXT}
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT}
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT}
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT}
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT}
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT}
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
+ {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT}
+ GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
+ {$EXTERNALSYM GL_PROXY_TEXTURE_CUBE_MAP_EXT}
+ GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
+ {$EXTERNALSYM GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT}
+
+ // GL_SUN_convolution_border_modes
+ GL_WRAP_BORDER_SUN = $81D4;
+ {$EXTERNALSYM GL_WRAP_BORDER_SUN}
+
+ // GL_EXT_texture_lod_bias
+ GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
+ {$EXTERNALSYM GL_MAX_TEXTURE_LOD_BIAS_EXT}
+ GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
+ {$EXTERNALSYM GL_TEXTURE_FILTER_CONTROL_EXT}
+ GL_TEXTURE_LOD_BIAS_EXT = $8501;
+ {$EXTERNALSYM GL_TEXTURE_LOD_BIAS_EXT}
+
+ // GL_EXT_texture_filter_anisotropic
+ GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
+ {$EXTERNALSYM GL_TEXTURE_MAX_ANISOTROPY_EXT}
+ GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
+ {$EXTERNALSYM GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT}
+
+ // GL_EXT_vertex_weighting
+ GL_MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH;
+ {$EXTERNALSYM GL_MODELVIEW0_STACK_DEPTH_EXT}
+ GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
+ {$EXTERNALSYM GL_MODELVIEW1_STACK_DEPTH_EXT}
+ GL_MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX;
+ {$EXTERNALSYM GL_MODELVIEW0_MATRIX_EXT}
+ GL_MODELVIEW_MATRIX1_EXT = $8506;
+ {$EXTERNALSYM GL_MODELVIEW_MATRIX1_EXT}
+ GL_VERTEX_WEIGHTING_EXT = $8509;
+ {$EXTERNALSYM GL_VERTEX_WEIGHTING_EXT}
+ GL_MODELVIEW0_EXT = GL_MODELVIEW;
+ {$EXTERNALSYM GL_MODELVIEW0_EXT}
+ GL_MODELVIEW1_EXT = $850A;
+ {$EXTERNALSYM GL_MODELVIEW1_EXT}
+ GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
+ {$EXTERNALSYM GL_CURRENT_VERTEX_WEIGHT_EXT}
+ GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
+ {$EXTERNALSYM GL_VERTEX_WEIGHT_ARRAY_EXT}
+ GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
+ {$EXTERNALSYM GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT}
+ GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
+ {$EXTERNALSYM GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT}
+ GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
+ {$EXTERNALSYM GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT}
+ GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
+ {$EXTERNALSYM GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT}
+
+ // GL_NV_light_max_exponent
+ GL_MAX_SHININESS_NV = $8504;
+ {$EXTERNALSYM GL_MAX_SHININESS_NV}
+ GL_MAX_SPOT_EXPONENT_NV = $8505;
+ {$EXTERNALSYM GL_MAX_SPOT_EXPONENT_NV}
+
+ // GL_NV_vertex_array_range
+ GL_VERTEX_ARRAY_RANGE_NV = $851D;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_RANGE_NV}
+ GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_RANGE_LENGTH_NV}
+ GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_RANGE_VALID_NV}
+ GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
+ {$EXTERNALSYM GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV}
+ GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_RANGE_POINTER_NV}
+
+ // GL_NV_register_combiners
+ GL_REGISTER_COMBINERS_NV = $8522;
+ {$EXTERNALSYM GL_REGISTER_COMBINERS_NV}
+ GL_VARIABLE_A_NV = $8523;
+ {$EXTERNALSYM GL_VARIABLE_A_NV}
+ GL_VARIABLE_B_NV = $8524;
+ {$EXTERNALSYM GL_VARIABLE_B_NV}
+ GL_VARIABLE_C_NV = $8525;
+ {$EXTERNALSYM GL_VARIABLE_C_NV}
+ GL_VARIABLE_D_NV = $8526;
+ {$EXTERNALSYM GL_VARIABLE_D_NV}
+ GL_VARIABLE_E_NV = $8527;
+ {$EXTERNALSYM GL_VARIABLE_E_NV}
+ GL_VARIABLE_F_NV = $8528;
+ {$EXTERNALSYM GL_VARIABLE_F_NV}
+ GL_VARIABLE_G_NV = $8529;
+ {$EXTERNALSYM GL_VARIABLE_G_NV}
+ GL_CONSTANT_COLOR0_NV = $852A;
+ {$EXTERNALSYM GL_CONSTANT_COLOR0_NV}
+ GL_CONSTANT_COLOR1_NV = $852B;
+ {$EXTERNALSYM GL_CONSTANT_COLOR1_NV}
+ GL_PRIMARY_COLOR_NV = $852C;
+ {$EXTERNALSYM GL_PRIMARY_COLOR_NV}
+ GL_SECONDARY_COLOR_NV = $852D;
+ {$EXTERNALSYM GL_SECONDARY_COLOR_NV}
+ GL_SPARE0_NV = $852E;
+ {$EXTERNALSYM GL_SPARE0_NV}
+ GL_SPARE1_NV = $852F;
+ {$EXTERNALSYM GL_SPARE1_NV}
+ GL_DISCARD_NV = $8530;
+ {$EXTERNALSYM GL_DISCARD_NV}
+ GL_E_TIMES_F_NV = $8531;
+ {$EXTERNALSYM GL_E_TIMES_F_NV}
+ GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
+ {$EXTERNALSYM GL_SPARE0_PLUS_SECONDARY_COLOR_NV}
+ GL_UNSIGNED_IDENTITY_NV = $8536;
+ {$EXTERNALSYM GL_UNSIGNED_IDENTITY_NV}
+ GL_UNSIGNED_INVERT_NV = $8537;
+ {$EXTERNALSYM GL_UNSIGNED_INVERT_NV}
+ GL_EXPAND_NORMAL_NV = $8538;
+ {$EXTERNALSYM GL_EXPAND_NORMAL_NV}
+ GL_EXPAND_NEGATE_NV = $8539;
+ {$EXTERNALSYM GL_EXPAND_NEGATE_NV}
+ GL_HALF_BIAS_NORMAL_NV = $853A;
+ {$EXTERNALSYM GL_HALF_BIAS_NORMAL_NV}
+ GL_HALF_BIAS_NEGATE_NV = $853B;
+ {$EXTERNALSYM GL_HALF_BIAS_NEGATE_NV}
+ GL_SIGNED_IDENTITY_NV = $853C;
+ {$EXTERNALSYM GL_SIGNED_IDENTITY_NV}
+ GL_SIGNED_NEGATE_NV = $853D;
+ {$EXTERNALSYM GL_SIGNED_NEGATE_NV}
+ GL_SCALE_BY_TWO_NV = $853E;
+ {$EXTERNALSYM GL_SCALE_BY_TWO_NV}
+ GL_SCALE_BY_FOUR_NV = $853F;
+ {$EXTERNALSYM GL_SCALE_BY_FOUR_NV}
+ GL_SCALE_BY_ONE_HALF_NV = $8540;
+ {$EXTERNALSYM GL_SCALE_BY_ONE_HALF_NV}
+ GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
+ {$EXTERNALSYM GL_BIAS_BY_NEGATIVE_ONE_HALF_NV}
+ GL_COMBINER_INPUT_NV = $8542;
+ {$EXTERNALSYM GL_COMBINER_INPUT_NV}
+ GL_COMBINER_MAPPING_NV = $8543;
+ {$EXTERNALSYM GL_COMBINER_MAPPING_NV}
+ GL_COMBINER_COMPONENT_USAGE_NV = $8544;
+ {$EXTERNALSYM GL_COMBINER_COMPONENT_USAGE_NV}
+ GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
+ {$EXTERNALSYM GL_COMBINER_AB_DOT_PRODUCT_NV}
+ GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
+ {$EXTERNALSYM GL_COMBINER_CD_DOT_PRODUCT_NV}
+ GL_COMBINER_MUX_SUM_NV = $8547;
+ {$EXTERNALSYM GL_COMBINER_MUX_SUM_NV}
+ GL_COMBINER_SCALE_NV = $8548;
+ {$EXTERNALSYM GL_COMBINER_SCALE_NV}
+ GL_COMBINER_BIAS_NV = $8549;
+ {$EXTERNALSYM GL_COMBINER_BIAS_NV}
+ GL_COMBINER_AB_OUTPUT_NV = $854A;
+ {$EXTERNALSYM GL_COMBINER_AB_OUTPUT_NV}
+ GL_COMBINER_CD_OUTPUT_NV = $854B;
+ {$EXTERNALSYM GL_COMBINER_CD_OUTPUT_NV}
+ GL_COMBINER_SUM_OUTPUT_NV = $854C;
+ {$EXTERNALSYM GL_COMBINER_SUM_OUTPUT_NV}
+ GL_MAX_GENERAL_COMBINERS_NV = $854D;
+ {$EXTERNALSYM GL_MAX_GENERAL_COMBINERS_NV}
+ GL_NUM_GENERAL_COMBINERS_NV = $854E;
+ {$EXTERNALSYM GL_NUM_GENERAL_COMBINERS_NV}
+ GL_COLOR_SUM_CLAMP_NV = $854F;
+ {$EXTERNALSYM GL_COLOR_SUM_CLAMP_NV}
+ GL_COMBINER0_NV = $8550;
+ {$EXTERNALSYM GL_COMBINER0_NV}
+ GL_COMBINER1_NV = $8551;
+ {$EXTERNALSYM GL_COMBINER1_NV}
+ GL_COMBINER2_NV = $8552;
+ {$EXTERNALSYM GL_COMBINER2_NV}
+ GL_COMBINER3_NV = $8553;
+ {$EXTERNALSYM GL_COMBINER3_NV}
+ GL_COMBINER4_NV = $8554;
+ {$EXTERNALSYM GL_COMBINER4_NV}
+ GL_COMBINER5_NV = $8555;
+ {$EXTERNALSYM GL_COMBINER5_NV}
+ GL_COMBINER6_NV = $8556;
+ {$EXTERNALSYM GL_COMBINER6_NV}
+ GL_COMBINER7_NV = $8557;
+ {$EXTERNALSYM GL_COMBINER7_NV}
+
+ // GL_NV_fog_distance
+ GL_FOG_DISTANCE_MODE_NV = $855A;
+ {$EXTERNALSYM GL_FOG_DISTANCE_MODE_NV}
+ GL_EYE_RADIAL_NV = $855B;
+ {$EXTERNALSYM GL_EYE_RADIAL_NV}
+ GL_EYE_PLANE_ABSOLUTE_NV = $855C;
+ {$EXTERNALSYM GL_EYE_PLANE_ABSOLUTE_NV}
+
+ // GL_NV_texgen_emboss
+ GL_EMBOSS_LIGHT_NV = $855D;
+ {$EXTERNALSYM GL_EMBOSS_LIGHT_NV}
+ GL_EMBOSS_CONSTANT_NV = $855E;
+ {$EXTERNALSYM GL_EMBOSS_CONSTANT_NV}
+ GL_EMBOSS_MAP_NV = $855F;
+ {$EXTERNALSYM GL_EMBOSS_MAP_NV}
+
+ // GL_EXT_texture_compression_s3tc
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
+ {$EXTERNALSYM GL_COMPRESSED_RGB_S3TC_DXT1_EXT}
+ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
+ {$EXTERNALSYM GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}
+ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
+ {$EXTERNALSYM GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
+ {$EXTERNALSYM GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}
+
+ // GL_IBM_cull_vertex
+ GL_CULL_VERTEX_IBM = 103050;
+ {$EXTERNALSYM GL_CULL_VERTEX_IBM}
+
+ // GL_IBM_vertex_array_lists
+ GL_VERTEX_ARRAY_LIST_IBM = 103070;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_LIST_IBM}
+ GL_NORMAL_ARRAY_LIST_IBM = 103071;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_LIST_IBM}
+ GL_COLOR_ARRAY_LIST_IBM = 103072;
+ {$EXTERNALSYM GL_COLOR_ARRAY_LIST_IBM}
+ GL_INDEX_ARRAY_LIST_IBM = 103073;
+ {$EXTERNALSYM GL_INDEX_ARRAY_LIST_IBM}
+ GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_LIST_IBM}
+ GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
+ {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_LIST_IBM}
+ GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
+ {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_LIST_IBM}
+ GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
+ {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_LIST_IBM}
+ GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
+ {$EXTERNALSYM GL_VERTEX_ARRAY_LIST_STRIDE_IBM}
+ GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
+ {$EXTERNALSYM GL_NORMAL_ARRAY_LIST_STRIDE_IBM}
+ GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
+ {$EXTERNALSYM GL_COLOR_ARRAY_LIST_STRIDE_IBM}
+ GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
+ {$EXTERNALSYM GL_INDEX_ARRAY_LIST_STRIDE_IBM}
+ GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
+ {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM}
+ GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
+ {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM}
+ GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
+ {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM}
+ GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
+ {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM}
+
+ // GL_SGIX_subsample
+ GL_PACK_SUBSAMPLE_RATE_SGIX = $85A0;
+ {$EXTERNALSYM GL_PACK_SUBSAMPLE_RATE_SGIX}
+ GL_UNPACK_SUBSAMPLE_RATE_SGIX = $85A1;
+ {$EXTERNALSYM GL_UNPACK_SUBSAMPLE_RATE_SGIX}
+ GL_PIXEL_SUBSAMPLE_4444_SGIX = $85A2;
+ {$EXTERNALSYM GL_PIXEL_SUBSAMPLE_4444_SGIX}
+ GL_PIXEL_SUBSAMPLE_2424_SGIX = $85A3;
+ {$EXTERNALSYM GL_PIXEL_SUBSAMPLE_2424_SGIX}
+ GL_PIXEL_SUBSAMPLE_4242_SGIX = $85A4;
+ {$EXTERNALSYM GL_PIXEL_SUBSAMPLE_4242_SGIX}
+
+ // GL_SGIX_ycrcba
+ GL_YCRCB_SGIX = $8318;
+ {$EXTERNALSYM GL_YCRCB_SGIX}
+ GL_YCRCBA_SGIX = $8319;
+ {$EXTERNALSYM GL_YCRCBA_SGIX}
+
+ // GL_SGI_depth_pass_instrument
+ GL_DEPTH_PASS_INSTRUMENT_SGIX = $8310;
+ {$EXTERNALSYM GL_DEPTH_PASS_INSTRUMENT_SGIX}
+ GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = $8311;
+ {$EXTERNALSYM GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX}
+ GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = $8312;
+ {$EXTERNALSYM GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX}
+
+ // GL_3DFX_texture_compression_FXT1
+ GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
+ {$EXTERNALSYM GL_COMPRESSED_RGB_FXT1_3DFX}
+ GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
+ {$EXTERNALSYM GL_COMPRESSED_RGBA_FXT1_3DFX}
+
+ // GL_3DFX_multisample
+ GL_MULTISAMPLE_3DFX = $86B2;
+ {$EXTERNALSYM GL_MULTISAMPLE_3DFX}
+ GL_SAMPLE_BUFFERS_3DFX = $86B3;
+ {$EXTERNALSYM GL_SAMPLE_BUFFERS_3DFX}
+ GL_SAMPLES_3DFX = $86B4;
+ {$EXTERNALSYM GL_SAMPLES_3DFX}
+ GL_MULTISAMPLE_BIT_3DFX = $20000000;
+ {$EXTERNALSYM GL_MULTISAMPLE_BIT_3DFX}
+
+ // GL_EXT_multisample
+ GL_MULTISAMPLE_EXT = $809D;
+ {$EXTERNALSYM GL_MULTISAMPLE_EXT}
+ GL_SAMPLE_ALPHA_TO_MASK_EXT = $809E;
+ {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_MASK_EXT}
+ GL_SAMPLE_ALPHA_TO_ONE_EXT = $809F;
+ {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_ONE_EXT}
+ GL_SAMPLE_MASK_EXT = $80A0;
+ {$EXTERNALSYM GL_SAMPLE_MASK_EXT}
+ GL_1PASS_EXT = $80A1;
+ {$EXTERNALSYM GL_1PASS_EXT}
+ GL_2PASS_0_EXT = $80A2;
+ {$EXTERNALSYM GL_2PASS_0_EXT}
+ GL_2PASS_1_EXT = $80A3;
+ {$EXTERNALSYM GL_2PASS_1_EXT}
+ GL_4PASS_0_EXT = $80A4;
+ {$EXTERNALSYM GL_4PASS_0_EXT}
+ GL_4PASS_1_EXT = $80A5;
+ {$EXTERNALSYM GL_4PASS_1_EXT}
+ GL_4PASS_2_EXT = $80A6;
+ {$EXTERNALSYM GL_4PASS_2_EXT}
+ GL_4PASS_3_EXT = $80A7;
+ {$EXTERNALSYM GL_4PASS_3_EXT}
+ GL_SAMPLE_BUFFERS_EXT = $80A8;
+ {$EXTERNALSYM GL_SAMPLE_BUFFERS_EXT}
+ GL_SAMPLES_EXT = $80A9;
+ {$EXTERNALSYM GL_SAMPLES_EXT}
+ GL_SAMPLE_MASK_VALUE_EXT = $80AA;
+ {$EXTERNALSYM GL_SAMPLE_MASK_VALUE_EXT}
+ GL_SAMPLE_MASK_INVERT_EXT = $80AB;
+ {$EXTERNALSYM GL_SAMPLE_MASK_INVERT_EXT}
+ GL_SAMPLE_PATTERN_EXT = $80AC;
+ {$EXTERNALSYM GL_SAMPLE_PATTERN_EXT}
+
+ // GL_SGIX_vertex_preclip
+ GL_VERTEX_PRECLIP_SGIX = $83EE;
+ {$EXTERNALSYM GL_VERTEX_PRECLIP_SGIX}
+ GL_VERTEX_PRECLIP_HINT_SGIX = $83EF;
+ {$EXTERNALSYM GL_VERTEX_PRECLIP_HINT_SGIX}
+
+ // GL_SGIX_convolution_accuracy
+ GL_CONVOLUTION_HINT_SGIX = $8316;
+ {$EXTERNALSYM GL_CONVOLUTION_HINT_SGIX}
+
+ // GL_SGIX_resample
+ GL_PACK_RESAMPLE_SGIX = $842C;
+ {$EXTERNALSYM GL_PACK_RESAMPLE_SGIX}
+ GL_UNPACK_RESAMPLE_SGIX = $842D;
+ {$EXTERNALSYM GL_UNPACK_RESAMPLE_SGIX}
+ GL_RESAMPLE_REPLICATE_SGIX = $842E;
+ {$EXTERNALSYM GL_RESAMPLE_REPLICATE_SGIX}
+ GL_RESAMPLE_ZERO_FILL_SGIX = $842F;
+ {$EXTERNALSYM GL_RESAMPLE_ZERO_FILL_SGIX}
+ GL_RESAMPLE_DECIMATE_SGIX = $8430;
+ {$EXTERNALSYM GL_RESAMPLE_DECIMATE_SGIX}
+
+ // GL_SGIS_point_line_texgen
+ GL_EYE_DISTANCE_TO_POINT_SGIS = $81F0;
+ {$EXTERNALSYM GL_EYE_DISTANCE_TO_POINT_SGIS}
+ GL_OBJECT_DISTANCE_TO_POINT_SGIS = $81F1;
+ {$EXTERNALSYM GL_OBJECT_DISTANCE_TO_POINT_SGIS}
+ GL_EYE_DISTANCE_TO_LINE_SGIS = $81F2;
+ {$EXTERNALSYM GL_EYE_DISTANCE_TO_LINE_SGIS}
+ GL_OBJECT_DISTANCE_TO_LINE_SGIS = $81F3;
+ {$EXTERNALSYM GL_OBJECT_DISTANCE_TO_LINE_SGIS}
+ GL_EYE_POINT_SGIS = $81F4;
+ {$EXTERNALSYM GL_EYE_POINT_SGIS}
+ GL_OBJECT_POINT_SGIS = $81F5;
+ {$EXTERNALSYM GL_OBJECT_POINT_SGIS}
+ GL_EYE_LINE_SGIS = $81F6;
+ {$EXTERNALSYM GL_EYE_LINE_SGIS}
+ GL_OBJECT_LINE_SGIS = $81F7;
+ {$EXTERNALSYM GL_OBJECT_LINE_SGIS}
+
+ // GL_SGIS_texture_color_mask
+ GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
+ {$EXTERNALSYM GL_TEXTURE_COLOR_WRITEMASK_SGIS}
+
+ // GL_NV_vertex_program
+ GL_VERTEX_PROGRAM_NV = $8620;
+ {$EXTERNALSYM GL_VERTEX_PROGRAM_NV}
+ GL_VERTEX_STATE_PROGRAM_NV = $8621;
+ {$EXTERNALSYM GL_VERTEX_STATE_PROGRAM_NV}
+ GL_ATTRIB_ARRAY_SIZE_NV = $8623;
+ {$EXTERNALSYM GL_ATTRIB_ARRAY_SIZE_NV}
+ GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
+ {$EXTERNALSYM GL_ATTRIB_ARRAY_STRIDE_NV}
+ GL_ATTRIB_ARRAY_TYPE_NV = $8625;
+ {$EXTERNALSYM GL_ATTRIB_ARRAY_TYPE_NV}
+ GL_CURRENT_ATTRIB_NV = $8626;
+ {$EXTERNALSYM GL_CURRENT_ATTRIB_NV}
+ GL_PROGRAM_LENGTH_NV = $8627;
+ {$EXTERNALSYM GL_PROGRAM_LENGTH_NV}
+ GL_PROGRAM_STRING_NV = $8628;
+ {$EXTERNALSYM GL_PROGRAM_STRING_NV}
+ GL_MODELVIEW_PROJECTION_NV = $8629;
+ {$EXTERNALSYM GL_MODELVIEW_PROJECTION_NV}
+ GL_IDENTITY_NV = $862A;
+ {$EXTERNALSYM GL_IDENTITY_NV}
+ GL_INVERSE_NV = $862B;
+ {$EXTERNALSYM GL_INVERSE_NV}
+ GL_TRANSPOSE_NV = $862C;
+ {$EXTERNALSYM GL_TRANSPOSE_NV}
+ GL_INVERSE_TRANSPOSE_NV = $862D;
+ {$EXTERNALSYM GL_INVERSE_TRANSPOSE_NV}
+ GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
+ {$EXTERNALSYM GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV}
+ GL_MAX_TRACK_MATRICES_NV = $862F;
+ {$EXTERNALSYM GL_MAX_TRACK_MATRICES_NV}
+ GL_MATRIX0_NV = $8630;
+ {$EXTERNALSYM GL_MATRIX0_NV}
+ GL_MATRIX1_NV = $8631;
+ {$EXTERNALSYM GL_MATRIX1_NV}
+ GL_MATRIX2_NV = $8632;
+ {$EXTERNALSYM GL_MATRIX2_NV}
+ GL_MATRIX3_NV = $8633;
+ {$EXTERNALSYM GL_MATRIX3_NV}
+ GL_MATRIX4_NV = $8634;
+ {$EXTERNALSYM GL_MATRIX4_NV}
+ GL_MATRIX5_NV = $8635;
+ {$EXTERNALSYM GL_MATRIX5_NV}
+ GL_MATRIX6_NV = $8636;
+ {$EXTERNALSYM GL_MATRIX6_NV}
+ GL_MATRIX7_NV = $8637;
+ {$EXTERNALSYM GL_MATRIX7_NV}
+ GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
+ {$EXTERNALSYM GL_CURRENT_MATRIX_STACK_DEPTH_NV}
+ GL_CURRENT_MATRIX_NV = $8641;
+ {$EXTERNALSYM GL_CURRENT_MATRIX_NV}
+ GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
+ {$EXTERNALSYM GL_VERTEX_PROGRAM_POINT_SIZE_NV}
+ GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
+ {$EXTERNALSYM GL_VERTEX_PROGRAM_TWO_SIDE_NV}
+ GL_PROGRAM_PARAMETER_NV = $8644;
+ {$EXTERNALSYM GL_PROGRAM_PARAMETER_NV}
+ GL_ATTRIB_ARRAY_POINTER_NV = $8645;
+ {$EXTERNALSYM GL_ATTRIB_ARRAY_POINTER_NV}
+ GL_PROGRAM_TARGET_NV = $8646;
+ {$EXTERNALSYM GL_PROGRAM_TARGET_NV}
+ GL_PROGRAM_RESIDENT_NV = $8647;
+ {$EXTERNALSYM GL_PROGRAM_RESIDENT_NV}
+ GL_TRACK_MATRIX_NV = $8648;
+ {$EXTERNALSYM GL_TRACK_MATRIX_NV}
+ GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
+ {$EXTERNALSYM GL_TRACK_MATRIX_TRANSFORM_NV}
+ GL_VERTEX_PROGRAM_BINDING_NV = $864A;
+ {$EXTERNALSYM GL_VERTEX_PROGRAM_BINDING_NV}
+ GL_PROGRAM_ERROR_POSITION_NV = $864B;
+ {$EXTERNALSYM GL_PROGRAM_ERROR_POSITION_NV}
+ GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY0_NV}
+ GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY1_NV}
+ GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY2_NV}
+ GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY3_NV}
+ GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY4_NV}
+ GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY5_NV}
+ GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY6_NV}
+ GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY7_NV}
+ GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY8_NV}
+ GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY9_NV}
+ GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY10_NV}
+ GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY11_NV}
+ GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY12_NV}
+ GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY13_NV}
+ GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY14_NV}
+ GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
+ {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY15_NV}
+ GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB0_4_NV}
+ GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB1_4_NV}
+ GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB2_4_NV}
+ GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB3_4_NV}
+ GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB4_4_NV}
+ GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB5_4_NV}
+ GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB6_4_NV}
+ GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB7_4_NV}
+ GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB8_4_NV}
+ GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB9_4_NV}
+ GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB10_4_NV}
+ GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB11_4_NV}
+ GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB12_4_NV}
+ GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB13_4_NV}
+ GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB14_4_NV}
+ GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
+ {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB15_4_NV}
+ GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB0_4_NV}
+ GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB1_4_NV}
+ GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB2_4_NV}
+ GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB3_4_NV}
+ GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB4_4_NV}
+ GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB5_4_NV}
+ GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB6_4_NV}
+ GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB7_4_NV}
+ GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB8_4_NV}
+ GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB9_4_NV}
+ GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB10_4_NV}
+ GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB11_4_NV}
+ GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB12_4_NV}
+ GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB13_4_NV}
+ GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB14_4_NV}
+ GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
+ {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB15_4_NV}
+
+ // WGL_ARB_pixel_format
+ WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
+ {$EXTERNALSYM WGL_NUMBER_PIXEL_FORMATS_ARB}
+ WGL_DRAW_TO_WINDOW_ARB = $2001;
+ {$EXTERNALSYM WGL_DRAW_TO_WINDOW_ARB}
+ WGL_DRAW_TO_BITMAP_ARB = $2002;
+ {$EXTERNALSYM WGL_DRAW_TO_BITMAP_ARB}
+ WGL_ACCELERATION_ARB = $2003;
+ {$EXTERNALSYM WGL_ACCELERATION_ARB}
+ WGL_NEED_PALETTE_ARB = $2004;
+ {$EXTERNALSYM WGL_NEED_PALETTE_ARB}
+ WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
+ {$EXTERNALSYM WGL_NEED_SYSTEM_PALETTE_ARB}
+ WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
+ {$EXTERNALSYM WGL_SWAP_LAYER_BUFFERS_ARB}
+ WGL_SWAP_METHOD_ARB = $2007;
+ {$EXTERNALSYM WGL_SWAP_METHOD_ARB}
+ WGL_NUMBER_OVERLAYS_ARB = $2008;
+ {$EXTERNALSYM WGL_NUMBER_OVERLAYS_ARB}
+ WGL_NUMBER_UNDERLAYS_ARB = $2009;
+ {$EXTERNALSYM WGL_NUMBER_UNDERLAYS_ARB}
+ WGL_TRANSPARENT_ARB = $200A;
+ {$EXTERNALSYM WGL_TRANSPARENT_ARB}
+ WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
+ {$EXTERNALSYM WGL_TRANSPARENT_RED_VALUE_ARB}
+ WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
+ {$EXTERNALSYM WGL_TRANSPARENT_GREEN_VALUE_ARB}
+ WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
+ {$EXTERNALSYM WGL_TRANSPARENT_BLUE_VALUE_ARB}
+ WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
+ {$EXTERNALSYM WGL_TRANSPARENT_ALPHA_VALUE_ARB}
+ WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
+ {$EXTERNALSYM WGL_TRANSPARENT_INDEX_VALUE_ARB}
+ WGL_SHARE_DEPTH_ARB = $200C;
+ {$EXTERNALSYM WGL_SHARE_DEPTH_ARB}
+ WGL_SHARE_STENCIL_ARB = $200D;
+ {$EXTERNALSYM WGL_SHARE_STENCIL_ARB}
+ WGL_SHARE_ACCUM_ARB = $200E;
+ {$EXTERNALSYM WGL_SHARE_ACCUM_ARB}
+ WGL_SUPPORT_GDI_ARB = $200F;
+ {$EXTERNALSYM WGL_SUPPORT_GDI_ARB}
+ WGL_SUPPORT_OPENGL_ARB = $2010;
+ {$EXTERNALSYM WGL_SUPPORT_OPENGL_ARB}
+ WGL_DOUBLE_BUFFER_ARB = $2011;
+ {$EXTERNALSYM WGL_DOUBLE_BUFFER_ARB}
+ WGL_STEREO_ARB = $2012;
+ {$EXTERNALSYM WGL_STEREO_ARB}
+ WGL_PIXEL_TYPE_ARB = $2013;
+ {$EXTERNALSYM WGL_PIXEL_TYPE_ARB}
+ WGL_COLOR_BITS_ARB = $2014;
+ {$EXTERNALSYM WGL_COLOR_BITS_ARB}
+ WGL_RED_BITS_ARB = $2015;
+ {$EXTERNALSYM WGL_RED_BITS_ARB}
+ WGL_RED_SHIFT_ARB = $2016;
+ {$EXTERNALSYM WGL_RED_SHIFT_ARB}
+ WGL_GREEN_BITS_ARB = $2017;
+ {$EXTERNALSYM WGL_GREEN_BITS_ARB}
+ WGL_GREEN_SHIFT_ARB = $2018;
+ {$EXTERNALSYM WGL_GREEN_SHIFT_ARB}
+ WGL_BLUE_BITS_ARB = $2019;
+ {$EXTERNALSYM WGL_BLUE_BITS_ARB}
+ WGL_BLUE_SHIFT_ARB = $201A;
+ {$EXTERNALSYM WGL_BLUE_SHIFT_ARB}
+ WGL_ALPHA_BITS_ARB = $201B;
+ {$EXTERNALSYM WGL_ALPHA_BITS_ARB}
+ WGL_ALPHA_SHIFT_ARB = $201C;
+ {$EXTERNALSYM WGL_ALPHA_SHIFT_ARB}
+ WGL_ACCUM_BITS_ARB = $201D;
+ {$EXTERNALSYM WGL_ACCUM_BITS_ARB}
+ WGL_ACCUM_RED_BITS_ARB = $201E;
+ {$EXTERNALSYM WGL_ACCUM_RED_BITS_ARB}
+ WGL_ACCUM_GREEN_BITS_ARB = $201F;
+ {$EXTERNALSYM WGL_ACCUM_GREEN_BITS_ARB}
+ WGL_ACCUM_BLUE_BITS_ARB = $2020;
+ {$EXTERNALSYM WGL_ACCUM_BLUE_BITS_ARB}
+ WGL_ACCUM_ALPHA_BITS_ARB = $2021;
+ {$EXTERNALSYM WGL_ACCUM_ALPHA_BITS_ARB}
+ WGL_DEPTH_BITS_ARB = $2022;
+ {$EXTERNALSYM WGL_DEPTH_BITS_ARB}
+ WGL_STENCIL_BITS_ARB = $2023;
+ {$EXTERNALSYM WGL_STENCIL_BITS_ARB}
+ WGL_AUX_BUFFERS_ARB = $2024;
+ {$EXTERNALSYM WGL_AUX_BUFFERS_ARB}
+ WGL_NO_ACCELERATION_ARB = $2025;
+ {$EXTERNALSYM WGL_NO_ACCELERATION_ARB}
+ WGL_GENERIC_ACCELERATION_ARB = $2026;
+ {$EXTERNALSYM WGL_GENERIC_ACCELERATION_ARB}
+ WGL_FULL_ACCELERATION_ARB = $2027;
+ {$EXTERNALSYM WGL_FULL_ACCELERATION_ARB}
+ WGL_SWAP_EXCHANGE_ARB = $2028;
+ {$EXTERNALSYM WGL_SWAP_EXCHANGE_ARB}
+ WGL_SWAP_COPY_ARB = $2029;
+ {$EXTERNALSYM WGL_SWAP_COPY_ARB}
+ WGL_SWAP_UNDEFINED_ARB = $202A;
+ {$EXTERNALSYM WGL_SWAP_UNDEFINED_ARB}
+ WGL_TYPE_RGBA_ARB = $202B;
+ {$EXTERNALSYM WGL_TYPE_RGBA_ARB}
+ WGL_TYPE_COLORINDEX_ARB = $202C;
+ {$EXTERNALSYM WGL_TYPE_COLORINDEX_ARB}
+
+
+ // ********** GLU generic constants **********
+
+ // Errors: (return value 0 = no error)
+ GLU_INVALID_ENUM = 100900;
+ {$EXTERNALSYM GLU_INVALID_ENUM}
+ GLU_INVALID_VALUE = 100901;
+ {$EXTERNALSYM GLU_INVALID_VALUE}
+ GLU_OUT_OF_MEMORY = 100902;
+ {$EXTERNALSYM GLU_OUT_OF_MEMORY}
+ GLU_INCOMPATIBLE_GL_VERSION = 100903;
+ {$EXTERNALSYM GLU_INCOMPATIBLE_GL_VERSION}
+
+ // StringName
+ GLU_VERSION = 100800;
+ {$EXTERNALSYM GLU_VERSION}
+ GLU_EXTENSIONS = 100801;
+ {$EXTERNALSYM GLU_EXTENSIONS}
+
+ // Boolean
+ GLU_TRUE = GL_TRUE;
+ {$EXTERNALSYM GLU_TRUE}
+ GLU_FALSE = GL_FALSE;
+ {$EXTERNALSYM GLU_FALSE}
+
+ // Quadric constants
+ // QuadricNormal
+ GLU_SMOOTH = 100000;
+ {$EXTERNALSYM GLU_SMOOTH}
+ GLU_FLAT = 100001;
+ {$EXTERNALSYM GLU_FLAT}
+ GLU_NONE = 100002;
+ {$EXTERNALSYM GLU_NONE}
+
+ // QuadricDrawStyle
+ GLU_POINT = 100010;
+ {$EXTERNALSYM GLU_POINT}
+ GLU_LINE = 100011;
+ {$EXTERNALSYM GLU_LINE}
+ GLU_FILL = 100012;
+ {$EXTERNALSYM GLU_FILL}
+ GLU_SILHOUETTE = 100013;
+ {$EXTERNALSYM GLU_SILHOUETTE}
+
+ // QuadricOrientation
+ GLU_OUTSIDE = 100020;
+ {$EXTERNALSYM GLU_OUTSIDE}
+ GLU_INSIDE = 100021;
+ {$EXTERNALSYM GLU_INSIDE}
+
+ // Tesselation constants
+ GLU_TESS_MAX_COORD = 1.0e150;
+ {$EXTERNALSYM GLU_TESS_MAX_COORD}
+
+ // TessProperty
+ GLU_TESS_WINDING_RULE = 100140;
+ {$EXTERNALSYM GLU_TESS_WINDING_RULE}
+ GLU_TESS_BOUNDARY_ONLY = 100141;
+ {$EXTERNALSYM GLU_TESS_BOUNDARY_ONLY}
+ GLU_TESS_TOLERANCE = 100142;
+ {$EXTERNALSYM GLU_TESS_TOLERANCE}
+
+ // TessWinding
+ GLU_TESS_WINDING_ODD = 100130;
+ {$EXTERNALSYM GLU_TESS_WINDING_ODD}
+ GLU_TESS_WINDING_NONZERO = 100131;
+ {$EXTERNALSYM GLU_TESS_WINDING_NONZERO}
+ GLU_TESS_WINDING_POSITIVE = 100132;
+ {$EXTERNALSYM GLU_TESS_WINDING_POSITIVE}
+ GLU_TESS_WINDING_NEGATIVE = 100133;
+ {$EXTERNALSYM GLU_TESS_WINDING_NEGATIVE}
+ GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
+ {$EXTERNALSYM GLU_TESS_WINDING_ABS_GEQ_TWO}
+
+ // TessCallback
+ GLU_TESS_BEGIN = 100100; // TGLUTessBeginProc
+ {$EXTERNALSYM GLU_TESS_BEGIN}
+ GLU_TESS_VERTEX = 100101; // TGLUTessVertexProc
+ {$EXTERNALSYM GLU_TESS_VERTEX}
+ GLU_TESS_END = 100102; // TGLUTessEndProc
+ {$EXTERNALSYM GLU_TESS_END}
+ GLU_TESS_ERROR = 100103; // TGLUTessErrorProc
+ {$EXTERNALSYM GLU_TESS_ERROR}
+ GLU_TESS_EDGE_FLAG = 100104; // TGLUTessEdgeFlagProc
+ {$EXTERNALSYM GLU_TESS_EDGE_FLAG}
+ GLU_TESS_COMBINE = 100105; // TGLUTessCombineProc
+ {$EXTERNALSYM GLU_TESS_COMBINE}
+ GLU_TESS_BEGIN_DATA = 100106; // TGLUTessBeginDataProc
+ {$EXTERNALSYM GLU_TESS_BEGIN_DATA}
+ GLU_TESS_VERTEX_DATA = 100107; // TGLUTessVertexDataProc
+ {$EXTERNALSYM GLU_TESS_VERTEX_DATA}
+ GLU_TESS_END_DATA = 100108; // TGLUTessEndDataProc
+ {$EXTERNALSYM GLU_TESS_END_DATA}
+ GLU_TESS_ERROR_DATA = 100109; // TGLUTessErrorDataProc
+ {$EXTERNALSYM GLU_TESS_ERROR_DATA}
+ GLU_TESS_EDGE_FLAG_DATA = 100110; // TGLUTessEdgeFlagDataProc
+ {$EXTERNALSYM GLU_TESS_EDGE_FLAG_DATA}
+ GLU_TESS_COMBINE_DATA = 100111; // TGLUTessCombineDataProc
+ {$EXTERNALSYM GLU_TESS_COMBINE_DATA}
+
+ // TessError
+ GLU_TESS_ERROR1 = 100151;
+ {$EXTERNALSYM GLU_TESS_ERROR1}
+ GLU_TESS_ERROR2 = 100152;
+ {$EXTERNALSYM GLU_TESS_ERROR2}
+ GLU_TESS_ERROR3 = 100153;
+ {$EXTERNALSYM GLU_TESS_ERROR3}
+ GLU_TESS_ERROR4 = 100154;
+ {$EXTERNALSYM GLU_TESS_ERROR4}
+ GLU_TESS_ERROR5 = 100155;
+ {$EXTERNALSYM GLU_TESS_ERROR5}
+ GLU_TESS_ERROR6 = 100156;
+ {$EXTERNALSYM GLU_TESS_ERROR6}
+ GLU_TESS_ERROR7 = 100157;
+ {$EXTERNALSYM GLU_TESS_ERROR7}
+ GLU_TESS_ERROR8 = 100158;
+ {$EXTERNALSYM GLU_TESS_ERROR8}
+
+ GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
+ {$EXTERNALSYM GLU_TESS_MISSING_BEGIN_POLYGON}
+ GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
+ {$EXTERNALSYM GLU_TESS_MISSING_BEGIN_CONTOUR}
+ GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
+ {$EXTERNALSYM GLU_TESS_MISSING_END_POLYGON}
+ GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
+ {$EXTERNALSYM GLU_TESS_MISSING_END_CONTOUR}
+ GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
+ {$EXTERNALSYM GLU_TESS_COORD_TOO_LARGE}
+ GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
+ {$EXTERNALSYM GLU_TESS_NEED_COMBINE_CALLBACK}
+
+ // NURBS constants
+
+ // NurbsProperty
+ GLU_AUTO_LOAD_MATRIX = 100200;
+ {$EXTERNALSYM GLU_AUTO_LOAD_MATRIX}
+ GLU_CULLING = 100201;
+ {$EXTERNALSYM GLU_CULLING}
+ GLU_SAMPLING_TOLERANCE = 100203;
+ {$EXTERNALSYM GLU_SAMPLING_TOLERANCE}
+ GLU_DISPLAY_MODE = 100204;
+ {$EXTERNALSYM GLU_DISPLAY_MODE}
+ GLU_PARAMETRIC_TOLERANCE = 100202;
+ {$EXTERNALSYM GLU_PARAMETRIC_TOLERANCE}
+ GLU_SAMPLING_METHOD = 100205;
+ {$EXTERNALSYM GLU_SAMPLING_METHOD}
+ GLU_U_STEP = 100206;
+ {$EXTERNALSYM GLU_U_STEP}
+ GLU_V_STEP = 100207;
+ {$EXTERNALSYM GLU_V_STEP}
+
+ // NurbsSampling
+ GLU_PATH_LENGTH = 100215;
+ {$EXTERNALSYM GLU_PATH_LENGTH}
+ GLU_PARAMETRIC_ERROR = 100216;
+ {$EXTERNALSYM GLU_PARAMETRIC_ERROR}
+ GLU_DOMAIN_DISTANCE = 100217;
+ {$EXTERNALSYM GLU_DOMAIN_DISTANCE}
+
+ // NurbsTrim
+ GLU_MAP1_TRIM_2 = 100210;
+ {$EXTERNALSYM GLU_MAP1_TRIM_2}
+ GLU_MAP1_TRIM_3 = 100211;
+ {$EXTERNALSYM GLU_MAP1_TRIM_3}
+
+ // NurbsDisplay
+ GLU_OUTLINE_POLYGON = 100240;
+ {$EXTERNALSYM GLU_OUTLINE_POLYGON}
+ GLU_OUTLINE_PATCH = 100241;
+ {$EXTERNALSYM GLU_OUTLINE_PATCH}
+
+ // NurbsErrors
+ GLU_NURBS_ERROR1 = 100251;
+ {$EXTERNALSYM GLU_NURBS_ERROR1}
+ GLU_NURBS_ERROR2 = 100252;
+ {$EXTERNALSYM GLU_NURBS_ERROR2}
+ GLU_NURBS_ERROR3 = 100253;
+ {$EXTERNALSYM GLU_NURBS_ERROR3}
+ GLU_NURBS_ERROR4 = 100254;
+ {$EXTERNALSYM GLU_NURBS_ERROR4}
+ GLU_NURBS_ERROR5 = 100255;
+ {$EXTERNALSYM GLU_NURBS_ERROR5}
+ GLU_NURBS_ERROR6 = 100256;
+ {$EXTERNALSYM GLU_NURBS_ERROR6}
+ GLU_NURBS_ERROR7 = 100257;
+ {$EXTERNALSYM GLU_NURBS_ERROR7}
+ GLU_NURBS_ERROR8 = 100258;
+ {$EXTERNALSYM GLU_NURBS_ERROR8}
+ GLU_NURBS_ERROR9 = 100259;
+ {$EXTERNALSYM GLU_NURBS_ERROR9}
+ GLU_NURBS_ERROR10 = 100260;
+ {$EXTERNALSYM GLU_NURBS_ERROR10}
+ GLU_NURBS_ERROR11 = 100261;
+ {$EXTERNALSYM GLU_NURBS_ERROR11}
+ GLU_NURBS_ERROR12 = 100262;
+ {$EXTERNALSYM GLU_NURBS_ERROR12}
+ GLU_NURBS_ERROR13 = 100263;
+ {$EXTERNALSYM GLU_NURBS_ERROR13}
+ GLU_NURBS_ERROR14 = 100264;
+ {$EXTERNALSYM GLU_NURBS_ERROR14}
+ GLU_NURBS_ERROR15 = 100265;
+ {$EXTERNALSYM GLU_NURBS_ERROR15}
+ GLU_NURBS_ERROR16 = 100266;
+ {$EXTERNALSYM GLU_NURBS_ERROR16}
+ GLU_NURBS_ERROR17 = 100267;
+ {$EXTERNALSYM GLU_NURBS_ERROR17}
+ GLU_NURBS_ERROR18 = 100268;
+ {$EXTERNALSYM GLU_NURBS_ERROR18}
+ GLU_NURBS_ERROR19 = 100269;
+ {$EXTERNALSYM GLU_NURBS_ERROR19}
+ GLU_NURBS_ERROR20 = 100270;
+ {$EXTERNALSYM GLU_NURBS_ERROR20}
+ GLU_NURBS_ERROR21 = 100271;
+ {$EXTERNALSYM GLU_NURBS_ERROR21}
+ GLU_NURBS_ERROR22 = 100272;
+ {$EXTERNALSYM GLU_NURBS_ERROR22}
+ GLU_NURBS_ERROR23 = 100273;
+ {$EXTERNALSYM GLU_NURBS_ERROR23}
+ GLU_NURBS_ERROR24 = 100274;
+ {$EXTERNALSYM GLU_NURBS_ERROR24}
+ GLU_NURBS_ERROR25 = 100275;
+ {$EXTERNALSYM GLU_NURBS_ERROR25}
+ GLU_NURBS_ERROR26 = 100276;
+ {$EXTERNALSYM GLU_NURBS_ERROR26}
+ GLU_NURBS_ERROR27 = 100277;
+ {$EXTERNALSYM GLU_NURBS_ERROR27}
+ GLU_NURBS_ERROR28 = 100278;
+ {$EXTERNALSYM GLU_NURBS_ERROR28}
+ GLU_NURBS_ERROR29 = 100279;
+ {$EXTERNALSYM GLU_NURBS_ERROR29}
+ GLU_NURBS_ERROR30 = 100280;
+ {$EXTERNALSYM GLU_NURBS_ERROR30}
+ GLU_NURBS_ERROR31 = 100281;
+ {$EXTERNALSYM GLU_NURBS_ERROR31}
+ GLU_NURBS_ERROR32 = 100282;
+ {$EXTERNALSYM GLU_NURBS_ERROR32}
+ GLU_NURBS_ERROR33 = 100283;
+ {$EXTERNALSYM GLU_NURBS_ERROR33}
+ GLU_NURBS_ERROR34 = 100284;
+ {$EXTERNALSYM GLU_NURBS_ERROR34}
+ GLU_NURBS_ERROR35 = 100285;
+ {$EXTERNALSYM GLU_NURBS_ERROR35}
+ GLU_NURBS_ERROR36 = 100286;
+ {$EXTERNALSYM GLU_NURBS_ERROR36}
+ GLU_NURBS_ERROR37 = 100287;
+ {$EXTERNALSYM GLU_NURBS_ERROR37}
+
+ // Contours types -- obsolete!
+ GLU_CW = 100120;
+ {$EXTERNALSYM GLU_CW}
+ GLU_CCW = 100121;
+ {$EXTERNALSYM GLU_CCW}
+ GLU_INTERIOR = 100122;
+ {$EXTERNALSYM GLU_INTERIOR}
+ GLU_EXTERIOR = 100123;
+ {$EXTERNALSYM GLU_EXTERIOR}
+ GLU_UNKNOWN = 100124;
+ {$EXTERNALSYM GLU_UNKNOWN}
+
+ // Names without "TESS_" prefix
+ GLU_BEGIN = GLU_TESS_BEGIN;
+ {$EXTERNALSYM GLU_BEGIN}
+ GLU_VERTEX = GLU_TESS_VERTEX;
+ {$EXTERNALSYM GLU_VERTEX}
+ GLU_END = GLU_TESS_END;
+ {$EXTERNALSYM GLU_END}
+ GLU_ERROR = GLU_TESS_ERROR;
+ {$EXTERNALSYM GLU_ERROR}
+ GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
+ {$EXTERNALSYM GLU_EDGE_FLAG}
+
+ GLX_VERSION_1_1 = 1;
+ GLX_VERSION_1_2 = 1;
+ GLX_VERSION_1_3 = 1;
+ GLX_EXTENSION_NAME = 'GLX';
+ {$EXTERNALSYM GLX_EXTENSION_NAME}
+ GLX_USE_GL = 1;
+ {$EXTERNALSYM GLX_USE_GL}
+ GLX_BUFFER_SIZE = 2;
+ {$EXTERNALSYM GLX_BUFFER_SIZE}
+ GLX_LEVEL = 3;
+ {$EXTERNALSYM GLX_LEVEL}
+ GLX_RGBA = 4;
+ {$EXTERNALSYM GLX_RGBA}
+ GLX_DOUBLEBUFFER = 5;
+ {$EXTERNALSYM GLX_DOUBLEBUFFER}
+ GLX_STEREO = 6;
+ {$EXTERNALSYM GLX_STEREO}
+ GLX_AUX_BUFFERS = 7;
+ {$EXTERNALSYM GLX_AUX_BUFFERS}
+ GLX_RED_SIZE = 8;
+ {$EXTERNALSYM GLX_RED_SIZE}
+ GLX_GREEN_SIZE = 9;
+ {$EXTERNALSYM GLX_GREEN_SIZE}
+ GLX_BLUE_SIZE = 10;
+ {$EXTERNALSYM GLX_BLUE_SIZE}
+ GLX_ALPHA_SIZE = 11;
+ {$EXTERNALSYM GLX_ALPHA_SIZE}
+ GLX_DEPTH_SIZE = 12;
+ {$EXTERNALSYM GLX_DEPTH_SIZE}
+ GLX_STENCIL_SIZE = 13;
+ {$EXTERNALSYM GLX_STENCIL_SIZE}
+ GLX_ACCUM_RED_SIZE = 14;
+ {$EXTERNALSYM GLX_ACCUM_RED_SIZE}
+ GLX_ACCUM_GREEN_SIZE = 15;
+ {$EXTERNALSYM GLX_ACCUM_GREEN_SIZE}
+ GLX_ACCUM_BLUE_SIZE = 16;
+ {$EXTERNALSYM GLX_ACCUM_BLUE_SIZE}
+ GLX_ACCUM_ALPHA_SIZE = 17;
+ {$EXTERNALSYM GLX_ACCUM_ALPHA_SIZE}
+
+ // Error codes returned by glXGetConfig:
+ GLX_BAD_SCREEN = 1;
+ {$EXTERNALSYM GLX_BAD_SCREEN}
+ GLX_BAD_ATTRIBUTE = 2;
+ {$EXTERNALSYM GLX_BAD_ATTRIBUTE}
+ GLX_NO_EXTENSION = 3;
+ {$EXTERNALSYM GLX_NO_EXTENSION}
+ GLX_BAD_VISUAL = 4;
+ {$EXTERNALSYM GLX_BAD_VISUAL}
+ GLX_BAD_CONTEXT = 5;
+ {$EXTERNALSYM GLX_BAD_CONTEXT}
+ GLX_BAD_VALUE = 6;
+ {$EXTERNALSYM GLX_BAD_VALUE}
+ GLX_BAD_ENUM = 7;
+ {$EXTERNALSYM GLX_BAD_ENUM}
+
+ // GLX 1.1 and later:
+ GLX_VENDOR = 1;
+ {$EXTERNALSYM GLX_VENDOR}
+ GLX_VERSION = 2;
+ {$EXTERNALSYM GLX_VERSION}
+ GLX_EXTENSIONS = 3;
+ {$EXTERNALSYM GLX_EXTENSIONS}
+
+ // GLX 1.3 and later:
+ GLX_CONFIG_CAVEAT = $20;
+ {$EXTERNALSYM GLX_CONFIG_CAVEAT}
+ GLX_DONT_CARE = $FFFFFFFF;
+ {$EXTERNALSYM GLX_DONT_CARE}
+ GLX_SLOW_CONFIG = $8001;
+ {$EXTERNALSYM GLX_SLOW_CONFIG}
+ GLX_NON_CONFORMANT_CONFIG = $800D;
+ {$EXTERNALSYM GLX_NON_CONFORMANT_CONFIG}
+ GLX_X_VISUAL_TYPE = $22;
+ {$EXTERNALSYM GLX_X_VISUAL_TYPE}
+ GLX_TRANSPARENT_TYPE = $23;
+ {$EXTERNALSYM GLX_TRANSPARENT_TYPE}
+ GLX_TRANSPARENT_INDEX_VALUE = $24;
+ {$EXTERNALSYM GLX_TRANSPARENT_INDEX_VALUE}
+ GLX_TRANSPARENT_RED_VALUE = $25;
+ {$EXTERNALSYM GLX_TRANSPARENT_RED_VALUE}
+ GLX_TRANSPARENT_GREEN_VALUE = $26;
+ {$EXTERNALSYM GLX_TRANSPARENT_GREEN_VALUE}
+ GLX_TRANSPARENT_BLUE_VALUE = $27;
+ {$EXTERNALSYM GLX_TRANSPARENT_BLUE_VALUE}
+ GLX_TRANSPARENT_ALPHA_VALUE = $28;
+ {$EXTERNALSYM GLX_TRANSPARENT_ALPHA_VALUE}
+ GLX_MAX_PBUFFER_WIDTH = $8016;
+ {$EXTERNALSYM GLX_MAX_PBUFFER_WIDTH}
+ GLX_MAX_PBUFFER_HEIGHT = $8017;
+ {$EXTERNALSYM GLX_MAX_PBUFFER_HEIGHT}
+ GLX_MAX_PBUFFER_PIXELS = $8018;
+ {$EXTERNALSYM GLX_MAX_PBUFFER_PIXELS}
+ GLX_PRESERVED_CONTENTS = $801B;
+ {$EXTERNALSYM GLX_PRESERVED_CONTENTS}
+ GLX_LARGEST_BUFFER = $801C;
+ {$EXTERNALSYM GLX_LARGEST_BUFFER}
+ GLX_DRAWABLE_TYPE = $8010;
+ {$EXTERNALSYM GLX_DRAWABLE_TYPE}
+ GLX_FBCONFIG_ID = $8013;
+ {$EXTERNALSYM GLX_FBCONFIG_ID}
+ GLX_VISUAL_ID = $800B;
+ {$EXTERNALSYM GLX_VISUAL_ID}
+ GLX_WINDOW_BIT = $00000001;
+ {$EXTERNALSYM GLX_WINDOW_BIT}
+ GLX_PIXMAP_BIT = $00000002;
+ {$EXTERNALSYM GLX_PIXMAP_BIT}
+ GLX_PBUFFER_BIT = $00000004;
+ {$EXTERNALSYM GLX_PBUFFER_BIT}
+ GLX_AUX_BUFFERS_BIT = $00000010;
+ {$EXTERNALSYM GLX_AUX_BUFFERS_BIT}
+ GLX_FRONT_LEFT_BUFFER_BIT = $00000001;
+ {$EXTERNALSYM GLX_FRONT_LEFT_BUFFER_BIT}
+ GLX_FRONT_RIGHT_BUFFER_BIT = $00000002;
+ {$EXTERNALSYM GLX_FRONT_RIGHT_BUFFER_BIT}
+ GLX_BACK_LEFT_BUFFER_BIT = $00000004;
+ {$EXTERNALSYM GLX_BACK_LEFT_BUFFER_BIT}
+ GLX_BACK_RIGHT_BUFFER_BIT = $00000008;
+ {$EXTERNALSYM GLX_BACK_RIGHT_BUFFER_BIT}
+ GLX_DEPTH_BUFFER_BIT = $00000020;
+ {$EXTERNALSYM GLX_DEPTH_BUFFER_BIT}
+ GLX_STENCIL_BUFFER_BIT = $00000040;
+ {$EXTERNALSYM GLX_STENCIL_BUFFER_BIT}
+ GLX_ACCUM_BUFFER_BIT = $00000080;
+ {$EXTERNALSYM GLX_ACCUM_BUFFER_BIT}
+ GLX_RENDER_TYPE = $8011;
+ {$EXTERNALSYM GLX_RENDER_TYPE}
+ GLX_X_RENDERABLE = $8012;
+ {$EXTERNALSYM GLX_X_RENDERABLE}
+ GLX_NONE = $8000;
+ {$EXTERNALSYM GLX_NONE}
+ GLX_TRUE_COLOR = $8002;
+ {$EXTERNALSYM GLX_TRUE_COLOR}
+ GLX_DIRECT_COLOR = $8003;
+ {$EXTERNALSYM GLX_DIRECT_COLOR}
+ GLX_PSEUDO_COLOR = $8004;
+ {$EXTERNALSYM GLX_PSEUDO_COLOR}
+ GLX_STATIC_COLOR = $8005;
+ {$EXTERNALSYM GLX_STATIC_COLOR}
+ GLX_GRAY_SCALE = $8006;
+ {$EXTERNALSYM GLX_GRAY_SCALE}
+ GLX_STATIC_GRAY = $8007;
+ {$EXTERNALSYM GLX_STATIC_GRAY}
+ GLX_TRANSPARENT_INDEX = $8009;
+ {$EXTERNALSYM GLX_TRANSPARENT_INDEX}
+ GLX_COLOR_INDEX_TYPE = $8015;
+ {$EXTERNALSYM GLX_COLOR_INDEX_TYPE}
+ GLX_COLOR_INDEX_BIT = $00000002;
+ {$EXTERNALSYM GLX_COLOR_INDEX_BIT}
+ GLX_SCREEN = $800C;
+ {$EXTERNALSYM GLX_SCREEN}
+ GLX_PBUFFER_CLOBBER_MASK = $08000000;
+ {$EXTERNALSYM GLX_PBUFFER_CLOBBER_MASK}
+ GLX_DAMAGED = $8020;
+ {$EXTERNALSYM GLX_DAMAGED}
+ GLX_SAVED = $8021;
+ {$EXTERNALSYM GLX_SAVED}
+ GLX_WINDOW = $8022;
+ {$EXTERNALSYM GLX_WINDOW}
+ GLX_PBUFFER = $8023;
+ {$EXTERNALSYM GLX_PBUFFER}
+ GLX_EXT_visual_info = 1;
+ {$EXTERNALSYM GLX_EXT_visual_info}
+ GLX_X_VISUAL_TYPE_EXT = $22;
+ {$EXTERNALSYM GLX_X_VISUAL_TYPE_EXT}
+ GLX_TRANSPARENT_TYPE_EXT = $23;
+ {$EXTERNALSYM GLX_TRANSPARENT_TYPE_EXT}
+ GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
+ {$EXTERNALSYM GLX_TRANSPARENT_INDEX_VALUE_EXT}
+ GLX_TRANSPARENT_RED_VALUE_EXT = $25;
+ {$EXTERNALSYM GLX_TRANSPARENT_RED_VALUE_EXT}
+ GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
+ {$EXTERNALSYM GLX_TRANSPARENT_GREEN_VALUE_EXT}
+ GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
+ {$EXTERNALSYM GLX_TRANSPARENT_BLUE_VALUE_EXT}
+ GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
+ {$EXTERNALSYM GLX_TRANSPARENT_ALPHA_VALUE_EXT}
+ GLX_TRUE_COLOR_EXT = $8002;
+ {$EXTERNALSYM GLX_TRUE_COLOR_EXT}
+ GLX_DIRECT_COLOR_EXT = $8003;
+ {$EXTERNALSYM GLX_DIRECT_COLOR_EXT}
+ GLX_PSEUDO_COLOR_EXT = $8004;
+ {$EXTERNALSYM GLX_PSEUDO_COLOR_EXT}
+ GLX_STATIC_COLOR_EXT = $8005;
+ {$EXTERNALSYM GLX_STATIC_COLOR_EXT}
+ GLX_GRAY_SCALE_EXT = $8006;
+ {$EXTERNALSYM GLX_GRAY_SCALE_EXT}
+ GLX_STATIC_GRAY_EXT = $8007;
+ {$EXTERNALSYM GLX_STATIC_GRAY_EXT}
+ GLX_NONE_EXT = $8000;
+ {$EXTERNALSYM GLX_NONE_EXT}
+ GLX_TRANSPARENT_RGB_EXT = $8008;
+ {$EXTERNALSYM GLX_TRANSPARENT_RGB_EXT}
+ GLX_TRANSPARENT_INDEX_EXT = $8009;
+ {$EXTERNALSYM GLX_TRANSPARENT_INDEX_EXT}
+ GLX_VISUAL_CAVEAT_EXT = $20;
+ {$EXTERNALSYM GLX_VISUAL_CAVEAT_EXT}
+ GLX_SLOW_VISUAL_EXT = $8001;
+ {$EXTERNALSYM GLX_SLOW_VISUAL_EXT}
+ GLX_NON_CONFORMANT_VISUAL_EXT = $800D;
+ {$EXTERNALSYM GLX_NON_CONFORMANT_VISUAL_EXT}
+ GLX_SHARE_CONTEXT_EXT = $800A;
+ {$EXTERNALSYM GLX_SHARE_CONTEXT_EXT}
+ GLX_VISUAL_ID_EXT = $800B;
+ {$EXTERNALSYM GLX_VISUAL_ID_EXT}
+ GLX_SCREEN_EXT = $800C;
+ {$EXTERNALSYM GLX_SCREEN_EXT}
+ GLX_3DFX_WINDOW_MODE_MESA = $1;
+ {$EXTERNALSYM GLX_3DFX_WINDOW_MODE_MESA}
+ GLX_3DFX_FULLSCREEN_MODE_MESA = $2;
+ {$EXTERNALSYM GLX_3DFX_FULLSCREEN_MODE_MESA}
+
+
+type
+ // GLU types
+ TGLUNurbs = record end;
+ TGLUQuadric = record end;
+ TGLUTesselator = record end;
+
+ PGLUNurbs = ^TGLUNurbs;
+ PGLUQuadric = ^TGLUQuadric;
+ PGLUTesselator = ^TGLUTesselator;
+
+ // backwards compatibility
+ TGLUNurbsObj = TGLUNurbs;
+ TGLUQuadricObj = TGLUQuadric;
+ TGLUTesselatorObj = TGLUTesselator;
+ TGLUTriangulatorObj = TGLUTesselator;
+
+ PGLUNurbsObj = PGLUNurbs;
+ PGLUQuadricObj = PGLUQuadric;
+ PGLUTesselatorObj = PGLUTesselator;
+ PGLUTriangulatorObj = PGLUTesselator;
+
+ {$ifdef FPC}
+ PMaxLogPalette = ^TMaxLogPalette;
+ TMaxLogPalette = packed record
+ palversion : word;
+ palnumentries : word;
+ palpalentry : array[byte] of TPaletteEntry;
+ end;
+ {$endif}
+
+ {$ifdef VER100, Delphi 3 compatibility}
+ PWGLSwap = ^TWGLSwap;
+ {$EXTERNALSYM _WGLSWAP}
+ _WGLSWAP = packed record
+ hdc: HDC;
+ uiFlags: UINT;
+ end;
+ TWGLSwap = _WGLSWAP;
+ {$EXTERNALSYM WGLSWAP}
+ WGLSWAP = _WGLSWAP;
+ {$endif VER100}
+
+ // Callback function prototypes
+ // GLUQuadricCallback
+ TGLUQuadricErrorProc = procedure(errorCode: TGLEnum); {$ifdef MSWINDOWS} stdcall; {$endif} {$ifdef LINUX} cdecl; {$endif}
+
+ // GLUTessCallback
+ TGLUTessBeginProc = procedure(AType: TGLEnum); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessEdgeFlagProc = procedure(Flag: TGLboolean); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessVertexProc = procedure(VertexData: Pointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessEndProc = procedure; {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessErrorProc = procedure(ErrNo: TGLEnum); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessCombineProc = procedure(Coords: TVector3d; VertexData: TVector4p; Weight: TVector4f; OutData: PPointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessBeginDataProc = procedure(AType: TGLEnum; UserData: Pointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessEdgeFlagDataProc = procedure(Flag: TGLboolean; UserData: Pointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessVertexDataProc = procedure(VertexData: Pointer; UserData: Pointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessEndDataProc = procedure(UserData: Pointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessErrorDataProc = procedure(ErrNo: TGLEnum; UserData: Pointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+ TGLUTessCombineDataProc = procedure(Coords: TVector3d; VertexData: TVector4p; Weight: TVector4f; OutData: PPointer; UserData: Pointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+
+ // GLUNurbsCallback
+ TGLUNurbsErrorProc = procedure(ErrorCode: TGLEnum); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF}
+
+ // GL functions
+ procedure glBindTexture(target: TGLEnum; texture: TGLuint); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glTexParameteri(target, pname: TGLEnum; param: TGLint); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glTexImage2D(target: TGLEnum; level, internalformat: TGLint; width, height: TGLsizei; border: TGLint; format, atype: TGLEnum; Pixels:Pointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glDeleteTextures(n: TGLsizei; textures: PGLuint); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glGenTextures(n: GLsizei; var textures: GLuint); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glColor3f(red, green, blue: TGLfloat); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glBegin(mode: TGLEnum); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glEnd; {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glVertex2f(x, y: TGLfloat); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glColor4f(red, green, blue, alpha: TGLfloat); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glEnable(cap: TGLEnum); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glDisable(cap: TGLEnum); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glDepthRange(zNear, zFar: TGLclampd); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glDepthFunc(func: TGLEnum); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glBlendFunc(sfactor: TGLEnum; dfactor: TGLEnum); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glTexCoord2f(s, t: TGLfloat); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glVertex3f(x, y, z: TGLfloat); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glClearColor(red, green, blue, alpha: TGLclampf); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glClear(mask: TGLbitfield); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glMatrixMode(mode: TGLEnum); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glLoadIdentity; {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glOrtho(left, right, bottom, top, zNear, zFar: TGLdouble); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glViewport(x, y: TGLint; width, height: TGLsizei); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glReadPixels(x, y: TGLint; width, height: TGLsizei; format, atype: TGLEnum; pixels: Pointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glPixelStorei(pname: TGLEnum; param: TGLint); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ function glGetError:TGLuint; {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure glTexSubImage2D(target: TGLEnum; level, xoffset, yoffset: TGLint; width, height: TGLsizei; format, atype: TGLEnum; pixels: Pointer); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+ procedure gluOrtho2D(left, right, bottom, top: TGLdouble); {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external opengl32;
+
+ // GLU functions
+ function gluBuild2DMipmaps(target: TGLEnum; components, width, height: TGLint; format, atype: TGLEnum; Data: Pointer): TGLint; {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external glu32;
+ function gluScaleImage(format: TGLEnum; widthin, heightin: TGLint; typein: TGLEnum; datain: Pointer; widthout, heightout: TGLint; typeout: TGLEnum; dataout: Pointer): TGLint; {$IFDEF DLL_STDCALL} stdcall; {$ENDIF} {$IFDEF DLL_CDECL} cdecl; {$ENDIF} external glu32;
+
+ Procedure LoadOpenGL;
+ Procedure UnloadOpenGL;
+
+implementation
+
+Procedure LoadOpenGL;
+begin
+end;
+
+Procedure UnloadOpenGL;
+begin
+end;
+
+end.
diff --git a/Game/Code/MacOSX/Wrapper/PNGImage.pas b/Game/Code/MacOSX/Wrapper/PNGImage.pas new file mode 100755 index 00000000..9a82e193 --- /dev/null +++ b/Game/Code/MacOSX/Wrapper/PNGImage.pas @@ -0,0 +1,14 @@ +unit PNGImage;
+
+{$INCLUDE ../Platform.inc}
+
+interface
+
+uses GlueGraphics;
+
+type
+ TPNGObject = TBitmap;
+
+implementation
+
+end.
diff --git a/Game/Code/MacOSX/Wrapper/Windows.pas b/Game/Code/MacOSX/Wrapper/Windows.pas new file mode 100755 index 00000000..333b08e7 --- /dev/null +++ b/Game/Code/MacOSX/Wrapper/Windows.pas @@ -0,0 +1,139 @@ +unit Windows;
+
+{$INCLUDE ../Platform.inc}
+
+interface
+
+uses Types;
+
+const
+{$IFDEF MSWINDOWS}
+ opengl32 = 'opengl32.dll';
+{$ENDIF}
+{$IFDEF MACOS}
+ opengl32 = 'OpenGL';
+{$ENDIF}
+
+type
+
+ DWORD = Types.DWORD;
+ {$EXTERNALSYM DWORD}
+ BOOL = LongBool;
+ {$EXTERNALSYM BOOL}
+ PBOOL = ^BOOL;
+ {$EXTERNALSYM PBOOL}
+ PByte = Types.PByte;
+ PINT = ^Integer;
+ {$EXTERNALSYM PINT}
+ PSingle = ^Single;
+ PWORD = ^Word;
+ {$EXTERNALSYM PWORD}
+ PDWORD = ^DWORD;
+ {$EXTERNALSYM PDWORD}
+ LPDWORD = PDWORD;
+ {$EXTERNALSYM LPDWORD}
+ HDC = type LongWord;
+ {$EXTERNALSYM HDC}
+ HGLRC = type LongWord;
+ {$EXTERNALSYM HGLRC}
+ TLargeInteger = Int64;
+ HFONT = type LongWord;
+ {$EXTERNALSYM HFONT}
+ HWND = type LongWord;
+ {$EXTERNALSYM HWND}
+
+ PPaletteEntry = ^TPaletteEntry;
+ {$EXTERNALSYM tagPALETTEENTRY}
+ tagPALETTEENTRY = packed record
+ peRed: Byte;
+ peGreen: Byte;
+ peBlue: Byte;
+ peFlags: Byte;
+ end;
+ TPaletteEntry = tagPALETTEENTRY;
+ {$EXTERNALSYM PALETTEENTRY}
+ PALETTEENTRY = tagPALETTEENTRY;
+
+ PRGBQuad = ^TRGBQuad;
+ {$EXTERNALSYM tagRGBQUAD}
+ tagRGBQUAD = packed record
+ rgbBlue: Byte;
+ rgbGreen: Byte;
+ rgbRed: Byte;
+ rgbReserved: Byte;
+ end;
+ TRGBQuad = tagRGBQUAD;
+ {$EXTERNALSYM RGBQUAD}
+ RGBQUAD = tagRGBQUAD;
+
+ PBitmapInfoHeader = ^TBitmapInfoHeader;
+ {$EXTERNALSYM tagBITMAPINFOHEADER}
+ tagBITMAPINFOHEADER = packed record
+ biSize: DWORD;
+ biWidth: Longint;
+ biHeight: Longint;
+ biPlanes: Word;
+ biBitCount: Word;
+ biCompression: DWORD;
+ biSizeImage: DWORD;
+ biXPelsPerMeter: Longint;
+ biYPelsPerMeter: Longint;
+ biClrUsed: DWORD;
+ biClrImportant: DWORD;
+ end;
+ TBitmapInfoHeader = tagBITMAPINFOHEADER;
+ {$EXTERNALSYM BITMAPINFOHEADER}
+ BITMAPINFOHEADER = tagBITMAPINFOHEADER;
+
+ PBitmapInfo = ^TBitmapInfo;
+ {$EXTERNALSYM tagBITMAPINFO}
+ tagBITMAPINFO = packed record
+ bmiHeader: TBitmapInfoHeader;
+ bmiColors: array[0..0] of TRGBQuad;
+ end;
+ TBitmapInfo = tagBITMAPINFO;
+ {$EXTERNALSYM BITMAPINFO}
+ BITMAPINFO = tagBITMAPINFO;
+
+ function MakeLong(a, b: Word): Longint;
+ procedure ZeroMemory(Destination: Pointer; Length: DWORD);
+ function QueryPerformanceFrequency(var lpFrequency: TLargeInteger): BOOL;
+ function QueryPerformanceCounter(var lpPerformanceCount: TLargeInteger): BOOL;
+
+implementation
+
+uses SDL {$IFDEF MSWINDOWS}, Windows{$ENDIF};
+
+function MakeLong(A, B: Word): Longint;
+begin
+ Result := (LongInt(B) shl 16) + A;
+end;
+
+procedure ZeroMemory(Destination: Pointer; Length: DWORD);
+begin
+ FillChar( Destination^, Length, 0);
+end;
+
+function QueryPerformanceFrequency(var lpFrequency: TLargeInteger): BOOL;
+begin
+{$IFDEF MSWINDOWS}
+ Result := Windows.QueryPerformanceFrequency(lpFrequency);
+{$ENDIF}
+{$IFDEF MACOS}
+ Result := true;
+ lpFrequency := 1000;
+{$ENDIF}
+end;
+
+function QueryPerformanceCounter(var lpPerformanceCount: TLargeInteger): BOOL;
+begin
+{$IFDEF MSWINDOWS}
+ Result := Windows.QueryPerformanceCounter(lpPerformanceCount);
+{$ENDIF}
+{$IFDEF MACOS}
+ Result := true;
+ lpPerformanceCount := SDL_GetTicks;
+{$ENDIF}
+end;
+
+end.
diff --git a/Game/Code/MacOSX/Wrapper/zlportio.pas b/Game/Code/MacOSX/Wrapper/zlportio.pas new file mode 100755 index 00000000..4e6173bc --- /dev/null +++ b/Game/Code/MacOSX/Wrapper/zlportio.pas @@ -0,0 +1,31 @@ +unit zlportio;
+
+{$INCLUDE ../Platform.inc}
+
+interface
+
+uses GlueWindows;
+
+ procedure zlioportwrite( const Port,DataType,Data:dword );
+ procedure portwriteb( const Port:Dword;const Data:byte );
+ function GetTime : Real;
+
+implementation
+
+uses SysUtils;
+
+procedure zlioportwrite( const Port,DataType,Data:dword );
+begin
+end;
+
+procedure portwriteb( const Port:Dword;const Data:byte );
+begin
+end;
+
+function GetTime : Real;
+begin
+ Result := Now;
+end;
+
+end.
+
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