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author | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-01-09 21:04:41 +0000 |
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committer | eddie-0815 <eddie-0815@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-01-09 21:04:41 +0000 |
commit | 77f3d0dcae9fe77a8d3cef1825756741b6d269ee (patch) | |
tree | 1034613e68f653674aa3d1c1ff76dd67c9083637 /Game | |
parent | 26dc68d67f6906c186912fbf00962f4aebe17d94 (diff) | |
download | usdx-77f3d0dcae9fe77a8d3cef1825756741b6d269ee.tar.gz usdx-77f3d0dcae9fe77a8d3cef1825756741b6d269ee.tar.xz usdx-77f3d0dcae9fe77a8d3cef1825756741b6d269ee.zip |
The constant NAN causes a range check error on OS X. I've set LastDrawBeat to 0 - would this be OK for all Platforms?
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@763 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Classes/ULyrics.pas | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Game/Code/Classes/ULyrics.pas b/Game/Code/Classes/ULyrics.pas index 0d709eef..165084a8 100644 --- a/Game/Code/Classes/ULyrics.pas +++ b/Game/Code/Classes/ULyrics.pas @@ -153,7 +153,12 @@ begin PQueueLine:=@QueueLine; UseLinearFilter := True; + {$IFDEF DARWIN} + // eddie: Getting range check error with NAN on OS X: + LastDrawBeat:=0; + {$ELSE} LastDrawBeat:=NAN; + {$ENDIF} end; Constructor TLyricEngine.Create(ULX,ULY,ULW,ULS,LLX,LLY,LLW,LLS:Real); @@ -197,7 +202,12 @@ begin PUpperline:=@UpperLine; PLowerLine:=@LowerLine; PQueueLine:=@QueueLine; + {$IFDEF DARWIN} + // eddie: Getting range check error with NAN on OS X: + LastDrawBeat:=0; + {$ELSE} LastDrawBeat:=NAN; + {$ENDIF} end; |