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author | b1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-12 15:46:07 +0000 |
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committer | b1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-12 15:46:07 +0000 |
commit | 10e4f765a5953f3644055d6628531855e9a30df6 (patch) | |
tree | 4f0f9047d4534162aba150948e3b00b91159ea32 /Game | |
parent | 425ff834dbc3933475ee8f783eea6167e92ec174 (diff) | |
download | usdx-10e4f765a5953f3644055d6628531855e9a30df6.tar.gz usdx-10e4f765a5953f3644055d6628531855e9a30df6.tar.xz usdx-10e4f765a5953f3644055d6628531855e9a30df6.zip |
got back those nice stars ;)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@698 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Classes/UGraphic.pas | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas index c3b042ea..f774a899 100644 --- a/Game/Code/Classes/UGraphic.pas +++ b/Game/Code/Classes/UGraphic.pas @@ -295,8 +295,8 @@ begin Log.LogStatus('Loading Textures - B', 'LoadTextures'); - Tex_Note_Perfect_Star := Texture.LoadTexture(pchar(Skin.GetTextureFileName('NotePerfectStar')), 'JPG', 'Font Black', 0); - Tex_Note_Star := Texture.LoadTexture(pchar(Skin.GetTextureFileName('NoteStar')) , 'JPG', 'Alpha Black Colored', $FFFFFF); + Tex_Note_Perfect_Star := Texture.LoadTexture(pchar(Skin.GetTextureFileName('NotePerfectStar')), 'PNG', 'Transparent', 0); + Tex_Note_Star := Texture.LoadTexture(pchar(Skin.GetTextureFileName('NoteStar')) , 'PNG', 'Transparent', $FFFFFF); Tex_Ball := Texture.LoadTexture(pchar(Skin.GetTextureFileName('Ball')), 'BMP', 'Transparent', $FF00FF); Tex_Lyric_Help_Bar := Texture.LoadTexture(pchar(Skin.GetTextureFileName('LyricHelpBar')), 'BMP', 'Transparent', $FF00FF); |