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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-06-10 14:48:56 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-06-10 14:48:56 +0000
commit0cf452b6cb8efaf90f8bdda6636bdabbb71d52b6 (patch)
treea869201883cc1cd4f39918daf67b979c3f51677a /Game
parent44f53ae73531b0570aef1ac1adf47a146c114a49 (diff)
downloadusdx-0cf452b6cb8efaf90f8bdda6636bdabbb71d52b6.tar.gz
usdx-0cf452b6cb8efaf90f8bdda6636bdabbb71d52b6.tar.xz
usdx-0cf452b6cb8efaf90f8bdda6636bdabbb71d52b6.zip
- fixed saving duets
- rewrite of DivideSentence and JoinSentence for duet mode - rewrite of DivideNote for duet mode - fixed score calculation for P2 - added more functions to the menu - update of language files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2473 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r--Game/Code/Classes/UFiles.pas29
-rw-r--r--Game/Code/Classes/UMain.pas4
-rw-r--r--Game/Code/Screens/UScreenEditSub.pas280
-rw-r--r--Game/Code/Screens/UScreenSing.pas3
-rw-r--r--Game/Code/Screens/UScreenSong.pas190
-rw-r--r--Game/Code/Screens/UScreenSongJumpto.pas47
-rw-r--r--Game/Code/Screens/UScreenSongMenu.pas226
-rw-r--r--Game/Output/Languages/Dutch.ini724
-rw-r--r--Game/Output/Languages/English.ini729
-rw-r--r--Game/Output/Languages/German.ini743
-rw-r--r--Game/Output/Languages/Italian.ini722
11 files changed, 1807 insertions, 1890 deletions
diff --git a/Game/Code/Classes/UFiles.pas b/Game/Code/Classes/UFiles.pas
index 1896829f..f9c281b1 100644
--- a/Game/Code/Classes/UFiles.pas
+++ b/Game/Code/Classes/UFiles.pas
@@ -998,6 +998,7 @@ var
RelativeSubTime: integer;
NoteState: String;
CP: integer;
+ P: integer;
procedure WriteCustomTags; //from 1.1 (modified)
var
@@ -1132,17 +1133,17 @@ begin
end; // C
end else
begin
- CP := -1;
+ P := -1;
for C := 0 to Czesc[0].High do //go through all lines
begin
if isIdenticalLine(C) then
begin
//not end?
- if (C < Czesc[0].High) and (CP <> 3) then
+ if (C < Czesc[0].High) and (P <> 3) then
begin
//P1+P2 ==> P3
S := 'P3';
- CP := 3;
+ P := 3;
WriteLn(SongFile, S);
end;
WriteLine(0, C);
@@ -1151,10 +1152,10 @@ begin
//singer 1 P1
if (Length(Czesc[0].Czesc[C].Nuta)>0) then
begin
- if (C < Czesc[0].High) and (CP <> 1) then
+ if (C < Czesc[0].High) and (P <> 1) then
begin
S := 'P1';
- CP := 1;
+ P := 1;
WriteLn(SongFile, S);
end;
WriteLine(0, C);
@@ -1163,25 +1164,29 @@ begin
//singer 2 P2
if (Length(Czesc[1].Czesc[C].Nuta)>0) then
begin
- if (C < Czesc[0].High) and (CP <> 2) then
+ if (C < Czesc[0].High) and (P <> 2) then
begin
S := 'P2';
- CP := 2;
+ P := 2;
WriteLn(SongFile, S);
end;
WriteLine(1, C);
end;
end;
- if C < Czesc[0].High then
+ CP := P-1;
+ if CP=2 then
+ CP := 0;
+
+ if C < Czesc[CP].High then
begin // don't write end of last sentence
if not Relative then
- S := '- ' + IntToStr(Czesc[0].Czesc[C+1].Start)
+ S := '- ' + IntToStr(Czesc[CP].Czesc[C+1].Start)
else
begin
- S := '- ' + IntToStr(Czesc[0].Czesc[C+1].Start - RelativeSubTime) +
- ' ' + IntToStr(Czesc[0].Czesc[C+1].Start - RelativeSubTime);
- RelativeSubTime := Czesc[0].Czesc[C+1].Start;
+ S := '- ' + IntToStr(Czesc[CP].Czesc[C+1].Start - RelativeSubTime) +
+ ' ' + IntToStr(Czesc[CP].Czesc[C+1].Start - RelativeSubTime);
+ RelativeSubTime := Czesc[CP].Czesc[C+1].Start;
end;
WriteLn(SongFile, S);
end;
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas
index 9a7caae7..04c19a47 100644
--- a/Game/Code/Classes/UMain.pas
+++ b/Game/Code/Classes/UMain.pas
@@ -515,7 +515,7 @@ begin
Music.PlayClick;
// debug system on LPT
- if ((Czas.AktBeatC + Czesci[CP].Resolution + Czesci[CP].NotesGAP) mod Czesci[CP].Resolution = 0) then
+ {if ((Czas.AktBeatC + Czesci[CP].Resolution + Czesci[CP].NotesGAP) mod Czesci[CP].Resolution = 0) then
begin
//LPT_1 := 0;
// Light.LightOne(0, 150);
@@ -525,7 +525,7 @@ begin
Light.LightOne(0, 150)
else
Light.LightOne(1, 150)}
- end;
+ //end;
if (Length(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta)=0) then
Exit;
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas
index 55748a0e..2b961040 100644
--- a/Game/Code/Screens/UScreenEditSub.pas
+++ b/Game/Code/Screens/UScreenEditSub.pas
@@ -32,7 +32,7 @@ type
TextSentence: integer;
TextTitle: integer;
TextArtist: integer;
- TextMp3: integer;
+ //TextMp3: integer;
TextBPM: integer;
TextGAP: integer;
TextDebug: integer;
@@ -113,6 +113,8 @@ type
procedure MakeDuet;
procedure DuetCopyLine;
procedure DuetMoveLine;
+ procedure CopyNote(Pf, Cf, Nf, Pt, Ct, Nt: integer);
+ procedure CopyLine(Pf, Cf, Pt, Ct: integer);
procedure Refresh;
public
Tex_Background: TTexture;
@@ -285,21 +287,13 @@ begin
begin
if SDL_ModState = 0 then
begin
- if AktSong.isDuet then
- Exit;
// Insert start of sentece
if AktNuta[CP] > 0 then
- begin
DivideSentence;
- FixTimings;
- EditorLyric[CP].Selected := AktNuta[CP];
- end;
end;
if SDL_ModState = KMOD_LSHIFT then
begin
- if AktSong.isDuet then
- Exit;
// Join next sentence with current
if Czesci[CP].Akt < Czesci[CP].High then
JoinSentence;
@@ -1602,6 +1596,7 @@ end;
procedure TScreenEditSub.DivideSentence;
var
+ P: integer;
C: integer;
CStart: integer;
CNew: integer;
@@ -1610,100 +1605,152 @@ var
NStart: integer;
NHigh: integer;
NNewL: integer;
+
+ BStart: integer; //start beat
+
begin
- // increase sentence length by 1
- CLen := Length(Czesci[0].Czesc);
- SetLength(Czesci[0].Czesc, CLen + 1);
- Inc(Czesci[0].Ilosc);
- Inc(Czesci[0].High);
-
- // move needed sentences to one forward. newly has the copy of divided sentence
- CStart := Czesci[0].Akt;
- for C := CLen-1 downto CStart do
- Czesci[0].Czesc[C+1] := Czesci[0].Czesc[C];
-
- // clear and set new sentence
+ CStart := Czesci[CP].Akt;
+ BStart := Czesci[CP].Czesc[CStart].Nuta[AktNuta[CP]].Start;
+
CNew := CStart + 1;
- NStart := AktNuta[CP];
- Czesci[0].Czesc[CNew].Start := Czesci[0].Czesc[CStart].Nuta[NStart].Start;
- Czesci[0].Czesc[CNew].StartNote := Czesci[0].Czesc[CStart].Nuta[NStart].Start;
- Czesci[0].Czesc[CNew].Lyric := '';
- Czesci[0].Czesc[CNew].LyricWidth := 0;
- Czesci[0].Czesc[CNew].Koniec := 0;
- Czesci[0].Czesc[CNew].BaseNote := 0; // 0.5.0: we modify it later in this procedure
- Czesci[0].Czesc[CNew].IlNut := 0;
- Czesci[0].Czesc[CNew].HighNut := -1;
- SetLength(Czesci[0].Czesc[CNew].Nuta, 0);
-
- // move right notes to new sentences
- NHigh := Czesci[0].Czesc[CStart].HighNut;
- for N := NStart to NHigh do begin
- NNewL := Czesci[0].Czesc[CNew].IlNut;
- SetLength(Czesci[0].Czesc[CNew].Nuta, NNewL + 1);
- Czesci[0].Czesc[CNew].Nuta[NNewL] := Czesci[0].Czesc[CStart].Nuta[N];
-
- // increase sentence counters
- Inc(Czesci[0].Czesc[CNew].IlNut);
- Inc(Czesci[0].Czesc[CNew].HighNut);
- Czesci[0].Czesc[CNew].Koniec := Czesci[0].Czesc[CNew].Nuta[NNewL].Start +
- Czesci[0].Czesc[CNew].Nuta[NNewL].Dlugosc;
+
+ for P := 0 to Length(Czesci) - 1 do
+ begin
+ // increase sentence length by 1
+ CLen := Length(Czesci[P].Czesc);
+ SetLength(Czesci[P].Czesc, CLen + 1);
+ Inc(Czesci[P].Ilosc);
+ Inc(Czesci[P].High);
+
+ // move needed sentences to one forward. newly has the copy of divided sentence
+ for C := CLen-1 downto CStart do
+ CopyLine(P, C, P, C+1);
+ //Czesci[P].Czesc[C+1] := Czesci[P].Czesc[C];
+
+ // clear and set new sentence
+ NStart := -1;
+ if (Length(Czesci[P].Czesc[CStart].Nuta)>0) then
+ begin
+ for N := 0 to Length(Czesci[P].Czesc[CStart].Nuta) - 1 do
+ begin
+ if Czesci[P].Czesc[CStart].Nuta[N].Start>=BStart then
+ begin
+ NStart := N;
+ break;
+ end;
+ end;
+
+ if (NStart > -1) then
+ begin
+ Czesci[P].Czesc[CNew].Start := Czesci[P].Czesc[CStart].Nuta[NStart].Start;
+ Czesci[P].Czesc[CNew].StartNote := Czesci[P].Czesc[CStart].Nuta[NStart].Start;
+ end;
+ end;
+
+ Czesci[P].Czesc[CNew].Lyric := '';
+ Czesci[P].Czesc[CNew].LyricWidth := 0;
+ Czesci[P].Czesc[CNew].Koniec := 0;
+ Czesci[P].Czesc[CNew].BaseNote := 0; // 0.5.0: we modify it later in this procedure
+ Czesci[P].Czesc[CNew].IlNut := 0;
+ Czesci[P].Czesc[CNew].HighNut := -1;
+ SetLength(Czesci[P].Czesc[CNew].Nuta, 0);
+
+ // move right notes to new sentences
+ if (NStart > -1) then
+ begin
+ NHigh := Czesci[P].Czesc[CStart].HighNut;
+ for N := NStart to NHigh do
+ begin
+ NNewL := Czesci[P].Czesc[CNew].IlNut;
+ SetLength(Czesci[P].Czesc[CNew].Nuta, NNewL + 1);
+ CopyNote(P, CStart, N, P, CNew, NNewL);
+ //Czesci[P].Czesc[CNew].Nuta[NNewL] := Czesci[P].Czesc[CStart].Nuta[N];
+
+ // increase sentence counters
+ Inc(Czesci[P].Czesc[CNew].IlNut);
+ Inc(Czesci[P].Czesc[CNew].HighNut);
+ Czesci[P].Czesc[CNew].Koniec := Czesci[P].Czesc[CNew].Nuta[NNewL].Start +
+ Czesci[P].Czesc[CNew].Nuta[NNewL].Dlugosc;
+ end;
+
+ // clear old notes and set sentence counters
+ Czesci[P].Czesc[CStart].HighNut := NStart - 1;
+ Czesci[P].Czesc[CStart].IlNut := Czesci[P].Czesc[CStart].HighNut + 1;
+ if (NStart>0) then
+ Czesci[P].Czesc[CStart].Koniec := Czesci[P].Czesc[CStart].Nuta[NStart-1].Start +
+ Czesci[P].Czesc[CStart].Nuta[NStart-1].Dlugosc;
+
+ SetLength(Czesci[P].Czesc[CStart].Nuta, Czesci[P].Czesc[CStart].IlNut);
+ end;
+ Czesci[P].Akt := Czesci[P].Akt + 1;
+ AktNuta[P] := 0;
end;
- // clear old notes and set sentence counters
- Czesci[0].Czesc[CStart].HighNut := NStart - 1;
- Czesci[0].Czesc[CStart].IlNut := Czesci[0].Czesc[CStart].HighNut + 1;
- Czesci[0].Czesc[CStart].Koniec := Czesci[0].Czesc[CStart].Nuta[NStart-1].Start +
- Czesci[0].Czesc[CStart].Nuta[NStart-1].Dlugosc;
- SetLength(Czesci[0].Czesc[CStart].Nuta, Czesci[0].Czesc[CStart].IlNut);
-
- // 0.5.0: modify BaseNote
- Czesci[0].Czesc[CNew].BaseNote := 120;
- for N := 0 to Czesci[0].Czesc[CNew].IlNut do
- if Czesci[0].Czesc[CNew].Nuta[N].Ton < Czesci[0].Czesc[CNew].BaseNote then
- Czesci[0].Czesc[CNew].BaseNote := Czesci[0].Czesc[CNew].Nuta[N].Ton;
-
- Czesci[0].Akt := Czesci[0].Akt + 1;
- AktNuta[0] := 0;
- Czesci[0].Czesc[Czesci[0].Akt].Nuta[AktNuta[0]].Color := 2;
- EditorLyric[0].AddCzesc(0, Czesci[0].Akt);
+ Refresh;
+ Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Color := 2;
+ EditorLyric[CP].AddCzesc(CP, Czesci[CP].Akt);
+ EditorLyric[CP].Selected := AktNuta[CP];
+
+ if AktSong.isDuet then
+ begin
+ Czesci[(CP+1) mod 2].Akt := Czesci[CP].Akt;
+ EditorLyric[(CP+1) mod 2].AddCzesc((CP+1) mod 2, Czesci[(CP+1) mod 2].Akt);
+ end;
end;
procedure TScreenEditSub.JoinSentence;
var
+ P: integer;
C: integer;
N: integer;
NStart: integer;
NDst: integer;
begin
- C := Czesci[CP].Akt;
-
- // set new sentence
- NStart := Czesci[0].Czesc[C].IlNut;
- Czesci[0].Czesc[C].IlNut := Czesci[0].Czesc[C].IlNut + Czesci[0].Czesc[C+1].IlNut;
- Czesci[0].Czesc[C].HighNut := Czesci[0].Czesc[C].HighNut + Czesci[0].Czesc[C+1].IlNut;
- SetLength(Czesci[0].Czesc[C].Nuta, Czesci[0].Czesc[C].IlNut);
-
- // move right notes to new sentences
- for N := 0 to Czesci[0].Czesc[C+1].HighNut do
+ for P := 0 to Length(Czesci) - 1 do
begin
- NDst := NStart + N;
- Czesci[0].Czesc[C].Nuta[NDst] := Czesci[0].Czesc[C+1].Nuta[N];
- end;
+ C := Czesci[CP].Akt;
+ // set new sentence
+ NStart := Czesci[P].Czesc[C].IlNut;
+ Czesci[P].Czesc[C].IlNut := Czesci[P].Czesc[C].IlNut + Czesci[P].Czesc[C+1].IlNut;
+ Czesci[P].Czesc[C].HighNut := Czesci[P].Czesc[C].HighNut + Czesci[P].Czesc[C+1].IlNut;
+ SetLength(Czesci[P].Czesc[C].Nuta, Czesci[P].Czesc[C].IlNut);
+
+ // move right notes to new sentences
+ if (Length(Czesci[P].Czesc[C+1].Nuta)>0) then
+ begin
+ for N := 0 to Czesci[P].Czesc[C+1].HighNut do
+ begin
+ NDst := NStart + N;
+ CopyNote(P, C+1, N, P, C, NDst);
+ //Czesci[P].Czesc[C].Nuta[NDst] := Czesci[P].Czesc[C+1].Nuta[N];
+ end;
- // increase sentence counters
- NDst := Czesci[0].Czesc[C].HighNut;
- Czesci[0].Czesc[C].Koniec := Czesci[0].Czesc[C].Nuta[NDst].Start +
- Czesci[0].Czesc[C].Nuta[NDst].Dlugosc;
+ // increase sentence counters
+ NDst := Czesci[P].Czesc[C].HighNut;
+ Czesci[P].Czesc[C].Koniec := Czesci[P].Czesc[C].Nuta[NDst].Start +
+ Czesci[P].Czesc[C].Nuta[NDst].Dlugosc;
+ end;
+ // move needed sentences to one backward.
+ for C := Czesci[P].Akt + 1 to Czesci[P].High - 1 do
+ //Czesci[P].Czesc[C] := Czesci[P].Czesc[C+1];
+ CopyLine(P, C+1, P, C);
+
+ // decrease sentence length by 1
+ SetLength(Czesci[P].Czesc, Length(Czesci[P].Czesc) - 1);
+ Dec(Czesci[P].Ilosc);
+ Dec(Czesci[P].High);
+ end;
- // move needed sentences to one backward.
- for C := Czesci[0].Akt + 1 to Czesci[0].High - 1 do
- Czesci[0].Czesc[C] := Czesci[0].Czesc[C+1];
+ Refresh;
+ Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Color := 2;
+ EditorLyric[CP].AddCzesc(CP, Czesci[CP].Akt);
+ EditorLyric[CP].Selected := AktNuta[CP];
- // increase sentence length by 1
- SetLength(Czesci[0].Czesc, Length(Czesci[0].Czesc) - 1);
- Dec(Czesci[0].Ilosc);
- Dec(Czesci[0].High);
- EditorLyric[0].AddCzesc(0, Czesci[0].Akt);
+ if AktSong.isDuet then
+ begin
+ Czesci[(CP+1) mod 2].Akt := Czesci[CP].Akt;
+ EditorLyric[(CP+1) mod 2].AddCzesc((CP+1) mod 2, Czesci[(CP+1) mod 2].Akt);
+ end;
end;
procedure TScreenEditSub.DivideNote;
@@ -2159,31 +2206,13 @@ procedure TScreenEditSub.DuetCopyLine;
var
L: integer;
Src, Dst: integer;
- N: integer;
begin
L := Czesci[CP].Akt;
Src := CP;
Dst := (CP+1) mod 2;
- SetLength(Czesci[Dst].Czesc[L].Nuta, Czesci[Src].Czesc[L].IlNut);
- Czesci[Dst].Czesc[L].IlNut := Czesci[Src].Czesc[L].IlNut;
- Czesci[Dst].Czesc[L].HighNut := Czesci[Src].Czesc[L].HighNut;
- Czesci[Dst].Czesc[L].Koniec := Czesci[Src].Czesc[L].Koniec;
- Czesci[Dst].Czesc[L].Start := Czesci[Src].Czesc[L].Start;
- Czesci[Dst].Czesc[L].BaseNote := Czesci[Src].Czesc[L].BaseNote;
- Czesci[Dst].Czesc[L].StartNote := Czesci[Src].Czesc[L].StartNote;
-
- for N := 0 to Czesci[Src].Czesc[L].HighNut do
- begin
- Czesci[Dst].Czesc[L].Nuta[N].Tekst := Czesci[Src].Czesc[L].Nuta[N].Tekst;
- Czesci[Dst].Czesc[L].Nuta[N].Dlugosc := Czesci[Src].Czesc[L].Nuta[N].Dlugosc;
- Czesci[Dst].Czesc[L].Nuta[N].Ton := Czesci[Src].Czesc[L].Nuta[N].Ton;
- Czesci[Dst].Czesc[L].Nuta[N].Start := Czesci[Src].Czesc[L].Nuta[N].Start;
- Czesci[Dst].Czesc[L].Nuta[N].TonGamy := Czesci[Src].Czesc[L].Nuta[N].TonGamy;
- Czesci[Dst].Czesc[L].Nuta[N].FreeStyle := Czesci[Src].Czesc[L].Nuta[N].FreeStyle;
- Czesci[Dst].Czesc[L].Nuta[N].Wartosc := Czesci[Src].Czesc[L].Nuta[N].Wartosc;
- end;
+ CopyLine(Src, L, Dst, L);
Refresh;
EditorLyric[Dst].AddCzesc(Dst, Czesci[Src].Akt);
@@ -2192,6 +2221,36 @@ begin
Czesci[Src].Czesc[L].Nuta[AktNuta[Src]].Color := 2;
end;
+procedure TScreenEditSub.CopyLine(Pf, Cf, Pt, Ct: integer);
+var
+ N: integer;
+begin
+ Czesci[Pt].Czesc[Ct].IlNut := Czesci[Pf].Czesc[Cf].IlNut;
+ Czesci[Pt].Czesc[Ct].HighNut := Czesci[Pf].Czesc[Cf].HighNut;
+ Czesci[Pt].Czesc[Ct].Koniec := Czesci[Pf].Czesc[Cf].Koniec;
+ Czesci[Pt].Czesc[Ct].Start := Czesci[Pf].Czesc[Cf].Start;
+ Czesci[Pt].Czesc[Ct].BaseNote := Czesci[Pf].Czesc[Cf].BaseNote;
+ Czesci[Pt].Czesc[Ct].StartNote := Czesci[Pf].Czesc[Cf].StartNote;
+
+ SetLength(Czesci[Pt].Czesc[Ct].Nuta, Czesci[Pf].Czesc[Cf].IlNut);
+ for N := 0 to Czesci[Pf].Czesc[Cf].HighNut do
+ CopyNote(Pf, Cf, N, Pt, Ct, N);
+end;
+
+procedure TScreenEditSub.CopyNote(Pf, Cf, Nf, Pt, Ct, Nt: integer);
+begin
+ Czesci[Pt].Czesc[Ct].Nuta[Nt].Color := 0;
+ Czesci[Pt].Czesc[Ct].Nuta[Nt].Start := Czesci[Pf].Czesc[Cf].Nuta[Nf].Start;
+ Czesci[Pt].Czesc[Ct].Nuta[Nt].Dlugosc := Czesci[Pf].Czesc[Cf].Nuta[Nf].Dlugosc;
+ Czesci[Pt].Czesc[Ct].Nuta[Nt].Ton := Czesci[Pf].Czesc[Cf].Nuta[Nf].Ton;
+ Czesci[Pt].Czesc[Ct].Nuta[Nt].TonGamy := Czesci[Pf].Czesc[Cf].Nuta[Nf].TonGamy;
+ Czesci[Pt].Czesc[Ct].Nuta[Nt].Tekst := Czesci[Pf].Czesc[Cf].Nuta[Nf].Tekst;
+ Czesci[Pt].Czesc[Ct].Nuta[Nt].FreeStyle := Czesci[Pf].Czesc[Cf].Nuta[Nf].FreeStyle;
+ Czesci[Pt].Czesc[Ct].Nuta[Nt].Wartosc := Czesci[Pf].Czesc[Cf].Nuta[Nf].Wartosc;
+ Czesci[Pt].Czesc[Ct].Nuta[Nt].IsMedley := Czesci[Pf].Czesc[Cf].Nuta[Nf].IsMedley;
+ Czesci[Pt].Czesc[Ct].Nuta[Nt].IsStartPreview := Czesci[Pf].Czesc[Cf].Nuta[Nf].IsStartPreview;
+end;
+
procedure TScreenEditSub.DuetMoveLine;
begin
DuetCopyLine;
@@ -2230,6 +2289,7 @@ begin
IlNut := Length(Nuta);
HighNut := IlNut-1;
TotalNotes := 0;
+ BaseNote := 120;
if (Length(Nuta)>0) then
begin
@@ -2239,8 +2299,12 @@ begin
Nuta[N].Color := 0;
Czesci[P].Wartosc := Czesci[P].Wartosc + Nuta[N].Dlugosc * Nuta[N].Wartosc;
TotalNotes := TotalNotes + Nuta[N].Dlugosc * Nuta[N].Wartosc;
+
+ if (Nuta[N].Ton < BaseNote) then
+ BaseNote := Nuta[N].Ton;
end;
- end;
+ end else
+ BaseNote := 0;
end;
end;
end;
@@ -2382,6 +2446,7 @@ var
Blend: real;
begin
DrawStatics;
+ end_ := false;
glClearColor(1,1,1,1);
@@ -2650,7 +2715,8 @@ begin
Text[TextNStart].Text := IntToStr(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Start);
Text[TextNDlugosc].Text := IntToStr(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Dlugosc);
Text[TextNTon].Text := IntToStr(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Ton) +
- ' ( ' + GetNoteName(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Ton) + ' )';
+ ' ( ' + GetNoteName(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Ton) + ' ) ' +
+ IntToStr(Czesci[CP].Czesc[Czesci[CP].Akt].BaseNote);
Text[TextNText].Text := Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Tekst;
//F and G and Medley Mod:
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index fb242285..06cb048c 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -1695,7 +1695,8 @@ begin
//PhrasenBonus give Points
Player[I].ScoreLine := Player[I].ScoreLine +
- (1000 / (Length(Czesci[CP].Czesc) - NumEmptySentences[I mod 2]) * A / 8);
+ (1000 / (Length(Czesci[CP].Czesc) - NumEmptySentences[CP]) * A / 8);
+
Player[I].ScoreLineI := Round(Player[I].ScoreLine / 10) * 10;
//Update Total Score
Player[I].ScoreTotalI := Player[I].ScoreI + Player[I].ScoreGoldenI + Player[I].ScoreLineI;
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index 8f3b227d..4c394ceb 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -150,6 +150,7 @@ type
constructor Create; override;
+ procedure ChangeSorting(tabs: boolean; sorting: integer);
procedure SetScroll;
procedure SetScroll1;
procedure SetScroll2;
@@ -365,10 +366,6 @@ var
Letter: Char;
VisArr: array of integer;
- Artist: string;
- Title: string;
- jump: boolean;
-
begin
Result := true;
@@ -812,7 +809,8 @@ begin
begin
WaitHandler.changed := false;
CatSongs.Selected := Interaction;
- if not CatSongs.Song[Interaction].Main then begin // clicked on Song
+ if not CatSongs.Song[Interaction].Main then
+ begin // clicked on Song
if CatSongs.CatNumShow = -3 then
ScreenSongMenu.MenuShow(SM_Playlist)
else
@@ -1117,91 +1115,17 @@ begin
begin
//Change Sorting
if (Ini.Sorting<Length(ISorting)-1) then
- Inc(Ini.Sorting)
+ ChangeSorting(Ini.Tabs=1, Ini.Sorting+1)
else
- Ini.Sorting := 0;
-
- InfoHandler.txt := 'Sorting: ' + ISorting[Ini.Sorting];
+ ChangeSorting(Ini.Tabs=1, 0);
end else
begin
//Change Tabs (on/off)
if (Ini.Tabs=1) then
- begin
- Ini.Tabs := 0;
- InfoHandler.txt := 'Tabs: off';
- end else
- begin
- Ini.Tabs := 1;
- InfoHandler.txt := 'Tabs: on';
- end;
- end;
-
- if not CatSongs.Song[Interaction].Main then
- begin
- Artist := CatSongs.Song[Interaction].Artist;
- Title := CatSongs.Song[Interaction].Title;
- jump := true;
- end else
- jump := false;
-
- Refresh(false);
- PlaylistMan.LoadPlayLists;
-
- if jump then
- I2 := PlaylistMan.FindSong(Artist, Title)
- else
- begin
- //Find Category
- I := Interaction;
- while not catsongs.Song[I].Main do
- begin
- Dec (I);
- if (I < low(CatSongs.Song)) then
- break;
- end;
- if (I<= 1) then
- Interaction := high(catsongs.Song)
+ ChangeSorting(false, Ini.Sorting)
else
- Interaction := I - 1;
-
- CatSongs.ShowCategoryList;
-
- //Show Cat in Top Left Mod
- HideCatTL;
-
- //Show Wrong Song when Tabs on Fix
- SelectNext;
- FixSelected;
+ ChangeSorting(true, Ini.Sorting);
end;
-
- if (Ini.Tabs=1) and not (CatSongs.CatNumShow = -3) and jump then
- begin
- //Search Cat
- for I := I2 downto low(CatSongs.Song) do
- begin
- if CatSongs.Song[I].Main then
- break;
- end;
-
- //Choose Cat
- CatSongs.ShowCategoryList;
- ShowCatTL(I);
- CatSongs.ClickCategoryButton(I);
- end else
- HideCatTL;
-
- //Choose Song
- if jump then
- begin
- SkipTo2(I2);
- SongCurrent := SongTarget;
- ChangeMusic;
- end;
-
- Ini.Save;
-
- InfoHandler.changed := true;
- InfoHandler.change_time := 0;
end;
SDLK_1:
@@ -1429,6 +1353,106 @@ begin
MP3Volume := Ini.PreviewVolume * 10;
end;
+procedure TScreenSong.ChangeSorting(tabs: boolean; sorting: integer);
+var
+ changed: boolean;
+ Artist: string;
+ Title: string;
+ jump: boolean;
+ I, I2: integer;
+
+begin
+ changed := false;
+
+ if (tabs and (Ini.Tabs=0)) or (not tabs and (Ini.Tabs=1)) then
+ changed := true;
+
+ if (sorting <> Ini.Sorting) then
+ changed := true;
+
+ if not changed then
+ Exit;
+
+ Ini.Sorting := sorting;
+
+ if tabs then
+ begin
+ Ini.Tabs := 1;
+ InfoHandler.txt := 'Tabs: on ' + 'Sorting: ' + ISorting[Ini.Sorting];
+ end else
+ begin
+ Ini.Tabs := 0;
+ InfoHandler.txt := 'Tabs: off ' + 'Sorting: ' + ISorting[Ini.Sorting];
+ end;
+
+ if not CatSongs.Song[Interaction].Main then
+ begin
+ Artist := CatSongs.Song[Interaction].Artist;
+ Title := CatSongs.Song[Interaction].Title;
+ jump := true;
+ end else
+ jump := false;
+
+ Refresh(false);
+ PlaylistMan.LoadPlayLists;
+
+ if jump then
+ I2 := PlaylistMan.FindSong(Artist, Title)
+ else
+ begin
+ //Find Category
+ I := Interaction;
+ while not CatSongs.Song[I].Main do
+ begin
+ Dec (I);
+ if (I < low(CatSongs.Song)) then
+ break;
+ end;
+ if (I<= 1) then
+ Interaction := high(catsongs.Song)
+ else
+ Interaction := I - 1;
+
+ //Show Cat in Top Left Mod
+ HideCatTL;
+
+ //Show Wrong Song when Tabs on Fix
+ SelectNext;
+ FixSelected;
+ ChangeMusic;
+ end;
+
+ if (Ini.Tabs=1) and not (CatSongs.CatNumShow = -3) and jump then
+ begin
+ //Search Cat
+ for I := I2 downto low(CatSongs.Song) do
+ begin
+ if CatSongs.Song[I].Main then
+ break;
+ end;
+
+ //Choose Cat
+ CatSongs.ShowCategoryList;
+ ShowCatTL(I);
+ CatSongs.ClickCategoryButton(I);
+ end;
+
+ //Choose Song
+ if jump then
+ begin
+ SkipTo2(I2);
+ SongCurrent := SongTarget;
+ ChangeMusic;
+ end;
+
+ Ini.Save;
+
+ InfoHandler.changed := true;
+ InfoHandler.change_time := 0;
+end;
+
+
+
procedure TScreenSong.SetScroll;
var
VS, B, I: Integer;
diff --git a/Game/Code/Screens/UScreenSongJumpto.pas b/Game/Code/Screens/UScreenSongJumpto.pas
index c79fff65..f4d0d796 100644
--- a/Game/Code/Screens/UScreenSongJumpto.pas
+++ b/Game/Code/Screens/UScreenSongJumpto.pas
@@ -27,6 +27,10 @@ type
function Draw: boolean; override;
procedure SetTextFound(const Count: Cardinal);
+ procedure ToggleDuetFilter();
+ procedure SetDuetFilter();
+ procedure ResetDuetFilter();
+ procedure RefreshDuetFilter();
end;
var
@@ -106,18 +110,7 @@ begin
SDLK_F1:
begin
- if not isDuet then
- begin
- //show/hide duet songs
- isDuet := true;
- Button[0].Text[0].Text := 'Duet Songs';
- SetTextFound(CatSongs.SetFilter('', 3));
- end else
- begin
- isDuet := false;
- Button[0].Text[0].Text := '';
- SetTextFound(CatSongs.SetFilter(Button[0].Text[0].Text, SelectType));
- end;
+ ToggleDuetFilter;
end;
SDLK_RETURN,
@@ -269,4 +262,34 @@ begin
end;
end;
+procedure TScreenSongJumpto.ToggleDuetFilter;
+begin
+ if not isDuet then
+ SetDuetFilter
+ else
+ ResetDuetFilter;
+end;
+
+procedure TScreenSongJumpto.SetDuetFilter;
+begin
+ isDuet := true;
+ Button[0].Text[0].Text := 'Duet Songs';
+ SetTextFound(CatSongs.SetFilter('', 3));
+end;
+
+procedure TScreenSongJumpto.ResetDuetFilter;
+begin
+ isDuet := false;
+ Button[0].Text[0].Text := '';
+ SetTextFound(CatSongs.SetFilter(Button[0].Text[0].Text, SelectType));
+end;
+
+procedure TScreenSongJumpto.RefreshDuetFilter;
+begin
+ if isDuet then
+ SetDuetFilter
+ else
+ ResetDuetFilter;
+end;
+
end.
diff --git a/Game/Code/Screens/UScreenSongMenu.pas b/Game/Code/Screens/UScreenSongMenu.pas
index ccd9d07c..4cbad5e7 100644
--- a/Game/Code/Screens/UScreenSongMenu.pas
+++ b/Game/Code/Screens/UScreenSongMenu.pas
@@ -24,6 +24,12 @@ type
const
SM_Main = 1;
+
+ SM_Song = 8 or 1;
+
+ SM_Medley = 16 or 1;
+
+ SM_Sort = 32 or 1;
SM_PlayList = 64 or 1;
SM_Playlist_Add = 64 or 2;
@@ -110,17 +116,34 @@ begin
begin
if UVideo.VideoOpened then
begin
- if ScreenSong.VidVis=full then
- ScreenSong.VidVis:=windowed
- else begin
- ScreenSong.VidVis:=full;
- UVideo.SetAspectCorrection(TAspectCorrection(
+ if ScreenSong.TargetVidVis=full then
+ begin
+ ScreenSong.TargetVidVis:=windowed;
+ ScreenSong.TargetAspect := acoCrop;
+ if not ScreenSong.VidVisHandler.changed then
+ begin
+ ScreenSong.VidVisHandler.changed := true;
+ ScreenSong.VidVisHandler.change_time := 0;
+ end;
+ end else
+ begin
+ ScreenSong.TargetVidVis:=full;
+ if not ScreenSong.VidVisHandler.changed then
+ begin
+ ScreenSong.VidVisHandler.changed := true;
+ ScreenSong.VidVisHandler.change_time := 0;
+ end;
+ //UVideo.SetAspectCorrection(TAspectCorrection(
+ // DataBase.GetAspect(CatSongs.Song[Interaction].Artist,
+ // CatSongs.Song[Interaction].Title, Ini.AspectCorrect)));
+ ScreenSong.TargetAspect := TAspectCorrection(
DataBase.GetAspect(CatSongs.Song[Interaction].Artist,
- CatSongs.Song[Interaction].Title, Ini.AspectCorrect)));
+ CatSongs.Song[Interaction].Title, Ini.AspectCorrect));
+
ScreenSong.AspectHandler.changed := true;
ScreenSong.AspectHandler.change_time := Czas.Teraz;
end;
- Visible := False;
+
end;
end;
@@ -154,11 +177,17 @@ begin
begin
if (Interaction=3) then
InteractInc;
+
+ if (CurMenu = SM_Sort) then
+ Button[3].Visible := (Ini.Sorting <> SelectValue);
end;
SDLK_LEFT:
begin
if (Interaction=3) then
InteractDec;
+
+ if (CurMenu = SM_Sort) then
+ Button[3].Visible := (Ini.Sorting <> SelectValue);
end;
SDLK_1:
@@ -245,6 +274,9 @@ begin
end;
procedure TScreenSongMenu.MenuShow(sMenu: Byte);
+var
+ I: integer;
+
begin
Interaction := 0; //Reset Interaction
Visible := True; //Set Visible
@@ -256,6 +288,29 @@ begin
Text[0].Text := Language.Translate('SONG_MENU_NAME_MAIN');
Button[0].Visible := True;
+ Button[1].Visible := (CatSongs.Song[ScreenSong.Interaction].Medley.Source>msNone);
+ Button[2].Visible := True;
+ Button[3].Visible := True;
+ SelectsS[0].Visible := False;
+
+ Button[0].Text[0].Text := Language.Translate('SONG_MENU_SONG');
+ Button[1].Text[0].Text := Language.Translate('SONG_MENU_MEDLEY');
+ Button[2].Text[0].Text := Language.Translate('SONG_MENU_SORT');
+ Button[3].Text[0].Text := Language.Translate('SONG_MENU_HELP');
+
+ {Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY');
+ Button[1].Text[0].Text := Language.Translate('SONG_MENU_CHANGEPLAYERS');
+ Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD');
+ Button[3].Text[0].Text := Language.Translate('SONG_MENU_EDIT');}
+ end;
+
+ SM_Song:
+ begin
+ ID := 'ID_032';
+ CurMenu := sMenu;
+ Text[0].Text := Language.Translate('SONG_MENU_SONG');
+
+ Button[0].Visible := True;
Button[1].Visible := True;
Button[2].Visible := True;
Button[3].Visible := True;
@@ -267,6 +322,47 @@ begin
Button[3].Text[0].Text := Language.Translate('SONG_MENU_EDIT');
end;
+ SM_Medley:
+ begin
+ ID := 'ID_034';
+ CurMenu := sMenu;
+ Text[0].Text := Language.Translate('SONG_MENU_MEDLEY');
+
+ Button[0].Visible := True;
+ Button[1].Visible := (Length(PlaylistMedley.Song)>0);
+ Button[2].Visible := (Length(PlaylistMedley.Song)>0) or
+ (CatSongs.Song[ScreenSong.Interaction].Medley.Source > msNone);
+ Button[3].Visible := not ScreenSong.MakeMedley;
+ SelectsS[0].Visible := False;
+
+ Button[0].Text[0].Text := Language.Translate('SONG_MENU_MEDLEY_ADD');
+ Button[1].Text[0].Text := Language.Translate('SONG_MENU_MEDLEY_DELETE');
+ Button[2].Text[0].Text := Language.Translate('SONG_MENU_MEDLEY_START');
+ Button[3].Text[0].Text := Language.Translate('SONG_MENU_MEDLEY_START5');
+ end;
+ SM_Sort:
+ begin
+ ID := 'ID_034';
+ CurMenu := sMenu;
+ Text[0].Text := Language.Translate('SONG_MENU_SORT');
+
+ Button[0].Visible := True;
+ Button[1].Visible := (Length(PlaylistMedley.Song)=0);
+ Button[2].Visible := False;
+ SelectsS[0].Visible := True;
+
+ Button[0].Text[0].Text := Language.Translate('SONG_MENU_SORT_TABS');
+ Button[1].Text[0].Text := Language.Translate('SONG_MENU_SORT_DUETS');
+ Button[3].Text[0].Text := Language.Translate('SONG_MENU_SORT_CONFIRM');
+
+ SetLength(ISelections, Length(UIni.ISorting));
+ For I := 0 to Length(UIni.ISorting)-1 do
+ ISelections[I] := UIni.ISorting[I];
+
+ UpdateSelectSlideOptions(Theme.SongMenu.SelectSlide3, 0, ISelections, SelectValue);
+ Button[3].Visible := (Ini.Sorting <> SelectValue);
+ end;
+
SM_PlayList:
begin
ID := 'ID_032';
@@ -464,6 +560,38 @@ begin
Case Interaction of
0: //Button 1
begin
+ MenuShow(SM_Song);
+ end;
+
+ 1: //Button 2
+ begin
+ MenuShow(SM_Medley);
+ end;
+
+ 2: //Button 3
+ begin
+ MenuShow(SM_Sort);
+ end;
+
+ 3: //SelectSlide 3
+ begin
+ //Dummy
+ end;
+
+ 4: //Button 4
+ begin
+ Help.SetHelpID(ScreenSong.ID);
+ ScreenPopupHelp.ShowPopup();
+ Visible := False;
+ end;
+ end;
+ end;
+
+ SM_Song:
+ begin
+ Case Interaction of
+ 0: //Button 1
+ begin
ScreenSong.StartSong;
Visible := False;
end;
@@ -494,6 +622,90 @@ begin
end;
end;
+ SM_Medley:
+ begin
+ Case Interaction of
+ 0: //Button 1
+ begin
+ ScreenSong.MakeMedley := true;
+ ScreenSong.StartMedley(99, msCalculated);
+
+ Visible := False;
+ end;
+
+ 1: //Button 2
+ begin
+ SetLength(PlaylistMedley.Song, Length(PlaylistMedley.Song)-1);
+ PlaylistMedley.NumMedleySongs := Length(PlaylistMedley.Song);
+
+ if Length(PlaylistMedley.Song)=0 then
+ ScreenSong.MakeMedley := false;
+
+ Visible := False;
+ end;
+
+ 2: //Button 3
+ begin
+ if ScreenSong.MakeMedley then
+ begin
+ ScreenSong.Mode := smMedley;
+ Music.Stop;
+ //Do the Action that is specified in Ini
+ case Ini.OnSongClick of
+ 0: FadeTo(@ScreenSing);
+ 1: ScreenSong.SelectPlayers;
+ 2: FadeTo(@ScreenSing);
+ end;
+ end else
+ ScreenSong.StartMedley(0, msCalculated);
+
+ Visible := False;
+ end;
+
+ 3: //SelectSlide 3
+ begin
+ //Dummy
+ end;
+
+ 4: //Button 4
+ begin
+ ScreenSong.StartMedley(5, msCalculated);
+ end;
+ end;
+ end;
+
+ SM_Sort:
+ begin
+ Case Interaction of
+ 0: //Button 1
+ begin
+ //Change Tabs (on/off)
+ if (Ini.Tabs=1) then
+ ScreenSong.ChangeSorting(false, Ini.Sorting)
+ else
+ ScreenSong.ChangeSorting(true, Ini.Sorting);
+ end;
+
+ 1: //Button 2
+ begin
+ ScreenSongJumpto.ToggleDuetFilter;
+ Visible := false;
+ end;
+
+ 3: //Slide
+ begin
+ //dummy
+ end;
+
+ 4: //Button 4
+ begin
+ //Change Sorting
+ ScreenSong.ChangeSorting(Ini.Tabs=1, SelectValue);
+ Visible := false;
+ end;
+ end;
+ end;
+
SM_PlayList:
begin
Visible := False;
diff --git a/Game/Output/Languages/Dutch.ini b/Game/Output/Languages/Dutch.ini
index 1efa4e47..24177e9c 100644
--- a/Game/Output/Languages/Dutch.ini
+++ b/Game/Output/Languages/Dutch.ini
@@ -1,415 +1,311 @@
[Text]
-SING_LOADING=Laden...
-
-SING_CHOOSE_MODE=Kies modus
-SING_SING=Zingen
-SING_SING_DESC=Snel spelen: zing een solo of een duet
-
-SING_MULTI=Party
-SING_MULTI_DESC=Zing in party-modus
-
-SING_TOOLS=Extra
-
-SING_STATS=Statistieken
-SING_STATS_DESC=Bekijk de statistieken
-
-SING_EDITOR=Editor
-SING_EDITOR_DESC=Creëer je eigen nummers
-
-SING_GAME_OPTIONS=Spel opties
-SING_GAME_OPTIONS_DESC=Verander de spel instellingen
-
-SING_EXIT=Afsluiten
-SING_EXIT_DESC=Spel beëindigen
-
-SING_OPTIONS=Opties
-SING_OPTIONS_DESC=Verander instellingen
-SING_OPTIONS_WHEREAMI=Opties
-
-SING_OPTIONS_GAME=Spel
-SING_OPTIONS_GRAPHICS=Grafisch
-SING_OPTIONS_SOUND=Geluid
-SING_OPTIONS_LYRICS=Teksten
-SING_OPTIONS_THEMES=Thema's
-SING_OPTIONS_RECORD=Opnamen
-SING_OPTIONS_ADVANCED=Geavanceerd
-SING_OPTIONS_EXIT=Terug
-
-SING_OPTIONS_GAME_WHEREAMI=Opties Spel
-SING_OPTIONS_GAME_DESC=Algemene spelinstellingen
-SING_OPTIONS_GAME_PLAYERS=Spelers
-SING_OPTIONS_GAME_DIFFICULTY=Moeilijkheid
-SING_OPTIONS_GAME_LANGUAGE=Taal
-SING_OPTIONS_GAME_TABS=Tabbladen
-SING_OPTIONS_GAME_SORTING=Sorteren
-SING_OPTIONS_GAME_DEBUG=Debug
-
-SING_OPTIONS_GRAPHICS_WHEREAMI=Opties Grafisch
-SING_OPTIONS_GRAPHICS_DESC=Grafische instellingen
-SING_OPTIONS_GRAPHICS_RESOLUTION=Resolutie
-SING_OPTIONS_GRAPHICS_FULLSCREEN=Volledig scherm
-SING_OPTIONS_GRAPHICS_DEPTH=Kleurdiepte
-SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscoop
-SING_OPTIONS_GRAPHICS_LINEBONUS=Regel Bonus
-SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Video formaat
-
-SING_OPTIONS_SOUND_WHEREAMI=Opties geluid
-SING_OPTIONS_SOUND_DESC=Geluidsinstellingen
-SING_OPTIONS_SOUND_MIC_BOOST=Mic versterken
-SING_OPTIONS_SOUND_CLICK_ASSIST=Klik assistent
-SING_OPTIONS_SOUND_BEAT_CLICK=Metronoom
-SING_OPTIONS_SOUND_THRESHOLD=Drempelwaarde
-SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Twee speler modus
-SING_OPTIONS_SOUND_PREVIEWVOLUME=Selectie Volume
-SING_OPTIONS_SOUND_PREVIEWFADING=Crossfading
-
-SING_OPTIONS_LYRICS_WHEREAMI=Opties Teksten
-SING_OPTIONS_LYRICS_DESC=Tekstinstellingen
-SING_OPTIONS_LYRICS_FONT=Lettertype
-SING_OPTIONS_LYRICS_EFFECT=Effect
-SING_OPTIONS_LYRICS_SOLMIZATION=Solmisatie
-
-SING_OPTIONS_THEMES_WHEREAMI=Opties Thema's
-SING_OPTIONS_THEMES_DESC=Thema en Skin instellingen
-SING_OPTIONS_THEMES_THEME=Thema
-SING_OPTIONS_THEMES_SKIN=Skin
-SING_OPTIONS_THEMES_COLOR=Kleur
-
-SING_OPTIONS_RECORD_WHEREAMI=Opties Opnamen
-SING_OPTIONS_RECORD_DESC=Microfoon instellingen
-SING_OPTIONS_RECORD_CARD=Geluidskaart
-SING_OPTIONS_RECORD_INPUT=Aansluiting
-SING_OPTIONS_RECORD_CHANNELL=Linkerkanaal
-SING_OPTIONS_RECORD_CHANNELR=Rechterkanaal
-
-SING_OPTIONS_ADVANCED_WHEREAMI=Opties Geavanceerd
-SING_OPTIONS_ADVANCED_DESC=Geavanceerde instellingen
-SING_OPTIONS_ADVANCED_EFFECTSING=Noot effecten
-SING_OPTIONS_ADVANCED_SCREENFADE=Schermovergang
-SING_OPTIONS_ADVANCED_LOADANIMATION=Laad Animaties
-SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Veiligheidsvragen
-SING_OPTIONS_ADVANCED_LINEBONUS=Regel Bonus
-SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=
-SING_OPTIONS_ADVANCED_ONSONGCLICK=Na Selectie
-SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Partymenu
-
-SING_LEGEND_SELECT=Selecteer
-SING_LEGEND_NAVIGATE=Navigeer
-SING_LEGEND_CONTINUE=Verder
-SING_LEGEND_ESC=Terug
-
-SING_PLAYER_DESC=Type spelersnaam
-SING_PLAYER_WHEREAMI=Spelernaam
-SING_PLAYER_ENTER_NAME=type de naam
-
-SING_DIFFICULTY_DESC=Selecteer moeilijkheidsgraad
-SING_DIFFICULTY_WHEREAMI=Moeilijkheidsgraad
-SING_DIFFICULTY_CONTINUE=Verder een nummer selecteren
-SING_EASY=Makkelijk
-SING_MEDIUM=Gemiddeld
-SING_HARD=Moeilijk
-
-SING_SONG_SELECTION_DESC=Kies een nummer
-SING_SONG_SELECTION_WHEREAMI=Nummer selecteren
-SING_SONG_SELECTION_GOTO=Ga naar...
-SING_SONG_SELECTION=Nummer Selectie
-SING_SONG_SELECTION_MENU=Menu
-SING_SONG_SELECTION_PLAYLIST=Speellijst
-SING_SONGS_IN_CAT=Nummers
-PLAYLIST_CATTEXT=Speellijst: %s
-
-SING_TIME=TIJD
-SING_TOTAL=Totaal
-SING_MODE=Zing een solo
-SING_NOTES=Noten
-SING_GOLDEN_NOTES=Gouden noten
-SING_PHRASE_BONUS=Regel bonus
-
-SING_MENU=Hoofdmenu
-
-SONG_SCORE=Nummer score
-SONG_SCORE_WHEREAMI=Score
-
-SING_SCORE_TONE_DEAF=Toon Doof
-SING_SCORE_AMATEUR=Amateur
-SING_SCORE_RISING_STAR=Beginnende Ster
-SING_SCORE_LEAD_SINGER=Hoofd Zanger
-SING_SCORE_HIT_ARTIST=Hit Artiest
-SING_SCORE_SUPERSTAR=Superster
-SING_SCORE_ULTRASTAR=Ultrastar
-
-SING_TOP_5_CHARTS=Top 5 Spelers
-SING_TOP_5_CHARTS_WHEREAMI=Top 5
-SING_TOP_5_CHARTS_CONTINUE=Naar de nummer selectie
-
-POPUP_PERFECT=perfect!
-POPUP_AWESOME=super!
-POPUP_GREAT=geweldig!
-POPUP_GOOD=goed!
-POPUP_NOTBAD=niet slecht!
-POPUP_BAD=slecht!
-POPUP_POOR=beroerd!
-POPUP_AWFUL=verschrikking!
-
-IMPLODE_GLUE1=,
-IMPLODE_GLUE2= en
-
-SONG_MENU_NAME_MAIN=Nummer menu
-SONG_MENU_PLAY=Zing
-SONG_MENU_CHANGEPLAYERS=Verander spelers
-SONG_MENU_EDIT=Bewerken
-SONG_MENU_MODI=Zing modus
-SONG_MENU_CANCEL=Afbreken
-
-SONG_MENU_NAME_PLAYLIST=Nummer Menu
-SONG_MENU_PLAYLIST_ADD=Nummer toevoegen
-SONG_MENU_PLAYLIST_DEL=Nummer verwijderen
-
-SONG_MENU_NAME_PLAYLIST_ADD=Nummer toevoegen
-SONG_MENU_PLAYLIST_ADD_NEW=Nieuwe speellijst
-SONG_MENU_PLAYLIST_ADD_EXISTING=Afsluiten speellijst
-SONG_MENU_PLAYLIST_NOEXISTING=Geen speellijst aanwezig
-
-SONG_MENU_NAME_PLAYLIST_NEW=Nieuwe speellijst
-SONG_MENU_PLAYLIST_NEW_CREATE=Creëer
-SONG_MENU_PLAYLIST_NEW_UNNAMED=geennaam
-
-SONG_MENU_NAME_PLAYLIST_DEL=Werkelijk verwijderen?
-SONG_MENU_YES=Ja
-SONG_MENU_NO=Nee
-
-SONG_MENU_NAME_PLAYLIST_LOAD=Speellijst openen
-SONG_MENU_PLAYLIST_LOAD=Openen
-SONG_MENU_PLAYLIST_DELCURRENT=Verwijder huidige speellijst
-
-SONG_MENU_NAME_PLAYLIST_DEL=Verwijder speellijst?
-
-SONG_MENU_NAME_PARTY_MAIN=Party Menu
-SONG_MENU_JOKER=Joker
-
-SONG_MENU_NAME_PARTY_JOKER=Gebruik joker
-
-SONG_JUMPTO_DESC=Zoek nummer
-SONG_JUMPTO_TYPE_DESC=Zoek naar:
-SONG_JUMPTO_TYPE1=Alles
-SONG_JUMPTO_TYPE2=Titel
-SONG_JUMPTO_TYPE3=Artiest
-SONG_JUMPTO_SONGSFOUND=%d Nummer(s) gevonden
-SONG_JUMPTO_NOSONGSFOUND=Geen nummers gevonden
-SONG_JUMPTO_HELP=Type tekst om te zoeken naar
-SONG_JUMPTO_CATTEXT=Zoek naar: %s
-
-PARTY_MODE=Party modus
-PARTY_DIFFICULTY=Moeilijkheidsgraad
-PARTY_PLAYLIST=Speellijst modus
-PARTY_PLAYLIST_ALL=Alle nummers
-PARTY_PLAYLIST_CATEGORY=Map
-PARTY_PLAYLIST_PLAYLIST=Speellijst
-PARTY_ROUNDS=Rondes
-PARTY_TEAMS=Teams
-PARTY_TEAMS_PLAYER1=Spelers Team1
-PARTY_TEAMS_PLAYER2=Spelers Team2
-PARTY_TEAMS_PLAYER3=Spelers Team3
-
-PARTY_LEGEND_CONTINUE=Verder
-
-PARTY_OPTIONS_DESC=Instellingen voor de party-spellen
-PARTY_OPTIONS_WHEREAMI=Party Opties
-
-PARTY_PLAYER_DESC=Type speler- en teamnamen!
-PARTY_PLAYER_WHEREAMI=Party Namen
-PARTY_PLAYER_ENTER_NAME=Type namen
-PARTY_PLAYER_LEGEND_CONTINUE=Start Party spel
-
-PARTY_ROUND_DESC=Volgende spelers naar de microfoons
-PARTY_ROUND_WHEREAMI=Party Volgende Ronde
-PARTY_ROUND_LEGEND_CONTINUE=Start ronde
-
-PARTY_SONG_WHEREAMI=Party nummer selectie
-PARTY_SONG_LEGEND_CONTINUE=Zing
-PARTY_SONG_MENU=Party menu
-
-PARTY_SCORE_DESC=scores van de laatste ronde
-PARTY_SCORE_WHEREAMI=Party Punten
-
-PARTY_WIN_DESC=winnaar van het party spel
-PARTY_WIN_WHEREAMI=Party Winnaar
-PARTY_WIN_LEGEND_CONTINUE=Terug naar het hoofdmenu
-
-PARTY_ROUND=Ronde
-PARTY_ROUND_WINNER=Winnaar
-PARTY_NOTPLAYEDYET=nog niet gespeeld
-PARTY_NOBODY=niemand
-NEXT_ROUND=Volgende ronde:
-
-PARTY_DISMISSED=Verworpen!
-PARTY_SCORE_WINS=%s
-PARTY_SCORE_WINS2=gewonnen!
-
-PLUGIN_HDL_NAME=Houd de Regel
-PLUGIN_HDL_DESC=Zing niet slechter dan de wijzer in de zing-o-meter aangeeft
-
-PLUGIN_UNTIL5000_NAME=Tot 5000
-PLUGIN_UNTIL5000_DESC=Wie het eerst 5000 punten heeft wint het spel.
-
-PLUGIN_DUELL_NAME=Duel
-PLUGIN_DUELL_DESC=Zing een duel tot 10000 punten.
-
-PLUGIN_BLIND_NAME=Blinde Modus
-PLUGIN_BLIND_DESC=Duel zonder de dat je de noten ziet.
-
-STAT_MAIN=Statistieken
-STAT_MAIN_DESC=Algemeen
-STAT_MAIN_WHEREAMI=Statistieken
-
-STAT_OVERVIEW_INTRO=%0:s Statistieken. \n Laaste herstart was op %2:.2d.%1:.2d.%3:d
-STAT_OVERVIEW_SONG=%0:d nummers(%3:d met Video), waarvan %1:d al zijn gespeeld en %2:d nog niet gespeeld.\n Het meest populaire nummer is %5:s van %4:s.
-STAT_OVERVIEW_PLAYER=Sinds de laatste herstart zijn er %0:d verschillende speler(s).\n De beste speler is %1:s met een gemiddelde score van %2:d punten.\n %3:s Heeft de hoogste Score behaald met %4:d punten.
-
-STAT_DETAIL=Statistieken
-STAT_DETAIL_WHEREAMI=Gedetaileerde statistieken
-
-STAT_NEXT=Volgende pagina
-STAT_PREV=Vorige pagina
-STAT_REVERSE=Anders om
-STAT_PAGE=Pagina %0:d van %1:d Pagina's (%2:d van %3:d records)
-
-STAT_DESC_SCORES=Hoogste scores
-STAT_DESC_SCORES_REVERSED=Laagste scores
-STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s)
-
-STAT_DESC_SINGERS=Beste Zangers
-STAT_DESC_SINGERS_REVERSED=Slechtste Zangers
-STAT_FORMAT_SINGERS=%0:s \n Gemiddelde score: %1:d
-
-STAT_DESC_SONGS=Populairste nummer
-STAT_DESC_SONGS_REVERSED=Minst populaire nummer
-STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx gezongen
-
-STAT_DESC_BANDS=Populairste artiest
-STAT_DESC_BANDS_REVERSED=Minst populaire artiest
-STAT_FORMAT_BANDS=%0:s \n %1:dx gezongen
-
-MSG_ERROR_TITLE=FOUT!
-MSG_QUESTION_TITLE=Vraag
-MSG_QUIT_USDX=Ultrastar afsluiten?
-MSG_END_PARTY=Party modus afsluiten?
-ERROR_NO_SONGS=Geen nummers geladen
-ERROR_NO_PLUGINS=Geen plugins geladen
-ERROR_CORRUPT_SONG=Nummer kan niet worden geladen.
-
-
-#########################################################
-# NEW/CHANGED TEXTS for M2-MOD #
-#########################################################
-
-#### ScreenOptionsGraphic ####
-;new:
-SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW=Video Voorbeeld
-
-#### ScreenMain ####
-;new:
-SING_PARTY=Party
-;delete old ones!
-SING_MULTI=Klassiek
-SING_MULTI_DESC=Zing in de klassieke party-modus
-
-;new:
-SING_MULTI_M2=Uitdaging
-SING_MULTI_M2_DESC=Zing in de uitdaging-modus
-
-#### ScreenPartyOptionsM2 ####
-;new:
-PARTY_MODE_M2=Party Uitdaging-Modus
-PARTY_OPTIONS_M2_DESC=Kies Uitdagings Opties
-PARTY_OPTIONS_M2_WHEREAMI=Uitdagings Opties
-PARTY_TEAMS_PLAYER_M2=Spelers
-PARTY_OPTIONS_M2_SELECT_PLUGIN=Speel met Plugins
-PARTY_OPTIONS_M2_SELECT_HANDICAP=Speel met Handicaps
-
-#### ScreenPartyPlayerM2 ####
-;new:
-PARTY_PLAYERM2_DESC=Voer namen in
-PARTY_PLAYERM2_WHEREAMI=Uitdaging Namen
-
-#### ScreenPartyNewRoundM2 ####
-;new:
-PARTY_ROUNDM2_DESC=Uitdaging Overzicht
-PARTY_ROUNDM2_WHEREAMI=Uitdaging Volgende Ronde
-PARTY_ROUNDM2_LEGEND_CONTINUE=Ga verder
-PARTY_ROUNDM2=Ronde
-PARTY_ROUNDM2_RESULT=Resultaat
-PARTY_ROUNDM2_NUMBER=
-PARTY_ROUNDM2_NAME=Naam
-PARTY_ROUNDM2_WINS=W
-PARTY_ROUNDM2_DRAFTS=G
-PARTY_ROUNDM2_DEFEATS=V
-PARTY_ROUNDM2_SCORE_DIFF=P-Versch
-PARTY_ROUNDM2_POINTS=P
-PARTY_ROUNDM2_LEGEND_SCROLL=Scroll
-PARTY_ROUNDM2_END=Einde
-
-#### SreenSong in M2 mode ####
-;new:
-PARTY_SONG_WHEREAMI_M2=Uitdaging Nummerselectie
-
-#### ScreenTop ####
-;delete old ones!
-SING_TOP_CHARTS=Top 8 Spelers
-SING_TOP_CHARTS_WHEREAMI=Top 8
-SING_TOP_CHARTS_CONTINUE=Naar Nummerselectie
-
-#### Stats ####
-;new:
-STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
-;delete old ones!
-STAT_DESC_SCORES=Hoogste Scores
-STAT_DESC_SCORES_REVERSED=Laagste Scores
-STAT_FORMAT_SCORES=%0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s)
-
-STAT_DESC_SINGERS=Beste Zangers
-STAT_DESC_SINGERS_REVERSED=Slechtste Zangers
-STAT_FORMAT_SINGERS=%0:s \n Gemiddelde Score: %1:d (%2:d Keer Gezongen)
-
-#### Plugins ####
-;new:
-PLUGIN_NOSCORE_NAME=Geen Score
-PLUGIN_NOSCORE_DESC=Duel zonder dat de scores zichtbaar zijn.
-
-PLUGIN_MORE500_NAME=Meer dan 500
-PLUGIN_MORE500_DESC=Loop meer dan 500 punten voor.
-
-PLUGIN_MORE1000_NAME=Meer dan 1000
-PLUGIN_MORE1000_DESC=Loop meer dan 1000 punten voor.
-
-#### ScreenSing ####
-;new
-VIDEO_ASPECT_STRETCH=Uitrekken
-VIDEO_ASPECT_CROP=Inkrimpen
-VIDEO_ASPECT_LETTER_BOX=Letter Box
-
-#### ScreenScore ####
-;new
-SCORE_LEGEND_SCROLL=Scroll
-
-#### ScreenEditSub ####
-;new
-INFO_FILE_SAVED=Bestand Opgeslagen
-ERROR_SAVE_FILE_FAILED=Fout bij opslaan bestand
-
-#### HelpPopup ####
-;new
-MSG_HELP_TITLE=Help-Systeem
-MSG_HELP_KEYMAP=Sneltoetsen
-
-#### AdvancedOptions ####
-;new
-SING_OPTIONS_ADVANCED_SUMPLAYERS=Laat Top 8 zien
-
-#### Options ####
-;new
-ERROR_NO_SOUND_INPUT=No sound input devices found!
-
-#### OptionsGame ####
-;new
-SING_OPTIONS_GAME_SHUFFLETIME=Shuffle mode \ No newline at end of file
+EDITOR_CAPITALIZE_LETTER = Capitalized letter at the beginning of line
+EDITOR_FIX_TIMINGS = Fixed timings
+ERROR_CORRUPT_SONG = Nummer kan niet worden geladen.
+ERROR_NO_PLUGINS = Geen plugins geladen
+ERROR_NO_SONGS = Geen nummers geladen
+ERROR_NO_SOUND_INPUT = No sound input devices found!
+ERROR_SAVE_FILE_FAILED = Fout bij opslaan bestand
+IMPLODE_GLUE1 = ,
+IMPLODE_GLUE2 = en
+INFO_FILE_SAVED = Bestand Opgeslagen
+MSG_END_PARTY = Party modus afsluiten?
+MSG_ERROR_TITLE = FOUT!
+MSG_HELP_KEYMAP = Sneltoetsen
+MSG_HELP_TITLE = Help-Systeem
+MSG_QUESTION_TITLE = Vraag
+MSG_QUIT_USDX = Ultrastar afsluiten?
+NEXT_ROUND = Volgende ronde:
+PARTY_DIFFICULTY = Moeilijkheidsgraad
+PARTY_DISMISSED = Verworpen!
+PARTY_LEGEND_CONTINUE = Verder
+PARTY_MODE = Party modus
+PARTY_MODE_M2 = Party Uitdaging-Modus
+PARTY_NOBODY = niemand
+PARTY_NOTPLAYEDYET = nog niet gespeeld
+PARTY_OPTIONS_DESC = Instellingen voor de party-spellen
+PARTY_OPTIONS_M2_DESC = Kies Uitdagings Opties
+PARTY_OPTIONS_M2_SELECT_HANDICAP = Speel met Handicaps
+PARTY_OPTIONS_M2_SELECT_PLUGIN = Speel met Plugins
+PARTY_OPTIONS_M2_WHEREAMI = Uitdagings Opties
+PARTY_OPTIONS_WHEREAMI = Party Opties
+PARTY_PLAYER_DESC = Type speler- en teamnamen!
+PARTY_PLAYER_ENTER_NAME = Type namen
+PARTY_PLAYER_LEGEND_CONTINUE = Start Party spel
+PARTY_PLAYER_WHEREAMI = Party Namen
+PARTY_PLAYERM2_DESC = Voer namen in
+PARTY_PLAYERM2_WHEREAMI = Uitdaging Namen
+PARTY_PLAYLIST = Speellijst modus
+PARTY_PLAYLIST_ALL = Alle nummers
+PARTY_PLAYLIST_CATEGORY = Map
+PARTY_PLAYLIST_PLAYLIST = Speellijst
+PARTY_ROUND = Ronde
+PARTY_ROUND_DESC = Volgende spelers naar de microfoons
+PARTY_ROUND_LEGEND_CONTINUE = Start ronde
+PARTY_ROUND_WHEREAMI = Party Volgende Ronde
+PARTY_ROUND_WINNER = Winnaar
+PARTY_ROUNDM2 = Ronde
+PARTY_ROUNDM2_DEFEATS = V
+PARTY_ROUNDM2_DESC = Uitdaging Overzicht
+PARTY_ROUNDM2_DRAFTS = G
+PARTY_ROUNDM2_END = Einde
+PARTY_ROUNDM2_LEGEND_CONTINUE = Ga verder
+PARTY_ROUNDM2_LEGEND_SCROLL = Scroll
+PARTY_ROUNDM2_NAME = Naam
+PARTY_ROUNDM2_NUMBER =
+PARTY_ROUNDM2_POINTS = P
+PARTY_ROUNDM2_RESULT = Resultaat
+PARTY_ROUNDM2_SCORE_DIFF = P-Versch
+PARTY_ROUNDM2_WHEREAMI = Uitdaging Volgende Ronde
+PARTY_ROUNDM2_WINS = W
+PARTY_ROUNDS = Rondes
+PARTY_SCORE_DESC = scores van de laatste ronde
+PARTY_SCORE_WHEREAMI = Party Punten
+PARTY_SCORE_WINS = %s
+PARTY_SCORE_WINS2 = gewonnen!
+PARTY_SONG_LEGEND_CONTINUE = Zing
+PARTY_SONG_MENU = Party menu
+PARTY_SONG_WHEREAMI = Party nummer selectie
+PARTY_SONG_WHEREAMI_M2 = Uitdaging Nummerselectie
+PARTY_TEAMS = Teams
+PARTY_TEAMS_PLAYER_M2 = Spelers
+PARTY_TEAMS_PLAYER1 = Spelers Team1
+PARTY_TEAMS_PLAYER2 = Spelers Team2
+PARTY_TEAMS_PLAYER3 = Spelers Team3
+PARTY_WIN_DESC = winnaar van het party spel
+PARTY_WIN_LEGEND_CONTINUE = Terug naar het hoofdmenu
+PARTY_WIN_WHEREAMI = Party Winnaar
+PLAYLIST_CATTEXT = Speellijst: %s
+PLUGIN_BLIND_DESC = Duel zonder de dat je de noten ziet.
+PLUGIN_BLIND_NAME = Blinde Modus
+PLUGIN_DUELL_DESC = Zing een duel tot 10000 punten.
+PLUGIN_DUELL_NAME = Duel
+PLUGIN_HAUDENLUKAS_DESC = Zing niet slechter dan de wijzer in de zing-o-meter aangeeft
+PLUGIN_HAUDENLUKAS_NAME = Hit the Lukas
+PLUGIN_HDL_DESC = Don't get worse than the pointer at the rating bar shows you.
+PLUGIN_HDL_NAME = Houd de Regel
+PLUGIN_MEDLEY_DESC = Sing up to 5 songs in a medley.
+PLUGIN_MEDLEY_NAME = Medley
+PLUGIN_MEDLEYBLIND_DESC = Sing up to 5 songs in a medley blind.
+PLUGIN_MEDLEYBLIND_NAME = Medley blind
+PLUGIN_MEDLEYNOSCORE_DESC = Up to 5 songs medley without seeing the scores.
+PLUGIN_MEDLEYNOSCORE_NAME = Medley no score
+PLUGIN_MEDLEYSURPRISE_DESC = Up to 5 songs medley, only selecting the 1st song.
+PLUGIN_MEDLEYSURPRISE_NAME = Medley Surprise
+PLUGIN_MEDLEYSURPRISEBLIND_DESC = Up to 5 songs medley blind, only selecting the 1st song.
+PLUGIN_MEDLEYSURPRISEBLIND_NAME = Medley Surprise 2
+PLUGIN_MORE1000_DESC = Loop meer dan 1000 punten voor.
+PLUGIN_MORE1000_NAME = Meer dan 1000
+PLUGIN_MORE500_DESC = Loop meer dan 500 punten voor.
+PLUGIN_MORE500_NAME = Meer dan 500
+PLUGIN_NOSCORE_DESC = Duel zonder dat de scores zichtbaar zijn.
+PLUGIN_NOSCORE_NAME = Geen Score
+PLUGIN_TEAMDUELL_DESC = Pass The Mic!
+PLUGIN_TEAMDUELL_NAME = Team Duell
+PLUGIN_UNTIL5000_DESC = Wie het eerst 5000 punten heeft wint het spel.
+PLUGIN_UNTIL5000_NAME = Tot 5000
+POPUP_AWESOME = super!
+POPUP_AWFUL = verschrikking!
+POPUP_BAD = slecht!
+POPUP_GOOD = goed!
+POPUP_GREAT = geweldig!
+POPUP_NOTBAD = niet slecht!
+POPUP_PERFECT = perfect!
+POPUP_POOR = beroerd!
+SCORE_LEGEND_SCROLL = Scroll
+SING_CHOOSE_MODE = Kies modus
+SING_DIFFICULTY_CONTINUE = Verder een nummer selecteren
+SING_DIFFICULTY_DESC = Selecteer moeilijkheidsgraad
+SING_DIFFICULTY_WHEREAMI = Moeilijkheidsgraad
+SING_EASY = Makkelijk
+SING_EDITOR = Editor
+SING_EDITOR_DESC = Creëer je eigen nummers
+SING_EXIT = Afsluiten
+SING_EXIT_DESC = Spel beëindigen
+SING_GAME_OPTIONS = Spel opties
+SING_GAME_OPTIONS_DESC = Verander de spel instellingen
+SING_GOLDEN_NOTES = Gouden noten
+SING_HARD = Moeilijk
+SING_LEGEND_CONTINUE = Verder
+SING_LEGEND_ESC = Terug
+SING_LEGEND_NAVIGATE = Navigeer
+SING_LEGEND_SELECT = Selecteer
+SING_LOADING = Laden...
+SING_MEDIUM = Gemiddeld
+SING_MENU = Hoofdmenu
+SING_MODE = Zing een solo
+SING_MULTI = Zing in party-modus
+SING_MULTI_DESC = Zing in de klassieke party-modus
+SING_MULTI_M2 = Uitdaging
+SING_MULTI_M2_DESC = Zing in de uitdaging-modus
+SING_NOTES = Noten
+SING_OPTIONS = Opties
+SING_OPTIONS_ADVANCED = Geavanceerd
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL = Veiligheidsvragen
+SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG =
+SING_OPTIONS_ADVANCED_DESC = Geavanceerde instellingen
+SING_OPTIONS_ADVANCED_EFFECTSING = Noot effecten
+SING_OPTIONS_ADVANCED_LINEBONUS = Regel Bonus
+SING_OPTIONS_ADVANCED_LOADANIMATION = Laad Animaties
+SING_OPTIONS_ADVANCED_ONSONGCLICK = Na Selectie
+SING_OPTIONS_ADVANCED_PARTYPOPUP = Auto Partymenu
+SING_OPTIONS_ADVANCED_SCREENFADE = Schermovergang
+SING_OPTIONS_ADVANCED_SUMPLAYERS = Laat Top 8 zien
+SING_OPTIONS_ADVANCED_WHEREAMI = Opties Geavanceerd
+SING_OPTIONS_DESC = Verander instellingen
+SING_OPTIONS_EXIT = Terug
+SING_OPTIONS_GAME = Spel
+SING_OPTIONS_GAME_DEBUG = Debug
+SING_OPTIONS_GAME_DESC = Algemene spelinstellingen
+SING_OPTIONS_GAME_DIFFICULTY = Moeilijkheid
+SING_OPTIONS_GAME_LANGUAGE = Taal
+SING_OPTIONS_GAME_PLAYERS = Spelers
+SING_OPTIONS_GAME_SHUFFLETIME = Shuffle mode
+SING_OPTIONS_GAME_SORTING = Sorteren
+SING_OPTIONS_GAME_TABS = Tabbladen
+SING_OPTIONS_GAME_WHEREAMI = Opties Spel
+SING_OPTIONS_GRAPHICS = Grafisch
+SING_OPTIONS_GRAPHICS_DEPTH = Kleurdiepte
+SING_OPTIONS_GRAPHICS_DESC = Grafische instellingen
+SING_OPTIONS_GRAPHICS_FULLSCREEN = Volledig scherm
+SING_OPTIONS_GRAPHICS_LINEBONUS = Regel Bonus
+SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW = Video Voorbeeld
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE = Video formaat
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE = Oscilloscoop
+SING_OPTIONS_GRAPHICS_RESOLUTION = Resolutie
+SING_OPTIONS_GRAPHICS_WHEREAMI = Opties Grafisch
+SING_OPTIONS_LYRICS = Teksten
+SING_OPTIONS_LYRICS_DESC = Tekstinstellingen
+SING_OPTIONS_LYRICS_EFFECT = Effect
+SING_OPTIONS_LYRICS_FONT = Lettertype
+SING_OPTIONS_LYRICS_SOLMIZATION = Solmisatie
+SING_OPTIONS_LYRICS_WHEREAMI = Opties Teksten
+SING_OPTIONS_RECORD = Opnamen
+SING_OPTIONS_RECORD_CARD = Geluidskaart
+SING_OPTIONS_RECORD_CHANNELL = Linkerkanaal
+SING_OPTIONS_RECORD_CHANNELR = Rechterkanaal
+SING_OPTIONS_RECORD_DESC = Microfoon instellingen
+SING_OPTIONS_RECORD_INPUT = Aansluiting
+SING_OPTIONS_RECORD_WHEREAMI = Opties Opnamen
+SING_OPTIONS_SOUND = Geluid
+SING_OPTIONS_SOUND_BEAT_CLICK = Metronoom
+SING_OPTIONS_SOUND_CLICK_ASSIST = Klik assistent
+SING_OPTIONS_SOUND_DESC = Geluidsinstellingen
+SING_OPTIONS_SOUND_MIC_BOOST = Mic versterken
+SING_OPTIONS_SOUND_PREVIEWFADING = Crossfading
+SING_OPTIONS_SOUND_PREVIEWVOLUME = Selectie Volume
+SING_OPTIONS_SOUND_THRESHOLD = Drempelwaarde
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE = Twee speler modus
+SING_OPTIONS_SOUND_WHEREAMI = Opties geluid
+SING_OPTIONS_THEMES = Thema's
+SING_OPTIONS_THEMES_COLOR = Kleur
+SING_OPTIONS_THEMES_DESC = Thema en Skin instellingen
+SING_OPTIONS_THEMES_SKIN = Skin
+SING_OPTIONS_THEMES_THEME = Thema
+SING_OPTIONS_THEMES_WHEREAMI = Opties Thema's
+SING_OPTIONS_WHEREAMI = Opties
+SING_PARTY = Party
+SING_PHRASE_BONUS = Regel bonus
+SING_PLAYER_DESC = Type spelersnaam
+SING_PLAYER_ENTER_NAME = type de naam
+SING_PLAYER_WHEREAMI = Spelernaam
+SING_SCORE_AMATEUR = Amateur
+SING_SCORE_HIT_ARTIST = Hit Artiest
+SING_SCORE_LEAD_SINGER = Hoofd Zanger
+SING_SCORE_RISING_STAR = Beginnende Ster
+SING_SCORE_SUPERSTAR = Superster
+SING_SCORE_TONE_DEAF = Toon Doof
+SING_SCORE_ULTRASTAR = Ultrastar
+SING_SING = Zingen
+SING_SING_DESC = Snel spelen: zing een solo of een duet
+SING_SONG_SELECTION = Nummer Selectie
+SING_SONG_SELECTION_DESC = Kies een nummer
+SING_SONG_SELECTION_GOTO = Ga naar...
+SING_SONG_SELECTION_MENU = Menu
+SING_SONG_SELECTION_PLAYLIST = Speellijst
+SING_SONG_SELECTION_WHEREAMI = Nummer selecteren
+SING_SONGS_IN_CAT = Nummers
+SING_STATS = Statistieken
+SING_STATS_DESC = Bekijk de statistieken
+SING_TIME = TIJD
+SING_TOOLS = Extra
+SING_TOP_CHARTS = Top 8 Spelers
+SING_TOP_CHARTS_CONTINUE = Naar Nummerselectie
+SING_TOP_CHARTS_WHEREAMI = Top 8
+SING_TOTAL = Totaal
+SONG_JUMPTO_CATTEXT = Zoek naar: %s
+SONG_JUMPTO_DESC = Zoek nummer
+SONG_JUMPTO_HELP = Type tekst om te zoeken naar
+SONG_JUMPTO_NOSONGSFOUND = Geen nummers gevonden
+SONG_JUMPTO_SONGSFOUND = %d Nummer(s) gevonden
+SONG_JUMPTO_TYPE_DESC = Zoek naar:
+SONG_JUMPTO_TYPE1 = Alles
+SONG_JUMPTO_TYPE2 = Titel
+SONG_JUMPTO_TYPE3 = Artiest
+SONG_MENU_CANCEL = Afbreken
+SONG_MENU_CHANGEPLAYERS = Verander spelers
+SONG_MENU_EDIT = Bewerken
+SONG_MENU_HELP = Help
+SONG_MENU_JOKER = Joker
+SONG_MENU_MEDLEY = Medley
+SONG_MENU_MEDLEY_ADD = Add Medley Song
+SONG_MENU_MEDLEY_DELETE = Delete Medley Song
+SONG_MENU_MEDLEY_START = Start Medley
+SONG_MENU_MEDLEY_START5 = Start 5 Medley songs
+SONG_MENU_MODI = Zing modus
+SONG_MENU_NAME_MAIN = Nummer menu
+SONG_MENU_NAME_PARTY_JOKER = Gebruik joker
+SONG_MENU_NAME_PARTY_MAIN = Party Menu
+SONG_MENU_NAME_PLAYLIST = Nummer Menu
+SONG_MENU_NAME_PLAYLIST_ADD = Nummer toevoegen
+SONG_MENU_NAME_PLAYLIST_DEL = Werkelijk verwijderen?
+SONG_MENU_NAME_PLAYLIST_DELITEM = Verwijder speellijst?
+SONG_MENU_NAME_PLAYLIST_LOAD = Speellijst openen
+SONG_MENU_NAME_PLAYLIST_NEW = Nieuwe speellijst
+SONG_MENU_NO = Nee
+SONG_MENU_PLAY = Zing
+SONG_MENU_PLAYLIST_ADD = Nummer toevoegen
+SONG_MENU_PLAYLIST_ADD_EXISTING = Afsluiten speellijst
+SONG_MENU_PLAYLIST_ADD_NEW = Nieuwe speellijst
+SONG_MENU_PLAYLIST_DEL = Nummer verwijderen
+SONG_MENU_PLAYLIST_DELCURRENT = Verwijder huidige speellijst
+SONG_MENU_PLAYLIST_LOAD = Openen
+SONG_MENU_PLAYLIST_NEW_CREATE = Creëer
+SONG_MENU_PLAYLIST_NEW_UNNAMED = geennaam
+SONG_MENU_PLAYLIST_NOEXISTING = Geen speellijst aanwezig
+SONG_MENU_SONG = Song
+SONG_MENU_SORT = Sorting
+SONG_MENU_SORT_CONFIRM = Apply
+SONG_MENU_SORT_DUETS = Duet filter on/off
+SONG_MENU_SORT_TABS = Tabs on/off
+SONG_MENU_YES = Ja
+SONG_SCORE = Nummer score
+SONG_SCORE_WHEREAMI = Score
+STAT_DESC_BANDS = Populairste artiest
+STAT_DESC_BANDS_REVERSED = Minst populaire artiest
+STAT_DESC_SCORES = Hoogste Scores
+STAT_DESC_SCORES_REVERSED = Laagste Scores
+STAT_DESC_SINGERS = Beste Zangers
+STAT_DESC_SINGERS_REVERSED = Slechtste Zangers
+STAT_DESC_SONGS = Populairste nummer
+STAT_DESC_SONGS_REVERSED = Minst populaire nummer
+STAT_DETAIL = Statistieken
+STAT_DETAIL_WHEREAMI = Gedetaileerde statistieken
+STAT_FORMAT_BANDS = %0:s \n %1:dx gezongen
+STAT_FORMAT_DATE = %1:.2d.%0:.2d.%2:d
+STAT_FORMAT_SCORES = %0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s)
+STAT_FORMAT_SINGERS = %0:s \n Gemiddelde Score: %1:d (%2:d Keer Gezongen)
+STAT_FORMAT_SONGS = %0:s - %1:s \n %2:dx gezongen
+STAT_MAIN = Statistieken
+STAT_MAIN_DESC = Algemeen
+STAT_MAIN_WHEREAMI = Statistieken
+STAT_NEXT = Volgende pagina
+STAT_OVERVIEW_INTRO = %0:s Statistieken. \n Laaste herstart was op %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_PLAYER = Sinds de laatste herstart zijn er %0:d verschillende speler(s).\n De beste speler is %1:s met een gemiddelde score van %2:d punten.\n %3:s Heeft de hoogste Score behaald met %4:d punten.
+STAT_OVERVIEW_SONG = %0:d nummers(%3:d met Video), waarvan %1:d al zijn gespeeld en %2:d nog niet gespeeld.\n Het meest populaire nummer is %5:s van %4:s.
+STAT_PAGE = Pagina %0:d van %1:d Pagina's (%2:d van %3:d records)
+STAT_PREV = Vorige pagina
+STAT_REVERSE = Anders om
+VIDEO_ASPECT_CROP = Inkrimpen
+VIDEO_ASPECT_LETTER_BOX = Letter Box
+VIDEO_ASPECT_STRETCH = Uitrekken
diff --git a/Game/Output/Languages/English.ini b/Game/Output/Languages/English.ini
index e62cfb2d..085a1d16 100644
--- a/Game/Output/Languages/English.ini
+++ b/Game/Output/Languages/English.ini
@@ -1,425 +1,316 @@
[Text]
-SING_LOADING=Loading...
+EDITOR_CAPITALIZE_LETTER = Capitalized letter at the beginning of line
+EDITOR_FIX_TIMINGS = Fixed timings
+ERROR_CORRUPT_SONG = Song could not be loaded.
+ERROR_NO_PLUGINS = No Plugins loaded
+ERROR_NO_SONGS = No Songs loaded
+ERROR_NO_SOUND_INPUT = No sound input devices found!
+ERROR_SAVE_FILE_FAILED = Error saving File
+IMPLODE_GLUE1 = ,
+IMPLODE_GLUE2 = and
+INFO_FILE_SAVED = File Saved
+MSG_END_PARTY = Really end Party Mode?
+MSG_ERROR_TITLE = Error
+MSG_HELP_KEYMAP = Key mapping
+MSG_HELP_TITLE = Help-System
+MSG_QUESTION_TITLE = Question
+MSG_QUIT_USDX = Really leave UltraStar?
+NEXT_ROUND = Next round:
+PARTY_DIFFICULTY = Difficulty
+PARTY_DISMISSED = Dismissed!
+PARTY_LEGEND_CONTINUE = continue
+PARTY_MODE = party mode
+PARTY_MODE_M2 = Party Challenge-Mode
+PARTY_NOBODY = nobody
+PARTY_NOTPLAYEDYET = not played yet
+PARTY_OPTIONS_DESC = settings for the party-game
+PARTY_OPTIONS_M2_DESC = choose challenge options
+PARTY_OPTIONS_M2_SELECT_HANDICAP = allow handicap
+PARTY_OPTIONS_M2_SELECT_PLUGIN = allow plugins
+PARTY_OPTIONS_M2_WHEREAMI = Challenge Options
+PARTY_OPTIONS_WHEREAMI = Party Options
+PARTY_PLAYER_DESC = enter player- and teamnames!
+PARTY_PLAYER_ENTER_NAME = enter names
+PARTY_PLAYER_LEGEND_CONTINUE = start party-game
+PARTY_PLAYER_WHEREAMI = Party Names
+PARTY_PLAYERM2_DESC = enter challenge names
+PARTY_PLAYERM2_WHEREAMI = Challenge Names
+PARTY_PLAYLIST = Playlist Mode
+PARTY_PLAYLIST_ALL = All songs
+PARTY_PLAYLIST_CATEGORY = Folder
+PARTY_PLAYLIST_PLAYLIST = Playlist
+PARTY_ROUND = Round
+PARTY_ROUND_DESC = next players to the mics
+PARTY_ROUND_LEGEND_CONTINUE = start round
+PARTY_ROUND_WHEREAMI = Party Next Round
+PARTY_ROUND_WINNER = Winner
+PARTY_ROUNDM2 = Round
+PARTY_ROUNDM2_DEFEATS = L
+PARTY_ROUNDM2_DESC = challenge overview
+PARTY_ROUNDM2_DRAFTS = D
+PARTY_ROUNDM2_END = end
+PARTY_ROUNDM2_LEGEND_CONTINUE = continue
+PARTY_ROUNDM2_LEGEND_SCROLL = scroll
+PARTY_ROUNDM2_NAME = Name
+PARTY_ROUNDM2_NUMBER =
+PARTY_ROUNDM2_POINTS = P
+PARTY_ROUNDM2_RESULT = Result
+PARTY_ROUNDM2_SCORE_DIFF = P-diff
+PARTY_ROUNDM2_WHEREAMI = Challenge Next Round
+PARTY_ROUNDM2_WINS = W
+PARTY_ROUNDS = Rounds
+PARTY_SCORE_DESC = score of the last round
+PARTY_SCORE_WHEREAMI = Party Points
+PARTY_SCORE_WINS = %s
+PARTY_SCORE_WINS2 = wins!
+PARTY_SONG_LEGEND_CONTINUE = sing
+PARTY_SONG_MENU = party menu
+PARTY_SONG_WHEREAMI = Party Song-Selection
+PARTY_SONG_WHEREAMI_M2 = Challange Song-Selection
+PARTY_TEAMS = Teams
+PARTY_TEAMS_PLAYER_M2 = Players
+PARTY_TEAMS_PLAYER1 = Player Team1
+PARTY_TEAMS_PLAYER2 = Player Team2
+PARTY_TEAMS_PLAYER3 = Player Team3
+PARTY_WIN_DESC = winner of the party-game
+PARTY_WIN_LEGEND_CONTINUE = back to main-menu
+PARTY_WIN_WHEREAMI = Party Winner
+PLAYLIST_CATTEXT = Playlist: %s
+PLUGIN_BLIND_DESC = Duell without seeing the notes.
+PLUGIN_BLIND_NAME = Blind Mode
+PLUGIN_DUELL_DESC = Sing a duell until 10000 points.
+PLUGIN_DUELL_NAME = Duell
+PLUGIN_HAUDENLUKAS_DESC = Get all tones and win the game!
+PLUGIN_HAUDENLUKAS_NAME = Hit the Lukas
+PLUGIN_HDL_DESC = Don't get worse than the pointer at the rating bar shows you.
+PLUGIN_HDL_NAME = Hold the Line
+PLUGIN_MEDLEY_DESC = Sing up to 5 songs in a medley.
+PLUGIN_MEDLEY_NAME = Medley
+PLUGIN_MEDLEYBLIND_DESC = Sing up to 5 songs in a medley blind.
+PLUGIN_MEDLEYBLIND_NAME = Medley blind
+PLUGIN_MEDLEYNOSCORE_DESC = Up to 5 songs medley without seeing the scores.
+PLUGIN_MEDLEYNOSCORE_NAME = Medley no score
+PLUGIN_MEDLEYSURPRISE_DESC = Up to 5 songs medley, only selecting the 1st song.
+PLUGIN_MEDLEYSURPRISE_NAME = Medley Surprise
+PLUGIN_MEDLEYSURPRISEBLIND_DESC = Up to 5 songs medley blind, only selecting the 1st song.
+PLUGIN_MEDLEYSURPRISEBLIND_NAME = Medley Surprise 2
+PLUGIN_MORE1000_DESC = Run more than 1000 away.
+PLUGIN_MORE1000_NAME = More than 1000
+PLUGIN_MORE500_DESC = Run more than 500 away.
+PLUGIN_MORE500_NAME = More than 500
+PLUGIN_NOSCORE_DESC = Duel without seeing the scores.
+PLUGIN_NOSCORE_NAME = No Score
+PLUGIN_TEAMDUELL_DESC = Pass The Mic!
+PLUGIN_TEAMDUELL_NAME = Team Duell
+PLUGIN_UNTIL5000_DESC = Who gets 5000 points first wins the match.
+PLUGIN_UNTIL5000_NAME = Until 5000
+POPUP_AWESOME = awesome!
+POPUP_AWFUL = awful!
+POPUP_BAD = bad!
+POPUP_GOOD = good!
+POPUP_GREAT = great!
+POPUP_NOTBAD = not bad!
+POPUP_PERFECT = perfect!
+POPUP_POOR = poor!
+SCORE_LEGEND_SCROLL = Scroll
+SING_CHOOSE_MODE = choose mode
+SING_DIFFICULTY_CONTINUE = to song selection
+SING_DIFFICULTY_DESC = select difficulty
+SING_DIFFICULTY_WHEREAMI = Difficulty
+SING_EASY = Easy
+SING_EDITOR = editor
+SING_EDITOR_DESC = create your own songs
+SING_EXIT = quit
+SING_EXIT_DESC = quit game
+SING_GAME_OPTIONS = game options
+SING_GAME_OPTIONS_DESC = change game settings
+SING_GOLDEN_NOTES = golden notes
+SING_HARD = Hard
+SING_LEGEND_CONTINUE = continue
+SING_LEGEND_ESC = back
+SING_LEGEND_NAVIGATE = navigate
+SING_LEGEND_SELECT = select
+SING_LOADING = Loading...
+SING_MEDIUM = Medium
+SING_MENU = Main Menu
+SING_MODE = sing solo
+SING_MULTI = classic
+SING_MULTI_DESC = sing in party classic-mode
+SING_MULTI_M2 = challenge
+SING_MULTI_M2_DESC = sing in party challenge-mode
+SING_NOTES = notes
+SING_OPTIONS = options
+SING_OPTIONS_ADVANCED = advanced
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL = Safety Questions
+SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG =
+SING_OPTIONS_ADVANCED_DESC = advanced settings
+SING_OPTIONS_ADVANCED_EFFECTSING = Sing Effects
+SING_OPTIONS_ADVANCED_LINEBONUS = Line Bonus
+SING_OPTIONS_ADVANCED_LOADANIMATION = Load Animation
+SING_OPTIONS_ADVANCED_ONSONGCLICK = after Song Select
+SING_OPTIONS_ADVANCED_PARTYPOPUP = Auto PartyMenu
+SING_OPTIONS_ADVANCED_SCREENFADE = Screen Fading
+SING_OPTIONS_ADVANCED_SUMPLAYERS = Sum up Top 8
+SING_OPTIONS_ADVANCED_WHEREAMI = Options Advanced
+SING_OPTIONS_DESC = change settings
+SING_OPTIONS_EXIT = back
+SING_OPTIONS_GAME = game
+SING_OPTIONS_GAME_DEBUG = Debug
+SING_OPTIONS_GAME_DESC = general game settings
+SING_OPTIONS_GAME_DIFFICULTY = Difficulty
+SING_OPTIONS_GAME_LANGUAGE = Language
+SING_OPTIONS_GAME_PLAYERS = Players
+SING_OPTIONS_GAME_SHUFFLETIME = Shuffle mode
+SING_OPTIONS_GAME_SORTING = Sorting
+SING_OPTIONS_GAME_TABS = Tabs
+SING_OPTIONS_GAME_WHEREAMI = Options Game
+SING_OPTIONS_GRAPHICS = graphics
+SING_OPTIONS_GRAPHICS_DEPTH = Depth
+SING_OPTIONS_GRAPHICS_DESC = graphic settings
+SING_OPTIONS_GRAPHICS_FULLSCREEN = Fullscreen
+SING_OPTIONS_GRAPHICS_LINEBONUS = Line Bonus
+SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW = Video Preview
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE = Movie size
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE = Oscilloscope
+SING_OPTIONS_GRAPHICS_RESOLUTION = Resolution
+SING_OPTIONS_GRAPHICS_WHEREAMI = Options Graphics
+SING_OPTIONS_LYRICS = lyrics
+SING_OPTIONS_LYRICS_DESC = lyrics settings
+SING_OPTIONS_LYRICS_EFFECT = Effect
+SING_OPTIONS_LYRICS_FONT = Font
+SING_OPTIONS_LYRICS_SOLMIZATION = Solmization
+SING_OPTIONS_LYRICS_WHEREAMI = Options Lyrics
+SING_OPTIONS_RECORD = record
+SING_OPTIONS_RECORD_CARD = Soundcard
+SING_OPTIONS_RECORD_CHANNELL = Left channel
+SING_OPTIONS_RECORD_CHANNELR = Right channel
+SING_OPTIONS_RECORD_DESC = microphone settings
+SING_OPTIONS_RECORD_INPUT = Input
+SING_OPTIONS_RECORD_WHEREAMI = Options Record
+SING_OPTIONS_SOUND = sound
+SING_OPTIONS_SOUND_BEAT_CLICK = Beat click
+SING_OPTIONS_SOUND_CLICK_ASSIST = Click assist
+SING_OPTIONS_SOUND_DESC = sound settings
+SING_OPTIONS_SOUND_MIC_BOOST = Mic boost
+SING_OPTIONS_SOUND_PREVIEWFADING = Preview Fading
+SING_OPTIONS_SOUND_PREVIEWVOLUME = Preview Volume
+SING_OPTIONS_SOUND_THRESHOLD = Threshold
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE = Two players mode
+SING_OPTIONS_SOUND_WHEREAMI = Options Sound
+SING_OPTIONS_THEMES = themes
+SING_OPTIONS_THEMES_COLOR = Color
+SING_OPTIONS_THEMES_DESC = theme and skin settings
+SING_OPTIONS_THEMES_SKIN = Skin
+SING_OPTIONS_THEMES_THEME = Theme
+SING_OPTIONS_THEMES_WHEREAMI = Options Themes
+SING_OPTIONS_WHEREAMI = Options
+SING_PARTY = party
+SING_PHRASE_BONUS = line bonus
+SING_PLAYER_DESC = enter player name/s
+SING_PLAYER_ENTER_NAME = enter name
+SING_PLAYER_WHEREAMI = Playernames
+SING_SCORE_AMATEUR = Amateur
+SING_SCORE_HIT_ARTIST = Hit Artist
+SING_SCORE_LEAD_SINGER = Lead Singer
+SING_SCORE_RISING_STAR = Rising Star
+SING_SCORE_SUPERSTAR = Superstar
+SING_SCORE_TONE_DEAF = Tone Deaf
+SING_SCORE_ULTRASTAR = Ultrastar
+SING_SING = sing
+SING_SING_DESC = quick game: sing solo or duet
+SING_SONG_SELECTION = song selection
+SING_SONG_SELECTION_DESC = choose your song
+SING_SONG_SELECTION_GOTO = go to ..
+SING_SONG_SELECTION_MENU = menu
+SING_SONG_SELECTION_PLAYLIST = playlist
+SING_SONG_SELECTION_WHEREAMI = Song Selection
+SING_SONGS_IN_CAT = Songs
+SING_STATS = stats
+SING_STATS_DESC = view the statistics
+SING_TIME = TIME
+SING_TOOLS = tools
+SING_TOP_CHARTS = top 8 Players
+SING_TOP_CHARTS_CONTINUE = to song selection
+SING_TOP_CHARTS_WHEREAMI = top 8
+SING_TOTAL = total
+SONG_JUMPTO_CATTEXT = Search for: %s
+SONG_JUMPTO_DESC = search song
+SONG_JUMPTO_HELP = Type Text to Search for
+SONG_JUMPTO_NOSONGSFOUND = No Song found
+SONG_JUMPTO_SONGSFOUND = %d Song(s) found
+SONG_JUMPTO_TYPE_DESC = Search for:
+SONG_JUMPTO_TYPE1 = All
+SONG_JUMPTO_TYPE2 = Title
+SONG_JUMPTO_TYPE3 = Artist
+SONG_MENU_CANCEL = Cancel
+SONG_MENU_CHANGEPLAYERS = Change Players
+SONG_MENU_EDIT = Edit
+SONG_MENU_HELP = Help
+SONG_MENU_JOKER = Joker
+SONG_MENU_MEDLEY = Medley
+SONG_MENU_MEDLEY_ADD = Add Medley Song
+SONG_MENU_MEDLEY_DELETE = Delete Medley Song
+SONG_MENU_MEDLEY_START = Start Medley
+SONG_MENU_MEDLEY_START5 = Start 5 Medley songs
+SONG_MENU_MODI = Sing a Modi
+SONG_MENU_NAME_MAIN = song menu
+SONG_MENU_NAME_PARTY_JOKER = take joker
+SONG_MENU_NAME_PARTY_MAIN = Party Menu
+SONG_MENU_NAME_PLAYLIST = Song Menu
+SONG_MENU_NAME_PLAYLIST_ADD = Add Song
+SONG_MENU_NAME_PLAYLIST_DEL = Really Delete?
+SONG_MENU_NAME_PLAYLIST_DELITEM = Delete Playlist?
+SONG_MENU_NAME_PLAYLIST_LOAD = Open Playlist
+SONG_MENU_NAME_PLAYLIST_NEW = New Playlist
+SONG_MENU_NO = No
+SONG_MENU_PLAY = Sing
+SONG_MENU_PLAYLIST_ADD = Add Song
+SONG_MENU_PLAYLIST_ADD_EXISTING = to existing playlist
+SONG_MENU_PLAYLIST_ADD_NEW = to new playlist
+SONG_MENU_PLAYLIST_DEL = Delete Song
+SONG_MENU_PLAYLIST_DELCURRENT = delete current Playlist
+SONG_MENU_PLAYLIST_LOAD = open
+SONG_MENU_PLAYLIST_NEW_CREATE = Create
+SONG_MENU_PLAYLIST_NEW_UNNAMED = Unnamed
+SONG_MENU_PLAYLIST_NOEXISTING = No playlist available
+SONG_MENU_SONG = Song
+SONG_MENU_SORT = Sorting
+SONG_MENU_SORT_CONFIRM = Apply
+SONG_MENU_SORT_DUETS = Duet filter on/off
+SONG_MENU_SORT_TABS = Tabs on/off
+SONG_MENU_YES = Yes
+SONG_SCORE = song score
+SONG_SCORE_WHEREAMI = Score
+STAT_DESC_BANDS = Most popular Bands
+STAT_DESC_BANDS_REVERSED = Least popular Bands
+STAT_DESC_SCORES = HighScores
+STAT_DESC_SCORES_REVERSED = LowScores
+STAT_DESC_SINGERS = Best Singers
+STAT_DESC_SINGERS_REVERSED = Worst Singers
+STAT_DESC_SONGS = Most popular Songs
+STAT_DESC_SONGS_REVERSED = Least popular Songs
+STAT_DETAIL = Statistics
+STAT_DETAIL_WHEREAMI = Detail Statistics
+STAT_FORMAT_BANDS = %0:s \n %1:dx Sung
+STAT_FORMAT_DATE = %1:.2d.%0:.2d.%2:d
+STAT_FORMAT_SCORES = %0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s)
+STAT_FORMAT_SINGERS = %0:s \n Average Score: %1:d (sung %2:d times)
+STAT_FORMAT_SONGS = %0:s - %1:s \n %2:dx sung
+STAT_MAIN = Statistics
+STAT_MAIN_DESC = General
+STAT_MAIN_WHEREAMI = Statistics
+STAT_NEXT = Next Page
+STAT_OVERVIEW_INTRO = %0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_PLAYER = Since the last Reset there were/was %0:d different Player(s).\n The best Player is %1:s with an average Score of %2:d Points.\n %3:s did the highest Score with %4:d Points.
+STAT_OVERVIEW_SONG = %0:d Songs(%3:d with Video), whereof %1:d already were played and %2:d were not played yet.\n The most popular Song is %5:s from %4:s.
+STAT_PAGE = Seite %0:d of %1:d Pages (%2:d of %3:d Entrys)
+STAT_PREV = Previous Page
+STAT_REVERSE = Reverse Order
+VIDEO_ASPECT_CROP = Crop
+VIDEO_ASPECT_LETTER_BOX = Letter Box
+VIDEO_ASPECT_STRETCH = Stretch
-SING_CHOOSE_MODE=choose mode
-SING_SING=sing
-SING_SING_DESC=quick game: sing solo or duet
-SING_TOOLS=tools
-
-SING_STATS=stats
-SING_STATS_DESC=view the statistics
-
-SING_EDITOR=editor
-SING_EDITOR_DESC=create your own songs
-
-SING_GAME_OPTIONS=game options
-SING_GAME_OPTIONS_DESC=change game settings
-
-SING_EXIT=quit
-SING_EXIT_DESC=quit game
-
-SING_OPTIONS=options
-SING_OPTIONS_DESC=change settings
-SING_OPTIONS_WHEREAMI=Options
-
-SING_OPTIONS_GAME=game
-SING_OPTIONS_GRAPHICS=graphics
-SING_OPTIONS_SOUND=sound
-SING_OPTIONS_LYRICS=lyrics
-SING_OPTIONS_THEMES=themes
-SING_OPTIONS_RECORD=record
-SING_OPTIONS_ADVANCED=advanced
-SING_OPTIONS_EXIT=back
-
-SING_OPTIONS_GAME_WHEREAMI=Options Game
-SING_OPTIONS_GAME_DESC=general game settings
-SING_OPTIONS_GAME_PLAYERS=Players
-SING_OPTIONS_GAME_DIFFICULTY=Difficulty
-SING_OPTIONS_GAME_LANGUAGE=Language
-SING_OPTIONS_GAME_TABS=Tabs
-SING_OPTIONS_GAME_SORTING=Sorting
-SING_OPTIONS_GAME_DEBUG=Debug
-
-SING_OPTIONS_GRAPHICS_WHEREAMI=Options Graphics
-SING_OPTIONS_GRAPHICS_DESC=graphic settings
-SING_OPTIONS_GRAPHICS_RESOLUTION=Resolution
-SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullscreen
-SING_OPTIONS_GRAPHICS_DEPTH=Depth
-SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscope
-SING_OPTIONS_GRAPHICS_LINEBONUS=Line Bonus
-SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Movie size
-
-SING_OPTIONS_SOUND_WHEREAMI=Options Sound
-SING_OPTIONS_SOUND_DESC=sound settings
-SING_OPTIONS_SOUND_MIC_BOOST=Mic boost
-SING_OPTIONS_SOUND_CLICK_ASSIST=Click assist
-SING_OPTIONS_SOUND_BEAT_CLICK=Beat click
-SING_OPTIONS_SOUND_THRESHOLD=Threshold
-SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Two players mode
-SING_OPTIONS_SOUND_PREVIEWVOLUME=Preview Volume
-SING_OPTIONS_SOUND_PREVIEWFADING=Preview Fading
-
-SING_OPTIONS_LYRICS_WHEREAMI=Options Lyrics
-SING_OPTIONS_LYRICS_DESC=lyrics settings
-SING_OPTIONS_LYRICS_FONT=Font
-SING_OPTIONS_LYRICS_EFFECT=Effect
-SING_OPTIONS_LYRICS_SOLMIZATION=Solmization
-
-SING_OPTIONS_THEMES_WHEREAMI=Options Themes
-SING_OPTIONS_THEMES_DESC=theme and skin settings
-SING_OPTIONS_THEMES_THEME=Theme
-SING_OPTIONS_THEMES_SKIN=Skin
-SING_OPTIONS_THEMES_COLOR=Color
-
-SING_OPTIONS_RECORD_WHEREAMI=Options Record
-SING_OPTIONS_RECORD_DESC=microphone settings
-SING_OPTIONS_RECORD_CARD=Soundcard
-SING_OPTIONS_RECORD_INPUT=Input
-SING_OPTIONS_RECORD_CHANNELL=Left channel
-SING_OPTIONS_RECORD_CHANNELR=Right channel
-
-SING_OPTIONS_ADVANCED_WHEREAMI=Options Advanced
-SING_OPTIONS_ADVANCED_DESC=advanced settings
-SING_OPTIONS_ADVANCED_EFFECTSING=Sing Effects
-SING_OPTIONS_ADVANCED_SCREENFADE=Screen Fading
-SING_OPTIONS_ADVANCED_LOADANIMATION=Load Animation
-SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Safety Questions
-SING_OPTIONS_ADVANCED_LINEBONUS=Line Bonus
-SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=
-SING_OPTIONS_ADVANCED_ONSONGCLICK=after Song Select
-SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu
-
-SING_LEGEND_SELECT=select
-SING_LEGEND_NAVIGATE=navigate
-SING_LEGEND_CONTINUE=continue
-SING_LEGEND_ESC=back
-
-SING_PLAYER_DESC=enter player name/s
-SING_PLAYER_WHEREAMI=Playernames
-SING_PLAYER_ENTER_NAME=enter name
-
-SING_DIFFICULTY_DESC=select difficulty
-SING_DIFFICULTY_WHEREAMI=Difficulty
-SING_DIFFICULTY_CONTINUE=to song selection
-SING_EASY=Easy
-SING_MEDIUM=Medium
-SING_HARD=Hard
-
-SING_SONG_SELECTION_DESC=choose your song
-SING_SONG_SELECTION_WHEREAMI=Song Selection
-SING_SONG_SELECTION_GOTO=go to ..
-SING_SONG_SELECTION=song selection
-SING_SONG_SELECTION_MENU=menu
-SING_SONG_SELECTION_PLAYLIST=playlist
-SING_SONGS_IN_CAT=Songs
-PLAYLIST_CATTEXT=Playlist: %s
-
-SING_TIME=TIME
-SING_TOTAL=total
-SING_MODE=sing solo
-SING_NOTES=notes
-SING_GOLDEN_NOTES=golden notes
-SING_PHRASE_BONUS=line bonus
-
-SING_MENU=Main Menu
-
-SONG_SCORE=song score
-SONG_SCORE_WHEREAMI=Score
-
-SING_SCORE_TONE_DEAF=Tone Deaf
-SING_SCORE_AMATEUR=Amateur
-SING_SCORE_RISING_STAR=Rising Star
-SING_SCORE_LEAD_SINGER=Lead Singer
-SING_SCORE_HIT_ARTIST=Hit Artist
-SING_SCORE_SUPERSTAR=Superstar
-SING_SCORE_ULTRASTAR=Ultrastar
-
-POPUP_PERFECT=perfect!
-POPUP_AWESOME=awesome!
-POPUP_GREAT=great!
-POPUP_GOOD=good!
-POPUP_NOTBAD=not bad!
-POPUP_BAD=bad!
-POPUP_POOR=poor!
-POPUP_AWFUL=awful!
-
-IMPLODE_GLUE1=,
-IMPLODE_GLUE2= and
-
-SONG_MENU_NAME_MAIN=song menu
-SONG_MENU_PLAY=Sing
-SONG_MENU_CHANGEPLAYERS=Change Players
-SONG_MENU_EDIT=Edit
-SONG_MENU_MODI=Sing a Modi
-SONG_MENU_CANCEL=Cancel
-
-SONG_MENU_NAME_PLAYLIST=Song Menu
-SONG_MENU_PLAYLIST_ADD=Add Song
-SONG_MENU_PLAYLIST_DEL=Delete Song
-
-SONG_MENU_NAME_PLAYLIST_ADD=Add Song
-SONG_MENU_PLAYLIST_ADD_NEW=to new playlist
-SONG_MENU_PLAYLIST_ADD_EXISTING=to existing playlist
-SONG_MENU_PLAYLIST_NOEXISTING=No playlist available
-
-SONG_MENU_NAME_PLAYLIST_NEW=New Playlist
-SONG_MENU_PLAYLIST_NEW_CREATE=Create
-SONG_MENU_PLAYLIST_NEW_UNNAMED=Unnamed
-
-SONG_MENU_NAME_PLAYLIST_DEL=Really Delete?
-SONG_MENU_YES=Yes
-SONG_MENU_NO=No
-
-SONG_MENU_NAME_PLAYLIST_LOAD=Open Playlist
-SONG_MENU_PLAYLIST_LOAD=open
-SONG_MENU_PLAYLIST_DELCURRENT=delete current Playlist
-
-SONG_MENU_NAME_PLAYLIST_DEL=Delete Playlist?
-
-SONG_MENU_NAME_PARTY_MAIN=Party Menu
-SONG_MENU_JOKER=Joker
-
-SONG_MENU_NAME_PARTY_JOKER=take joker
-
-SONG_JUMPTO_DESC=search song
-SONG_JUMPTO_TYPE_DESC=Search for:
-SONG_JUMPTO_TYPE1=All
-SONG_JUMPTO_TYPE2=Title
-SONG_JUMPTO_TYPE3=Artist
-SONG_JUMPTO_SONGSFOUND=%d Song(s) found
-SONG_JUMPTO_NOSONGSFOUND=No Song found
-SONG_JUMPTO_HELP=Type Text to Search for
-SONG_JUMPTO_CATTEXT=Search for: %s
-
-PARTY_MODE=party mode
-PARTY_DIFFICULTY=Difficulty
-PARTY_PLAYLIST=Playlist Mode
-PARTY_PLAYLIST_ALL=All songs
-PARTY_PLAYLIST_CATEGORY=Folder
-PARTY_PLAYLIST_PLAYLIST=Playlist
-PARTY_ROUNDS=Rounds
-PARTY_TEAMS=Teams
-PARTY_TEAMS_PLAYER1=Player Team1
-PARTY_TEAMS_PLAYER2=Player Team2
-PARTY_TEAMS_PLAYER3=Player Team3
-
-PARTY_LEGEND_CONTINUE=continue
-
-PARTY_OPTIONS_DESC=settings for the party-game
-PARTY_OPTIONS_WHEREAMI=Party Options
-
-PARTY_PLAYER_DESC=enter player- and teamnames!
-PARTY_PLAYER_WHEREAMI=Party Names
-PARTY_PLAYER_ENTER_NAME=enter names
-PARTY_PLAYER_LEGEND_CONTINUE=start party-game
-
-PARTY_ROUND_DESC=next players to the mics
-PARTY_ROUND_WHEREAMI=Party Next Round
-PARTY_ROUND_LEGEND_CONTINUE=start round
-
-PARTY_SONG_WHEREAMI=Party Song-Selection
-PARTY_SONG_LEGEND_CONTINUE=sing
-PARTY_SONG_MENU=party menu
-
-PARTY_SCORE_DESC=score of the last round
-PARTY_SCORE_WHEREAMI=Party Points
-
-PARTY_WIN_DESC=winner of the party-game
-PARTY_WIN_WHEREAMI=Party Winner
-PARTY_WIN_LEGEND_CONTINUE=back to main-menu
-
-PARTY_ROUND=Round
-PARTY_ROUND_WINNER=Winner
-PARTY_NOTPLAYEDYET=not played yet
-PARTY_NOBODY=nobody
-NEXT_ROUND=Next round:
-
-PARTY_DISMISSED=Dismissed!
-PARTY_SCORE_WINS=%s
-PARTY_SCORE_WINS2=wins!
-
-PLUGIN_HDL_NAME=Hold the Line
-PLUGIN_HDL_DESC=Don't get worse than the pointer at the rating bar shows you.
-
-PLUGIN_UNTIL5000_NAME=Until 5000
-PLUGIN_UNTIL5000_DESC=Who gets 5000 points first wins the match.
-
-PLUGIN_DUELL_NAME=Duell
-PLUGIN_DUELL_DESC=Sing a duell until 10000 points.
-
-PLUGIN_TEAMDUELL_NAME=Team Duell
-PLUGIN_TEAMDUELL_DESC=Pass The Mic!
-
-PLUGIN_BLIND_NAME=Blind Mode
-PLUGIN_BLIND_DESC=Duell without seeing the notes.
-
-STAT_MAIN=Statistics
-STAT_MAIN_DESC=General
-STAT_MAIN_WHEREAMI=Statistics
-
-STAT_OVERVIEW_INTRO=%0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d
-STAT_OVERVIEW_SONG=%0:d Songs(%3:d with Video), whereof %1:d already were played and %2:d were not played yet.\n The most popular Song is %5:s from %4:s.
-STAT_OVERVIEW_PLAYER=Since the last Reset there were/was %0:d different Player(s).\n The best Player is %1:s with an average Score of %2:d Points.\n %3:s did the highest Score with %4:d Points.
-
-STAT_DETAIL=Statistics
-STAT_DETAIL_WHEREAMI=Detail Statistics
-
-STAT_NEXT=Next Page
-STAT_PREV=Previous Page
-STAT_REVERSE=Reverse Order
-STAT_PAGE=Seite %0:d of %1:d Pages (%2:d of %3:d Entrys)
-
-STAT_DESC_SONGS=Most popular Songs
-STAT_DESC_SONGS_REVERSED=Least popular Songs
-STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung
-
-STAT_DESC_BANDS=Most popular Bands
-STAT_DESC_BANDS_REVERSED=Least popular Bands
-STAT_FORMAT_BANDS=%0:s \n %1:dx Sung
-
-MSG_ERROR_TITLE=Error
-MSG_QUESTION_TITLE=Question
-MSG_QUIT_USDX=Really leave UltraStar?
-MSG_END_PARTY=Really end Party Mode?
-ERROR_NO_SONGS=No Songs loaded
-ERROR_NO_PLUGINS=No Plugins loaded
-ERROR_CORRUPT_SONG=Song could not be loaded.
-
-#########################################################
-# NEW/CHANGED TEXTS for M2-MOD #
-#########################################################
-
-#### ScreenOptionsGraphic ####
-;new:
-SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW=Video Preview
-
-#### ScreenMain ####
-;new:
-SING_PARTY=party
-;delete old ones!
-SING_MULTI=classic
-SING_MULTI_DESC=sing in party classic-mode
-
-;new:
-SING_MULTI_M2=challenge
-SING_MULTI_M2_DESC=sing in party challenge-mode
-
-#### ScreenPartyOptionsM2 ####
-;new:
-PARTY_MODE_M2=Party Challenge-Mode
-PARTY_OPTIONS_M2_DESC=choose challenge options
-PARTY_OPTIONS_M2_WHEREAMI=Challenge Options
-PARTY_TEAMS_PLAYER_M2=Players
-PARTY_OPTIONS_M2_SELECT_PLUGIN=allow plugins
-PARTY_OPTIONS_M2_SELECT_HANDICAP=allow handicap
-
-#### ScreenPartyPlayerM2 ####
-;new:
-PARTY_PLAYERM2_DESC=enter challenge names
-PARTY_PLAYERM2_WHEREAMI=Challenge Names
-
-#### ScreenPartyNewRoundM2 ####
-;new:
-PARTY_ROUNDM2_DESC=challenge overview
-PARTY_ROUNDM2_WHEREAMI=Challenge Next Round
-PARTY_ROUNDM2_LEGEND_CONTINUE=continue
-PARTY_ROUNDM2=Round
-PARTY_ROUNDM2_RESULT=Result
-PARTY_ROUNDM2_NUMBER=
-PARTY_ROUNDM2_NAME=Name
-PARTY_ROUNDM2_WINS=W
-PARTY_ROUNDM2_DRAFTS=D
-PARTY_ROUNDM2_DEFEATS=L
-PARTY_ROUNDM2_SCORE_DIFF=P-diff
-PARTY_ROUNDM2_POINTS=P
-PARTY_ROUNDM2_LEGEND_SCROLL=scroll
-PARTY_ROUNDM2_END=end
-
-#### SreenSong in M2 mode ####
-;new:
-PARTY_SONG_WHEREAMI_M2=Challange Song-Selection
-
-#### ScreenTop ####
-;delete old ones!
-SING_TOP_CHARTS=top 8 Players
-SING_TOP_CHARTS_WHEREAMI=top 8
-SING_TOP_CHARTS_CONTINUE=to song selection
-
-#### Stats ####
-;new:
-STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
-;delete old ones!
-STAT_DESC_SCORES=HighScores
-STAT_DESC_SCORES_REVERSED=LowScores
-STAT_FORMAT_SCORES=%0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s)
-
-STAT_DESC_SINGERS=Best Singers
-STAT_DESC_SINGERS_REVERSED=Worst Singers
-STAT_FORMAT_SINGERS=%0:s \n Average Score: %1:d (sung %2:d times)
-
-#### Plugins ####
-;new:
-PLUGIN_NOSCORE_NAME=No Score
-PLUGIN_NOSCORE_DESC=Duel without seeing the scores.
-
-PLUGIN_MORE500_NAME=More than 500
-PLUGIN_MORE500_DESC=Run more than 500 away.
-
-PLUGIN_MORE1000_NAME=More than 1000
-PLUGIN_MORE1000_DESC=Run more than 1000 away.
-
-PLUGIN_HAUDENLUKAS_NAME=Hit the Lukas
-PLUGIN_HAUDENLUKAS_DESC=Get all tones and win the game!
-
-PLUGIN_MEDLEY_NAME=Medley
-PLUGIN_MEDLEY_DESC=Sing up to 5 songs in a medley.
-
-PLUGIN_MEDLEYBLIND_NAME=Medley blind
-PLUGIN_MEDLEYBLIND_DESC=Sing up to 5 songs in a medley blind.
-
-PLUGIN_MEDLEYNOSCORE_NAME=Medley no score
-PLUGIN_MEDLEYNOSCORE_DESC=Up to 5 songs medley without seeing the scores.
-
-PLUGIN_MEDLEYSURPRISE_NAME=Medley Surprise
-PLUGIN_MEDLEYSURPRISE_DESC=Up to 5 songs medley, only selecting the 1st song.
-
-PLUGIN_MEDLEYSURPRISEBLIND_NAME=Medley Surprise 2
-PLUGIN_MEDLEYSURPRISEBLIND_DESC=Up to 5 songs medley blind, only selecting the 1st song.
-
-#### ScreenSing ####
-;new
-VIDEO_ASPECT_STRETCH=Stretch
-VIDEO_ASPECT_CROP=Crop
-VIDEO_ASPECT_LETTER_BOX=Letter Box
-
-#### ScreenScore ####
-;new
-SCORE_LEGEND_SCROLL=Scroll
-
-#### ScreenEditSub ####
-;new
-INFO_FILE_SAVED=File Saved
-ERROR_SAVE_FILE_FAILED=Error saving File
-EDITOR_FIX_TIMINGS=Fixed timings
-EDITOR_CAPITALIZE_LETTER=Capitalized letter at the beginning of line
-
-#### HelpPopup ####
-;new
-MSG_HELP_TITLE=Help-System
-MSG_HELP_KEYMAP=Key mapping
-
-#### AdvancedOptions ####
-;new
-SING_OPTIONS_ADVANCED_SUMPLAYERS=Sum up Top 8
-
-#### Options ####
-;new
-ERROR_NO_SOUND_INPUT=No sound input devices found!
-
-#### OptionsGame ####
-;new
-SING_OPTIONS_GAME_SHUFFLETIME=Shuffle mode
#########################################################
# Help System #
diff --git a/Game/Output/Languages/German.ini b/Game/Output/Languages/German.ini
index 8f32ae95..b46d30d3 100644
--- a/Game/Output/Languages/German.ini
+++ b/Game/Output/Languages/German.ini
@@ -1,426 +1,315 @@
[Text]
-SING_LOADING=Lade...
+EDITOR_CAPITALIZE_LETTER = Großschreibung am Zeilenanfang korrigiert
+EDITOR_FIX_TIMINGS = Zeilenumbrüche/Timings korrigiert
+ERROR_CORRUPT_SONG = Song konnte nicht geladen werden.
+ERROR_NO_PLUGINS = Keine Plugins vorhanden.
+ERROR_NO_SONGS = Keine Songs vorhanden.
+ERROR_NO_SOUND_INPUT = Keine Aufnahmegeräte gefunden!
+ERROR_SAVE_FILE_FAILED = Fehler beim Speichern
+IMPLODE_GLUE1 = ,
+IMPLODE_GLUE2 = und
+INFO_FILE_SAVED = Datei gespeichert
+MSG_END_PARTY = Party-Modus beenden?
+MSG_ERROR_TITLE = Fehler
+MSG_HELP_KEYMAP = Tastenbelegung
+MSG_HELP_TITLE = Hilfe-System
+MSG_QUESTION_TITLE = Frage
+MSG_QUIT_USDX = UltraStar wirklich verlassen?
+NEXT_ROUND = Nächste Runde:
+PARTY_DIFFICULTY = Schwierigkeit
+PARTY_DISMISSED = Ausgeschieden
+PARTY_LEGEND_CONTINUE = weiter
+PARTY_MODE = Party-Modus
+PARTY_MODE_M2 = Party Challenge-Modus
+PARTY_NOBODY = Niemand
+PARTY_NOTPLAYEDYET = Noch nicht gespielt
+PARTY_OPTIONS_DESC = Einstellungen für das Partyspiel.
+PARTY_OPTIONS_M2_DESC = wähle Challenge Optionen
+PARTY_OPTIONS_M2_SELECT_HANDICAP = Handicap Modus
+PARTY_OPTIONS_M2_SELECT_PLUGIN = Plugins zulassen
+PARTY_OPTIONS_M2_WHEREAMI = Challenge Optionen
+PARTY_OPTIONS_WHEREAMI = Party Optionen
+PARTY_PLAYER_DESC = Team- und Spielernamen eingeben.
+PARTY_PLAYER_ENTER_NAME = Namen eingeben
+PARTY_PLAYER_LEGEND_CONTINUE = Party-Spiel starten
+PARTY_PLAYER_WHEREAMI = Party Spielernamen
+PARTY_PLAYERM2_DESC = Spielernamen eingeben
+PARTY_PLAYERM2_WHEREAMI = Spielernamen
+PARTY_PLAYLIST = Playlist-Modus
+PARTY_PLAYLIST_ALL = Alle Lieder
+PARTY_PLAYLIST_CATEGORY = Ordner
+PARTY_PLAYLIST_PLAYLIST = Playlist
+PARTY_ROUND = Runde
+PARTY_ROUND_DESC = Die nächsten Spieler an die Mikros!
+PARTY_ROUND_LEGEND_CONTINUE = Runde starten
+PARTY_ROUND_WHEREAMI = Party nächste Runde
+PARTY_ROUND_WINNER = Sieger
+PARTY_ROUNDM2 = Runde
+PARTY_ROUNDM2_DEFEATS = N
+PARTY_ROUNDM2_DESC = Übersicht
+PARTY_ROUNDM2_DRAFTS = U
+PARTY_ROUNDM2_END = Ende
+PARTY_ROUNDM2_LEGEND_CONTINUE = Nächste Runde
+PARTY_ROUNDM2_LEGEND_SCROLL = Scrollen
+PARTY_ROUNDM2_NAME = Name
+PARTY_ROUNDM2_NUMBER =
+PARTY_ROUNDM2_POINTS = P
+PARTY_ROUNDM2_RESULT = Ergebnis
+PARTY_ROUNDM2_SCORE_DIFF = P-diff
+PARTY_ROUNDM2_WHEREAMI = Challenge Übersicht
+PARTY_ROUNDM2_WINS = S
+PARTY_ROUNDS = Runden
+PARTY_SCORE_DESC = Punkte der letzten Runde.
+PARTY_SCORE_WHEREAMI = Party Punkte
+PARTY_SCORE_WINS = %s
+PARTY_SCORE_WINS2 = hat gewonnen!
+PARTY_SONG_LEGEND_CONTINUE = Singen
+PARTY_SONG_MENU = Party-Menü
+PARTY_SONG_WHEREAMI = Party Song-Auswahl
+PARTY_SONG_WHEREAMI_M2 = Challenge Songauswahl
+PARTY_TEAMS = Teams
+PARTY_TEAMS_PLAYER_M2 = Spieler
+PARTY_TEAMS_PLAYER1 = Spieler Team 1
+PARTY_TEAMS_PLAYER2 = Spieler Team 2
+PARTY_TEAMS_PLAYER3 = Spieler Team 3
+PARTY_WIN_DESC = Sieger des Partyspiels.
+PARTY_WIN_LEGEND_CONTINUE = zurück zum Hauptmenü
+PARTY_WIN_WHEREAMI = Party Sieger
+PLAYLIST_CATTEXT = Playlist: %s
+PLUGIN_BLIND_DESC = Erreiche blind die höchste Punktzahl.
+PLUGIN_BLIND_NAME = Blind Mode
+PLUGIN_DUELL_DESC = Normales Spiel. Höchste Punktzahl gewinnt.
+PLUGIN_DUELL_NAME = Duell
+PLUGIN_HAUDENLUKAS_DESC = Triff die Töne und gewinne!
+PLUGIN_HAUDENLUKAS_NAME = Hau den Lukas
+PLUGIN_HDL_DESC = Halte die Bewertungsanzeige im angezeigten Bereich.
+PLUGIN_HDL_NAME = Balken halten
+PLUGIN_MEDLEY_DESC = Singe bis zu 5 Lieder in einem Medley
+PLUGIN_MEDLEY_NAME = Medley
+PLUGIN_MEDLEYBLIND_DESC = Singe bis zu 5 Lieder blind in einem Medley
+PLUGIN_MEDLEYBLIND_NAME = Medley blind
+PLUGIN_MEDLEYNOSCORE_DESC = Singe bis zu 5 Lieder ohne Punkteanzeige in einem Medley
+PLUGIN_MEDLEYNOSCORE_NAME = Medley no score
+PLUGIN_MEDLEYSURPRISE_DESC = Nur das erste Lied darf man aussuchen.
+PLUGIN_MEDLEYSURPRISE_NAME = Medley Surprise
+PLUGIN_MEDLEYSURPRISEBLIND_DESC = Nur das erste Lied darf man aussuchen, blind.
+PLUGIN_MEDLEYSURPRISEBLIND_NAME = Medley Surprise 2
+PLUGIN_MORE1000_DESC = Erreiche einen Abstand von 1000 Punkten.
+PLUGIN_MORE1000_NAME = Mehr als 1000
+PLUGIN_MORE500_DESC = Erreiche einen Abstand von 500 Punkten.
+PLUGIN_MORE500_NAME = Mehr als 500
+PLUGIN_NOSCORE_DESC = Ein Duell ohne Punkteanzeige.
+PLUGIN_NOSCORE_NAME = No Score
+PLUGIN_TEAMDUELL_DESC = Gib das Mikro weiter!
+PLUGIN_TEAMDUELL_NAME = Teamsingen
+PLUGIN_UNTIL5000_DESC = Wer zuerst 5000 Punkte hat, gewinnt.
+PLUGIN_UNTIL5000_NAME = Bis 5000
+POPUP_AWESOME = Super!
+POPUP_AWFUL = Grausam!
+POPUP_BAD = Schlecht!
+POPUP_GOOD = Gut!
+POPUP_GREAT = Cool!
+POPUP_NOTBAD = O.K.!
+POPUP_PERFECT = Perfekt!
+POPUP_POOR = Mies!
+SCORE_LEGEND_SCROLL = Scrollen
+SING_CHOOSE_MODE = Modus wählen
+SING_DIFFICULTY_CONTINUE = zur Song-Auswahl
+SING_DIFFICULTY_DESC = Schwierigkeitsgrad auswählen
+SING_DIFFICULTY_WHEREAMI = Schwierigkeitsgrad
+SING_EASY = Einfach
+SING_EDITOR = Editor
+SING_EDITOR_DESC = Mach deinen eigenen Song
+SING_EXIT = Beenden
+SING_EXIT_DESC = Spiel verlassen
+SING_GAME_OPTIONS = Spiel-Optionen
+SING_GAME_OPTIONS_DESC = Verändere die Spieleinstellungen
+SING_GOLDEN_NOTES = Goldener Ton
+SING_HARD = Schwierig
+SING_LEGEND_CONTINUE = Weiter
+SING_LEGEND_ESC = Zurück
+SING_LEGEND_NAVIGATE = Navigieren
+SING_LEGEND_SELECT = Auswählen
+SING_LOADING = Lade...
+SING_MEDIUM = Mittel
+SING_MENU = Hauptmenü
+SING_MODE = Singmodus
+SING_MULTI = Classic
+SING_MULTI_DESC = Party Classic-Modus singen
+SING_MULTI_M2 = Challenge
+SING_MULTI_M2_DESC = Party Challenge-Modus singen
+SING_NOTES = Noten
+SING_OPTIONS = Optionen
+SING_OPTIONS_ADVANCED = Erweitert
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL = Sicherheitsabfr.
+SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG = Wie oft gesungen mitzählen
+SING_OPTIONS_ADVANCED_DESC = Erweiterte Einstellungen
+SING_OPTIONS_ADVANCED_EFFECTSING = Singeffekte
+SING_OPTIONS_ADVANCED_LINEBONUS = Phrasenbonus
+SING_OPTIONS_ADVANCED_LOADANIMATION = Lade-Animation
+SING_OPTIONS_ADVANCED_ONSONGCLICK = nach Song-Wahl
+SING_OPTIONS_ADVANCED_PARTYPOPUP = Auto Party-Menü
+SING_OPTIONS_ADVANCED_SCREENFADE = Bildschirm-Fade
+SING_OPTIONS_ADVANCED_SUMPLAYERS = Sum up Top 8
+SING_OPTIONS_ADVANCED_WHEREAMI = Optionen Erweitert
+SING_OPTIONS_DESC = Einstellungen verändern
+SING_OPTIONS_EXIT = zurück
+SING_OPTIONS_GAME = Spiel
+SING_OPTIONS_GAME_DEBUG = Debug
+SING_OPTIONS_GAME_DESC = Allgemeine Spieleinstellungen
+SING_OPTIONS_GAME_DIFFICULTY = Schwierigkeit
+SING_OPTIONS_GAME_LANGUAGE = Sprache
+SING_OPTIONS_GAME_PLAYERS = Spieler
+SING_OPTIONS_GAME_SHUFFLETIME = Shuffle Modus
+SING_OPTIONS_GAME_SORTING = Sortierung
+SING_OPTIONS_GAME_TABS = Ordner
+SING_OPTIONS_GAME_WHEREAMI = Optionen Spiel
+SING_OPTIONS_GRAPHICS = Grafik
+SING_OPTIONS_GRAPHICS_DEPTH = Farbtiefe
+SING_OPTIONS_GRAPHICS_DESC = Einstellungen für die Grafik
+SING_OPTIONS_GRAPHICS_FULLSCREEN = Vollbild
+SING_OPTIONS_GRAPHICS_LINEBONUS = Phrasenbonus
+SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW = Videovorschau
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE = Videogröße
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE = Oszilloskop
+SING_OPTIONS_GRAPHICS_RESOLUTION = Auflösung
+SING_OPTIONS_GRAPHICS_WHEREAMI = Optionen Grafik
+SING_OPTIONS_LYRICS = Lyrics
+SING_OPTIONS_LYRICS_DESC = Einstellungen für die Lyrics
+SING_OPTIONS_LYRICS_EFFECT = Effekt
+SING_OPTIONS_LYRICS_FONT = Schriftart
+SING_OPTIONS_LYRICS_SOLMIZATION = Solmisation
+SING_OPTIONS_LYRICS_WHEREAMI = Optionen Lyrics
+SING_OPTIONS_RECORD = Aufnahme
+SING_OPTIONS_RECORD_CARD = Soundkarte
+SING_OPTIONS_RECORD_CHANNELL = Linker Kanal
+SING_OPTIONS_RECORD_CHANNELR = Rechter Kanal
+SING_OPTIONS_RECORD_DESC = Einstellungen für die Mikrofone
+SING_OPTIONS_RECORD_INPUT = Eingang
+SING_OPTIONS_RECORD_WHEREAMI = Optionen Aufnahme
+SING_OPTIONS_SOUND = Sound
+SING_OPTIONS_SOUND_BEAT_CLICK = Beat-Click
+SING_OPTIONS_SOUND_CLICK_ASSIST = Click-Assistent
+SING_OPTIONS_SOUND_DESC = Einstellungen für den Sound
+SING_OPTIONS_SOUND_MIC_BOOST = Mic-Anhebung
+SING_OPTIONS_SOUND_PREVIEWFADING = Vorschau Fading
+SING_OPTIONS_SOUND_PREVIEWVOLUME = Vorschau Lautst.
+SING_OPTIONS_SOUND_THRESHOLD = Rauschunterdr.
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE = 2-Spieler-Modus
+SING_OPTIONS_SOUND_WHEREAMI = Optionen Sound
+SING_OPTIONS_THEMES = Themes
+SING_OPTIONS_THEMES_COLOR = Farbe
+SING_OPTIONS_THEMES_DESC = Einstellungen für Theme und Skin
+SING_OPTIONS_THEMES_SKIN = Skin
+SING_OPTIONS_THEMES_THEME = Theme
+SING_OPTIONS_THEMES_WHEREAMI = Optionen Themes
+SING_OPTIONS_WHEREAMI = Optionen
+SING_PARTY = Party
+SING_PHRASE_BONUS = Phrasenbonus
+SING_PLAYER_DESC = Spielernamen eingeben.
+SING_PLAYER_ENTER_NAME = Namen eingeben
+SING_PLAYER_WHEREAMI = Spielernamen
+SING_SCORE_AMATEUR = Amateur
+SING_SCORE_HIT_ARTIST = Hit-Künstler
+SING_SCORE_LEAD_SINGER = Sternchen
+SING_SCORE_RISING_STAR = Möchtegern
+SING_SCORE_SUPERSTAR = Superstar
+SING_SCORE_TONE_DEAF = Anti-Talent
+SING_SCORE_ULTRASTAR = UltraStar
+SING_SING = Singen
+SING_SING_DESC = Singen
+SING_SONG_SELECTION = Song-Auswahl
+SING_SONG_SELECTION_DESC = Wähle deinen Song
+SING_SONG_SELECTION_GOTO = Gehe zu ..
+SING_SONG_SELECTION_MENU = Menü
+SING_SONG_SELECTION_PLAYLIST = Playlist
+SING_SONG_SELECTION_WHEREAMI = Song-Auswahl
+SING_SONGS_IN_CAT = Songs
+SING_STATS = Statistiken
+SING_STATS_DESC = Die Statistiken anschauen
+SING_TIME = ZEIT
+SING_TOOLS = Tools
+SING_TOP_CHARTS = Top 8 Spieler
+SING_TOP_CHARTS_CONTINUE = Zur Songauswahl
+SING_TOP_CHARTS_WHEREAMI = Top 8
+SING_TOTAL = Gesamt
+SONG_JUMPTO_CATTEXT = Suche nach: %s
+SONG_JUMPTO_DESC = Song suchen
+SONG_JUMPTO_HELP = Text eingeben um zu suchen
+SONG_JUMPTO_NOSONGSFOUND = Keinen Song gefunden
+SONG_JUMPTO_SONGSFOUND = %d Song(s) gefunden
+SONG_JUMPTO_TYPE_DESC = Suchen in:
+SONG_JUMPTO_TYPE1 = Allem
+SONG_JUMPTO_TYPE2 = Titel
+SONG_JUMPTO_TYPE3 = Artist
+SONG_MENU_CANCEL = Abbrechen
+SONG_MENU_CHANGEPLAYERS = Spieler wechseln
+SONG_MENU_EDIT = Editor
+SONG_MENU_HELP = Hilfe
+SONG_MENU_JOKER = Joker
+SONG_MENU_MEDLEY = Medley
+SONG_MENU_MEDLEY_ADD = Medley Song hinzufügen
+SONG_MENU_MEDLEY_DELETE = Medley Song entfernen
+SONG_MENU_MEDLEY_START = Medley singen
+SONG_MENU_MEDLEY_START5 = 5er Medley starten
+SONG_MENU_MODI = Einen Modus singen
+SONG_MENU_NAME_MAIN = Menü
+SONG_MENU_NAME_PARTY_JOKER = Joker spielen
+SONG_MENU_NAME_PARTY_MAIN = Party-Menü
+SONG_MENU_NAME_PLAYLIST = Menü
+SONG_MENU_NAME_PLAYLIST_ADD = Song hinzufügen
+SONG_MENU_NAME_PLAYLIST_DEL = Playlist löschen?
+SONG_MENU_NAME_PLAYLIST_DELITEM = Wirklich löschen?
+SONG_MENU_NAME_PLAYLIST_LOAD = Playlist öffnen
+SONG_MENU_NAME_PLAYLIST_NEW = Neue Playlist
+SONG_MENU_NO = Nein
+SONG_MENU_PLAY = Singen
+SONG_MENU_PLAYLIST_ADD = Song zu Playlist hinzufügen
+SONG_MENU_PLAYLIST_ADD_EXISTING = Zu existierender Playlist
+SONG_MENU_PLAYLIST_ADD_NEW = Zu neuer Playlist
+SONG_MENU_PLAYLIST_DEL = Song aus Playlist löschen
+SONG_MENU_PLAYLIST_DELCURRENT = Aktuelle Playlist löschen
+SONG_MENU_PLAYLIST_LOAD = Öffnen
+SONG_MENU_PLAYLIST_NEW_CREATE = Erstellen
+SONG_MENU_PLAYLIST_NEW_UNNAMED = Unbenannt
+SONG_MENU_PLAYLIST_NOEXISTING = Keine Playlist vorhanden
+SONG_MENU_SONG = Song
+SONG_MENU_SORT = Sortierung
+SONG_MENU_SORT_CONFIRM = Übernehmen
+SONG_MENU_SORT_DUETS = Duette filtern ein/aus
+SONG_MENU_SORT_TABS = Tabs ein/aus
+SONG_MENU_YES = Ja
+SONG_SCORE = Song Punkte
+SONG_SCORE_WHEREAMI = Punkte
+STAT_DESC_BANDS = Beliebteste Bands
+STAT_DESC_BANDS_REVERSED = Unbeliebteste Bands
+STAT_DESC_SCORES = Highscores
+STAT_DESC_SCORES_REVERSED = Lowscores
+STAT_DESC_SINGERS = Beste Sänger
+STAT_DESC_SINGERS_REVERSED = Schlechteste Sänger
+STAT_DESC_SONGS = Beliebteste Songs
+STAT_DESC_SONGS_REVERSED = Unbeliebteste Songs
+STAT_DETAIL = Statistiken
+STAT_DETAIL_WHEREAMI = Detaillierte Statistiken
+STAT_FORMAT_BANDS = %0:s \n Gesungene Songs: %1:d
+STAT_FORMAT_DATE = %0:.2d.%1:.2d.%2:d
+STAT_FORMAT_SCORES = %0:s - %1:d (am %5:s) [%2:s] \n (%3:s - %4:s)
+STAT_FORMAT_SINGERS = %0:s \n Durchschnittliche Punktzahl: %1:d (%2:dx gesungen)
+STAT_FORMAT_SONGS = %0:s - %1:s \n %2:dx gesungen
+STAT_MAIN = Statistiken
+STAT_MAIN_DESC = Allgemein
+STAT_MAIN_WHEREAMI = Statistiken
+STAT_NEXT = Nächste Seite
+STAT_OVERVIEW_INTRO = %0:s Statistiken. \n Letzter Reset am %1:.2d.%2:.2d.%3:d
+STAT_OVERVIEW_PLAYER = Seit dem letzten Reset haben %0:d verschiedene Spieler gesungen. \n Der beste Spieler ist %1:s mit %2:d Punkten. \n Die höchste Punktzahl, %4:d, wurde von %3:s erreicht.
+STAT_OVERVIEW_SONG = %0:d Songs(%3:d mit Video), davon wurden %1:d schon einmal gesungen und %2:d noch nicht. \n Der am häufigsten gesungene Song ist %5:s von %4:s.
+STAT_PAGE = Seite %0:d von %1:d (%2:d von %3:d Einträgen)
+STAT_PREV = Vorherige Seite
+STAT_REVERSE = Umkehren
+VIDEO_ASPECT_CROP = Crop
+VIDEO_ASPECT_LETTER_BOX = Letter Box
+VIDEO_ASPECT_STRETCH = Stretch
-SING_CHOOSE_MODE=Modus wählen
-SING_SING=Singen
-SING_SING_DESC=Singen
-
-SING_TOOLS=Tools
-
-SING_STATS=Statistiken
-SING_STATS_DESC=Die Statistiken anschauen
-
-SING_EDITOR=Editor
-SING_EDITOR_DESC=Mach deinen eigenen Song
-
-SING_GAME_OPTIONS=Spiel-Optionen
-SING_GAME_OPTIONS_DESC=Verändere die Spieleinstellungen
-
-SING_EXIT=Beenden
-SING_EXIT_DESC=Spiel verlassen
-
-SING_OPTIONS=Optionen
-SING_OPTIONS_DESC=Einstellungen verändern
-SING_OPTIONS_WHEREAMI=Optionen
-
-SING_OPTIONS_GAME=Spiel
-SING_OPTIONS_GRAPHICS=Grafik
-SING_OPTIONS_SOUND=Sound
-SING_OPTIONS_LYRICS=Lyrics
-SING_OPTIONS_THEMES=Themes
-SING_OPTIONS_RECORD=Aufnahme
-SING_OPTIONS_ADVANCED=Erweitert
-SING_OPTIONS_EXIT=zurück
-
-SING_OPTIONS_GAME_WHEREAMI=Optionen Spiel
-SING_OPTIONS_GAME_DESC=Allgemeine Spieleinstellungen
-SING_OPTIONS_GAME_PLAYERS=Spieler
-SING_OPTIONS_GAME_DIFFICULTY=Schwierigkeit
-SING_OPTIONS_GAME_LANGUAGE=Sprache
-SING_OPTIONS_GAME_TABS=Ordner
-SING_OPTIONS_GAME_SORTING=Sortierung
-SING_OPTIONS_GAME_DEBUG=Debug
-
-SING_OPTIONS_GRAPHICS_WHEREAMI=Optionen Grafik
-SING_OPTIONS_GRAPHICS_DESC=Einstellungen für die Grafik
-SING_OPTIONS_GRAPHICS_RESOLUTION=Auflösung
-SING_OPTIONS_GRAPHICS_FULLSCREEN=Vollbild
-SING_OPTIONS_GRAPHICS_DEPTH=Farbtiefe
-SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oszilloskop
-SING_OPTIONS_GRAPHICS_LINEBONUS=Phrasenbonus
-SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Videogröße
-
-SING_OPTIONS_SOUND_WHEREAMI=Optionen Sound
-SING_OPTIONS_SOUND_DESC=Einstellungen für den Sound
-SING_OPTIONS_SOUND_MIC_BOOST=Mic-Anhebung
-SING_OPTIONS_SOUND_CLICK_ASSIST=Click-Assistent
-SING_OPTIONS_SOUND_BEAT_CLICK=Beat-Click
-SING_OPTIONS_SOUND_THRESHOLD=Rauschunterdr.
-SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=2-Spieler-Modus
-SING_OPTIONS_SOUND_PREVIEWVOLUME=Vorschau Lautst.
-SING_OPTIONS_SOUND_PREVIEWFADING=Vorschau Fading
-
-SING_OPTIONS_LYRICS_WHEREAMI=Optionen Lyrics
-SING_OPTIONS_LYRICS_DESC=Einstellungen für die Lyrics
-SING_OPTIONS_LYRICS_FONT=Schriftart
-SING_OPTIONS_LYRICS_EFFECT=Effekt
-SING_OPTIONS_LYRICS_SOLMIZATION=Solmisation
-
-SING_OPTIONS_THEMES_WHEREAMI=Optionen Themes
-SING_OPTIONS_THEMES_DESC=Einstellungen für Theme und Skin
-SING_OPTIONS_THEMES_THEME=Theme
-SING_OPTIONS_THEMES_SKIN=Skin
-SING_OPTIONS_THEMES_COLOR=Farbe
-
-SING_OPTIONS_RECORD_WHEREAMI=Optionen Aufnahme
-SING_OPTIONS_RECORD_DESC=Einstellungen für die Mikrofone
-SING_OPTIONS_RECORD_CARD=Soundkarte
-SING_OPTIONS_RECORD_INPUT=Eingang
-SING_OPTIONS_RECORD_CHANNELL=Linker Kanal
-SING_OPTIONS_RECORD_CHANNELR=Rechter Kanal
-
-SING_OPTIONS_ADVANCED_WHEREAMI=Optionen Erweitert
-SING_OPTIONS_ADVANCED_DESC=Erweiterte Einstellungen
-SING_OPTIONS_ADVANCED_EFFECTSING=Singeffekte
-SING_OPTIONS_ADVANCED_SCREENFADE=Bildschirm-Fade
-SING_OPTIONS_ADVANCED_LOADANIMATION=Lade-Animation
-SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Sicherheitsabfr.
-SING_OPTIONS_ADVANCED_LINEBONUS=Phrasenbonus
-SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Wie oft gesungen mitzählen
-SING_OPTIONS_ADVANCED_ONSONGCLICK=nach Song-Wahl
-SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Party-Menü
-
-SING_LEGEND_SELECT=Auswählen
-SING_LEGEND_NAVIGATE=Navigieren
-SING_LEGEND_CONTINUE=Weiter
-SING_LEGEND_ESC=Zurück
-
-SING_PLAYER_DESC=Spielernamen eingeben.
-SING_PLAYER_WHEREAMI=Spielernamen
-SING_PLAYER_ENTER_NAME=Namen eingeben
-
-SING_DIFFICULTY_DESC=Schwierigkeitsgrad auswählen
-SING_DIFFICULTY_WHEREAMI=Schwierigkeitsgrad
-SING_DIFFICULTY_CONTINUE=zur Song-Auswahl
-SING_EASY=Einfach
-SING_MEDIUM=Mittel
-SING_HARD=Schwierig
-
-SING_SONG_SELECTION_DESC=Wähle deinen Song
-SING_SONG_SELECTION_WHEREAMI=Song-Auswahl
-SING_SONG_SELECTION_GOTO=Gehe zu ..
-SING_SONG_SELECTION=Song-Auswahl
-SING_SONG_SELECTION_MENU=Menü
-SING_SONG_SELECTION_PLAYLIST=Playlist
-SING_SONGS_IN_CAT=Songs
-PLAYLIST_CATTEXT=Playlist: %s
-
-SING_TIME=ZEIT
-SING_TOTAL=Gesamt
-SING_MODE=Singmodus
-SING_NOTES=Noten
-SING_GOLDEN_NOTES=Goldener Ton
-SING_PHRASE_BONUS=Phrasenbonus
-
-SING_MENU=Hauptmenü
-
-SONG_SCORE=Song Punkte
-SONG_SCORE_WHEREAMI=Punkte
-
-SING_SCORE_TONE_DEAF=Anti-Talent
-SING_SCORE_AMATEUR=Amateur
-SING_SCORE_RISING_STAR=Möchtegern
-SING_SCORE_LEAD_SINGER=Sternchen
-SING_SCORE_HIT_ARTIST=Hit-Künstler
-SING_SCORE_SUPERSTAR=Superstar
-SING_SCORE_ULTRASTAR=UltraStar
-
-POPUP_PERFECT=Perfekt!
-POPUP_AWESOME=Super!
-POPUP_GREAT=Cool!
-POPUP_GOOD=Gut!
-POPUP_NOTBAD=O.K.!
-POPUP_BAD=Schlecht!
-POPUP_POOR=Mies!
-POPUP_AWFUL=Grausam!
-
-IMPLODE_GLUE1=,
-IMPLODE_GLUE2= und
-
-SONG_MENU_NAME_MAIN=Menü
-SONG_MENU_PLAY=Singen
-SONG_MENU_CHANGEPLAYERS=Spieler wechseln
-SONG_MENU_EDIT=Editor
-SONG_MENU_MODI=Einen Modus singen
-SONG_MENU_CANCEL=Abbrechen
-
-SONG_MENU_NAME_PLAYLIST=Menü
-SONG_MENU_PLAYLIST_ADD=Song zu Playlist hinzufügen
-SONG_MENU_PLAYLIST_DEL=Song aus Playlist löschen
-
-SONG_MENU_NAME_PLAYLIST_ADD=Song hinzufügen
-SONG_MENU_PLAYLIST_ADD_NEW=Zu neuer Playlist
-SONG_MENU_PLAYLIST_ADD_EXISTING=Zu existierender Playlist
-SONG_MENU_PLAYLIST_NOEXISTING=Keine Playlist vorhanden
-
-SONG_MENU_NAME_PLAYLIST_NEW=Neue Playlist
-SONG_MENU_PLAYLIST_NEW_CREATE=Erstellen
-SONG_MENU_PLAYLIST_NEW_UNNAMED=Unbenannt
-
-SONG_MENU_NAME_PLAYLIST_DELITEM=Wirklich löschen?
-SONG_MENU_YES=Ja
-SONG_MENU_NO=Nein
-
-SONG_MENU_NAME_PLAYLIST_DEL=Playlist löschen?
-
-
-SONG_MENU_NAME_PLAYLIST_LOAD=Playlist öffnen
-SONG_MENU_PLAYLIST_LOAD=Öffnen
-SONG_MENU_PLAYLIST_DELCURRENT=Aktuelle Playlist löschen
-
-SONG_MENU_NAME_PARTY_MAIN=Party-Menü
-SONG_MENU_JOKER=Joker
-
-SONG_MENU_NAME_PARTY_JOKER=Joker spielen
-
-SONG_JUMPTO_DESC=Song suchen
-SONG_JUMPTO_TYPE_DESC=Suchen in:
-SONG_JUMPTO_TYPE1=Allem
-SONG_JUMPTO_TYPE2=Titel
-SONG_JUMPTO_TYPE3=Artist
-SONG_JUMPTO_SONGSFOUND=%d Song(s) gefunden
-SONG_JUMPTO_NOSONGSFOUND=Keinen Song gefunden
-SONG_JUMPTO_HELP=Text eingeben um zu suchen
-SONG_JUMPTO_CATTEXT=Suche nach: %s
-
-PARTY_MODE=Party-Modus
-PARTY_DIFFICULTY=Schwierigkeit
-PARTY_PLAYLIST=Playlist-Modus
-PARTY_PLAYLIST_ALL=Alle Lieder
-PARTY_PLAYLIST_CATEGORY=Ordner
-PARTY_PLAYLIST_PLAYLIST=Playlist
-PARTY_ROUNDS=Runden
-PARTY_TEAMS=Teams
-PARTY_TEAMS_PLAYER1=Spieler Team 1
-PARTY_TEAMS_PLAYER2=Spieler Team 2
-PARTY_TEAMS_PLAYER3=Spieler Team 3
-
-PARTY_LEGEND_CONTINUE=weiter
-
-PARTY_OPTIONS_DESC=Einstellungen für das Partyspiel.
-PARTY_OPTIONS_WHEREAMI=Party Optionen
-
-PARTY_PLAYER_DESC=Team- und Spielernamen eingeben.
-PARTY_PLAYER_WHEREAMI=Party Spielernamen
-PARTY_PLAYER_ENTER_NAME=Namen eingeben
-PARTY_PLAYER_LEGEND_CONTINUE=Party-Spiel starten
-
-PARTY_ROUND_DESC=Die nächsten Spieler an die Mikros!
-PARTY_ROUND_WHEREAMI=Party nächste Runde
-PARTY_ROUND_LEGEND_CONTINUE=Runde starten
-
-PARTY_SONG_WHEREAMI=Party Song-Auswahl
-PARTY_SONG_LEGEND_CONTINUE=Singen
-PARTY_SONG_MENU=Party-Menü
-
-PARTY_SCORE_DESC=Punkte der letzten Runde.
-PARTY_SCORE_WHEREAMI=Party Punkte
-
-PARTY_WIN_DESC=Sieger des Partyspiels.
-PARTY_WIN_WHEREAMI=Party Sieger
-PARTY_WIN_LEGEND_CONTINUE=zurück zum Hauptmenü
-
-PARTY_ROUND=Runde
-PARTY_ROUND_WINNER=Sieger
-PARTY_NOTPLAYEDYET=Noch nicht gespielt
-PARTY_NOBODY=Niemand
-NEXT_ROUND=Nächste Runde:
-
-PARTY_DISMISSED=Ausgeschieden
-PARTY_SCORE_WINS=%s
-PARTY_SCORE_WINS2=hat gewonnen!
-
-PLUGIN_HDL_NAME=Balken halten
-PLUGIN_HDL_DESC=Halte die Bewertungsanzeige im angezeigten Bereich.
-
-PLUGIN_UNTIL5000_NAME=Bis 5000
-PLUGIN_UNTIL5000_DESC=Wer zuerst 5000 Punkte hat, gewinnt.
-
-PLUGIN_DUELL_NAME=Duell
-PLUGIN_DUELL_DESC=Normales Spiel. Höchste Punktzahl gewinnt.
-
-PLUGIN_BLIND_NAME=Blind Mode
-PLUGIN_BLIND_DESC=Erreiche blind die höchste Punktzahl.
-
-PLUGIN_TEAMDUELL_NAME=Teamsingen
-PLUGIN_TEAMDUELL_DESC=Gib das Mikro weiter!
-
-STAT_MAIN=Statistiken
-STAT_MAIN_DESC=Allgemein
-STAT_MAIN_WHEREAMI=Statistiken
-
-STAT_OVERVIEW_INTRO=%0:s Statistiken. \n Letzter Reset am %1:.2d.%2:.2d.%3:d
-STAT_OVERVIEW_SONG=%0:d Songs(%3:d mit Video), davon wurden %1:d schon einmal gesungen und %2:d noch nicht. \n Der am häufigsten gesungene Song ist %5:s von %4:s.
-STAT_OVERVIEW_PLAYER=Seit dem letzten Reset haben %0:d verschiedene Spieler gesungen. \n Der beste Spieler ist %1:s mit %2:d Punkten. \n Die höchste Punktzahl, %4:d, wurde von %3:s erreicht.
-
-STAT_DETAIL=Statistiken
-STAT_DETAIL_WHEREAMI=Detaillierte Statistiken
-
-STAT_NEXT=Nächste Seite
-STAT_PREV=Vorherige Seite
-STAT_REVERSE=Umkehren
-STAT_PAGE=Seite %0:d von %1:d (%2:d von %3:d Einträgen)
-
-STAT_DESC_SONGS=Beliebteste Songs
-STAT_DESC_SONGS_REVERSED=Unbeliebteste Songs
-STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx gesungen
-
-STAT_DESC_BANDS=Beliebteste Bands
-STAT_DESC_BANDS_REVERSED=Unbeliebteste Bands
-STAT_FORMAT_BANDS=%0:s \n Gesungene Songs: %1:d
-
-MSG_ERROR_TITLE=Fehler
-MSG_QUESTION_TITLE=Frage
-MSG_QUIT_USDX=UltraStar wirklich verlassen?
-MSG_END_PARTY=Party-Modus beenden?
-ERROR_NO_SONGS=Keine Songs vorhanden.
-ERROR_NO_PLUGINS=Keine Plugins vorhanden.
-ERROR_CORRUPT_SONG=Song konnte nicht geladen werden.
-
-#-------------------------------------------------------#
-# NEW/CHANGED TEXTS for M2-MOD #
-#-------------------------------------------------------#
-
-#### ScreenOptionsGraphic ####
-;new:
-SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW=Videovorschau
-
-#### ScreenMain ####
-;new:
-SING_PARTY=Party
-;delete old ones!
-SING_MULTI=Classic
-SING_MULTI_DESC=Party Classic-Modus singen
-
-;new:
-SING_MULTI_M2=Challenge
-SING_MULTI_M2_DESC=Party Challenge-Modus singen
-
-#### ScreenPartyOptionsM2 ####
-;new:
-PARTY_MODE_M2=Party Challenge-Modus
-PARTY_OPTIONS_M2_DESC=wähle Challenge Optionen
-PARTY_OPTIONS_M2_WHEREAMI=Challenge Optionen
-PARTY_TEAMS_PLAYER_M2=Spieler
-PARTY_OPTIONS_M2_SELECT_PLUGIN=Plugins zulassen
-PARTY_OPTIONS_M2_SELECT_HANDICAP=Handicap Modus
-
-#### ScreenPartyPlayerM2 ####
-;new:
-PARTY_PLAYERM2_DESC=Spielernamen eingeben
-PARTY_PLAYERM2_WHEREAMI=Spielernamen
-
-#### ScreenPartyNewRoundM2 ####
-;new:
-PARTY_ROUNDM2_DESC=Übersicht
-PARTY_ROUNDM2_WHEREAMI=Challenge Übersicht
-PARTY_ROUNDM2_LEGEND_CONTINUE=Nächste Runde
-PARTY_ROUNDM2=Runde
-PARTY_ROUNDM2_RESULT=Ergebnis
-PARTY_ROUNDM2_NUMBER=
-PARTY_ROUNDM2_NAME=Name
-PARTY_ROUNDM2_WINS=S
-PARTY_ROUNDM2_DRAFTS=U
-PARTY_ROUNDM2_DEFEATS=N
-PARTY_ROUNDM2_SCORE_DIFF=P-diff
-PARTY_ROUNDM2_POINTS=P
-PARTY_ROUNDM2_LEGEND_SCROLL=Scrollen
-PARTY_ROUNDM2_END=Ende
-
-#### SreenSong in M2 mode ####
-;new:
-PARTY_SONG_WHEREAMI_M2=Challenge Songauswahl
-
-#### ScreenTop ####
-;delete old ones!
-SING_TOP_CHARTS=Top 8 Spieler
-SING_TOP_CHARTS_WHEREAMI=Top 8
-SING_TOP_CHARTS_CONTINUE=Zur Songauswahl
-
-#### Stats ####
-;new:
-STAT_FORMAT_DATE=%0:.2d.%1:.2d.%2:d
-;delete old ones!
-STAT_DESC_SCORES=Highscores
-STAT_DESC_SCORES_REVERSED=Lowscores
-STAT_FORMAT_SCORES=%0:s - %1:d (am %5:s) [%2:s] \n (%3:s - %4:s)
-
-STAT_DESC_SINGERS=Beste Sänger
-STAT_DESC_SINGERS_REVERSED=Schlechteste Sänger
-STAT_FORMAT_SINGERS=%0:s \n Durchschnittliche Punktzahl: %1:d (%2:dx gesungen)
-
-#### Plugins ####
-;new:
-PLUGIN_NOSCORE_NAME=No Score
-PLUGIN_NOSCORE_DESC=Ein Duell ohne Punkteanzeige.
-
-PLUGIN_MORE500_NAME=Mehr als 500
-PLUGIN_MORE500_DESC=Erreiche einen Abstand von 500 Punkten.
-
-PLUGIN_MORE1000_NAME=Mehr als 1000
-PLUGIN_MORE1000_DESC=Erreiche einen Abstand von 1000 Punkten.
-
-PLUGIN_HAUDENLUKAS_NAME=Hau den Lukas
-PLUGIN_HAUDENLUKAS_DESC=Triff die Töne und gewinne!
-
-PLUGIN_MEDLEY_NAME=Medley
-PLUGIN_MEDLEY_DESC=Singe bis zu 5 Lieder in einem Medley
-
-PLUGIN_MEDLEYBLIND_NAME=Medley blind
-PLUGIN_MEDLEYBLIND_DESC=Singe bis zu 5 Lieder blind in einem Medley
-
-PLUGIN_MEDLEYNOSCORE_NAME=Medley no score
-PLUGIN_MEDLEYNOSCORE_DESC=Singe bis zu 5 Lieder ohne Punkteanzeige in einem Medley
-
-PLUGIN_MEDLEYSURPRISE_NAME=Medley Surprise
-PLUGIN_MEDLEYSURPRISE_DESC=Nur das erste Lied darf man aussuchen.
-
-PLUGIN_MEDLEYSURPRISEBLIND_NAME=Medley Surprise 2
-PLUGIN_MEDLEYSURPRISEBLIND_DESC=Nur das erste Lied darf man aussuchen, blind.
-
-#### ScreenSing ####
-;new
-VIDEO_ASPECT_STRETCH=Stretch
-VIDEO_ASPECT_CROP=Crop
-VIDEO_ASPECT_LETTER_BOX=Letter Box
-
-#### ScreenScore ####
-;new
-SCORE_LEGEND_SCROLL=Scrollen
-
-#### ScreenEditSub ####
-;new
-INFO_FILE_SAVED=Datei gespeichert
-ERROR_SAVE_FILE_FAILED=Fehler beim Speichern
-EDITOR_FIX_TIMINGS=Zeilenumbrüche/Timings korrigiert
-EDITOR_CAPITALIZE_LETTER=Großschreibung am Zeilenanfang korrigiert
-
-#### HelpPopup ####
-;new
-MSG_HELP_TITLE=Hilfe-System
-MSG_HELP_KEYMAP=Tastenbelegung
-
-#### AdvancedOptions ####
-;new
-SING_OPTIONS_ADVANCED_SUMPLAYERS=Sum up Top 8
-
-#### Options ####
-;new
-ERROR_NO_SOUND_INPUT=Keine Aufnahmegeräte gefunden!
-
-#### OptionsGame ####
-;new
-SING_OPTIONS_GAME_SHUFFLETIME=Shuffle Modus
#-------------------------------------------------------#
# Help System #
@@ -1449,3 +1338,15 @@ SEC_010 = Navigation
ESC = Menu verlassen
PAGEUP = MP3-Lautstärke erhöhen
PAGEDOWN = MP3-Lautstärke reduzieren
+
+#-------------------------------------------------------#
+# ID_034: ScreenSongMenu Medley #
+#-------------------------------------------------------#
+[ID_034]
+Title = Medley-Songmenu
+Description = Hier fehlt noch Text!
+#-------------------------------------------------------#
+SEC_010 = Navigation
+ESC = Menu verlassen
+PAGEUP = MP3-Lautstärke erhöhen
+PAGEDOWN = MP3-Lautstärke reduzieren
diff --git a/Game/Output/Languages/Italian.ini b/Game/Output/Languages/Italian.ini
index dd028e20..a4a36fdd 100644
--- a/Game/Output/Languages/Italian.ini
+++ b/Game/Output/Languages/Italian.ini
@@ -1,413 +1,311 @@
[Text]
-SING_LOADING=Caricamento...
-
-SING_CHOOSE_MODE=Scegli la modalità
-SING_SING=Canta
-SING_SING_DESC=Gioco veloce: canta da solo o in gruppo
-
-SING_TOOLS=Strumenti
-
-SING_STATS=Statistiche
-SING_STATS_DESC=Vedi le statistiche
-
-SING_EDITOR=Editor
-SING_EDITOR_DESC=Crea le tue canzoni
-
-SING_GAME_OPTIONS=Opzioni di gioco
-SING_GAME_OPTIONS_DESC=Cambia le opzioni
-
-SING_EXIT=Esci
-SING_EXIT_DESC=Esci dal gioco
-
-SING_OPTIONS=Opzioni
-SING_OPTIONS_DESC=Cambia le opzioni
-SING_OPTIONS_WHEREAMI=Opzioni
-
-SING_OPTIONS_GAME=Gioco
-SING_OPTIONS_GRAPHICS=Grafica
-SING_OPTIONS_SOUND=Suono
-SING_OPTIONS_LYRICS=Testi
-SING_OPTIONS_THEMES=Temi
-SING_OPTIONS_RECORD=Input sonoro
-SING_OPTIONS_ADVANCED=Avanzate
-SING_OPTIONS_EXIT=Indietro
-
-SING_OPTIONS_GAME_WHEREAMI=Opzioni di gioco
-SING_OPTIONS_GAME_DESC=Opzioni generali di gioco
-SING_OPTIONS_GAME_PLAYERS=Giocatori
-SING_OPTIONS_GAME_DIFFICULTY=Difficoltà
-SING_OPTIONS_GAME_LANGUAGE=Lingua
-SING_OPTIONS_GAME_TABS=Tabs
-SING_OPTIONS_GAME_SORTING=Ordinamento
-SING_OPTIONS_GAME_DEBUG=Debug
-
-SING_OPTIONS_GRAPHICS_WHEREAMI=Opzioni grafiche
-SING_OPTIONS_GRAPHICS_DESC=Settaggi grafici
-SING_OPTIONS_GRAPHICS_RESOLUTION=Risoluzione
-SING_OPTIONS_GRAPHICS_FULLSCREEN=Schermo intero
-SING_OPTIONS_GRAPHICS_DEPTH=Profondità colore
-SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscopio
-SING_OPTIONS_GRAPHICS_LINEBONUS=Line Bonus
-SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Dimensione filmati
-
-SING_OPTIONS_SOUND_WHEREAMI=Opzioni suono
-SING_OPTIONS_SOUND_DESC=Opzioni suono
-SING_OPTIONS_SOUND_MIC_BOOST=Amplificazione mic
-SING_OPTIONS_SOUND_CLICK_ASSIST=Aiuto click
-SING_OPTIONS_SOUND_BEAT_CLICK=Suono metronomo
-SING_OPTIONS_SOUND_THRESHOLD=Soglia
-SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Modalità a due
-SING_OPTIONS_SOUND_PREVIEWVOLUME=Volume anteprima
-SING_OPTIONS_SOUND_PREVIEWFADING=Fading anteprima
-
-SING_OPTIONS_LYRICS_WHEREAMI=Opzioni testi
-SING_OPTIONS_LYRICS_DESC=Opzioni testi
-SING_OPTIONS_LYRICS_FONT=Carattere
-SING_OPTIONS_LYRICS_EFFECT=Effetto
-SING_OPTIONS_LYRICS_SOLMIZATION=Solfeggio
-
-SING_OPTIONS_THEMES_WHEREAMI=Opzioni temi
-SING_OPTIONS_THEMES_DESC=Opzioni temi e skin
-SING_OPTIONS_THEMES_THEME=Tema
-SING_OPTIONS_THEMES_SKIN=Skin
-SING_OPTIONS_THEMES_COLOR=Colore
-
-SING_OPTIONS_RECORD_WHEREAMI=Opzioni input sonoro
-SING_OPTIONS_RECORD_DESC=Opzioni microfono
-SING_OPTIONS_RECORD_CARD=Scheda audio
-SING_OPTIONS_RECORD_INPUT=Input
-SING_OPTIONS_RECORD_CHANNELL=Canale sinistro
-SING_OPTIONS_RECORD_CHANNELR=Canale destro
-
-SING_OPTIONS_ADVANCED_WHEREAMI=Opzioni avanzate
-SING_OPTIONS_ADVANCED_DESC=Opzioni avanzate
-SING_OPTIONS_ADVANCED_EFFECTSING=Effetti canto
-SING_OPTIONS_ADVANCED_SCREENFADE=Fading schermo
-SING_OPTIONS_ADVANCED_LOADANIMATION=Animazioni caricamento
-SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Avviso uscita
-SING_OPTIONS_ADVANCED_LINEBONUS=Line Bonus
-SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Contatore
-SING_OPTIONS_ADVANCED_ONSONGCLICK=Dopo selezione
-SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu
-
-SING_LEGEND_SELECT=Seleziona
-SING_LEGEND_NAVIGATE=Scegli
-SING_LEGEND_CONTINUE=Continua
-SING_LEGEND_ESC=Indietro
-
-SING_PLAYER_DESC=Inserisci i nomi
-SING_PLAYER_WHEREAMI=Nomi dei giocatori
-SING_PLAYER_ENTER_NAME=Inserisci nome
-
-SING_DIFFICULTY_DESC=Seleziona la difficoltà
-SING_DIFFICULTY_WHEREAMI=Difficoltà
-SING_DIFFICULTY_CONTINUE=Seleziona canzone
-SING_EASY=Facile
-SING_MEDIUM=Medo
-SING_HARD=Difficile
-
-SING_SONG_SELECTION_DESC=Scegli la canzone
-SING_SONG_SELECTION_WHEREAMI=Selezione canzone
-SING_SONG_SELECTION_GOTO=Vai a...
-SING_SONG_SELECTION=Selezione canzone
-SING_SONG_SELECTION_MENU=Menu
-SING_SONG_SELECTION_PLAYLIST=Playlist
-SING_SONGS_IN_CAT=Canzoni
-PLAYLIST_CATTEXT=Playlist: %s
-
-SING_TIME=Tempo
-SING_TOTAL=Totale
-SING_MODE=Singolo
-SING_NOTES=Note
-SING_GOLDEN_NOTES=Note gold
-SING_PHRASE_BONUS=Line bonus
-
-SING_MENU=Menu principale
-
-SONG_SCORE=Punteggio canzone
-SONG_SCORE_WHEREAMI=Punteggio
-
-SING_SCORE_TONE_DEAF=Stonato
-SING_SCORE_AMATEUR=Dilettante
-SING_SCORE_RISING_STAR=Stella nascente
-SING_SCORE_LEAD_SINGER=Prima voce
-SING_SCORE_HIT_ARTIST=Artista di successo
-SING_SCORE_SUPERSTAR=Superstar
-SING_SCORE_ULTRASTAR=Ultrastar
-
-POPUP_PERFECT=Perfetto!
-POPUP_AWESOME=Fantastico!
-POPUP_GREAT=Grande!
-POPUP_GOOD=Buono!
-POPUP_NOTBAD=Non male!
-POPUP_BAD=Male!
-POPUP_POOR=Pessimo!
-POPUP_AWFUL=Terribile!
-
-IMPLODE_GLUE1=,
-IMPLODE_GLUE2= e
-
-SONG_MENU_NAME_MAIN=Menu canzone
-SONG_MENU_PLAY=Canta
-SONG_MENU_CHANGEPLAYERS=Cambia giocatori
-SONG_MENU_EDIT=Modifica
-SONG_MENU_MODI=Modalità
-SONG_MENU_CANCEL=Cancella
-
-SONG_MENU_NAME_PLAYLIST=Menu canzone
-SONG_MENU_PLAYLIST_ADD=Aggiungi canzone
-SONG_MENU_PLAYLIST_DEL=Cancella canzone
-
-SONG_MENU_NAME_PLAYLIST_ADD=Aggiungi canzone
-SONG_MENU_PLAYLIST_ADD_NEW=Nuova playlist
-SONG_MENU_PLAYLIST_ADD_EXISTING=Playlist esistente
-SONG_MENU_PLAYLIST_NOEXISTING=Nessuna playlist
-
-SONG_MENU_NAME_PLAYLIST_NEW=Nuova playlist
-SONG_MENU_PLAYLIST_NEW_CREATE=Crea
-SONG_MENU_PLAYLIST_NEW_UNNAMED=Senza nome
-
-SONG_MENU_NAME_PLAYLIST_DEL=Confermi la cancellazione?
-SONG_MENU_YES=Sì
-SONG_MENU_NO=No
-
-SONG_MENU_NAME_PLAYLIST_LOAD=Apri playlist
-SONG_MENU_PLAYLIST_LOAD=Apri
-SONG_MENU_PLAYLIST_DELCURRENT=Cancella playlist corrente
-
-SONG_MENU_NAME_PLAYLIST_DEL=Cancella playlist?
-
-SONG_MENU_NAME_PARTY_MAIN=Party Menu
-SONG_MENU_JOKER=Jolly
-
-SONG_MENU_NAME_PARTY_JOKER=Usa Jolly
-
-SONG_JUMPTO_DESC=Cerca canzone
-SONG_JUMPTO_TYPE_DESC=Cerca:
-SONG_JUMPTO_TYPE1=Tutto
-SONG_JUMPTO_TYPE2=Titolo
-SONG_JUMPTO_TYPE3=Artista
-SONG_JUMPTO_SONGSFOUND=%d Canzone(i) trovata(e)
-SONG_JUMPTO_NOSONGSFOUND=Nessuna canzone trovata
-SONG_JUMPTO_HELP=Inserisci testo da cercare
-SONG_JUMPTO_CATTEXT=Cerca: %s
-
-PARTY_MODE=Modalità Party
-PARTY_DIFFICULTY=Difficoltà
-PARTY_PLAYLIST=Modalità playlist
-PARTY_PLAYLIST_ALL=Tutte
-PARTY_PLAYLIST_CATEGORY=Cartella
-PARTY_PLAYLIST_PLAYLIST=Playlist
-PARTY_ROUNDS=Round
-PARTY_TEAMS=Squadre
-PARTY_TEAMS_PLAYER1=Gioc. squadra 1
-PARTY_TEAMS_PLAYER2=Gioc. squadra 2
-PARTY_TEAMS_PLAYER3=Gioc. squadra 3
-
-PARTY_LEGEND_CONTINUE=Continua
-
-PARTY_OPTIONS_DESC=Opzioni Party
-PARTY_OPTIONS_WHEREAMI=Opzioni Party
-
-PARTY_PLAYER_DESC=Inserisci nomi
-PARTY_PLAYER_WHEREAMI=Nomi Party
-PARTY_PLAYER_ENTER_NAME=Inserisci i nomi
-PARTY_PLAYER_LEGEND_CONTINUE=Inizia Party
-
-PARTY_ROUND_DESC=Prossimi giocatori
-PARTY_ROUND_WHEREAMI=Prossimo round
-PARTY_ROUND_LEGEND_CONTINUE=Inizia round
-
-PARTY_SONG_WHEREAMI=Selezione canzone
-PARTY_SONG_LEGEND_CONTINUE=Canta
-PARTY_SONG_MENU=Party Menu
-
-PARTY_SCORE_DESC=Risultato ultimo round
-PARTY_SCORE_WHEREAMI=Punteggio Party
-
-PARTY_WIN_DESC=Vincitore Party
-PARTY_WIN_WHEREAMI=Vincitore Party
-PARTY_WIN_LEGEND_CONTINUE=Torna al menu principale
-
-PARTY_ROUND=Round
-PARTY_ROUND_WINNER=Vincitore
-PARTY_NOTPLAYEDYET=Ancora da giocare
-PARTY_NOBODY=Nessuno
-NEXT_ROUND=Prossimo round:
-
-PARTY_DISMISSED=Abbandonato!
-PARTY_SCORE_WINS=%s
-PARTY_SCORE_WINS2=vince!
-
-PLUGIN_HDL_NAME=Tieni il passo
-PLUGIN_HDL_DESC=Non lasciare che l'indicatore scenda al di sotto del livello indicato.
-
-PLUGIN_UNTIL5000_NAME=Fino a 5000
-PLUGIN_UNTIL5000_DESC=Chi arriva per primo a 5000 punti vince.
-
-PLUGIN_DUELL_NAME=Duello
-PLUGIN_DUELL_DESC=Duello classico fino a 10000 punti.
-
-PLUGIN_TEAMDUELL_NAME=Team Duell
-PLUGIN_TEAMDUELL_DESC=Passa il microfono!
-
-PLUGIN_BLIND_NAME=Alla cieca
-PLUGIN_BLIND_DESC=Duello senza le note visualizzate.
-
-STAT_MAIN=Statistiche
-STAT_MAIN_DESC=Generale
-STAT_MAIN_WHEREAMI=Statistiche
-
-STAT_OVERVIEW_INTRO=%0:s Statistiche. \n Ultimo reset alle %2:.2d.%1:.2d.%3:d
-STAT_OVERVIEW_SONG=%0:d Canzoni(%3:d con Video), di cui %1:d già cantate e %2:d Non ancora cantate.\n La canzone più popolare è %5:s di %4:s.
-STAT_OVERVIEW_PLAYER=Dall'ultimo reset ci sono stati %0:d differenti giocatori.\n Il miglior giocatore è %1:s con un punteggio medio di %2:d punti.\n %3:s Ha ottenuto il punteggio maggiore con %4:d punti.
-
-STAT_DETAIL=Statistiche
-STAT_DETAIL_WHEREAMI=Dettagli statistiche
-
-STAT_NEXT=Prossima pagina
-STAT_PREV=Pagina precedente
-STAT_REVERSE=Ordine inverso
-STAT_PAGE=Pagina %0:d di %1:d Pagine (%2:d di %3:d elementi)
-
-STAT_DESC_SONGS=Canzoni più popolari
-STAT_DESC_SONGS_REVERSED=Canzoni meno popolari
-STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx cantate
-
-STAT_DESC_BANDS=Artisti più popolari
-STAT_DESC_BANDS_REVERSED=Artisti meno popolari
-STAT_FORMAT_BANDS=%0:s \n %1:dx cantate
-
-MSG_ERROR_TITLE=Errore
-MSG_QUESTION_TITLE=Domanda
-MSG_QUIT_USDX=Vuoi davvero uscire?
-MSG_END_PARTY=Vuoi davvero uscire dal Party?
-ERROR_NO_SONGS=Nessuna canzone presente
-ERROR_NO_PLUGINS=Nessun plugin caricato
-ERROR_CORRUPT_SONG=Errore caricamento canzone
-
-#########################################################
-# NEW/CHANGED TEXTS for M2-MOD #
-#########################################################
-
-#### ScreenMain ####
-;new:
-SING_PARTY=Party
-;delete old ones!
-SING_MULTI=Classico
-SING_MULTI_DESC=Party classico
-
-;new:
-SING_MULTI_M2=Sfida
-SING_MULTI_M2_DESC=Modalità sfida
-
-#### ScreenPartyOptionsM2 ####
-;new:
-PARTY_MODE_M2=Modalità Sfida
-PARTY_OPTIONS_M2_DESC=Scegli opzioni
-PARTY_OPTIONS_M2_WHEREAMI=Opzioni Sfida
-PARTY_TEAMS_PLAYER_M2=Giocatori
-PARTY_OPTIONS_M2_SELECT_PLUGIN=Usa plugin
-PARTY_OPTIONS_M2_SELECT_HANDICAP=Usa handicap
-
-#### ScreenPartyPlayerM2 ####
-;new:
-PARTY_PLAYERM2_DESC=Inserisci nomi
-PARTY_PLAYERM2_WHEREAMI=Nomi
-
-#### ScreenPartyNewRoundM2 ####
-;new:
-PARTY_ROUNDM2_DESC=Sfida in corso
-PARTY_ROUNDM2_WHEREAMI=Prossimo round
-PARTY_ROUNDM2_LEGEND_CONTINUE=Continua
-PARTY_ROUNDM2=Round
-PARTY_ROUNDM2_RESULT=Risultato
-PARTY_ROUNDM2_NUMBER=
-PARTY_ROUNDM2_NAME=Nome
-PARTY_ROUNDM2_WINS=V
-PARTY_ROUNDM2_DRAFTS=N
-PARTY_ROUNDM2_DEFEATS=P
-PARTY_ROUNDM2_SCORE_DIFF=P-diff
-PARTY_ROUNDM2_POINTS=P
-PARTY_ROUNDM2_LEGEND_SCROLL=Scorri
-PARTY_ROUNDM2_END=Fine
-
-#### SreenSong in M2 mode ####
-;new:
-PARTY_SONG_WHEREAMI_M2=Selezione canzone
-
-#### ScreenTop ####
-;delete old ones!
-SING_TOP_CHARTS=I migliori 8 giocatori
-SING_TOP_CHARTS_WHEREAMI=Top 8
-SING_TOP_CHARTS_CONTINUE=Vai alla selezione canzoni
-
-#### Stats ####
-;new:
-STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
-;delete old ones!
-STAT_DESC_SCORES=Punteggi migliori
-STAT_DESC_SCORES_REVERSED=Punteggi peggiori
-STAT_FORMAT_SCORES=%0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s)
-
-STAT_DESC_SINGERS=Cantanti migliori
-STAT_DESC_SINGERS_REVERSED=Cantanti peggiori
-STAT_FORMAT_SINGERS=%0:s \n Punteggio medio: %1:d (cantato %2:d volte)
-
-#### Plugins ####
-;new:
-PLUGIN_NOSCORE_NAME=Niente punteggio
-PLUGIN_NOSCORE_DESC=Duello senza vedere il punteggio
-
-PLUGIN_MORE500_NAME=Più di 500
-PLUGIN_MORE500_DESC=Avanza di 500 punti in più dell'altro.
-
-PLUGIN_MORE1000_NAME=Più di 1000
-PLUGIN_MORE1000_DESC=Avanza di 1000 punti in più dell'altro.
-
-PLUGIN_HAUDENLUKAS_NAME=Hit the Lukas
-PLUGIN_HAUDENLUKAS_DESC=Get all tones and win the game!
-
-PLUGIN_MEDLEY_NAME=Medley
-PLUGIN_MEDLEY_DESC=Sing up to 5 songs in a medley
-
-PLUGIN_MEDLEYBLIND_NAME=Medley blind
-PLUGIN_MEDLEYBLIND_DESC=Sing up to 5 songs in a medley blind
-
-PLUGIN_MEDLEYNOSCORE_NAME=Medley no score
-PLUGIN_MEDLEYNOSCORE_DESC=Sing up to 5 songs in a medley without seeing the scores
-
-PLUGIN_MEDLEYSURPRISE_NAME=Medley Surprise
-PLUGIN_MEDLEYSURPRISE_DESC=Up to 5 songs medley, only selecting the 1st song.
-
-PLUGIN_MEDLEYSURPRISEBLIND_NAME=Medley Surprise 2
-PLUGIN_MEDLEYSURPRISEBLIND_DESC=Up to 5 songs medley blind, only selecting the 1st song.
-
-#### ScreenSing ####
-;new
-VIDEO_ASPECT_STRETCH=Schiaccia
-VIDEO_ASPECT_CROP=Taglia
-VIDEO_ASPECT_LETTER_BOX=Adatta
-
-#### ScreenScore ####
-;new
-SCORE_LEGEND_SCROLL=Scorri
-
-#### ScreenEditSub ####
-;new
-INFO_FILE_SAVED=File salvato
-ERROR_SAVE_FILE_FAILED=Errore salvataggio file
-EDITOR_FIX_TIMINGS=Fixed timings
-EDITOR_CAPITALIZE_LETTER=Capitalized letter at the beginning of line
-
-#### AdvancedOptions ####
-;new
-SING_OPTIONS_ADVANCED_SUMPLAYERS=Sum up Top 8
-
-#### Options ####
-;new
-ERROR_NO_SOUND_INPUT=No sound input devices found!
-
-#### OptionsGame ####
-;new
-SING_OPTIONS_GAME_SHUFFLETIME=Shuffle mode \ No newline at end of file
+EDITOR_CAPITALIZE_LETTER = Capitalized letter at the beginning of line
+EDITOR_FIX_TIMINGS = Fixed timings
+ERROR_CORRUPT_SONG = Errore caricamento canzone
+ERROR_NO_PLUGINS = Nessun plugin caricato
+ERROR_NO_SONGS = Nessuna canzone presente
+ERROR_NO_SOUND_INPUT = No sound input devices found!
+ERROR_SAVE_FILE_FAILED = Errore salvataggio file
+IMPLODE_GLUE1 = ,
+IMPLODE_GLUE2 = e
+INFO_FILE_SAVED = File salvato
+MSG_END_PARTY = Vuoi davvero uscire dal Party?
+MSG_ERROR_TITLE = Errore
+MSG_HELP_KEYMAP = Key mapping
+MSG_HELP_TITLE = Help-System
+MSG_QUESTION_TITLE = Domanda
+MSG_QUIT_USDX = Vuoi davvero uscire?
+NEXT_ROUND = Prossimo round:
+PARTY_DIFFICULTY = Difficoltà
+PARTY_DISMISSED = Abbandonato!
+PARTY_LEGEND_CONTINUE = Continua
+PARTY_MODE = Modalità Party
+PARTY_MODE_M2 = Modalità Sfida
+PARTY_NOBODY = Nessuno
+PARTY_NOTPLAYEDYET = Ancora da giocare
+PARTY_OPTIONS_DESC = Opzioni Party
+PARTY_OPTIONS_M2_DESC = Scegli opzioni
+PARTY_OPTIONS_M2_SELECT_HANDICAP = Usa handicap
+PARTY_OPTIONS_M2_SELECT_PLUGIN = Usa plugin
+PARTY_OPTIONS_M2_WHEREAMI = Opzioni Sfida
+PARTY_OPTIONS_WHEREAMI = Opzioni Party
+PARTY_PLAYER_DESC = Inserisci nomi
+PARTY_PLAYER_ENTER_NAME = Inserisci i nomi
+PARTY_PLAYER_LEGEND_CONTINUE = Inizia Party
+PARTY_PLAYER_WHEREAMI = Nomi Party
+PARTY_PLAYERM2_DESC = Inserisci nomi
+PARTY_PLAYERM2_WHEREAMI = Nomi
+PARTY_PLAYLIST = Modalità playlist
+PARTY_PLAYLIST_ALL = Tutte
+PARTY_PLAYLIST_CATEGORY = Cartella
+PARTY_PLAYLIST_PLAYLIST = Playlist
+PARTY_ROUND = Round
+PARTY_ROUND_DESC = Prossimi giocatori
+PARTY_ROUND_LEGEND_CONTINUE = Inizia round
+PARTY_ROUND_WHEREAMI = Prossimo round
+PARTY_ROUND_WINNER = Vincitore
+PARTY_ROUNDM2 = Round
+PARTY_ROUNDM2_DEFEATS = P
+PARTY_ROUNDM2_DESC = Sfida in corso
+PARTY_ROUNDM2_DRAFTS = N
+PARTY_ROUNDM2_END = Fine
+PARTY_ROUNDM2_LEGEND_CONTINUE = Continua
+PARTY_ROUNDM2_LEGEND_SCROLL = Scorri
+PARTY_ROUNDM2_NAME = Nome
+PARTY_ROUNDM2_NUMBER =
+PARTY_ROUNDM2_POINTS = P
+PARTY_ROUNDM2_RESULT = Risultato
+PARTY_ROUNDM2_SCORE_DIFF = P-diff
+PARTY_ROUNDM2_WHEREAMI = Prossimo round
+PARTY_ROUNDM2_WINS = V
+PARTY_ROUNDS = Round
+PARTY_SCORE_DESC = Risultato ultimo round
+PARTY_SCORE_WHEREAMI = Punteggio Party
+PARTY_SCORE_WINS = %s
+PARTY_SCORE_WINS2 = vince!
+PARTY_SONG_LEGEND_CONTINUE = Canta
+PARTY_SONG_MENU = Party Menu
+PARTY_SONG_WHEREAMI = Selezione canzone
+PARTY_SONG_WHEREAMI_M2 = Selezione canzone
+PARTY_TEAMS = Squadre
+PARTY_TEAMS_PLAYER_M2 = Giocatori
+PARTY_TEAMS_PLAYER1 = Gioc. squadra 1
+PARTY_TEAMS_PLAYER2 = Gioc. squadra 2
+PARTY_TEAMS_PLAYER3 = Gioc. squadra 3
+PARTY_WIN_DESC = Vincitore Party
+PARTY_WIN_LEGEND_CONTINUE = Torna al menu principale
+PARTY_WIN_WHEREAMI = Vincitore Party
+PLAYLIST_CATTEXT = Playlist: %s
+PLUGIN_BLIND_DESC = Duello senza le note visualizzate.
+PLUGIN_BLIND_NAME = Alla cieca
+PLUGIN_DUELL_DESC = Duello classico fino a 10000 punti.
+PLUGIN_DUELL_NAME = Duello
+PLUGIN_HAUDENLUKAS_DESC = Get all tones and win the game!
+PLUGIN_HAUDENLUKAS_NAME = Hit the Lukas
+PLUGIN_HDL_DESC = Non lasciare che l'indicatore scenda al di sotto del livello indicato.
+PLUGIN_HDL_NAME = Tieni il passo
+PLUGIN_MEDLEY_DESC = Sing up to 5 songs in a medley
+PLUGIN_MEDLEY_NAME = Medley
+PLUGIN_MEDLEYBLIND_DESC = Sing up to 5 songs in a medley blind
+PLUGIN_MEDLEYBLIND_NAME = Medley blind
+PLUGIN_MEDLEYNOSCORE_DESC = Sing up to 5 songs in a medley without seeing the scores
+PLUGIN_MEDLEYNOSCORE_NAME = Medley no score
+PLUGIN_MEDLEYSURPRISE_DESC = Up to 5 songs medley, only selecting the 1st song.
+PLUGIN_MEDLEYSURPRISE_NAME = Medley Surprise
+PLUGIN_MEDLEYSURPRISEBLIND_DESC = Up to 5 songs medley blind, only selecting the 1st song.
+PLUGIN_MEDLEYSURPRISEBLIND_NAME = Medley Surprise 2
+PLUGIN_MORE1000_DESC = Avanza di 1000 punti in più dell'altro.
+PLUGIN_MORE1000_NAME = Più di 1000
+PLUGIN_MORE500_DESC = Avanza di 500 punti in più dell'altro.
+PLUGIN_MORE500_NAME = Più di 500
+PLUGIN_NOSCORE_DESC = Duello senza vedere il punteggio
+PLUGIN_NOSCORE_NAME = Niente punteggio
+PLUGIN_TEAMDUELL_DESC = Passa il microfono!
+PLUGIN_TEAMDUELL_NAME = Team Duell
+PLUGIN_UNTIL5000_DESC = Chi arriva per primo a 5000 punti vince.
+PLUGIN_UNTIL5000_NAME = Fino a 5000
+POPUP_AWESOME = Fantastico!
+POPUP_AWFUL = Terribile!
+POPUP_BAD = Male!
+POPUP_GOOD = Buono!
+POPUP_GREAT = Grande!
+POPUP_NOTBAD = Non male!
+POPUP_PERFECT = Perfetto!
+POPUP_POOR = Pessimo!
+SCORE_LEGEND_SCROLL = Scorri
+SING_CHOOSE_MODE = Scegli la modalità
+SING_DIFFICULTY_CONTINUE = Seleziona canzone
+SING_DIFFICULTY_DESC = Seleziona la difficoltà
+SING_DIFFICULTY_WHEREAMI = Difficoltà
+SING_EASY = Facile
+SING_EDITOR = Editor
+SING_EDITOR_DESC = Crea le tue canzoni
+SING_EXIT = Esci
+SING_EXIT_DESC = Esci dal gioco
+SING_GAME_OPTIONS = Opzioni di gioco
+SING_GAME_OPTIONS_DESC = Cambia le opzioni
+SING_GOLDEN_NOTES = Note gold
+SING_HARD = Difficile
+SING_LEGEND_CONTINUE = Continua
+SING_LEGEND_ESC = Indietro
+SING_LEGEND_NAVIGATE = Scegli
+SING_LEGEND_SELECT = Seleziona
+SING_LOADING = Caricamento...
+SING_MEDIUM = Medo
+SING_MENU = Menu principale
+SING_MODE = Singolo
+SING_MULTI = Classico
+SING_MULTI_DESC = Party classico
+SING_MULTI_M2 = Sfida
+SING_MULTI_M2_DESC = Modalità sfida
+SING_NOTES = Note
+SING_OPTIONS = Opzioni
+SING_OPTIONS_ADVANCED = Avanzate
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL = Avviso uscita
+SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG = Contatore
+SING_OPTIONS_ADVANCED_DESC = Opzioni avanzate
+SING_OPTIONS_ADVANCED_EFFECTSING = Effetti canto
+SING_OPTIONS_ADVANCED_LINEBONUS = Line Bonus
+SING_OPTIONS_ADVANCED_LOADANIMATION = Animazioni caricamento
+SING_OPTIONS_ADVANCED_ONSONGCLICK = Dopo selezione
+SING_OPTIONS_ADVANCED_PARTYPOPUP = Auto PartyMenu
+SING_OPTIONS_ADVANCED_SCREENFADE = Fading schermo
+SING_OPTIONS_ADVANCED_SUMPLAYERS = Sum up Top 8
+SING_OPTIONS_ADVANCED_WHEREAMI = Opzioni avanzate
+SING_OPTIONS_DESC = Cambia le opzioni
+SING_OPTIONS_EXIT = Indietro
+SING_OPTIONS_GAME = Gioco
+SING_OPTIONS_GAME_DEBUG = Debug
+SING_OPTIONS_GAME_DESC = Opzioni generali di gioco
+SING_OPTIONS_GAME_DIFFICULTY = Difficoltà
+SING_OPTIONS_GAME_LANGUAGE = Lingua
+SING_OPTIONS_GAME_PLAYERS = Giocatori
+SING_OPTIONS_GAME_SHUFFLETIME = Shuffle mode
+SING_OPTIONS_GAME_SORTING = Ordinamento
+SING_OPTIONS_GAME_TABS = Tabs
+SING_OPTIONS_GAME_WHEREAMI = Options Game
+SING_OPTIONS_GRAPHICS = Opzioni di gioco
+SING_OPTIONS_GRAPHICS_DEPTH = Grafica
+SING_OPTIONS_GRAPHICS_DESC = Profondità colore
+SING_OPTIONS_GRAPHICS_FULLSCREEN = Settaggi grafici
+SING_OPTIONS_GRAPHICS_LINEBONUS = Schermo intero
+SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW = Line Bonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE = Dimensione filmati
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE = Oscilloscopio
+SING_OPTIONS_GRAPHICS_RESOLUTION = Risoluzione
+SING_OPTIONS_GRAPHICS_WHEREAMI = Opzioni grafiche
+SING_OPTIONS_LYRICS = Testi
+SING_OPTIONS_LYRICS_DESC = Opzioni testi
+SING_OPTIONS_LYRICS_EFFECT = Effetto
+SING_OPTIONS_LYRICS_FONT = Carattere
+SING_OPTIONS_LYRICS_SOLMIZATION = Solfeggio
+SING_OPTIONS_LYRICS_WHEREAMI = Opzioni testi
+SING_OPTIONS_RECORD = Input sonoro
+SING_OPTIONS_RECORD_CARD = Scheda audio
+SING_OPTIONS_RECORD_CHANNELL = Canale sinistro
+SING_OPTIONS_RECORD_CHANNELR = Canale destro
+SING_OPTIONS_RECORD_DESC = Opzioni microfono
+SING_OPTIONS_RECORD_INPUT = Input
+SING_OPTIONS_RECORD_WHEREAMI = Opzioni input sonoro
+SING_OPTIONS_SOUND = Suono
+SING_OPTIONS_SOUND_BEAT_CLICK = Suono metronomo
+SING_OPTIONS_SOUND_CLICK_ASSIST = Aiuto click
+SING_OPTIONS_SOUND_DESC = Opzioni suono
+SING_OPTIONS_SOUND_MIC_BOOST = Amplificazione mic
+SING_OPTIONS_SOUND_PREVIEWFADING = Fading anteprima
+SING_OPTIONS_SOUND_PREVIEWVOLUME = Volume anteprima
+SING_OPTIONS_SOUND_THRESHOLD = Soglia
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE = Modalità a due
+SING_OPTIONS_SOUND_WHEREAMI = Opzioni suono
+SING_OPTIONS_THEMES = Temi
+SING_OPTIONS_THEMES_COLOR = Colore
+SING_OPTIONS_THEMES_DESC = Opzioni temi e skin
+SING_OPTIONS_THEMES_SKIN = Skin
+SING_OPTIONS_THEMES_THEME = Tema
+SING_OPTIONS_THEMES_WHEREAMI = Opzioni temi
+SING_OPTIONS_WHEREAMI = Opzioni
+SING_PARTY = Party
+SING_PHRASE_BONUS = Line bonus
+SING_PLAYER_DESC = Inserisci i nomi
+SING_PLAYER_ENTER_NAME = Inserisci nome
+SING_PLAYER_WHEREAMI = Nomi dei giocatori
+SING_SCORE_AMATEUR = Dilettante
+SING_SCORE_HIT_ARTIST = Artista di successo
+SING_SCORE_LEAD_SINGER = Prima voce
+SING_SCORE_RISING_STAR = Stella nascente
+SING_SCORE_SUPERSTAR = Superstar
+SING_SCORE_TONE_DEAF = Stonato
+SING_SCORE_ULTRASTAR = Ultrastar
+SING_SING = Canta
+SING_SING_DESC = Gioco veloce: canta da solo o in gruppo
+SING_SONG_SELECTION = Selezione canzone
+SING_SONG_SELECTION_DESC = Scegli la canzone
+SING_SONG_SELECTION_GOTO = Vai a...
+SING_SONG_SELECTION_MENU = Menu
+SING_SONG_SELECTION_PLAYLIST = Playlist
+SING_SONG_SELECTION_WHEREAMI = Selezione canzone
+SING_SONGS_IN_CAT = Canzoni
+SING_STATS = Statistiche
+SING_STATS_DESC = Vedi le statistiche
+SING_TIME = Tempo
+SING_TOOLS = Strumenti
+SING_TOP_CHARTS = I migliori 8 giocatori
+SING_TOP_CHARTS_CONTINUE = Vai alla selezione canzoni
+SING_TOP_CHARTS_WHEREAMI = Top 8
+SING_TOTAL = Totale
+SONG_JUMPTO_CATTEXT = Cerca: %s
+SONG_JUMPTO_DESC = Cerca canzone
+SONG_JUMPTO_HELP = Inserisci testo da cercare
+SONG_JUMPTO_NOSONGSFOUND = Nessuna canzone trovata
+SONG_JUMPTO_SONGSFOUND = %d Canzone(i) trovata(e)
+SONG_JUMPTO_TYPE_DESC = Cerca:
+SONG_JUMPTO_TYPE1 = Tutto
+SONG_JUMPTO_TYPE2 = Titolo
+SONG_JUMPTO_TYPE3 = Artista
+SONG_MENU_CANCEL = Cancella
+SONG_MENU_CHANGEPLAYERS = Cambia giocatori
+SONG_MENU_EDIT = Modifica
+SONG_MENU_HELP = Help
+SONG_MENU_JOKER = Jolly
+SONG_MENU_MEDLEY = Medley
+SONG_MENU_MEDLEY_ADD = Add Medley Song
+SONG_MENU_MEDLEY_DELETE = Delete Medley Song
+SONG_MENU_MEDLEY_START = Start Medley
+SONG_MENU_MEDLEY_START5 = Start 5 Medley songs
+SONG_MENU_MODI = Modalità
+SONG_MENU_NAME_MAIN = Menu canzone
+SONG_MENU_NAME_PARTY_JOKER = Usa Jolly
+SONG_MENU_NAME_PARTY_MAIN = Party Menu
+SONG_MENU_NAME_PLAYLIST = Menu canzone
+SONG_MENU_NAME_PLAYLIST_ADD = Aggiungi canzone
+SONG_MENU_NAME_PLAYLIST_DEL = Confermi la cancellazione?
+SONG_MENU_NAME_PLAYLIST_DELITEM = Cancella playlist?
+SONG_MENU_NAME_PLAYLIST_LOAD = Apri playlist
+SONG_MENU_NAME_PLAYLIST_NEW = Nuova playlist
+SONG_MENU_NO = No
+SONG_MENU_PLAY = Canta
+SONG_MENU_PLAYLIST_ADD = Aggiungi canzone
+SONG_MENU_PLAYLIST_ADD_EXISTING = Playlist esistente
+SONG_MENU_PLAYLIST_ADD_NEW = Nuova playlist
+SONG_MENU_PLAYLIST_DEL = Cancella canzone
+SONG_MENU_PLAYLIST_DELCURRENT = Cancella playlist corrente
+SONG_MENU_PLAYLIST_LOAD = Apri
+SONG_MENU_PLAYLIST_NEW_CREATE = Crea
+SONG_MENU_PLAYLIST_NEW_UNNAMED = Senza nome
+SONG_MENU_PLAYLIST_NOEXISTING = Nessuna playlist
+SONG_MENU_SONG = Song
+SONG_MENU_SORT = Sorting
+SONG_MENU_SORT_CONFIRM = Apply
+SONG_MENU_SORT_DUETS = Duet filter on/off
+SONG_MENU_SORT_TABS = Tabs on/off
+SONG_MENU_YES = Sì
+SONG_SCORE = Punteggio canzone
+SONG_SCORE_WHEREAMI = Punteggio
+STAT_DESC_BANDS = Artisti più popolari
+STAT_DESC_BANDS_REVERSED = Artisti meno popolari
+STAT_DESC_SCORES = Punteggi migliori
+STAT_DESC_SCORES_REVERSED = Punteggi peggiori
+STAT_DESC_SINGERS = Cantanti migliori
+STAT_DESC_SINGERS_REVERSED = Cantanti peggiori
+STAT_DESC_SONGS = Canzoni più popolari
+STAT_DESC_SONGS_REVERSED = Canzoni meno popolari
+STAT_DETAIL = Statistiche
+STAT_DETAIL_WHEREAMI = Dettagli statistiche
+STAT_FORMAT_BANDS = %0:s \n %1:dx cantate
+STAT_FORMAT_DATE = %1:.2d.%0:.2d.%2:d
+STAT_FORMAT_SCORES = %0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s)
+STAT_FORMAT_SINGERS = %0:s \n Punteggio medio: %1:d (cantato %2:d volte)
+STAT_FORMAT_SONGS = %0:s - %1:s \n %2:dx cantate
+STAT_MAIN = Statistiche
+STAT_MAIN_DESC = Generale
+STAT_MAIN_WHEREAMI = Statistiche
+STAT_NEXT = Prossima pagina
+STAT_OVERVIEW_INTRO = %0:s Statistiche. \n Ultimo reset alle %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_PLAYER = Dall'ultimo reset ci sono stati %0:d differenti giocatori.\n Il miglior giocatore è %1:s con un punteggio medio di %2:d punti.\n %3:s Ha ottenuto il punteggio maggiore con %4:d punti.
+STAT_OVERVIEW_SONG = %0:d Canzoni(%3:d con Video), di cui %1:d già cantate e %2:d Non ancora cantate.\n La canzone più popolare è %5:s di %4:s.
+STAT_PAGE = Pagina %0:d di %1:d Pagine (%2:d di %3:d elementi)
+STAT_PREV = Pagina precedente
+STAT_REVERSE = Ordine inverso
+VIDEO_ASPECT_CROP = Taglia
+VIDEO_ASPECT_LETTER_BOX = Adatta
+VIDEO_ASPECT_STRETCH = Schiaccia