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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-11-11 23:00:17 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-11-11 23:00:17 +0000 |
commit | e7b509d9fcf5251f19cad8465b80792463932d06 (patch) | |
tree | 27e608e990e413b8ff414156d279944f693f137e /Game | |
parent | fba9a67e3718a65594dc7969dac952ce5cca99d8 (diff) | |
download | usdx-e7b509d9fcf5251f19cad8465b80792463932d06.tar.gz usdx-e7b509d9fcf5251f19cad8465b80792463932d06.tar.xz usdx-e7b509d9fcf5251f19cad8465b80792463932d06.zip |
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@603 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UIni.pas | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/Game/Code/Classes/UIni.pas b/Game/Code/Classes/UIni.pas index 998a1d4b..040a0cdb 100644 --- a/Game/Code/Classes/UIni.pas +++ b/Game/Code/Classes/UIni.pas @@ -271,15 +271,12 @@ begin // Resolution SetLength(IResolution, 0); Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_FULLSCREEN); // Check if there are any modes available - repeat + while Assigned(Modes) do //this should solve the biggest wine problem | THANKS Linnex (11.11.07) + begin SetLength(IResolution, Length(IResolution) + 1); IResolution[High(IResolution)] := IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h); - Tekst := IniFile.ReadString('Graphics', 'Screens', IScreens[0]); - - Log.LogStatus('SDL_ListModes Res : ' + IResolution[High(IResolution)], 'Graphics - Resolutions'); - Inc(Modes); - until Modes^ = nil; + end; // if no modes were set, then failback to 800x600 // as per http://sourceforge.net/forum/message.php?msg_id=4544965 |