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author | f1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-15 21:51:36 +0000 |
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committer | f1fth_freed0m <f1fth_freed0m@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-15 21:51:36 +0000 |
commit | fece8a800270788455962ed4b99a023210daaaf9 (patch) | |
tree | 08ed1403ea8b3180870f251bb6dc3f24dbe0d918 /Game | |
parent | 0e714a8189d8f0586f0e9520a8ae55d09b9c32e8 (diff) | |
download | usdx-fece8a800270788455962ed4b99a023210daaaf9.tar.gz usdx-fece8a800270788455962ed4b99a023210daaaf9.tar.xz usdx-fece8a800270788455962ed4b99a023210daaaf9.zip |
Removed Libraries Dir because of problems with some dlls
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1022 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/config-win.inc | 14 | ||||
-rw-r--r-- | Game/Code/lib/JEDI-SDL/SDL/Pas/sdl.pas | 2 | ||||
-rw-r--r-- | Game/Code/lib/JEDI-SDL/SDL_Image/Pas/sdl_image.pas | 2 | ||||
-rw-r--r-- | Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas | 2 | ||||
-rw-r--r-- | Game/Code/lib/SQLite/SQLite3.pas | 2 | ||||
-rw-r--r-- | Game/Code/lib/bass/delphi/bass.pas | 2 | ||||
-rw-r--r-- | Game/Code/lib/libpng/png.pas | 2 | ||||
-rw-r--r-- | Game/Code/lib/projectM/0.9/projectM.pas | 2 | ||||
-rw-r--r-- | Game/Code/lib/projectM/1.0/projectM.pas | 2 |
9 files changed, 15 insertions, 15 deletions
diff --git a/Game/Code/config-win.inc b/Game/Code/config-win.inc index 03f0414b..749575ec 100644 --- a/Game/Code/config-win.inc +++ b/Game/Code/config-win.inc @@ -16,17 +16,17 @@ {$DEFINE HaveFFMpeg} {$IF Defined(HaveFFMpeg) and Defined(IncludeConstants)} - av__codec = 'Libraries\avcodec-51'; + av__codec = 'avcodec-51'; LIBAVCODEC_VERSION_MAJOR = 51; LIBAVCODEC_VERSION_MINOR = 16; LIBAVCODEC_VERSION_RELEASE = 0; - av__format = 'Libraries\avformat-50'; + av__format = 'avformat-50'; LIBAVFORMAT_VERSION_MAJOR = 50; LIBAVFORMAT_VERSION_MINOR = 5; LIBAVFORMAT_VERSION_RELEASE = 0; - av__util = 'Libraries\avutil-49'; + av__util = 'avutil-49'; LIBAVUTIL_VERSION_MAJOR = 49; LIBAVUTIL_VERSION_MINOR = 0; LIBAVUTIL_VERSION_RELEASE = 0; @@ -34,7 +34,7 @@ {$UNDEF HaveSWScale} {$IF Defined(HaveSWScale) and Defined(IncludeConstants)} - sw__scale = 'Libraries\swscale-0'; + sw__scale = 'swscale-0'; LIBSWSCALE_VERSION_MAJOR = 0; LIBSWSCALE_VERSION_MINOR = 5; LIBSWSCALE_VERSION_RELEASE = 0; @@ -48,7 +48,7 @@ {$DEFINE HaveProjectM} {$IFEND} {$IF Defined(HaveProjectM) and Defined(IncludeConstants)} - libprojectM = 'Libraries\libprojectM'; + libprojectM = 'libprojectM'; // Note: Un/Define HaveProjectM_0_9 or HaveProjectM_1_0_PLUS accordingly PROJECTM_VERSION_MAJOR = 0; PROJECTM_VERSION_MINOR = 98; @@ -57,7 +57,7 @@ {$UNDEF HavePortaudio} {$IF Defined(HavePortaudio) and Defined(IncludeConstants)} - libportaudio = 'Libraries\portaudio_x86'; + libportaudio = 'portaudio_x86'; PORTAUDIO_VERSION_MAJOR = 19; PORTAUDIO_VERSION_MINOR = 0; PORTAUDIO_VERSION_RELEASE = 0; @@ -65,6 +65,6 @@ {$UNDEF HavePortmixer} {$IF Defined(HavePortmixer) and Defined(IncludeConstants)} - libportmixer = 'Libraries\portmixer'; + libportmixer = 'portmixer'; {$IFEND} diff --git a/Game/Code/lib/JEDI-SDL/SDL/Pas/sdl.pas b/Game/Code/lib/JEDI-SDL/SDL/Pas/sdl.pas index d2e30270..29bc7123 100644 --- a/Game/Code/lib/JEDI-SDL/SDL/Pas/sdl.pas +++ b/Game/Code/lib/JEDI-SDL/SDL/Pas/sdl.pas @@ -357,7 +357,7 @@ uses const
{$IFDEF WINDOWS}
- SDLLibName = 'Libraries\SDL.dll';
+ SDLLibName = 'SDL.dll';
{$ENDIF}
{$IFDEF UNIX}
diff --git a/Game/Code/lib/JEDI-SDL/SDL_Image/Pas/sdl_image.pas b/Game/Code/lib/JEDI-SDL/SDL_Image/Pas/sdl_image.pas index 1013e322..d0699761 100644 --- a/Game/Code/lib/JEDI-SDL/SDL_Image/Pas/sdl_image.pas +++ b/Game/Code/lib/JEDI-SDL/SDL_Image/Pas/sdl_image.pas @@ -144,7 +144,7 @@ uses const
{$IFDEF WINDOWS}
- SDL_ImageLibName = 'Libraries\SDL_Image.dll';
+ SDL_ImageLibName = 'SDL_Image.dll';
{$ENDIF}
{$IFDEF UNIX}
diff --git a/Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas b/Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas index 73001038..88966f82 100644 --- a/Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas +++ b/Game/Code/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas @@ -179,7 +179,7 @@ uses const
{$IFDEF WINDOWS}
- SDLttfLibName = 'Libraries\SDL_ttf.dll';
+ SDLttfLibName = 'SDL_ttf.dll';
{$ENDIF}
{$IFDEF UNIX}
diff --git a/Game/Code/lib/SQLite/SQLite3.pas b/Game/Code/lib/SQLite/SQLite3.pas index 202aa401..f1b03e08 100644 --- a/Game/Code/lib/SQLite/SQLite3.pas +++ b/Game/Code/lib/SQLite/SQLite3.pas @@ -15,7 +15,7 @@ interface const {$IFDEF MSWINDOWS} - SQLiteDLL = 'Libraries\sqlite3.dll'; + SQLiteDLL = 'sqlite3.dll'; {$ENDIF} {$IFDEF LINUX} SQLiteDLL = 'sqlite3.so'; diff --git a/Game/Code/lib/bass/delphi/bass.pas b/Game/Code/lib/bass/delphi/bass.pas index 0339e5a3..ba661699 100644 --- a/Game/Code/lib/bass/delphi/bass.pas +++ b/Game/Code/lib/bass/delphi/bass.pas @@ -771,7 +771,7 @@ type // Functions
const
- bassdll = 'Libraries\bass.dll';
+ bassdll = 'bass.dll';
function BASS_SetConfig(option, value: DWORD): DWORD; stdcall; external bassdll;
function BASS_GetConfig(option: DWORD): DWORD; stdcall; external bassdll;
diff --git a/Game/Code/lib/libpng/png.pas b/Game/Code/lib/libpng/png.pas index 3d700104..0d784140 100644 --- a/Game/Code/lib/libpng/png.pas +++ b/Game/Code/lib/libpng/png.pas @@ -29,7 +29,7 @@ uses const {$ifdef MSWINDOWS} // use libpng12-0 (Version 1.2.18), delivered wih SDL_Image - LibPng = 'Libraries\libpng12-0'; // 'libpng13'; + LibPng = 'libpng12-0'; // 'libpng13'; // matching lib version for libpng13.dll, needed for initialization PNG_LIBPNG_VER_STRING='1.2.12'; // define the compiler that was used to built the DLL (necessary for jmp_buf) diff --git a/Game/Code/lib/projectM/0.9/projectM.pas b/Game/Code/lib/projectM/0.9/projectM.pas index cf98150e..5bf11061 100644 --- a/Game/Code/lib/projectM/0.9/projectM.pas +++ b/Game/Code/lib/projectM/0.9/projectM.pas @@ -16,7 +16,7 @@ uses const {$IFDEF win32} - libprojectM = 'Libraries\libprojectM'; + libprojectM = 'libprojectM'; {$ELSE} libprojectM = 'libprojectM.so'; {$ENDIF} diff --git a/Game/Code/lib/projectM/1.0/projectM.pas b/Game/Code/lib/projectM/1.0/projectM.pas index c16873af..47da36cc 100644 --- a/Game/Code/lib/projectM/1.0/projectM.pas +++ b/Game/Code/lib/projectM/1.0/projectM.pas @@ -16,7 +16,7 @@ uses const
{$IFDEF win32}
- libprojectM = 'Libraries\projectM-cwrapper.dll';
+ libprojectM = 'projectM-cwrapper.dll';
{$ELSE}
libprojectM = 'libprojectM-cwrapper.so';
{$ENDIF}
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