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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-12-05 21:41:56 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-12-05 21:41:56 +0000
commit80c11b3e86ee826e66640711f11f927472f6ce47 (patch)
treee31261b8530fb4f01709aba74e1b8f33f32d63fd /Game
parent7e4373d4c9d5718f8beb97a28763a68580ad8ea9 (diff)
downloadusdx-80c11b3e86ee826e66640711f11f927472f6ce47.tar.gz
usdx-80c11b3e86ee826e66640711f11f927472f6ce47.tar.xz
usdx-80c11b3e86ee826e66640711f11f927472f6ce47.zip
- Moved GetFFTData from IAudioInput -> IAudioOutput (it is used for the song-selection equalizer not for mic-input)
- CaptureCard/StopCard is not visible to public anymore git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@668 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UMusic.pas9
1 files changed, 3 insertions, 6 deletions
diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas
index 3fc1136b..feba3f61 100644
--- a/Game/Code/Classes/UMusic.pas
+++ b/Game/Code/Classes/UMusic.pas
@@ -162,6 +162,9 @@ type
//Custom Sounds
function LoadCustomSound(const Filename: String): Cardinal;
procedure PlayCustomSound(const Index: Cardinal );
+
+ //Equalizer
+ function GetFFTData: TFFTData;
end;
IAudioInput = Interface
@@ -171,12 +174,6 @@ type
procedure CaptureStart;
procedure CaptureStop;
-
- procedure CaptureCard(RecordI, PlayerLeft, PlayerRight: byte);
- procedure StopCard(Card: byte);
-
- //Equalizer
- function GetFFTData: TFFTData;
end;