aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Output/SDL.dll
diff options
context:
space:
mode:
authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-04-28 19:54:31 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-04-28 19:54:31 +0000
commit60e6d3f9904a8114e985fccd14454b9b604ea275 (patch)
treec3dc298e5c81272f3df8e80171ae0f60d8774f2e /Game/Output/SDL.dll
parent58a47541955f5010269d72a06e307bbb945211ea (diff)
downloadusdx-60e6d3f9904a8114e985fccd14454b9b604ea275.tar.gz
usdx-60e6d3f9904a8114e985fccd14454b9b604ea275.tar.xz
usdx-60e6d3f9904a8114e985fccd14454b9b604ea275.zip
- new SDL.dll (with a quick and dirty workaround for the hanging-mouse problem)
- changing of sorting and folder-option (on/off) does not need any restart now - a lot of code clean up - some bugfixes... i hope... dont't know which... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2316 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Output/SDL.dll')
-rw-r--r--Game/Output/SDL.dllbin320512 -> 324096 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/Game/Output/SDL.dll b/Game/Output/SDL.dll
index a5da7bbd..628cdfcf 100644
--- a/Game/Output/SDL.dll
+++ b/Game/Output/SDL.dll
Binary files differ