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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-05 21:19:50 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-05 21:19:50 +0000 |
commit | 9ced8826685af3aece39649fb0912780781ab2ae (patch) | |
tree | 662ef302b59eab17bdf2d0e3a02f36bd03cd7d87 /Game/Graphics | |
parent | a4a3643898a9f566b926bbd5fcc47c24a18be1ab (diff) | |
download | usdx-9ced8826685af3aece39649fb0912780781ab2ae.tar.gz usdx-9ced8826685af3aece39649fb0912780781ab2ae.tar.xz usdx-9ced8826685af3aece39649fb0912780781ab2ae.zip |
- Removed all BASS stuff. BASS initialization is now done in UAudio_bass (or UAudio_portaudio).
- Sound moved to Recording.Sound
- Removed duplicated unreferenced global Soundcard-array var (which was moved to the TRecord-Class previously but has not been deleted)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@666 b956fd51-792f-4845-bead-9b4dfca2ff2c
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