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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-20 06:36:58 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-20 06:36:58 +0000 |
commit | db82b7e30a1b58b56fdb4bfc6089b47200ca1da1 (patch) | |
tree | ca00bcb8355baf814762e3dfb4932020632667e2 /Game/Graphics/names_whiteshark.png | |
parent | 77ac0ce6d082dfc0bfd2c9a7efaa304aadfe3683 (diff) | |
download | usdx-db82b7e30a1b58b56fdb4bfc6089b47200ca1da1.tar.gz usdx-db82b7e30a1b58b56fdb4bfc6089b47200ca1da1.tar.xz usdx-db82b7e30a1b58b56fdb4bfc6089b47200ca1da1.zip |
Ultrastar-DX now compiles in linux
(using lazarus)
Bass etc is commented out..
but it compiles, and im working through the runtime errors.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
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