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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-05 21:43:57 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-05 21:43:57 +0000 |
commit | b4371d97f409af8ab9dc942c39f143ae400854da (patch) | |
tree | 5bd113a33c9c289f00f24f3e675d7707c23607ba /Game/Fonts | |
parent | d22d5070d1b847611786ca483055ea7348cda132 (diff) | |
download | usdx-b4371d97f409af8ab9dc942c39f143ae400854da.tar.gz usdx-b4371d97f409af8ab9dc942c39f143ae400854da.tar.xz usdx-b4371d97f409af8ab9dc942c39f143ae400854da.zip |
bugfix to get the editor working again. Path and FileName have not been set.
In addtion LoadSong was not used to actually load the song.
Jay or some other dev: please revise the changes. The Lyric var is not set too, so
it crashes on Lyric.Clear in TScreenEditSub.onShow.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@829 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Fonts')
0 files changed, 0 insertions, 0 deletions