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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-24 12:14:03 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-24 12:14:03 +0000
commitcdf2eb843e60cb4712080430a9f43f8e68e26069 (patch)
treece2ae733155d3b4f496ec4394ce5a0838a7eb509 /Game/Fonts/Bold/Font 1024 Bold 16.png
parent59074886c5609310cbafcbae19b0a847a1c2bd0e (diff)
downloadusdx-cdf2eb843e60cb4712080430a9f43f8e68e26069.tar.gz
usdx-cdf2eb843e60cb4712080430a9f43f8e68e26069.tar.xz
usdx-cdf2eb843e60cb4712080430a9f43f8e68e26069.zip
modifed bitmap fonts to have alpha channel, after conversation with blindy.
modified ultrastar.lpr to get linux version running as it should be ( after mods I did in windows ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@525 b956fd51-792f-4845-bead-9b4dfca2ff2c
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index 148cf1c1..dc4f28e6 100644
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