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author | b1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-18 15:49:16 +0000 |
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committer | b1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-18 15:49:16 +0000 |
commit | ff85cdbd66a19dd80ed4d09b8cca7b0bf3ebf77b (patch) | |
tree | 10c3efbd614f2864af46eb7f627a18fecc1828bc /Game/Code | |
parent | f3ee66ae042f65832d9230dbdaec352b17420bfd (diff) | |
download | usdx-ff85cdbd66a19dd80ed4d09b8cca7b0bf3ebf77b.tar.gz usdx-ff85cdbd66a19dd80ed4d09b8cca7b0bf3ebf77b.tar.xz usdx-ff85cdbd66a19dd80ed4d09b8cca7b0bf3ebf77b.zip |
incorporated some improvements (video scaling to full width, seeking for videogap) from 1.0.1
cleanup in UVideo.pas
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@728 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code')
-rw-r--r-- | Game/Code/Classes/UVideo.pas | 148 |
1 files changed, 33 insertions, 115 deletions
diff --git a/Game/Code/Classes/UVideo.pas b/Game/Code/Classes/UVideo.pas index 42971daf..4f6b566a 100644 --- a/Game/Code/Classes/UVideo.pas +++ b/Game/Code/Classes/UVideo.pas @@ -37,7 +37,6 @@ uses SDL, avcodec, avformat, avutil, -// swscale, math, OpenGL12, SysUtils, @@ -66,9 +65,6 @@ type fVideoTex : glUint; fVideoSkipTime : Single; - //remove - fTexData : array of Byte; - VideoFormatContext: PAVFormatContext; VideoStreamIndex , @@ -79,8 +75,6 @@ type AVFrameRGB: PAVFrame; myBuffer: pByte; -// SoftwareScaleContext: PSwsContext; - TexX, TexY, dataX, dataY: Cardinal; ScaledVideoWidth, ScaledVideoHeight: Real; @@ -93,8 +87,8 @@ type AudioCodecContext : PSDL_AudioSpec; aCodecCtx : PAVCodecContext; - function find_stream_ids( const aFormatCtx : PAVFormatContext; Out aFirstVideoStream, aFirstAudioStream : integer ): boolean; + public constructor create(); function GetName: String; @@ -215,9 +209,9 @@ begin {$IFDEF DebugDisplay} showmessage('Time: '+inttostr(floor(Time*1000))+#13#10+ - 'VideoTime: '+inttostr(floor(VideoTime*1000))+#13#10+ - 'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+ - 'TimeDiff: '+inttostr(floor(TimeDifference*1000))); + 'VideoTime: '+inttostr(floor(VideoTime*1000))+#13#10+ + 'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+ + 'TimeDiff: '+inttostr(floor(TimeDifference*1000))); {$endif} if (VideoTime <> 0) and (TimeDifference <= VideoTimeBase) then @@ -238,7 +232,6 @@ begin Exit;// we don't need a new frame now end; - VideoTime:=VideoTime+VideoTimeBase; TimeDifference:=myTime-VideoTime; if TimeDifference >= (FRAMEDROPCOUNT-1)*VideoTimeBase then // skip frames @@ -247,35 +240,25 @@ begin //frame drop debug display GoldenRec.Spawn(200,55,1,16,0,-1,ColoredStar,$ff0000); {$endif} - {$IFDEF DebugDisplay} - showmessage('skipping frames'+#13#10+ 'TimeBase: '+inttostr(floor(VideoTimeBase*1000))+#13#10+ 'TimeDiff: '+inttostr(floor(TimeDifference*1000))+#13#10+ 'Time2Skip: '+inttostr(floor((Time-LastFrameTime)*1000))); - {$endif} -// av_seek_frame(VideoFormatContext.,VideoStreamIndex,Floor(Time*VideoTimeBase),0); -{ av_seek_frame(VideoFormatContext,-1,Floor((myTime+VideoTimeBase)*1500000),0); - VideoTime:=floor(myTime/VideoTimeBase)*VideoTimeBase;} VideoTime:=VideoTime+FRAMEDROPCOUNT*VideoTimeBase; DropFrame:=True; end; - -// av_init_packet(@AVPacket); AVPacket.data := nil; av_init_packet( AVPacket ); // JB-ffmpeg - FrameFinished:=0; // read packets until we have a finished frame (or there are no more packets) - while ( FrameFinished = 0 ) and - ( av_read_frame(VideoFormatContext, AVPacket) >= 0 ) do // JB-ffmpeg + while ( FrameFinished = 0 ) do begin - - + if ( av_read_frame(VideoFormatContext, AVPacket) < 0 ) then + break; // if we got a packet from the video stream, then decode it if (AVPacket.stream_index=VideoStreamIndex) then begin @@ -293,7 +276,7 @@ begin end; try - if AVPacket.data <> nil then +// if AVPacket.data <> nil then av_free_packet( AVPacket ); // JB-ffmpeg except // TODO : JB_FFMpeg ... why does this now AV sometimes ( or always !! ) @@ -301,72 +284,46 @@ begin end; - if DropFrame then for droppedFrames:=1 to FRAMEDROPCOUNT do begin FrameFinished:=0; // read packets until we have a finished frame (or there are no more packets) -// while (FrameFinished=0) and (av_read_frame(VideoFormatContext, @AVPacket)>=0) do - while (FrameFinished=0) and (av_read_frame(VideoFormatContext, AVPacket)>=0) do // JB-ffmpeg + while (FrameFinished=0) do begin + if (av_read_frame(VideoFormatContext, AVPacket)<0) then + Break; // if we got a packet from the video stream, then decode it if (AVPacket.stream_index=VideoStreamIndex) then -// errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, @frameFinished, AVPacket.data, AVPacket.size); errnum:=avcodec_decode_video(VideoCodecContext, AVFrame, frameFinished , AVPacket.data, AVPacket.size); // JB-ffmpeg - // release internal packet structure created by av_read_frame -// av_free_packet(PAVPacket(@AVPacket)); // JB-ffmpeg - av_free_packet( AVPacket ); + try +// if AVPacket.data <> nil then + av_free_packet( AVPacket ); // JB-ffmpeg + except + // TODO : JB_FFMpeg ... why does this now AV sometimes ( or always !! ) + end; end; end; // if we did not get an new frame, there's nothing more to do if Framefinished=0 then begin - GoldenRec.Spawn(220,15,1,16,0,-1,ColoredStar,$0000ff); Exit; end; // otherwise we convert the pixeldata from YUV to RGB errnum:=img_convert(PAVPicture(AVFrameRGB), PIX_FMT_RGB24, PAVPicture(AVFrame), VideoCodecContext^.pix_fmt, VideoCodecContext^.width, VideoCodecContext^.height); -//errnum:=1; -{ - writeln('swscontext->srcH='+inttostr(SoftwareScaleContext^.srcH)); - writeln('swscontext->dstH='+inttostr(SoftwareScaleContext^.dstH)); - writeln('swscontext->slicedir='+inttostr(SoftwareScaleContext^.slicedir)); - errnum:=sws_scale(SoftwareScaleContext,@(AVFrame.data),@(AVFrame.linesize), - 0,VideoCodecContext^.Height, - @(AVFrameRGB.data),@(AVFrameRGB.linesize)); - writeln('errnum='+inttostr(errnum)); -} if errnum >=0 then begin glBindTexture(GL_TEXTURE_2D, fVideoTex); glTexImage2D(GL_TEXTURE_2D, 0, 3, dataX, dataY, 0, GL_RGB, GL_UNSIGNED_BYTE, AVFrameRGB^.data[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -(* // copy RGB pixeldata to our TextureBuffer - // (line by line) - - FrameDataPtr := pointer( AVFrameRGB^.data[0] ); - linesize := AVFrameRGB^.linesize[0]; - for y:=0 to TexY-1 do - begin - System.Move(FrameDataPtr[y*linesize],fTexData[3*y*dataX],linesize); - end; - - // generate opengl texture out of whatever we got - glBindTexture(GL_TEXTURE_2D, fVideoTex); - glTexImage2D(GL_TEXTURE_2D, 0, 3, dataX, dataY, 0, GL_RGB, GL_UNSIGNED_BYTE, fTexData); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -*) {$ifdef DebugFrames} //frame decode debug display GoldenRec.Spawn(200,35,1,16,0,-1,ColoredStar,$ffff00); {$endif} - end; end; @@ -440,7 +397,6 @@ end; procedure TVideoPlayback_ffmpeg.init(); begin glGenTextures(1, PglUint(@fVideoTex)); - SetLength(fTexData,0); end; @@ -560,7 +516,6 @@ begin Exit; end; - if(VideoCodec<>Nil) then begin errnum:=avcodec_open(VideoCodecContext, VideoCodec); @@ -598,10 +553,8 @@ begin if(AVFrame <> Nil) and (AVFrameRGB <> Nil) then begin myBuffer:=av_malloc(avpicture_get_size(PIX_FMT_RGB24, dataX, dataY)); -// myBuffer:=av_malloc(avpicture_get_size(PIX_FMT_RGB24, VideoCodecContext^.width, VideoCodecContext^.height)); end; if myBuffer <> Nil then errnum:=avpicture_fill(PAVPicture(AVFrameRGB), myBuffer, PIX_FMT_RGB24, -// VideoCodecContext^.width, VideoCodecContext^.height) dataX, dataY) else begin {$ifdef DebugDisplay} @@ -613,24 +566,6 @@ begin av_close_input_file(VideoFormatContext); Exit; end; -{ - writeln('trying to get sws context: '+inttostr(VideoCodecContext^.width)+'x'+ - inttostr(VideoCodecContext^.height)+' -> '+inttostr(dataX)+'x'+inttostr(dataY)); - SoftwareScaleContext:=Nil; - SoftwareScaleContext:=sws_getContext(VideoCodecContext^.width,VideoCodecContext^.height,integer(VideoCodecContext^.pix_fmt), - dataX, dataY, integer(PIX_FMT_RGB24), - SWS_FAST_BILINEAR, 0, 0, 0); - if SoftwareScaleContext <> Nil then - writeln('got swscale context') - else begin - writeln('ERROR: didnīt get swscale context'); - av_free(AVFrameRGB); - av_free(AVFrame); - avcodec_close(VideoCodecContext); - av_close_input_file(VideoFormatContext); - Exit; - end; -} // this is the errnum from avpicture_fill if errnum >=0 then begin @@ -640,41 +575,26 @@ begin TexY := VideoCodecContext^.height; dataX := Round(Power(2, Ceil(Log2(TexX)))); dataY := Round(Power(2, Ceil(Log2(TexY)))); - SetLength(fTexData,dataX*dataY*3); // calculate some information for video display VideoAspect:=VideoCodecContext^.sample_aspect_ratio.num/VideoCodecContext^.sample_aspect_ratio.den; if (VideoAspect = 0) then VideoAspect:=VideoCodecContext^.width/VideoCodecContext^.height else VideoAspect:=VideoAspect*VideoCodecContext^.width/VideoCodecContext^.height; - if VideoAspect >= 4/3 then - begin ScaledVideoWidth:=800.0; ScaledVideoHeight:=800.0/VideoAspect; - end else - begin - ScaledVideoHeight:=600.0; - ScaledVideoWidth:=600.0*VideoAspect; - end; - VideoTimeBase:=VideoCodecContext^.time_base.num/VideoCodecContext^.time_base.den; - // hack to get reasonable timebase for divx -{$ifdef DebugDisplay} - showmessage('framerate: '+inttostr(floor(1/videotimebase))+'fps'); -{$endif} - if VideoTimeBase < 0.02 then // 0.02 <-> 50 fps - begin - VideoTimeBase:=VideoCodecContext^.time_base.den/VideoCodecContext^.time_base.num; - while VideoTimeBase > 50 do VideoTimeBase:=VideoTimeBase/10; - VideoTimeBase:=1/VideoTimeBase; - end; -{$ifdef DebugDisplay} - showmessage('corrected framerate: '+inttostr(floor(1/videotimebase))+'fps'); - - if ((VideoAspect*VideoCodecContext^.width*VideoCodecContext^.height)>200000) then - showmessage('you are trying to play a rather large video'+#13#10+ - 'be prepared to experience some timing problems'); -{$endif} - end; + VideoTimeBase:=VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.den/VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.num; +{$ifdef DebugDisplay}
+ showmessage('framerate: '+inttostr(floor(1/videotimebase))+'fps');
+{$endif}
+ // hack to get reasonable timebase (for divx and others)
+ if VideoTimeBase < 0.02 then // 0.02 <-> 50 fps
+ begin
+ VideoTimeBase:=VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.num/VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.den;
+ while VideoTimeBase > 50 do VideoTimeBase:=VideoTimeBase/10;
+ VideoTimeBase:=1/VideoTimeBase;
+ end;
+ end;
end; end; @@ -689,8 +609,6 @@ begin avcodec_close(VideoCodecContext); av_close_input_file(VideoFormatContext); - SetLength(fTexData,0); - fVideoOpened:=False; end; end; @@ -711,18 +629,19 @@ end; procedure TVideoPlayback_ffmpeg.MoveTo(Time: real); begin fVideoSkipTime := Time; - + if fVideoSkipTime > 0 then begin - av_seek_frame(VideoFormatContext,-1,Floor((fVideoSkipTime)*1500000),0); + av_seek_frame(VideoFormatContext,VideoStreamIndex,Floor(Time/VideoTimeBase),AVSEEK_FLAG_ANY); VideoTime := fVideoSkipTime; end; end; +// what is this supposed to do? return VideoTime? function TVideoPlayback_ffmpeg.getPosition: real; begin - result := 0; + result := 0; end; initialization @@ -732,5 +651,4 @@ initialization finalization AudioManager.Remove( singleton_VideoFFMpeg ); - end. |