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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-07 21:50:25 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-07 21:50:25 +0000
commit4b221bce47a8d993de19dab49884c1c2f17014d4 (patch)
tree1297f4f209b36fb8bfe1a19f2072af6dcbf834b0 /Game/Code
parentf0b4ae82ddbd384c7dad594eb36d14e4946a5f62 (diff)
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- removed the gtk2 detection (it is just necessary if we want to use lazjpeg instead of Ulazjpeg)
- undefined ProjectM in switches.inc because it caused some trouble (black screen or crashes). So you have to enable this if you want to use ProjectM. I will try to find the cause for the problem. It occurs with flms` installation only so we will have to debug his version remotely. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@841 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code')
-rw-r--r--Game/Code/Makefile.in5
-rw-r--r--Game/Code/configure.ac2
-rw-r--r--Game/Code/switches.inc3
3 files changed, 6 insertions, 4 deletions
diff --git a/Game/Code/Makefile.in b/Game/Code/Makefile.in
index b4eff25d..6ab1902e 100644
--- a/Game/Code/Makefile.in
+++ b/Game/Code/Makefile.in
@@ -47,10 +47,10 @@ RESCOMPILER_PFLAGS = -dRELEASE
PUNIT_TOKEN = -Fu
PUNIT_FLAGS = \
$(PUNIT_TOKEN)$(LAZARUS_DIR)/lcl/units/$(PPROCESSOR)-$(PPLATFORM) \
- $(PUNIT_TOKEN)$(LAZARUS_DIR)/lcl/units/$(PPROCESSOR)-$(PPLATFORM)/$(LCL_WIDGET_TYPE) \
$(PUNIT_TOKEN)$(LAZARUS_DIR)/components/images/lib/$(PPROCESSOR)-$(PPLATFORM) \
$(PUNIT_TOKEN)$(LAZARUS_DIR)/components/jpeg \
$(PUNIT_TOKEN).
+# $(PUNIT_TOKEN)$(LAZARUS_DIR)/lcl/units/$(PPROCESSOR)-$(PPLATFORM)/$(LCL_WIDGET_TYPE)
# Directory where compiled units (.ppu and .o files) are stored
PCUNIT_TOKEN = -FU
@@ -62,7 +62,8 @@ PINC_TOKEN = -Fi
PINC_FLAGS = $(PINC_TOKEN)lib/JEDI-SDL/SDL/Pas
# Defines
-PDEFINES = -dLCL -dLCL$(LCL_WIDGET_TYPE)
+PDEFINES = -dLCL
+#-dLCL$(LCL_WIDGET_TYPE)
# Misc fpc options
PCOMPAT_FLAGS = -S2dgi
diff --git a/Game/Code/configure.ac b/Game/Code/configure.ac
index f0af3447..9ca6e46a 100644
--- a/Game/Code/configure.ac
+++ b/Game/Code/configure.ac
@@ -296,7 +296,7 @@ if [[ -d "$LCL_WIDGET_DIR" ]]; then
AC_MSG_RESULT(yes)
else
AC_MSG_RESULT(no)
- AC_MSG_ERROR(LCL Widget Type not available: directory "$LCL_WIDGET_DIR" not found.)
+# AC_MSG_ERROR(LCL Widget Type not available: directory "$LCL_WIDGET_DIR" not found.)
fi
# find sdl
diff --git a/Game/Code/switches.inc b/Game/Code/switches.inc
index 66a8ad07..d0cc9525 100644
--- a/Game/Code/switches.inc
+++ b/Game/Code/switches.inc
@@ -95,7 +95,8 @@
// misc defines
{$IFDEF HaveProjectM}
- {$DEFINE UseProjectM_0_9}
+ // this causes trouble at the moment
+ //{$DEFINE UseProjectM_0_9}
{$ENDIF}
{$IFEND}