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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-10-26 16:42:48 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-10-26 16:42:48 +0000 |
commit | bd869ae129f42fbe2489f1f9ecf333af4dd7195a (patch) | |
tree | ae779868f5a4e9c98400fefcd5eed65bb2d1e19d /Game/Code | |
parent | 00c2f58d7e51b9d4513e6d6bcc6f6299b427cc93 (diff) | |
download | usdx-bd869ae129f42fbe2489f1f9ecf333af4dd7195a.tar.gz usdx-bd869ae129f42fbe2489f1f9ecf333af4dd7195a.tar.xz usdx-bd869ae129f42fbe2489f1f9ecf333af4dd7195a.zip |
Fixed Score Bug in Brunch
It was caused by display class calling OnShow event 2 times
Some CleanUp in UScreenTop5
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.01@530 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code')
-rw-r--r-- | Game/Code/Menu/UDisplay.pas | 4 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenTop5.pas | 6 |
2 files changed, 4 insertions, 6 deletions
diff --git a/Game/Code/Menu/UDisplay.pas b/Game/Code/Menu/UDisplay.pas index 70e678fb..29450c1d 100644 --- a/Game/Code/Menu/UDisplay.pas +++ b/Game/Code/Menu/UDisplay.pas @@ -203,7 +203,7 @@ begin end;
glViewPort((S-1) * ScreenW div Screens, 0, ScreenW div Screens, ScreenH);
// blackscreen-hack
- if not BlackScreen then
+ if (not BlackScreen) AND (S = 1) then
NextScreen.onShow;
lastTime:=GetTickCount;
if (S=2) or (Screens = 1) then
@@ -252,7 +252,7 @@ begin end
else
// blackscreen hack
- if not BlackScreen then
+ if (not BlackScreen) AND (S = 1) then
NextScreen.OnShow;
diff --git a/Game/Code/Screens/UScreenTop5.pas b/Game/Code/Screens/UScreenTop5.pas index 4d542bf0..57c61aa7 100644 --- a/Game/Code/Screens/UScreenTop5.pas +++ b/Game/Code/Screens/UScreenTop5.pas @@ -83,12 +83,10 @@ var begin
Fadeout := false;
- //ReadScore(AktSong);
+ PMax := PlayersPlay - 1;
- PMax := Ini.Players;
- if Ini.Players = 4 then Ini.Players := 5;
for I := 0 to PMax do
- DataBase.AddScore(AktSong, Ini.Difficulty, Ini.Name[I], Round(Player[I].ScoreTotalI));
+ DataBase.AddScore(AktSong, Ini.Difficulty, Ini.Name[I], Player[I].ScoreTotalI);
DataBase.WriteScore(AktSong);
DataBase.ReadScore(AktSong);
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