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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-24 13:03:57 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-24 13:03:57 +0000
commit09774cc6da566ac58aaff53fb1a12a2a79609afd (patch)
tree4962c7f81b66a7306fe271b70f585339a05a1bfe /Game/Code
parent0d86a79ad303441af3080f1c744da0c556927425 (diff)
downloadusdx-09774cc6da566ac58aaff53fb1a12a2a79609afd.tar.gz
usdx-09774cc6da566ac58aaff53fb1a12a2a79609afd.tar.xz
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uncommented DEBUG-define in switches.inc, so release-mode is the default now.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1037 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code')
-rw-r--r--Game/Code/switches.inc2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/switches.inc b/Game/Code/switches.inc
index 8bff4d0e..1162df35 100644
--- a/Game/Code/switches.inc
+++ b/Game/Code/switches.inc
@@ -40,7 +40,7 @@
{$I config-win.inc}
// enable debug-mode. For development only!
- {$DEFINE DEBUG}
+ //{$DEFINE DEBUG}
{$IFDEF DEBUG}
// windows apps are either GUI- or console-apps. Console-apps will open
// an additional console-window for output. For development only!