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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-12-18 09:42:53 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-12-18 09:42:53 +0000
commit252ffd6dadbce63252e5b6632ffc9daeb9484365 (patch)
tree68b18149b5eb2bec98e03c8b744230ed51d7798f /Game/Code
parent518fc523189641a8434536a7665b802157b95799 (diff)
downloadusdx-252ffd6dadbce63252e5b6632ffc9daeb9484365.tar.gz
usdx-252ffd6dadbce63252e5b6632ffc9daeb9484365.tar.xz
usdx-252ffd6dadbce63252e5b6632ffc9daeb9484365.zip
Scattered sound with portaudio works now (in linux)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@726 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code')
-rw-r--r--Game/Code/Classes/UAudio_FFMpeg.pas199
1 files changed, 159 insertions, 40 deletions
diff --git a/Game/Code/Classes/UAudio_FFMpeg.pas b/Game/Code/Classes/UAudio_FFMpeg.pas
index 9a242cd9..ca91f095 100644
--- a/Game/Code/Classes/UAudio_FFMpeg.pas
+++ b/Game/Code/Classes/UAudio_FFMpeg.pas
@@ -41,8 +41,11 @@ implementation
uses
{$IFDEF LAZARUS}
lclintf,
- libc,
+ {$ifndef win32}
+ libc, // not available in win32
+ {$endif}
{$ENDIF}
+ portaudio,
UIni,
UMain,
UThemes;
@@ -104,6 +107,9 @@ type
audio_buf_index : cardinal;
audio_buf_size : cardinal;
audio_buf : TAudioBuffer;
+
+ paStream : PPaStream;
+ paFrameSize : integer;
public
constructor Create(); overload;
constructor Create(pFormatCtx: PAVFormatContext;
@@ -182,16 +188,23 @@ type
end;
var
+ test: TFFMpegOutputStream;
+ it: integer;
+
+var
singleton_MusicFFMpeg : IAudioPlayback = nil;
function ParseAudio(data: Pointer): integer; cdecl; forward;
-procedure AudioCallback( userdata: Pointer; stream: PUInt8; len: Integer ); cdecl; forward;
+procedure SDL_AudioCallback( userdata: Pointer; stream: PUInt8; len: Integer ); cdecl; forward;
+function Pa_AudioCallback(input: Pointer; output: Pointer; frameCount: Longword;
+ timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags;
+ userData: Pointer): Integer; cdecl; forward;
constructor TFFMpegOutputStream.Create();
begin
inherited;
-
+
packetQueue := TPacketQueue.Create();
FillChar(pkt, sizeof(TAVPacket), #0);
@@ -210,14 +223,20 @@ constructor TFFMpegOutputStream.Create(pFormatCtx: PAVFormatContext;
ffmpegStreamID : Integer; ffmpegStream: PAVStream);
begin
Create();
+
Self.pFormatCtx := pFormatCtx;
Self.pCodecCtx := pCodecCtx;
Self.pCodec := pCodec;
Self.ffmpegStreamID := ffmpegStreamID;
Self.ffmpegStream := ffmpegStream;
+
+ test := Self;
+ it:=0;
end;
procedure TFFMpegOutputStream.Play();
+var
+ err: TPaError;
begin
writeln('Play request');
if(status = sStopped) then
@@ -225,7 +244,13 @@ begin
writeln('Play ok');
status := sPlaying;
Self.parseThread := SDL_CreateThread(@ParseAudio, Self);
- SDL_PauseAudio(0);
+ //SDL_PauseAudio(0);
+
+ err := Pa_StartStream(Self.paStream);
+ if(err <> paNoError) then
+ begin
+ Writeln('Play: '+ Pa_GetErrorText(err));
+ end;
end;
end;
@@ -260,11 +285,12 @@ begin
Loop := false;
av_register_all();
- SDL_Init(SDL_INIT_AUDIO);
+ //SDL_Init(SDL_INIT_AUDIO);
+ Pa_Initialize();
StartSoundStream := LoadSoundFromFile(SoundPath + 'Common start.mp3');
{
- BackSoundStream := LoadSoundFromFile(SoundPath + 'Common back.mp3');
+ BackSoundStream := LoadSoundFromFile(SoundPath + 'Common Back.mp3');
SwooshSoundStream := LoadSoundFromFile(SoundPath + 'menu swoosh.mp3');
ChangeSoundStream := LoadSoundFromFile(SoundPath + 'select music change music 50.mp3');
OptionSoundStream := LoadSoundFromFile(SoundPath + 'option change col.mp3');
@@ -380,28 +406,38 @@ begin
if assigned( MusicStream ) then
begin
- //writeln( 'MusicStream : ' + inttostr( integer( assigned( MusicStream ))) );
- //writeln( 'MusicStream.pFormatCtx : ' + inttostr( integer( assigned( MusicStream.pFormatCtx ))) );
- //writeln( 'MusicStream.pFormatCtx^.duration : ' + inttostr( integer( MusicStream.pFormatCtx^.duration )) );
-
Result := MusicStream.pFormatCtx^.duration / AV_TIME_BASE;
end;
end;
function TAudio_FFMpeg.getPosition: real;
+var
+ bytes: integer;
begin
Result := 0;
+
+(*
+ bytes := BASS_ChannelGetPosition(BASS);
+ Result := BASS_ChannelBytes2Seconds(BASS, bytes);
+*)
end;
function TAudio_FFMpeg.Finished: boolean;
begin
Result := false;
+
+(*
+ if BASS_ChannelIsActive(BASS) = BASS_ACTIVE_STOPPED then
+ begin
+ Result := true;
+ end;
+*)
end;
procedure TAudio_FFMpeg.PlayStart;
begin
if StartSoundStream <> nil then
- StartSoundStream.Play();
+ StartSoundStream.Play();
end;
procedure TAudio_FFMpeg.PlayBack;
@@ -464,6 +500,7 @@ begin
ShuffleSoundStream.Stop();
end;
+
function TFFMpegOutputStream.AudioDecodeFrame(buffer : PUInt8; bufSize: integer): integer;
var
len1,
@@ -474,20 +511,23 @@ begin
if (buffer = nil) then
exit;
-
while true do
- begin
-
+ begin
while (audio_pkt_size > 0) do
begin
// writeln( 'got audio packet' );
data_size := bufSize;
+ if(pCodecCtx = nil) then begin
+// writeln('Das wars');
+ exit;
+ end;
+
// TODO: should be avcodec_decode_audio2 but this wont link on my ubuntu box.
len1 := avcodec_decode_audio(pCodecCtx, Pointer(buffer),
data_size, audio_pkt_data, audio_pkt_size);
-// writeln('avcodec_decode_audio : ' + inttostr( len1 ));
+ //writeln('avcodec_decode_audio : ' + inttostr( len1 ));
if(len1 < 0) then
begin
@@ -506,37 +546,36 @@ begin
continue;
end;
- // We have data, return it and come back for more later
+ // We have data, return it and come back for more later
result := data_size;
exit;
end;
+ inc(it);
if (pkt.data <> nil) then
+ begin
av_free_packet(pkt);
-
-
+ end;
if (packetQueue.quit) then
begin
result := -1;
exit;
end;
-
+// writeln(it);
if (packetQueue.Get(pkt, true) < 0) then
begin
result := -1;
exit;
end;
-
audio_pkt_data := PChar(pkt.data);
audio_pkt_size := pkt.size;
// writeln( 'Audio Packet Size - ' + inttostr(audio_pkt_size) );
end;
-
end;
-procedure AudioCallback(userdata: Pointer; stream: PUInt8; len: Integer); cdecl;
+procedure SDL_AudioCallback(userdata: Pointer; stream: PUInt8; len: Integer); cdecl;
var
outStream : TFFMpegOutputStream;
len1,
@@ -546,21 +585,19 @@ begin
outStream := TFFMpegOutputStream(userdata);
while (len > 0) do
- with outStream do
- begin
-
+ with outStream do begin
if (audio_buf_index >= audio_buf_size) then
begin
// We have already sent all our data; get more
audio_size := AudioDecodeFrame(@audio_buf, sizeof(TAudioBuffer));
-// writeln('audio_decode_frame : '+ inttostr(audio_size));
+ //writeln('audio_decode_frame : '+ inttostr(audio_size));
if(audio_size < 0) then
begin
// If error, output silence
audio_buf_size := 1024;
FillChar(audio_buf, audio_buf_size, #0);
-// writeln( 'Silence' );
+ //writeln( 'Silence' );
end
else
begin
@@ -583,9 +620,61 @@ begin
Dec(len, len1);
Inc(stream, len1);
Inc(audio_buf_index, len1);
+ end;
+end;
+
+function Pa_AudioCallback(input: Pointer; output: Pointer; frameCount: Longword;
+ timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags;
+ userData: Pointer): Integer; cdecl;
+var
+ outStream : TFFMpegOutputStream;
+ len1,
+ audio_size : integer;
+ pSrc : Pointer;
+ len : integer;
+begin
+ outStream := TFFMpegOutputStream(userData);
+ len := frameCount * outStream.paFrameSize;
+ while (len > 0) do
+ with outStream do begin
+ if (audio_buf_index >= audio_buf_size) then
+ begin
+ // We have already sent all our data; get more
+ audio_size := AudioDecodeFrame(@audio_buf, sizeof(TAudioBuffer));
+ //writeln('audio_decode_frame : '+ inttostr(audio_size));
+
+ if(audio_size < 0) then
+ begin
+ // If error, output silence
+ audio_buf_size := 1024;
+ FillChar(audio_buf, audio_buf_size, #0);
+ //writeln( 'Silence' );
+ end
+ else
+ begin
+ audio_buf_size := audio_size;
+ end;
+ audio_buf_index := 0; // Todo : jb - SegFault ?
+ end;
+
+ len1 := audio_buf_size - audio_buf_index;
+ if (len1 > len) then
+ len1 := len;
+
+ pSrc := PChar(@audio_buf) + audio_buf_index;
+ {$ifdef WIN32}
+ CopyMemory(output, pSrc , len1);
+ {$else}
+ memcpy(output, pSrc , len1);
+ {$endif}
+
+ Dec(len, len1);
+ Inc(PChar(output), len1);
+ Inc(audio_buf_index, len1);
end;
+ result := paContinue;
end;
function TAudio_FFMpeg.FindAudioStreamID(pFormatCtx : PAVFormatContext): integer;
@@ -622,7 +711,7 @@ begin
while (av_read_frame(stream.pFormatCtx, packet) >= 0) do
begin
-// writeln( 'ffmpeg - av_read_frame' );
+ //writeln( 'ffmpeg - av_read_frame' );
if (packet.stream_index = stream.ffmpegStreamID) then
begin
@@ -633,10 +722,9 @@ begin
begin
av_free_packet(packet);
end;
-
end;
-// Writeln('Done: ' + inttostr(stream.packetQueue.nbPackets));
+ //Writeln('Done: ' + inttostr(stream.packetQueue.nbPackets));
result := 0;
end;
@@ -653,12 +741,20 @@ var
spec : TSDL_AudioSpec;
csIndex : integer;
stream : TFFMpegOutputStream;
+ err : TPaError;
+ // move this to a portaudio specific section
+ paOutParams : TPaStreamParameters;
+ paApiInfo : PPaHostApiInfo;
+ paApi : TPaHostApiIndex;
+ paOutDevice : TPaDeviceIndex;
+ paOutDeviceInfo : PPaDeviceInfo;
begin
result := nil;
if (not FileExists(Name)) then
begin
Log.LogStatus('LoadSoundFromFile: Sound not found "' + Name + '"', 'UAudio_FFMpeg');
+ writeln('ERROR : LoadSoundFromFile: Sound not found "' + Name + '"', 'UAudio_FFMpeg');
exit;
end;
@@ -694,6 +790,7 @@ begin
stream := TFFMpegOutputStream.Create(pFormatCtx, pCodecCtx, pCodec,
ffmpegStreamID, ffmpegStream);
+ {
// Set SDL audio settings from codec info
wanted_spec.freq := pCodecCtx^.sample_rate;
wanted_spec.format := AUDIO_S16SYS;
@@ -708,7 +805,32 @@ begin
begin
Log.LogStatus('SDL_OpenAudio: '+SDL_GetError(), 'UAudio_FFMpeg');
stream.Free();
- exit
+ exit;
+ end;
+ }
+
+ paApi := Pa_HostApiTypeIdToHostApiIndex(paALSA);
+ paApiInfo := Pa_GetHostApiInfo(paApi);
+ paOutDevice := paApiInfo^.defaultOutputDevice;
+ paOutDeviceInfo := Pa_GetDeviceInfo(paOutDevice);
+
+ with paOutParams do begin
+ device := paOutDevice;
+ channelCount := pCodecCtx^.channels;
+ sampleFormat := paInt16;
+ suggestedLatency := paOutDeviceInfo^.defaultHighOutputLatency;
+ hostApiSpecificStreamInfo := nil;
+ end;
+
+ stream.paFrameSize := sizeof(Smallint) * pCodecCtx^.channels;
+
+ err := Pa_OpenStream(stream.paStream, nil, @paOutParams, pCodecCtx^.sample_rate,
+ paFramesPerBufferUnspecified, //SDL_AUDIO_BUFFER_SIZE div stream.paFrameSize
+ paNoFlag, @PA_AudioCallback, stream);
+ if(err <> paNoError) then begin
+ Log.LogStatus('Pa_OpenDefaultStream: '+Pa_GetErrorText(err), 'UAudio_FFMpeg');
+ stream.Free();
+ exit;
end;
Log.LogStatus('SDL opened audio device', 'UAudio_FFMpeg');
@@ -786,7 +908,6 @@ function TPacketQueue.Put(pkt : PAVPacket): integer;
var
pkt1 : PAVPacketList;
begin
-
result := -1;
if (av_dup_packet(pkt) < 0) then
@@ -801,7 +922,7 @@ begin
SDL_LockMutex(Self.mutex);
-// try
+ try
if (Self.lastPkt = nil) then
Self.firstPkt := pkt1
@@ -816,9 +937,9 @@ begin
Self.size := Self.size + pkt1^.pkt.size;
SDL_CondSignal(Self.cond);
-// finally
+ finally
SDL_UnlockMutex(Self.mutex);
-// end;
+ end;
result := 0;
end;
@@ -827,11 +948,10 @@ function TPacketQueue.Get(var pkt: TAVPacket; block: boolean): integer;
var
pkt1 : PAVPacketList;
begin
-
result := -1;
SDL_LockMutex(Self.mutex);
-// try
+ try
while true do
begin
if (quit) then
@@ -866,10 +986,9 @@ begin
SDL_CondWait(Self.cond, Self.mutex);
end;
end;
-// finally
+ finally
SDL_UnlockMutex(Self.mutex);
-// end;
-
+ end;
end;