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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-04 02:11:36 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-03-04 02:11:36 +0000 |
commit | 1d1b3b37b1aa462c33be8124a1947b8ea237c73b (patch) | |
tree | 82c9f7a87be50ff025112068f7264839bcac8d91 /Game/Code | |
parent | ddf0dc62ba1e3bd772e8155d295ddb3487d5d305 (diff) | |
download | usdx-1d1b3b37b1aa462c33be8124a1947b8ea237c73b.tar.gz usdx-1d1b3b37b1aa462c33be8124a1947b8ea237c73b.tar.xz usdx-1d1b3b37b1aa462c33be8124a1947b8ea237c73b.zip |
Patch from AlexanderS
fixed bug with incorrect Lyric Slicing
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@903 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code')
-rw-r--r-- | Game/Code/Classes/TextGL.pas | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas index 2cb9dfdf..f6c04b3a 100644 --- a/Game/Code/Classes/TextGL.pas +++ b/Game/Code/Classes/TextGL.pas @@ -205,7 +205,7 @@ var begin
// Log.LogStatus(Text, 'glTextWidth');
Result := 0;
- for i := 0 to Length(text) do
+ for i := 0 to Length(text) -1 do // Patched by AlexanderS : bug with wrong sliced text lines
begin
Letter := Text[i];
// Bugfix: does not work with FPC, probably because a part of text is assigned to itself
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