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authorb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-04 00:12:38 +0000
committerb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-05-04 00:12:38 +0000
commit73347d4f77edb7e79709b7af9f23e0faa2b38f8b (patch)
treea18b292be45b7da86bfcb5936d2bb8e5cd56cad6 /Game/Code
parent4c6e44e0c1fced2b2d2edf8640fe0652b94f2811 (diff)
downloadusdx-73347d4f77edb7e79709b7af9f23e0faa2b38f8b.tar.gz
usdx-73347d4f77edb7e79709b7af9f23e0faa2b38f8b.tar.xz
usdx-73347d4f77edb7e79709b7af9f23e0faa2b38f8b.zip
reflections were gone after my last hack in UMenuButton... should be back now
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@168 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Screens/UScreenSong.pas4
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index 738eb01e..b32571c8 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -1112,7 +1112,7 @@ begin
Button[B].H := Abs(Theme.Song.Cover.H * cos(Angle*0.8));//Power(Z2, 3);
- Button[B].DeSelectReflectionspacing := 15 * Button[B].H/Theme.Song.Cover.H;
+ Button[B].Reflectionspacing := 15 * Button[B].H/Theme.Song.Cover.H;
Button[B].Z := 0.95 - Abs(Pos) * 0.01;
@@ -1148,7 +1148,7 @@ begin
Button[B].Y := Theme.Song.Cover.Y - (Button[B].H - Theme.Song.Cover.H)*0.75;
- Button[B].DeSelectReflectionspacing := 15 * Button[B].H/Theme.Song.Cover.H;
+ Button[B].Reflectionspacing := 15 * Button[B].H/Theme.Song.Cover.H;
Diff := (Button[B].H - Theme.Song.Cover.H)/2;