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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-06 17:12:35 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-06 17:12:35 +0000
commit30e17a410222b363fd49af7bf500987a18b621cc (patch)
tree7e2205a378014e545ed4ae74c77fb42c4d737464 /Game/Code
parentbca530968b6cfbabca755957f351a29bb42150e4 (diff)
downloadusdx-30e17a410222b363fd49af7bf500987a18b621cc.tar.gz
usdx-30e17a410222b363fd49af7bf500987a18b621cc.tar.xz
usdx-30e17a410222b363fd49af7bf500987a18b621cc.zip
bug-fix: there was a Floating-Point exception when calling WindowFunc(). This was caused by a multiplication with -NaN. The NaN value was in the in_-array because it was not zero'ed properly (sorry, my fault). The problem was fixed by replacing GetMem with AllocMem.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@924 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/Classes/UAudioPlayback_SoftMixer.pas95
1 files changed, 63 insertions, 32 deletions
diff --git a/Game/Code/Classes/UAudioPlayback_SoftMixer.pas b/Game/Code/Classes/UAudioPlayback_SoftMixer.pas
index 5beff682..29983778 100644
--- a/Game/Code/Classes/UAudioPlayback_SoftMixer.pas
+++ b/Game/Code/Classes/UAudioPlayback_SoftMixer.pas
@@ -67,6 +67,7 @@ type
procedure SetPosition(Time: real);
function ReadData(Buffer: PChar; BufSize: integer): integer;
+ function GetPCMData(var data: TPCMData): Cardinal;
procedure GetFFTData(var data: TFFTData);
end;
@@ -115,7 +116,7 @@ type
procedure SetVolume(Volume: integer);
procedure SetMusicVolume(Volume: integer);
procedure SetLoop(Enabled: boolean);
- function Open(Filename: string): boolean; // true if succeed
+ function Open(const Filename: string): boolean; // true if succeed
procedure Rewind;
procedure SetPosition(Time: real);
procedure Play;
@@ -566,6 +567,55 @@ begin
Result := BufSize - BytesNeeded;
end;
+(* TODO: libsamplerate support
+function TSoftMixerPlaybackStream.ReadData(Buffer: PChar; BufSize: integer): integer;
+var
+ convState: PSRC_STATE;
+ convData: SRC_DATA;
+ error: integer;
+begin
+ // Note: needs mono->stereo conversion, multi-channel->stereo, etc.
+ // maybe we should use SDL for the channel-conversion stuff
+ // and use libsamplerate afterwards for the frequency-conversion
+
+ //convState := src_new(SRC_SINC_MEDIUM_QUALITY, 2, @error);
+ //src_short_to_float_array(input, output, len);
+ convData.
+ if (src_process(convState, @convData) <> 0) then
+ begin
+ Log.LogError(src_strerror(src_error(convState)), 'TSoftMixerPlaybackStream.ReadData');
+ Exit;
+ end;
+ src_float_to_short_array();
+ //src_delete(convState);
+end;
+*)
+
+function TSoftMixerPlaybackStream.GetPCMData(var data: TPCMData): Cardinal;
+var size: integer;
+begin
+ Result := 0;
+(*
+ // just SInt16 stereo support for now
+ if ((Engine.GetAudioFormatInfo().Format <> asfS16) or
+ (Engine.GetAudioFormatInfo().Channels <> 2)) then
+ begin
+ Exit;
+ end;
+
+ // zero memory
+ FillChar(data, SizeOf(data), 0);
+
+ Lock();
+ Result := Min(SizeOf(data), SampleBufferCount);
+ if (Result > 0) then
+ begin
+ Move(SampleBuffer[0], data[0], Result);
+ end;
+ Unlock();
+*)
+end;
+
procedure TSoftMixerPlaybackStream.GetFFTData(var data: TFFTData);
var
i: integer;
@@ -576,12 +626,14 @@ begin
// only works with SInt16 and Float values at the moment
AudioFormat := Engine.GetAudioFormatInfo();
- GetMem(DataIn, FFTSize * SizeOf(Single));
+ DataIn := AllocMem(FFTSize * SizeOf(Single));
+ if (DataIn = nil) then
+ Exit;
Lock();
- // FIXME: We just use the first Frames frames, the others are ignored.
+ // TODO: We just use the first Frames frames, the others are ignored.
// This is OK for the equalizer display but not if we want to use
- // this function for voice-analysis.
+ // this function for voice-analysis someday (I don't think we want).
Frames := Min(FFTSize, SampleBufferCount div AudioFormat.FrameSize);
// use only first channel and convert data to float-values
case AudioFormat.Format of
@@ -598,7 +650,7 @@ begin
end;
Unlock();
- WindowFunc(FFTSize, DataIn);
+ WindowFunc(fwfHanning, FFTSize, DataIn);
PowerSpectrum(FFTSize, DataIn, @data);
FreeMem(DataIn);
@@ -610,30 +662,6 @@ begin
end;
end;
-(* TODO: libsamplerate support
-function TSoftMixerPlaybackStream.ReadData(Buffer: PChar; BufSize: integer): integer;
-var
- convState: PSRC_STATE;
- convData: SRC_DATA;
- error: integer;
-begin
- // Note: needs mono->stereo conversion, multi-channel->stereo, etc.
- // maybe we should use SDL for the channel-conversion stuff
- // and use libsamplerate afterwards for the frequency-conversion
-
- //convState := src_new(SRC_SINC_MEDIUM_QUALITY, 2, @error);
- //src_short_to_float_array(input, output, len);
- convData.
- if (src_process(convState, @convData) <> 0) then
- begin
- Log.LogError(src_strerror(src_error(convState)), 'TSoftMixerPlaybackStream.ReadData');
- Exit;
- end;
- src_float_to_short_array();
- //src_delete(convState);
-end;
-*)
-
function TSoftMixerPlaybackStream.GetPosition: real;
begin
if assigned(DecodeStream) then
@@ -749,7 +777,7 @@ begin
MusicStream.SetLoop(Enabled);
end;
-function TAudioPlayback_SoftMixer.Open(Filename: string): boolean;
+function TAudioPlayback_SoftMixer.Open(const Filename: string): boolean;
var
decodeStream: TAudioDecodeStream;
begin
@@ -839,12 +867,15 @@ end;
// Interface for Visualizer
function TAudioPlayback_SoftMixer.GetPCMData(var data: TPCMData): Cardinal;
begin
- result := 0;
+ if assigned(MusicStream) then
+ Result := MusicStream.GetPCMData(data)
+ else
+ Result := 0;
end;
function TAudioPlayback_SoftMixer.OpenSound(const Filename: String): TAudioPlaybackStream;
begin
- result := Load(Filename);
+ Result := Load(Filename);
end;
procedure TAudioPlayback_SoftMixer.PlaySound(stream: TAudioPlaybackStream);