diff options
author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-20 06:51:40 +0000 |
---|---|---|
committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-09-20 06:51:40 +0000 |
commit | 0a0728b1bc280ed0e2e932b4d8f3b3b151aa62a8 (patch) | |
tree | 24c06838ad4be318dd6d1bc1e6351481558a16fd /Game/Code | |
parent | 7636d51e65782bfcb902b7bb554eeba668516a6c (diff) | |
download | usdx-0a0728b1bc280ed0e2e932b4d8f3b3b151aa62a8.tar.gz usdx-0a0728b1bc280ed0e2e932b4d8f3b3b151aa62a8.tar.xz usdx-0a0728b1bc280ed0e2e932b4d8f3b3b151aa62a8.zip |
fixed a bunch of path delimiter issues on linux build :)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@411 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UDLLManager.pas | 10 | ||||
-rw-r--r-- | Game/Code/Classes/UIni.pas | 1552 | ||||
-rw-r--r-- | Game/Code/Classes/USkins.pas | 328 | ||||
-rw-r--r-- | Game/Code/Classes/USongs.pas | 1506 | ||||
-rw-r--r-- | Game/Code/UltraStar.lpi | 178 |
5 files changed, 1799 insertions, 1775 deletions
diff --git a/Game/Code/Classes/UDLLManager.pas b/Game/Code/Classes/UDLLManager.pas index d25efb35..ff6c16a4 100644 --- a/Game/Code/Classes/UDLLManager.pas +++ b/Game/Code/Classes/UDLLManager.pas @@ -42,11 +42,11 @@ var DLLMan: TDLLMan; const + DLLPath = 'Plugins'; + {$IFDEF win32} - DLLPath = 'Plugins\'; DLLExt = '.dll'; {$ELSE} - DLLPath = 'Plugins/'; DLLExt = '.so'; {$ENDIF} @@ -73,7 +73,7 @@ var SR: TSearchRec; begin - if FindFirst(DLLPath + '*' + DLLExt, faAnyFile , SR) = 0 then + if FindFirst(DLLPath +PathDelim+ '*' + DLLExt, faAnyFile , SR) = 0 then begin repeat SetLength(Plugins, Length(Plugins)+1); @@ -143,7 +143,7 @@ begin exit; } //Load Libary - hLibg := LoadLibrary(PChar(DLLPath + Filename)); + hLibg := LoadLibrary(PChar(DLLPath +PathDelim+ Filename)); //If Loaded if (hLibg <> 0) then begin @@ -170,7 +170,7 @@ function TDLLMan.LoadPlugin(No: Cardinal): boolean; begin Result := False; //Load Libary - hLib := LoadLibrary(PChar(DLLPath + PluginPaths[No])); + hLib := LoadLibrary(PChar(DLLPath +PathDelim+ PluginPaths[No])); //If Loaded if (hLib <> 0) then begin diff --git a/Game/Code/Classes/UIni.pas b/Game/Code/Classes/UIni.pas index cd5c3716..86ce7361 100644 --- a/Game/Code/Classes/UIni.pas +++ b/Game/Code/Classes/UIni.pas @@ -1,776 +1,776 @@ -unit UIni;
-
-interface
-
-{$IFDEF FPC}
- {$MODE DELPHI}
-{$ENDIF}
-
-uses IniFiles, ULog, SysUtils;
-
-type
- TIni = class
- Name: array[0..11] of string;
-
- // Templates for Names Mod
- NameTeam: array[0..2] of string;
- NameTemplate: array[0..11] of string;
-
- //Filename of the opened iniFile
- Filename: string;
-
- // Game
- Players: integer;
- Difficulty: integer;
- Language: integer;
- Tabs: integer;
- Tabs_at_startup:integer; //Tabs at Startup fix
- Sorting: integer;
- Debug: integer;
-
- // Graphics
- Screens: integer;
- Resolution: integer;
- Depth: integer;
- FullScreen: integer;
- TextureSize: integer;
- SingWindow: integer;
- Oscilloscope: integer;
- Spectrum: integer;
- Spectrograph: integer;
- MovieSize: integer;
-
- // Sound
- MicBoost: integer;
- ClickAssist: integer;
- BeatClick: integer;
- SavePlayback: integer;
- Threshold: integer;
-
- //Song Preview
- PreviewVolume: integer;
- PreviewFading: integer;
-
- // Lyrics
- LyricsFont: integer;
- LyricsEffect: integer;
- Solmization: integer;
-
- // Themes
- Theme: integer;
- SkinNo: integer;
- Color: integer;
-
- // Record
- Card: integer; // not saved in config.ini
-
- CardList: array of record
- Name: string;
- Input: integer;
- ChannelL: integer;
- ChannelR: integer;
- end;
-
- // Advanced
- LoadAnimation: integer;
- EffectSing: integer;
- ScreenFade: integer;
- AskbeforeDel: integer;
- OnSongClick: integer;
- LineBonus: integer;
- PartyPopup: integer;
-
- // Controller
- Joypad: integer;
-
- // Soundcards
- SoundCard: array[0..7, 1..2] of integer;
-
- // Devices
- LPT: integer;
-
- procedure Load;
- procedure Save;
- procedure SaveNames;
- procedure SaveLevel;
- end;
-
-
-var
- Ini: TIni;
- IResolution: array of string;
- ILanguage: array of string;
- ITheme: array of string;
- ISkin: array of string;
- ICard: array of string;
- IInput: array of string;
-
-const
- IPlayers: array[0..4] of string = ('1', '2', '3', '4', '6');
- IDifficulty: array[0..2] of string = ('Easy', 'Medium', 'Hard');
- ITabs: array[0..1] of string = ('Off', 'On');
-
- ISorting: array[0..7] of string = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Title2', 'Artist2');
- sEdition = 0;
- sGenre = 1;
- sLanguage = 2;
- sFolder = 3;
- sTitle = 4;
- sArtist = 5;
- sTitle2 = 6;
- sArtist2 = 7;
-
- IDebug: array[0..1] of string = ('Off', 'On');
-
- IScreens: array[0..1] of string = ('1', '2');
- IFullScreen: array[0..1] of string = ('Off', 'On');
- IDepth: array[0..1] of string = ('16 bit', '32 bit');
- ITextureSize: array[0..2] of string = ('128', '256', '512');
- ISingWindow: array[0..1] of string = ('Small', 'Big');
-
- //SingBar Mod
- IOscilloscope: array[0..2] of string = ('Off', 'Osci', 'Bar');
- //IOscilloscope: array[0..1] of string = ('Off', 'On');
-
- ISpectrum: array[0..1] of string = ('Off', 'On');
- ISpectrograph: array[0..1] of string = ('Off', 'On');
- IMovieSize: array[0..2] of string = ('Half', 'Full [Vid]', 'Full [BG+Vid]');
-
- IMicBoost: array[0..3] of string = ('Off', '+6dB', '+12dB', '+18dB');
- IClickAssist: array[0..1] of string = ('Off', 'On');
- IBeatClick: array[0..1] of string = ('Off', 'On');
- ISavePlayback: array[0..1] of string = ('Off', 'On');
- IThreshold: array[0..3] of string = ('5%', '10%', '15%', '20%');
- //Song Preview
- IPreviewVolume: array[0..10] of string = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%');
- IPreviewFading: array[0..5] of string = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs');
-
-
- ILyricsFont: array[0..2] of string = ('Plain', 'OLine1', 'OLine2');
- ILyricsEffect: array[0..3] of string = ('Simple', 'Zoom', 'Slide', 'Ball');
- ISolmization: array[0..3] of string = ('Off', 'Euro', 'Jap', 'American');
-
- IColor: array[0..8] of string = ('Blue', 'Green', 'Pink', 'Red', 'Violet', 'Orange', 'Yellow', 'Brown', 'Black');
-
- // Advanced
- ILoadAnimation: array[0..1] of string = ('Off', 'On');
- IEffectSing: array[0..1] of string = ('Off', 'On');
- IScreenFade: array [0..1] of String =('Off', 'On');
- IAskbeforeDel: array[0..1] of string = ('Off', 'On');
- IOnSongClick: array[0..2] of string = ('Sing', 'Select Players', 'Open Menu');
- ILineBonus: array[0..2] of string = ('Off', 'At Score', 'At Notes');
- IPartyPopup: array[0..1] of string = ('Off', 'On');
-
- IJoypad: array[0..1] of string = ('Off', 'On');
- ILPT: array[0..2] of string = ('Off', 'LCD', 'Lights');
-
- IChannel: array[0..6] of string = ('0', '1', '2', '3', '4', '5', '6');
-
-implementation
-
-uses //UFiles,
- UMain,
- SDL,
- ULanguage,
- USkins,
- URecord,
- UCommandLine;
-
-procedure TIni.Load;
-var
- IniFile: TMemIniFile;
- ThemeIni: TMemIniFile;
- Tekst: string;
- Pet: integer;
- B: boolean;
- I, I2, I3: integer;
- S: string;
- Modes: PPSDL_Rect;
- SR: TSearchRec; //Skin List Patch
-
- function GetFileName (S: String):String;
- begin
- //Result := copy (S,0,StrRScan (PChar(S),char('.'))+1);
- Result := copy (S,0,Pos ('.ini',S)-1);
- end;
-
-begin
- GamePath := ExtractFilePath(ParamStr(0));
-
- if (Params.ConfigFile <> '') then
- try
- IniFile := TMemIniFile.Create(Params.ConfigFile);
- except
- IniFile := TMemIniFile.Create(GamePath + 'config.ini');
- end
- else
- IniFile := TMemIniFile.Create(GamePath + 'config.ini');
-
-
- // Name
- for I := 0 to 11 do
- Ini.Name[I] := IniFile.ReadString('Name', 'P'+IntToStr(I+1), 'Player'+IntToStr(I+1));
-
-
- // Templates for Names Mod
- for I := 0 to 2 do
- Ini.NameTeam[I] := IniFile.ReadString('NameTeam', 'T'+IntToStr(I+1), 'Team'+IntToStr(I+1));
- for I := 0 to 11 do
- Ini.NameTemplate[I] := IniFile.ReadString('NameTemplate', 'Name'+IntToStr(I+1), 'Template'+IntToStr(I+1));
-
- // Players
- Tekst := IniFile.ReadString('Game', 'Players', IPlayers[0]);
- for Pet := 0 to High(IPlayers) do
- if Tekst = IPlayers[Pet] then Ini.Players := Pet;
-
- // Difficulty
- Tekst := IniFile.ReadString('Game', 'Difficulty', 'Easy');
- for Pet := 0 to High(IDifficulty) do
- if Tekst = IDifficulty[Pet] then Ini.Difficulty := Pet;
-
- // Language
- Tekst := IniFile.ReadString('Game', 'Language', 'English');
- for Pet := 0 to High(ILanguage) do
- if Tekst = ILanguage[Pet] then Ini.Language := Pet;
-
-// Language.ChangeLanguage(ILanguage[Ini.Language]);
-
- // Tabs
- Tekst := IniFile.ReadString('Game', 'Tabs', ITabs[0]);
- for Pet := 0 to High(ITabs) do
- if Tekst = ITabs[Pet] then Ini.Tabs := Pet;
-
- //Tabs at Startup fix
- Ini.Tabs_at_startup := Ini.Tabs;
-
- // Sorting
- Tekst := IniFile.ReadString('Game', 'Sorting', ISorting[0]);
- for Pet := 0 to High(ISorting) do
- if Tekst = ISorting[Pet] then Ini.Sorting := Pet;
-
- // Debug
- Tekst := IniFile.ReadString('Game', 'Debug', IDebug[0]);
- for Pet := 0 to High(IDebug) do
- if Tekst = IDebug[Pet] then Ini.Debug := Pet;
-
- //if Ini.Debug = 1 then SongPath := 'E:\UltraStar 03\Songs\';
-
- // Screens
- Tekst := IniFile.ReadString('Graphics', 'Screens', IScreens[0]);
- for Pet := 0 to High(IScreens) do
- if Tekst = IScreens[Pet] then Ini.Screens := Pet;
-
- // Resolution
- SetLength(IResolution, 0);
- Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_FULLSCREEN); // Check if there are any modes available
- repeat
-// Log.LogError(Format( ' %d x %d', [ modes^.w, modes^.h ] ) );
- SetLength(IResolution, Length(IResolution) + 1);
- IResolution[High(IResolution)] := IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h);
- Inc(Modes);
- until Modes^ = nil;
-
- // reverse order
- for I := 0 to (Length(IResolution) div 2) - 1 do begin
- S := IResolution[I];
- IResolution[I] := IResolution[High(IResolution)-I];
- IResolution[High(IResolution)-I] := S;
- end;
-
- Tekst := IniFile.ReadString('Graphics', 'Resolution', '800x600');
- for Pet := 0 to High(IResolution) do
- if Tekst = IResolution[Pet] then Ini.Resolution := Pet;
-
- // FullScreen
- Tekst := IniFile.ReadString('Graphics', 'FullScreen', 'On');
- for Pet := 0 to High(IFullScreen) do
- if Tekst = IFullScreen[Pet] then Ini.FullScreen := Pet;
-
- // Resolution
- Tekst := IniFile.ReadString('Graphics', 'Depth', '32 bit');
- for Pet := 0 to High(IDepth) do
- if Tekst = IDepth[Pet] then Ini.Depth := Pet;
-
- // Texture Size
- Tekst := IniFile.ReadString('Graphics', 'TextureSize', ITextureSize[1]);
- for Pet := 0 to High(ITextureSize) do
- if Tekst = ITextureSize[Pet] then Ini.TextureSize := Pet;
-
- // SingWindow
- Tekst := IniFile.ReadString('Graphics', 'SingWindow', 'Big');
- for Pet := 0 to High(ISingWindow) do
- if Tekst = ISingWindow[Pet] then Ini.SingWindow := Pet;
-
- // Oscilloscope
- Tekst := IniFile.ReadString('Graphics', 'Oscilloscope', 'Bar');
- for Pet := 0 to High(IOscilloscope) do
- if Tekst = IOscilloscope[Pet] then Ini.Oscilloscope := Pet;
-
- // Spectrum
- Tekst := IniFile.ReadString('Graphics', 'Spectrum', 'Off');
- for Pet := 0 to High(ISpectrum) do
- if Tekst = ISpectrum[Pet] then Ini.Spectrum := Pet;
-
- // Spectrograph
- Tekst := IniFile.ReadString('Graphics', 'Spectrograph', 'Off');
- for Pet := 0 to High(ISpectrograph) do
- if Tekst = ISpectrograph[Pet] then Ini.Spectrograph := Pet;
-
- // MovieSize
- Tekst := IniFile.ReadString('Graphics', 'MovieSize', IMovieSize[2]);
- for Pet := 0 to High(IMovieSize) do
- if Tekst = IMovieSize[Pet] then Ini.MovieSize := Pet;
-
- // MicBoost
- Tekst := IniFile.ReadString('Sound', 'MicBoost', 'Off');
- for Pet := 0 to High(IMicBoost) do
- if Tekst = IMicBoost[Pet] then Ini.MicBoost := Pet;
-
- // ClickAssist
- Tekst := IniFile.ReadString('Sound', 'ClickAssist', 'Off');
- for Pet := 0 to High(IClickAssist) do
- if Tekst = IClickAssist[Pet] then Ini.ClickAssist := Pet;
-
- // BeatClick
- Tekst := IniFile.ReadString('Sound', 'BeatClick', IBeatClick[0]);
- for Pet := 0 to High(IBeatClick) do
- if Tekst = IBeatClick[Pet] then Ini.BeatClick := Pet;
-
- // SavePlayback
- Tekst := IniFile.ReadString('Sound', 'SavePlayback', ISavePlayback[0]);
- for Pet := 0 to High(ISavePlayback) do
- if Tekst = ISavePlayback[Pet] then Ini.SavePlayback := Pet;
-
- // Threshold
- Tekst := IniFile.ReadString('Sound', 'Threshold', IThreshold[2]);
- for Pet := 0 to High(IThreshold) do
- if Tekst = IThreshold[Pet] then Ini.Threshold := Pet;
-
- //Song Preview
- Tekst := IniFile.ReadString('Sound', 'PreviewVolume', IPreviewVolume[7]);
- for Pet := 0 to High(IPreviewVolume) do
- if Tekst = IPreviewVolume[Pet] then Ini.PreviewVolume := Pet;
-
- Tekst := IniFile.ReadString('Sound', 'PreviewFading', IPreviewFading[1]);
- for Pet := 0 to High(IPreviewFading) do
- if Tekst = IPreviewFading[Pet] then Ini.PreviewFading := Pet;
-
- // Lyrics Font
- Tekst := IniFile.ReadString('Lyrics', 'LyricsFont', ILyricsFont[1]);
- for Pet := 0 to High(ILyricsFont) do
- if Tekst = ILyricsFont[Pet] then Ini.LyricsFont := Pet;
-
- // Lyrics Effect
- Tekst := IniFile.ReadString('Lyrics', 'LyricsEffect', ILyricsEffect[1]);
- for Pet := 0 to High(ILyricsEffect) do
- if Tekst = ILyricsEffect[Pet] then Ini.LyricsEffect := Pet;
-
- // Solmization
- Tekst := IniFile.ReadString('Lyrics', 'Solmization', ISolmization[0]);
- for Pet := 0 to High(ISolmization) do
- if Tekst = ISolmization[Pet] then Ini.Solmization := Pet;
-
- // Theme
-
- //Theme List Patch
-
- //I2 Saves the no of the Deluxe (Standard-) Theme
- I2 := 0;
- //I counts is the cur. Theme no
- I := 0;
-
- SetLength(ITheme, 0);
- FindFirst('Themes\*.ini',faAnyFile,SR);
- Repeat
- //Read Themename from Theme
- ThemeIni := TMemIniFile.Create(SR.Name);
- Tekst := UpperCase(ThemeIni.ReadString('Theme','Name',GetFileName(SR.Name)));
- ThemeIni.Free;
-
- //if Deluxe Theme then save Themeno to I2
- if (Tekst = 'DELUXE') then
- I2 := I;
-
- //Search for Skins for this Theme
- for Pet := low(Skin.Skin) to high(Skin.Skin) do
- begin
- if UpperCase(Skin.Skin[Pet].Theme) = Tekst then
- begin
- SetLength(ITheme, Length(ITheme)+1);
- ITheme[High(ITheme)] := GetFileName(SR.Name);
- break;
- end;
- end;
-
- Inc(I);
- Until FindNext(SR) <> 0;
- FindClose(SR);
- //Theme List Patch End }
-
- //No Theme Found
- if (Length(ITheme)=0) then
- begin
- Log.CriticalError('Could not find any valid Themes.');
- end;
-
-
- Tekst := IniFile.ReadString('Themes', 'Theme', ITheme[I2]);
- Ini.Theme := 0;
- for Pet := 0 to High(ITheme) do
- if Uppercase(Tekst) = Uppercase(ITheme[Pet]) then Ini.Theme := Pet;
-
- // Skin
- Skin.onThemeChange;
- Ini.SkinNo := 0;
-
- Tekst := IniFile.ReadString('Themes', 'Skin', ISkin[0]);
- for Pet := 0 to High(ISkin) do
- if Tekst = ISkin[Pet] then Ini.SkinNo := Pet;
-
- // Color
- Tekst := IniFile.ReadString('Themes', 'Color', IColor[0]);
- for Pet := 0 to High(IColor) do
- if Tekst = IColor[Pet] then Ini.Color := Pet;
-
- // Record - load ini list
- SetLength(CardList, 0);
- I := 1;
- while (IniFile.ValueExists('Record', 'DeviceName' + IntToStr(I)) = true) do begin
- //Automatically Delete not Existing Sound Cards
- S := IniFile.ReadString('Record', 'DeviceName' + IntToStr(I), '');
- //{
- B := False;
- //Look for Soundcard
- for I2 := 0 to High(Recording.SoundCard) do
- begin
- if (S = Trim(Recording.SoundCard[I2].Description)) then
- begin
- B := True;
- Break;
- end;
- end;
-
- if B then
- begin //}
- I3 := Length(CardList);
- SetLength(CardList, I3+1);
- Ini.CardList[I3].Name := S;
- Ini.CardList[I3].Input := IniFile.ReadInteger('Record', 'Input' + IntToStr(I), 0);
- Ini.CardList[I3].ChannelL := IniFile.ReadInteger('Record', 'ChannelL' + IntToStr(I), 0);
- Ini.CardList[I3].ChannelR := IniFile.ReadInteger('Record', 'ChannelR' + IntToStr(I), 0);
- end;
- Inc(I);
- end;
-
- // Record - append detected soundcards
- for I := 0 to High(Recording.SoundCard) do
- begin
- B := False;
- For I2 := 0 to High(CardList) do
- begin //Search for Card in List
- if (CardList[I2].Name = Trim(Recording.SoundCard[I].Description)) then
- begin
- B := True;
- Break;
- end;
- end;
-
- //If not in List -> Add
- If not B then
- begin
- I3 := Length(CardList);
- SetLength(CardList, I3+1);
- CardList[I3].Name := Trim(Recording.SoundCard[I].Description);
- CardList[I3].Input := 0;
- CardList[I3].ChannelL := 0;
- CardList[I3].ChannelR := 0;
- // default for new users
- if (Length(CardList) = 1) then
- CardList[I].ChannelL := 1;
- end;
- end;
-
- //Advanced Settings
-
- // LoadAnimation
- Tekst := IniFile.ReadString('Advanced', 'LoadAnimation', 'On');
- for Pet := 0 to High(ILoadAnimation) do
- if Tekst = ILoadAnimation[Pet] then Ini.LoadAnimation := Pet;
-
- // ScreenFade
- Tekst := IniFile.ReadString('Advanced', 'ScreenFade', 'On');
- for Pet := 0 to High(IScreenFade) do
- if Tekst = IScreenFade[Pet] then Ini.ScreenFade := Pet;
-
- // EffectSing
- Tekst := IniFile.ReadString('Advanced', 'EffectSing', 'On');
- for Pet := 0 to High(IEffectSing) do
- if Tekst = IEffectSing[Pet] then Ini.EffectSing := Pet;
-
- // AskbeforeDel
- Tekst := IniFile.ReadString('Advanced', 'AskbeforeDel', 'On');
- for Pet := 0 to High(IAskbeforeDel) do
- if Tekst = IAskbeforeDel[Pet] then Ini.AskbeforeDel := Pet;
-
- // OnSongClick
- Tekst := IniFile.ReadString('Advanced', 'OnSongClick', 'Sing');
- for Pet := 0 to High(IOnSongClick) do
- if Tekst = IOnSongClick[Pet] then Ini.OnSongClick := Pet;
-
- // Linebonus
- Tekst := IniFile.ReadString('Advanced', 'LineBonus', 'At Score');
- for Pet := 0 to High(ILineBonus) do
- if Tekst = ILineBonus[Pet] then Ini.LineBonus := Pet;
-
- // PartyPopup
- Tekst := IniFile.ReadString('Advanced', 'PartyPopup', 'On');
- for Pet := 0 to High(IPartyPopup) do
- if Tekst = IPartyPopup[Pet] then Ini.PartyPopup := Pet;
-
-
- // Joypad
- Tekst := IniFile.ReadString('Controller', 'Joypad', IJoypad[0]);
- for Pet := 0 to High(IJoypad) do
- if Tekst = IJoypad[Pet] then Ini.Joypad := Pet;
-
- // LCD
- Tekst := IniFile.ReadString('Devices', 'LPT', ILPT[0]);
- for Pet := 0 to High(ILPT) do
- if Tekst = ILPT[Pet] then Ini.LPT := Pet;
-
-
- // SongPath
- if (Params.SongPath <> '') then
- SongPath := IncludeTrailingPathDelimiter(Params.SongPath)
- else
- SongPath := IncludeTrailingPathDelimiter(IniFile.ReadString('Path', 'Songs', SongPath));
-
- Filename := IniFile.FileName;
- IniFile.Free;
-end;
-
-procedure TIni.Save;
-var
- IniFile: TIniFile;
- Tekst: string;
- I: Integer;
- S: String;
-begin
- //if not (FileExists(GamePath + 'config.ini') and FileIsReadOnly(GamePath + 'config.ini')) then begin
- if not (FileExists(Filename) and FileIsReadOnly(Filename)) then begin
-
- IniFile := TIniFile.Create(Filename);
-
- // Players
- Tekst := IPlayers[Ini.Players];
- IniFile.WriteString('Game', 'Players', Tekst);
-
- // Difficulty
- Tekst := IDifficulty[Ini.Difficulty];
- IniFile.WriteString('Game', 'Difficulty', Tekst);
-
- // Language
- Tekst := ILanguage[Ini.Language];
- IniFile.WriteString('Game', 'Language', Tekst);
-
- // Tabs
- Tekst := ITabs[Ini.Tabs];
- IniFile.WriteString('Game', 'Tabs', Tekst);
-
- // Sorting
- Tekst := ISorting[Ini.Sorting];
- IniFile.WriteString('Game', 'Sorting', Tekst);
-
- // Debug
- Tekst := IDebug[Ini.Debug];
- IniFile.WriteString('Game', 'Debug', Tekst);
-
- // Screens
- Tekst := IScreens[Ini.Screens];
- IniFile.WriteString('Graphics', 'Screens', Tekst);
-
- // FullScreen
- Tekst := IFullScreen[Ini.FullScreen];
- IniFile.WriteString('Graphics', 'FullScreen', Tekst);
-
- // Resolution
- Tekst := IResolution[Ini.Resolution];
- IniFile.WriteString('Graphics', 'Resolution', Tekst);
-
- // Depth
- Tekst := IDepth[Ini.Depth];
- IniFile.WriteString('Graphics', 'Depth', Tekst);
-
- // Resolution
- Tekst := ITextureSize[Ini.TextureSize];
- IniFile.WriteString('Graphics', 'TextureSize', Tekst);
-
- // Sing Window
- Tekst := ISingWindow[Ini.SingWindow];
- IniFile.WriteString('Graphics', 'SingWindow', Tekst);
-
- // Oscilloscope
- Tekst := IOscilloscope[Ini.Oscilloscope];
- IniFile.WriteString('Graphics', 'Oscilloscope', Tekst);
-
- // Spectrum
- Tekst := ISpectrum[Ini.Spectrum];
- IniFile.WriteString('Graphics', 'Spectrum', Tekst);
-
- // Spectrograph
- Tekst := ISpectrograph[Ini.Spectrograph];
- IniFile.WriteString('Graphics', 'Spectrograph', Tekst);
-
- // Movie Size
- Tekst := IMovieSize[Ini.MovieSize];
- IniFile.WriteString('Graphics', 'MovieSize', Tekst);
-
- // MicBoost
- Tekst := IMicBoost[Ini.MicBoost];
- IniFile.WriteString('Sound', 'MicBoost', Tekst);
-
- // ClickAssist
- Tekst := IClickAssist[Ini.ClickAssist];
- IniFile.WriteString('Sound', 'ClickAssist', Tekst);
-
- // BeatClick
- Tekst := IBeatClick[Ini.BeatClick];
- IniFile.WriteString('Sound', 'BeatClick', Tekst);
-
- // Threshold
- Tekst := IThreshold[Ini.Threshold];
- IniFile.WriteString('Sound', 'Threshold', Tekst);
-
- // Song Preview
- Tekst := IPreviewVolume[Ini.PreviewVolume];
- IniFile.WriteString('Sound', 'PreviewVolume', Tekst);
-
- Tekst := IPreviewFading[Ini.PreviewFading];
- IniFile.WriteString('Sound', 'PreviewFading', Tekst);
-
- // SavePlayback
- Tekst := ISavePlayback[Ini.SavePlayback];
- IniFile.WriteString('Sound', 'SavePlayback', Tekst);
-
- // Lyrics Font
- Tekst := ILyricsFont[Ini.LyricsFont];
- IniFile.WriteString('Lyrics', 'LyricsFont', Tekst);
-
- // Lyrics Effect
- Tekst := ILyricsEffect[Ini.LyricsEffect];
- IniFile.WriteString('Lyrics', 'LyricsEffect', Tekst);
-
- // Solmization
- Tekst := ISolmization[Ini.Solmization];
- IniFile.WriteString('Lyrics', 'Solmization', Tekst);
-
- // Theme
- Tekst := ITheme[Ini.Theme];
- IniFile.WriteString('Themes', 'Theme', Tekst);
-
- // Skin
- Tekst := ISkin[Ini.SkinNo];
- IniFile.WriteString('Themes', 'Skin', Tekst);
-
- // Color
- Tekst := IColor[Ini.Color];
- IniFile.WriteString('Themes', 'Color', Tekst);
-
- // Record
- for I := 0 to High(CardList) do begin
- S := IntToStr(I+1);
-
- Tekst := CardList[I].Name;
- IniFile.WriteString('Record', 'DeviceName' + S, Tekst);
-
- Tekst := IntToStr(CardList[I].Input);
- IniFile.WriteString('Record', 'Input' + S, Tekst);
-
- Tekst := IntToStr(CardList[I].ChannelL);
- IniFile.WriteString('Record', 'ChannelL' + S, Tekst);
-
- Tekst := IntToStr(CardList[I].ChannelR);
- IniFile.WriteString('Record', 'ChannelR' + S, Tekst);
- end;
-
- //Log.LogError(InttoStr(Length(CardList)) + ' Cards Saved');
-
- //Advanced Settings
-
- //LoadAnimation
- Tekst := ILoadAnimation[Ini.LoadAnimation];
- IniFile.WriteString('Advanced', 'LoadAnimation', Tekst);
-
- //EffectSing
- Tekst := IEffectSing[Ini.EffectSing];
- IniFile.WriteString('Advanced', 'EffectSing', Tekst);
-
- //ScreenFade
- Tekst := IScreenFade[Ini.ScreenFade];
- IniFile.WriteString('Advanced', 'ScreenFade', Tekst);
-
- //AskbeforeDel
- Tekst := IAskbeforeDel[Ini.AskbeforeDel];
- IniFile.WriteString('Advanced', 'AskbeforeDel', Tekst);
-
- //OnSongClick
- Tekst := IOnSongClick[Ini.OnSongClick];
- IniFile.WriteString('Advanced', 'OnSongClick', Tekst);
-
- //Line Bonus
- Tekst := ILineBonus[Ini.LineBonus];
- IniFile.WriteString('Advanced', 'LineBonus', Tekst);
-
- //Party Popup
- Tekst := IPartyPopup[Ini.PartyPopup];
- IniFile.WriteString('Advanced', 'PartyPopup', Tekst);
-
- // Joypad
- Tekst := IJoypad[Ini.Joypad];
- IniFile.WriteString('Controller', 'Joypad', Tekst);
-
- IniFile.Free;
- end;
-end;
-
-procedure TIni.SaveNames;
-var
- IniFile: TIniFile;
- I: integer;
-begin
- //if not FileIsReadOnly(GamePath + 'config.ini') then begin
- //IniFile := TIniFile.Create(GamePath + 'config.ini');
- if not FileIsReadOnly(Filename) then begin
- IniFile := TIniFile.Create(Filename);
-
- //Name
- // Templates for Names Mod
- for I := 1 to 12 do
- IniFile.WriteString('Name', 'P' + IntToStr(I), Ini.Name[I-1]);
- for I := 1 to 3 do
- IniFile.WriteString('NameTeam', 'T' + IntToStr(I), Ini.NameTeam[I-1]);
- for I := 1 to 12 do
- IniFile.WriteString('NameTemplate', 'Name' + IntToStr(I), Ini.NameTemplate[I-1]);
-
- IniFile.Free;
- end;
-end;
-
-procedure TIni.SaveLevel;
-var
- IniFile: TIniFile;
- I: integer;
-begin
- //if not FileIsReadOnly(GamePath + 'config.ini') then begin
- //IniFile := TIniFile.Create(GamePath + 'config.ini');
- if not FileIsReadOnly(Filename) then begin
- IniFile := TIniFile.Create(Filename);
-
- // Difficulty
- IniFile.WriteString('Game', 'Difficulty', IDifficulty[Ini.Difficulty]);
-
- IniFile.Free;
- end;
-end;
-
-end.
+unit UIni; + +interface + +{$IFDEF FPC} + {$MODE DELPHI} +{$ENDIF} + +uses IniFiles, ULog, SysUtils; + +type + TIni = class + Name: array[0..11] of string; + + // Templates for Names Mod + NameTeam: array[0..2] of string; + NameTemplate: array[0..11] of string; + + //Filename of the opened iniFile + Filename: string; + + // Game + Players: integer; + Difficulty: integer; + Language: integer; + Tabs: integer; + Tabs_at_startup:integer; //Tabs at Startup fix + Sorting: integer; + Debug: integer; + + // Graphics + Screens: integer; + Resolution: integer; + Depth: integer; + FullScreen: integer; + TextureSize: integer; + SingWindow: integer; + Oscilloscope: integer; + Spectrum: integer; + Spectrograph: integer; + MovieSize: integer; + + // Sound + MicBoost: integer; + ClickAssist: integer; + BeatClick: integer; + SavePlayback: integer; + Threshold: integer; + + //Song Preview + PreviewVolume: integer; + PreviewFading: integer; + + // Lyrics + LyricsFont: integer; + LyricsEffect: integer; + Solmization: integer; + + // Themes + Theme: integer; + SkinNo: integer; + Color: integer; + + // Record + Card: integer; // not saved in config.ini + + CardList: array of record + Name: string; + Input: integer; + ChannelL: integer; + ChannelR: integer; + end; + + // Advanced + LoadAnimation: integer; + EffectSing: integer; + ScreenFade: integer; + AskbeforeDel: integer; + OnSongClick: integer; + LineBonus: integer; + PartyPopup: integer; + + // Controller + Joypad: integer; + + // Soundcards + SoundCard: array[0..7, 1..2] of integer; + + // Devices + LPT: integer; + + procedure Load; + procedure Save; + procedure SaveNames; + procedure SaveLevel; + end; + + +var + Ini: TIni; + IResolution: array of string; + ILanguage: array of string; + ITheme: array of string; + ISkin: array of string; + ICard: array of string; + IInput: array of string; + +const + IPlayers: array[0..4] of string = ('1', '2', '3', '4', '6'); + IDifficulty: array[0..2] of string = ('Easy', 'Medium', 'Hard'); + ITabs: array[0..1] of string = ('Off', 'On'); + + ISorting: array[0..7] of string = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Title2', 'Artist2'); + sEdition = 0; + sGenre = 1; + sLanguage = 2; + sFolder = 3; + sTitle = 4; + sArtist = 5; + sTitle2 = 6; + sArtist2 = 7; + + IDebug: array[0..1] of string = ('Off', 'On'); + + IScreens: array[0..1] of string = ('1', '2'); + IFullScreen: array[0..1] of string = ('Off', 'On'); + IDepth: array[0..1] of string = ('16 bit', '32 bit'); + ITextureSize: array[0..2] of string = ('128', '256', '512'); + ISingWindow: array[0..1] of string = ('Small', 'Big'); + + //SingBar Mod + IOscilloscope: array[0..2] of string = ('Off', 'Osci', 'Bar'); + //IOscilloscope: array[0..1] of string = ('Off', 'On'); + + ISpectrum: array[0..1] of string = ('Off', 'On'); + ISpectrograph: array[0..1] of string = ('Off', 'On'); + IMovieSize: array[0..2] of string = ('Half', 'Full [Vid]', 'Full [BG+Vid]'); + + IMicBoost: array[0..3] of string = ('Off', '+6dB', '+12dB', '+18dB'); + IClickAssist: array[0..1] of string = ('Off', 'On'); + IBeatClick: array[0..1] of string = ('Off', 'On'); + ISavePlayback: array[0..1] of string = ('Off', 'On'); + IThreshold: array[0..3] of string = ('5%', '10%', '15%', '20%'); + //Song Preview + IPreviewVolume: array[0..10] of string = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%'); + IPreviewFading: array[0..5] of string = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs'); + + + ILyricsFont: array[0..2] of string = ('Plain', 'OLine1', 'OLine2'); + ILyricsEffect: array[0..3] of string = ('Simple', 'Zoom', 'Slide', 'Ball'); + ISolmization: array[0..3] of string = ('Off', 'Euro', 'Jap', 'American'); + + IColor: array[0..8] of string = ('Blue', 'Green', 'Pink', 'Red', 'Violet', 'Orange', 'Yellow', 'Brown', 'Black'); + + // Advanced + ILoadAnimation: array[0..1] of string = ('Off', 'On'); + IEffectSing: array[0..1] of string = ('Off', 'On'); + IScreenFade: array [0..1] of String =('Off', 'On'); + IAskbeforeDel: array[0..1] of string = ('Off', 'On'); + IOnSongClick: array[0..2] of string = ('Sing', 'Select Players', 'Open Menu'); + ILineBonus: array[0..2] of string = ('Off', 'At Score', 'At Notes'); + IPartyPopup: array[0..1] of string = ('Off', 'On'); + + IJoypad: array[0..1] of string = ('Off', 'On'); + ILPT: array[0..2] of string = ('Off', 'LCD', 'Lights'); + + IChannel: array[0..6] of string = ('0', '1', '2', '3', '4', '5', '6'); + +implementation + +uses //UFiles, + UMain, + SDL, + ULanguage, + USkins, + URecord, + UCommandLine; + +procedure TIni.Load; +var + IniFile: TMemIniFile; + ThemeIni: TMemIniFile; + Tekst: string; + Pet: integer; + B: boolean; + I, I2, I3: integer; + S: string; + Modes: PPSDL_Rect; + SR: TSearchRec; //Skin List Patch + + function GetFileName (S: String):String; + begin + //Result := copy (S,0,StrRScan (PChar(S),char('.'))+1); + Result := copy (S,0,Pos ('.ini',S)-1); + end; + +begin + GamePath := ExtractFilePath(ParamStr(0)); + + if (Params.ConfigFile <> '') then + try + IniFile := TMemIniFile.Create(Params.ConfigFile); + except + IniFile := TMemIniFile.Create(GamePath + 'config.ini'); + end + else + IniFile := TMemIniFile.Create(GamePath + 'config.ini'); + + + // Name + for I := 0 to 11 do + Ini.Name[I] := IniFile.ReadString('Name', 'P'+IntToStr(I+1), 'Player'+IntToStr(I+1)); + + + // Templates for Names Mod + for I := 0 to 2 do + Ini.NameTeam[I] := IniFile.ReadString('NameTeam', 'T'+IntToStr(I+1), 'Team'+IntToStr(I+1)); + for I := 0 to 11 do + Ini.NameTemplate[I] := IniFile.ReadString('NameTemplate', 'Name'+IntToStr(I+1), 'Template'+IntToStr(I+1)); + + // Players + Tekst := IniFile.ReadString('Game', 'Players', IPlayers[0]); + for Pet := 0 to High(IPlayers) do + if Tekst = IPlayers[Pet] then Ini.Players := Pet; + + // Difficulty + Tekst := IniFile.ReadString('Game', 'Difficulty', 'Easy'); + for Pet := 0 to High(IDifficulty) do + if Tekst = IDifficulty[Pet] then Ini.Difficulty := Pet; + + // Language + Tekst := IniFile.ReadString('Game', 'Language', 'English'); + for Pet := 0 to High(ILanguage) do + if Tekst = ILanguage[Pet] then Ini.Language := Pet; + +// Language.ChangeLanguage(ILanguage[Ini.Language]); + + // Tabs + Tekst := IniFile.ReadString('Game', 'Tabs', ITabs[0]); + for Pet := 0 to High(ITabs) do + if Tekst = ITabs[Pet] then Ini.Tabs := Pet; + + //Tabs at Startup fix + Ini.Tabs_at_startup := Ini.Tabs; + + // Sorting + Tekst := IniFile.ReadString('Game', 'Sorting', ISorting[0]); + for Pet := 0 to High(ISorting) do + if Tekst = ISorting[Pet] then Ini.Sorting := Pet; + + // Debug + Tekst := IniFile.ReadString('Game', 'Debug', IDebug[0]); + for Pet := 0 to High(IDebug) do + if Tekst = IDebug[Pet] then Ini.Debug := Pet; + + //if Ini.Debug = 1 then SongPath := 'E:\UltraStar 03\Songs\'; + + // Screens + Tekst := IniFile.ReadString('Graphics', 'Screens', IScreens[0]); + for Pet := 0 to High(IScreens) do + if Tekst = IScreens[Pet] then Ini.Screens := Pet; + + // Resolution + SetLength(IResolution, 0); + Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_FULLSCREEN); // Check if there are any modes available + repeat +// Log.LogError(Format( ' %d x %d', [ modes^.w, modes^.h ] ) ); + SetLength(IResolution, Length(IResolution) + 1); + IResolution[High(IResolution)] := IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h); + Inc(Modes); + until Modes^ = nil; + + // reverse order + for I := 0 to (Length(IResolution) div 2) - 1 do begin + S := IResolution[I]; + IResolution[I] := IResolution[High(IResolution)-I]; + IResolution[High(IResolution)-I] := S; + end; + + Tekst := IniFile.ReadString('Graphics', 'Resolution', '800x600'); + for Pet := 0 to High(IResolution) do + if Tekst = IResolution[Pet] then Ini.Resolution := Pet; + + // FullScreen + Tekst := IniFile.ReadString('Graphics', 'FullScreen', 'On'); + for Pet := 0 to High(IFullScreen) do + if Tekst = IFullScreen[Pet] then Ini.FullScreen := Pet; + + // Resolution + Tekst := IniFile.ReadString('Graphics', 'Depth', '32 bit'); + for Pet := 0 to High(IDepth) do + if Tekst = IDepth[Pet] then Ini.Depth := Pet; + + // Texture Size + Tekst := IniFile.ReadString('Graphics', 'TextureSize', ITextureSize[1]); + for Pet := 0 to High(ITextureSize) do + if Tekst = ITextureSize[Pet] then Ini.TextureSize := Pet; + + // SingWindow + Tekst := IniFile.ReadString('Graphics', 'SingWindow', 'Big'); + for Pet := 0 to High(ISingWindow) do + if Tekst = ISingWindow[Pet] then Ini.SingWindow := Pet; + + // Oscilloscope + Tekst := IniFile.ReadString('Graphics', 'Oscilloscope', 'Bar'); + for Pet := 0 to High(IOscilloscope) do + if Tekst = IOscilloscope[Pet] then Ini.Oscilloscope := Pet; + + // Spectrum + Tekst := IniFile.ReadString('Graphics', 'Spectrum', 'Off'); + for Pet := 0 to High(ISpectrum) do + if Tekst = ISpectrum[Pet] then Ini.Spectrum := Pet; + + // Spectrograph + Tekst := IniFile.ReadString('Graphics', 'Spectrograph', 'Off'); + for Pet := 0 to High(ISpectrograph) do + if Tekst = ISpectrograph[Pet] then Ini.Spectrograph := Pet; + + // MovieSize + Tekst := IniFile.ReadString('Graphics', 'MovieSize', IMovieSize[2]); + for Pet := 0 to High(IMovieSize) do + if Tekst = IMovieSize[Pet] then Ini.MovieSize := Pet; + + // MicBoost + Tekst := IniFile.ReadString('Sound', 'MicBoost', 'Off'); + for Pet := 0 to High(IMicBoost) do + if Tekst = IMicBoost[Pet] then Ini.MicBoost := Pet; + + // ClickAssist + Tekst := IniFile.ReadString('Sound', 'ClickAssist', 'Off'); + for Pet := 0 to High(IClickAssist) do + if Tekst = IClickAssist[Pet] then Ini.ClickAssist := Pet; + + // BeatClick + Tekst := IniFile.ReadString('Sound', 'BeatClick', IBeatClick[0]); + for Pet := 0 to High(IBeatClick) do + if Tekst = IBeatClick[Pet] then Ini.BeatClick := Pet; + + // SavePlayback + Tekst := IniFile.ReadString('Sound', 'SavePlayback', ISavePlayback[0]); + for Pet := 0 to High(ISavePlayback) do + if Tekst = ISavePlayback[Pet] then Ini.SavePlayback := Pet; + + // Threshold + Tekst := IniFile.ReadString('Sound', 'Threshold', IThreshold[2]); + for Pet := 0 to High(IThreshold) do + if Tekst = IThreshold[Pet] then Ini.Threshold := Pet; + + //Song Preview + Tekst := IniFile.ReadString('Sound', 'PreviewVolume', IPreviewVolume[7]); + for Pet := 0 to High(IPreviewVolume) do + if Tekst = IPreviewVolume[Pet] then Ini.PreviewVolume := Pet; + + Tekst := IniFile.ReadString('Sound', 'PreviewFading', IPreviewFading[1]); + for Pet := 0 to High(IPreviewFading) do + if Tekst = IPreviewFading[Pet] then Ini.PreviewFading := Pet; + + // Lyrics Font + Tekst := IniFile.ReadString('Lyrics', 'LyricsFont', ILyricsFont[1]); + for Pet := 0 to High(ILyricsFont) do + if Tekst = ILyricsFont[Pet] then Ini.LyricsFont := Pet; + + // Lyrics Effect + Tekst := IniFile.ReadString('Lyrics', 'LyricsEffect', ILyricsEffect[1]); + for Pet := 0 to High(ILyricsEffect) do + if Tekst = ILyricsEffect[Pet] then Ini.LyricsEffect := Pet; + + // Solmization + Tekst := IniFile.ReadString('Lyrics', 'Solmization', ISolmization[0]); + for Pet := 0 to High(ISolmization) do + if Tekst = ISolmization[Pet] then Ini.Solmization := Pet; + + // Theme + + //Theme List Patch + + //I2 Saves the no of the Deluxe (Standard-) Theme + I2 := 0; + //I counts is the cur. Theme no + I := 0; + + SetLength(ITheme, 0); + FindFirst('Themes' + PathDelim + '*.ini',faAnyFile,SR); + Repeat + //Read Themename from Theme + ThemeIni := TMemIniFile.Create(SR.Name); + Tekst := UpperCase(ThemeIni.ReadString('Theme','Name',GetFileName(SR.Name))); + ThemeIni.Free; + + //if Deluxe Theme then save Themeno to I2 + if (Tekst = 'DELUXE') then + I2 := I; + + //Search for Skins for this Theme + for Pet := low(Skin.Skin) to high(Skin.Skin) do + begin + if UpperCase(Skin.Skin[Pet].Theme) = Tekst then + begin + SetLength(ITheme, Length(ITheme)+1); + ITheme[High(ITheme)] := GetFileName(SR.Name); + break; + end; + end; + + Inc(I); + Until FindNext(SR) <> 0; + FindClose(SR); + //Theme List Patch End } + + //No Theme Found + if (Length(ITheme)=0) then + begin + Log.CriticalError('Could not find any valid Themes.'); + end; + + + Tekst := IniFile.ReadString('Themes', 'Theme', ITheme[I2]); + Ini.Theme := 0; + for Pet := 0 to High(ITheme) do + if Uppercase(Tekst) = Uppercase(ITheme[Pet]) then Ini.Theme := Pet; + + // Skin + Skin.onThemeChange; + Ini.SkinNo := 0; + + Tekst := IniFile.ReadString('Themes', 'Skin', ISkin[0]); + for Pet := 0 to High(ISkin) do + if Tekst = ISkin[Pet] then Ini.SkinNo := Pet; + + // Color + Tekst := IniFile.ReadString('Themes', 'Color', IColor[0]); + for Pet := 0 to High(IColor) do + if Tekst = IColor[Pet] then Ini.Color := Pet; + + // Record - load ini list + SetLength(CardList, 0); + I := 1; + while (IniFile.ValueExists('Record', 'DeviceName' + IntToStr(I)) = true) do begin + //Automatically Delete not Existing Sound Cards + S := IniFile.ReadString('Record', 'DeviceName' + IntToStr(I), ''); + //{ + B := False; + //Look for Soundcard + for I2 := 0 to High(Recording.SoundCard) do + begin + if (S = Trim(Recording.SoundCard[I2].Description)) then + begin + B := True; + Break; + end; + end; + + if B then + begin //} + I3 := Length(CardList); + SetLength(CardList, I3+1); + Ini.CardList[I3].Name := S; + Ini.CardList[I3].Input := IniFile.ReadInteger('Record', 'Input' + IntToStr(I), 0); + Ini.CardList[I3].ChannelL := IniFile.ReadInteger('Record', 'ChannelL' + IntToStr(I), 0); + Ini.CardList[I3].ChannelR := IniFile.ReadInteger('Record', 'ChannelR' + IntToStr(I), 0); + end; + Inc(I); + end; + + // Record - append detected soundcards + for I := 0 to High(Recording.SoundCard) do + begin + B := False; + For I2 := 0 to High(CardList) do + begin //Search for Card in List + if (CardList[I2].Name = Trim(Recording.SoundCard[I].Description)) then + begin + B := True; + Break; + end; + end; + + //If not in List -> Add + If not B then + begin + I3 := Length(CardList); + SetLength(CardList, I3+1); + CardList[I3].Name := Trim(Recording.SoundCard[I].Description); + CardList[I3].Input := 0; + CardList[I3].ChannelL := 0; + CardList[I3].ChannelR := 0; + // default for new users + if (Length(CardList) = 1) then + CardList[I].ChannelL := 1; + end; + end; + + //Advanced Settings + + // LoadAnimation + Tekst := IniFile.ReadString('Advanced', 'LoadAnimation', 'On'); + for Pet := 0 to High(ILoadAnimation) do + if Tekst = ILoadAnimation[Pet] then Ini.LoadAnimation := Pet; + + // ScreenFade + Tekst := IniFile.ReadString('Advanced', 'ScreenFade', 'On'); + for Pet := 0 to High(IScreenFade) do + if Tekst = IScreenFade[Pet] then Ini.ScreenFade := Pet; + + // EffectSing + Tekst := IniFile.ReadString('Advanced', 'EffectSing', 'On'); + for Pet := 0 to High(IEffectSing) do + if Tekst = IEffectSing[Pet] then Ini.EffectSing := Pet; + + // AskbeforeDel + Tekst := IniFile.ReadString('Advanced', 'AskbeforeDel', 'On'); + for Pet := 0 to High(IAskbeforeDel) do + if Tekst = IAskbeforeDel[Pet] then Ini.AskbeforeDel := Pet; + + // OnSongClick + Tekst := IniFile.ReadString('Advanced', 'OnSongClick', 'Sing'); + for Pet := 0 to High(IOnSongClick) do + if Tekst = IOnSongClick[Pet] then Ini.OnSongClick := Pet; + + // Linebonus + Tekst := IniFile.ReadString('Advanced', 'LineBonus', 'At Score'); + for Pet := 0 to High(ILineBonus) do + if Tekst = ILineBonus[Pet] then Ini.LineBonus := Pet; + + // PartyPopup + Tekst := IniFile.ReadString('Advanced', 'PartyPopup', 'On'); + for Pet := 0 to High(IPartyPopup) do + if Tekst = IPartyPopup[Pet] then Ini.PartyPopup := Pet; + + + // Joypad + Tekst := IniFile.ReadString('Controller', 'Joypad', IJoypad[0]); + for Pet := 0 to High(IJoypad) do + if Tekst = IJoypad[Pet] then Ini.Joypad := Pet; + + // LCD + Tekst := IniFile.ReadString('Devices', 'LPT', ILPT[0]); + for Pet := 0 to High(ILPT) do + if Tekst = ILPT[Pet] then Ini.LPT := Pet; + + + // SongPath + if (Params.SongPath <> '') then + SongPath := IncludeTrailingPathDelimiter(Params.SongPath) + else + SongPath := IncludeTrailingPathDelimiter(IniFile.ReadString('Path', 'Songs', SongPath)); + + Filename := IniFile.FileName; + IniFile.Free; +end; + +procedure TIni.Save; +var + IniFile: TIniFile; + Tekst: string; + I: Integer; + S: String; +begin + //if not (FileExists(GamePath + 'config.ini') and FileIsReadOnly(GamePath + 'config.ini')) then begin + if not (FileExists(Filename) and FileIsReadOnly(Filename)) then begin + + IniFile := TIniFile.Create(Filename); + + // Players + Tekst := IPlayers[Ini.Players]; + IniFile.WriteString('Game', 'Players', Tekst); + + // Difficulty + Tekst := IDifficulty[Ini.Difficulty]; + IniFile.WriteString('Game', 'Difficulty', Tekst); + + // Language + Tekst := ILanguage[Ini.Language]; + IniFile.WriteString('Game', 'Language', Tekst); + + // Tabs + Tekst := ITabs[Ini.Tabs]; + IniFile.WriteString('Game', 'Tabs', Tekst); + + // Sorting + Tekst := ISorting[Ini.Sorting]; + IniFile.WriteString('Game', 'Sorting', Tekst); + + // Debug + Tekst := IDebug[Ini.Debug]; + IniFile.WriteString('Game', 'Debug', Tekst); + + // Screens + Tekst := IScreens[Ini.Screens]; + IniFile.WriteString('Graphics', 'Screens', Tekst); + + // FullScreen + Tekst := IFullScreen[Ini.FullScreen]; + IniFile.WriteString('Graphics', 'FullScreen', Tekst); + + // Resolution + Tekst := IResolution[Ini.Resolution]; + IniFile.WriteString('Graphics', 'Resolution', Tekst); + + // Depth + Tekst := IDepth[Ini.Depth]; + IniFile.WriteString('Graphics', 'Depth', Tekst); + + // Resolution + Tekst := ITextureSize[Ini.TextureSize]; + IniFile.WriteString('Graphics', 'TextureSize', Tekst); + + // Sing Window + Tekst := ISingWindow[Ini.SingWindow]; + IniFile.WriteString('Graphics', 'SingWindow', Tekst); + + // Oscilloscope + Tekst := IOscilloscope[Ini.Oscilloscope]; + IniFile.WriteString('Graphics', 'Oscilloscope', Tekst); + + // Spectrum + Tekst := ISpectrum[Ini.Spectrum]; + IniFile.WriteString('Graphics', 'Spectrum', Tekst); + + // Spectrograph + Tekst := ISpectrograph[Ini.Spectrograph]; + IniFile.WriteString('Graphics', 'Spectrograph', Tekst); + + // Movie Size + Tekst := IMovieSize[Ini.MovieSize]; + IniFile.WriteString('Graphics', 'MovieSize', Tekst); + + // MicBoost + Tekst := IMicBoost[Ini.MicBoost]; + IniFile.WriteString('Sound', 'MicBoost', Tekst); + + // ClickAssist + Tekst := IClickAssist[Ini.ClickAssist]; + IniFile.WriteString('Sound', 'ClickAssist', Tekst); + + // BeatClick + Tekst := IBeatClick[Ini.BeatClick]; + IniFile.WriteString('Sound', 'BeatClick', Tekst); + + // Threshold + Tekst := IThreshold[Ini.Threshold]; + IniFile.WriteString('Sound', 'Threshold', Tekst); + + // Song Preview + Tekst := IPreviewVolume[Ini.PreviewVolume]; + IniFile.WriteString('Sound', 'PreviewVolume', Tekst); + + Tekst := IPreviewFading[Ini.PreviewFading]; + IniFile.WriteString('Sound', 'PreviewFading', Tekst); + + // SavePlayback + Tekst := ISavePlayback[Ini.SavePlayback]; + IniFile.WriteString('Sound', 'SavePlayback', Tekst); + + // Lyrics Font + Tekst := ILyricsFont[Ini.LyricsFont]; + IniFile.WriteString('Lyrics', 'LyricsFont', Tekst); + + // Lyrics Effect + Tekst := ILyricsEffect[Ini.LyricsEffect]; + IniFile.WriteString('Lyrics', 'LyricsEffect', Tekst); + + // Solmization + Tekst := ISolmization[Ini.Solmization]; + IniFile.WriteString('Lyrics', 'Solmization', Tekst); + + // Theme + Tekst := ITheme[Ini.Theme]; + IniFile.WriteString('Themes', 'Theme', Tekst); + + // Skin + Tekst := ISkin[Ini.SkinNo]; + IniFile.WriteString('Themes', 'Skin', Tekst); + + // Color + Tekst := IColor[Ini.Color]; + IniFile.WriteString('Themes', 'Color', Tekst); + + // Record + for I := 0 to High(CardList) do begin + S := IntToStr(I+1); + + Tekst := CardList[I].Name; + IniFile.WriteString('Record', 'DeviceName' + S, Tekst); + + Tekst := IntToStr(CardList[I].Input); + IniFile.WriteString('Record', 'Input' + S, Tekst); + + Tekst := IntToStr(CardList[I].ChannelL); + IniFile.WriteString('Record', 'ChannelL' + S, Tekst); + + Tekst := IntToStr(CardList[I].ChannelR); + IniFile.WriteString('Record', 'ChannelR' + S, Tekst); + end; + + //Log.LogError(InttoStr(Length(CardList)) + ' Cards Saved'); + + //Advanced Settings + + //LoadAnimation + Tekst := ILoadAnimation[Ini.LoadAnimation]; + IniFile.WriteString('Advanced', 'LoadAnimation', Tekst); + + //EffectSing + Tekst := IEffectSing[Ini.EffectSing]; + IniFile.WriteString('Advanced', 'EffectSing', Tekst); + + //ScreenFade + Tekst := IScreenFade[Ini.ScreenFade]; + IniFile.WriteString('Advanced', 'ScreenFade', Tekst); + + //AskbeforeDel + Tekst := IAskbeforeDel[Ini.AskbeforeDel]; + IniFile.WriteString('Advanced', 'AskbeforeDel', Tekst); + + //OnSongClick + Tekst := IOnSongClick[Ini.OnSongClick]; + IniFile.WriteString('Advanced', 'OnSongClick', Tekst); + + //Line Bonus + Tekst := ILineBonus[Ini.LineBonus]; + IniFile.WriteString('Advanced', 'LineBonus', Tekst); + + //Party Popup + Tekst := IPartyPopup[Ini.PartyPopup]; + IniFile.WriteString('Advanced', 'PartyPopup', Tekst); + + // Joypad + Tekst := IJoypad[Ini.Joypad]; + IniFile.WriteString('Controller', 'Joypad', Tekst); + + IniFile.Free; + end; +end; + +procedure TIni.SaveNames; +var + IniFile: TIniFile; + I: integer; +begin + //if not FileIsReadOnly(GamePath + 'config.ini') then begin + //IniFile := TIniFile.Create(GamePath + 'config.ini'); + if not FileIsReadOnly(Filename) then begin + IniFile := TIniFile.Create(Filename); + + //Name + // Templates for Names Mod + for I := 1 to 12 do + IniFile.WriteString('Name', 'P' + IntToStr(I), Ini.Name[I-1]); + for I := 1 to 3 do + IniFile.WriteString('NameTeam', 'T' + IntToStr(I), Ini.NameTeam[I-1]); + for I := 1 to 12 do + IniFile.WriteString('NameTemplate', 'Name' + IntToStr(I), Ini.NameTemplate[I-1]); + + IniFile.Free; + end; +end; + +procedure TIni.SaveLevel; +var + IniFile: TIniFile; + I: integer; +begin + //if not FileIsReadOnly(GamePath + 'config.ini') then begin + //IniFile := TIniFile.Create(GamePath + 'config.ini'); + if not FileIsReadOnly(Filename) then begin + IniFile := TIniFile.Create(Filename); + + // Difficulty + IniFile.WriteString('Game', 'Difficulty', IDifficulty[Ini.Difficulty]); + + IniFile.Free; + end; +end; + +end. diff --git a/Game/Code/Classes/USkins.pas b/Game/Code/Classes/USkins.pas index a5f618ff..a825050f 100644 --- a/Game/Code/Classes/USkins.pas +++ b/Game/Code/Classes/USkins.pas @@ -1,164 +1,164 @@ -unit USkins;
-
-{$IFDEF FPC}
- {$MODE DELPHI}
-{$ENDIF}
-
-
-interface
-
-type
- TSkinTexture = record
- Name: string;
- FileName: string;
- end;
-
- TSkinEntry = record
- Theme: string;
- Name: string;
- Path: string;
- FileName: string;
- Creator: string; // not used yet
- end;
-
- TSkin = class
- Skin: array of TSkinEntry;
- SkinTexture: array of TSkinTexture;
- SkinPath: string;
- Color: integer;
- constructor Create;
- procedure LoadList;
- procedure ParseDir(Dir: string);
- procedure LoadHeader(FileName: string);
- procedure LoadSkin(Name: string);
- function GetTextureFileName(TextureName: string): string;
- function GetSkinNumber(Name: string): integer;
- procedure onThemeChange;
- end;
-
-var
- Skin: TSkin;
-
-implementation
-
-uses IniFiles, Classes, SysUtils, ULog, UIni;
-
-constructor TSkin.Create;
-begin
- LoadList;
-// LoadSkin('Lisek');
-// SkinColor := Color;
-end;
-
-procedure TSkin.LoadList;
-var
- SR: TSearchRec;
-// SR2: TSearchRec;
-// SLen: integer;
-begin
- if FindFirst('Skins\*', faDirectory, SR) = 0 then begin
- repeat
- if (SR.Name <> '.') and (SR.Name <> '..') then
- ParseDir('Skins\' + SR.Name + '\');
- until FindNext(SR) <> 0;
- end; // if
- FindClose(SR);
-end;
-
-procedure TSkin.ParseDir(Dir: string);
-var
- SR: TSearchRec;
-// SLen: integer;
-begin
- if FindFirst(Dir + '*.ini', faAnyFile, SR) = 0 then begin
- repeat
- if (SR.Name <> '.') and (SR.Name <> '..') then
- LoadHeader(Dir + SR.Name);
- //Log.LogError(SR.Name);
- until FindNext(SR) <> 0;
- end;
-end;
-
-procedure TSkin.LoadHeader(FileName: string);
-var
- SkinIni: TMemIniFile;
- S: integer;
-begin
- SkinIni := TMemIniFile.Create(FileName);
-
- S := Length(Skin);
- SetLength(Skin, S+1);
- Skin[S].Path := IncludeTrailingBackslash(ExtractFileDir(FileName));
- Skin[S].FileName := ExtractFileName(FileName);
- Skin[S].Theme := SkinIni.ReadString('Skin', 'Theme', '');
- Skin[S].Name := SkinIni.ReadString('Skin', 'Name', '');
- Skin[S].Creator := SkinIni.ReadString('Skin', 'Creator', '');
-
- SkinIni.Free;
-end;
-
-procedure TSkin.LoadSkin(Name: string);
-var
- SkinIni: TMemIniFile;
- SL: TStringList;
- T: integer;
- S: integer;
-begin
- S := GetSkinNumber(Name);
- SkinPath := Skin[S].Path;
-
- SkinIni := TMemIniFile.Create(SkinPath + Skin[S].FileName);
-
- SL := TStringList.Create;
- SkinIni.ReadSection('Textures', SL);
-
- SetLength(SkinTexture, SL.Count);
- for T := 0 to SL.Count-1 do begin
- SkinTexture[T].Name := SL.Strings[T];
- SkinTexture[T].FileName := SkinIni.ReadString('Textures', SL.Strings[T], '');
- end;
-
- SL.Free;
- SkinIni.Free;
-end;
-
-function TSkin.GetTextureFileName(TextureName: string): string;
-var
- T: integer;
-begin
- Result := '';
- for T := 0 to High(SkinTexture) do
- if SkinTexture[T].Name = TextureName then Result := SkinPath + SkinTexture[T].FileName;
-
-{ Result := SkinPath + 'Bar.jpg';
- if TextureName = 'Ball' then Result := SkinPath + 'Ball.bmp';
- if Copy(TextureName, 1, 4) = 'Gray' then Result := SkinPath + 'Ball.bmp';
- if Copy(TextureName, 1, 6) = 'NoteBG' then Result := SkinPath + 'Ball.bmp';}
-end;
-
-function TSkin.GetSkinNumber(Name: string): integer;
-var
- S: integer;
-begin
- Result := 0; // set default to the first available skin
- for S := 0 to High(Skin) do
- if Skin[S].Name = Name then Result := S;
-end;
-
-procedure TSkin.onThemeChange;
-var
- S: integer;
- Name: String;
-begin
- Ini.SkinNo:=0;
- SetLength(ISkin, 0);
- Name := Uppercase(ITheme[Ini.Theme]);
- for S := 0 to High(Skin) do
- if Name = Uppercase(Skin[S].Theme) then begin
- SetLength(ISkin, Length(ISkin)+1);
- ISkin[High(ISkin)] := Skin[S].Name;
- end;
-
-end;
-
-end.
+unit USkins; + +{$IFDEF FPC} + {$MODE DELPHI} +{$ENDIF} + + +interface + +type + TSkinTexture = record + Name: string; + FileName: string; + end; + + TSkinEntry = record + Theme: string; + Name: string; + Path: string; + FileName: string; + Creator: string; // not used yet + end; + + TSkin = class + Skin: array of TSkinEntry; + SkinTexture: array of TSkinTexture; + SkinPath: string; + Color: integer; + constructor Create; + procedure LoadList; + procedure ParseDir(Dir: string); + procedure LoadHeader(FileName: string); + procedure LoadSkin(Name: string); + function GetTextureFileName(TextureName: string): string; + function GetSkinNumber(Name: string): integer; + procedure onThemeChange; + end; + +var + Skin: TSkin; + +implementation + +uses IniFiles, Classes, SysUtils, ULog, UIni; + +constructor TSkin.Create; +begin + LoadList; +// LoadSkin('Lisek'); +// SkinColor := Color; +end; + +procedure TSkin.LoadList; +var + SR: TSearchRec; +// SR2: TSearchRec; +// SLen: integer; +begin + if FindFirst('Skins'+PathDelim+'*', faDirectory, SR) = 0 then begin + repeat + if (SR.Name <> '.') and (SR.Name <> '..') then + ParseDir('Skins'+PathDelim + SR.Name + PathDelim); + until FindNext(SR) <> 0; + end; // if + FindClose(SR); +end; + +procedure TSkin.ParseDir(Dir: string); +var + SR: TSearchRec; +// SLen: integer; +begin + if FindFirst(Dir + '*.ini', faAnyFile, SR) = 0 then begin + repeat + if (SR.Name <> '.') and (SR.Name <> '..') then + LoadHeader(Dir + SR.Name); + //Log.LogError(SR.Name); + until FindNext(SR) <> 0; + end; +end; + +procedure TSkin.LoadHeader(FileName: string); +var + SkinIni: TMemIniFile; + S: integer; +begin + SkinIni := TMemIniFile.Create(FileName); + + S := Length(Skin); + SetLength(Skin, S+1); + Skin[S].Path := IncludeTrailingBackslash(ExtractFileDir(FileName)); + Skin[S].FileName := ExtractFileName(FileName); + Skin[S].Theme := SkinIni.ReadString('Skin', 'Theme', ''); + Skin[S].Name := SkinIni.ReadString('Skin', 'Name', ''); + Skin[S].Creator := SkinIni.ReadString('Skin', 'Creator', ''); + + SkinIni.Free; +end; + +procedure TSkin.LoadSkin(Name: string); +var + SkinIni: TMemIniFile; + SL: TStringList; + T: integer; + S: integer; +begin + S := GetSkinNumber(Name); + SkinPath := Skin[S].Path; + + SkinIni := TMemIniFile.Create(SkinPath + Skin[S].FileName); + + SL := TStringList.Create; + SkinIni.ReadSection('Textures', SL); + + SetLength(SkinTexture, SL.Count); + for T := 0 to SL.Count-1 do begin + SkinTexture[T].Name := SL.Strings[T]; + SkinTexture[T].FileName := SkinIni.ReadString('Textures', SL.Strings[T], ''); + end; + + SL.Free; + SkinIni.Free; +end; + +function TSkin.GetTextureFileName(TextureName: string): string; +var + T: integer; +begin + Result := ''; + for T := 0 to High(SkinTexture) do + if SkinTexture[T].Name = TextureName then Result := SkinPath + SkinTexture[T].FileName; + +{ Result := SkinPath + 'Bar.jpg'; + if TextureName = 'Ball' then Result := SkinPath + 'Ball.bmp'; + if Copy(TextureName, 1, 4) = 'Gray' then Result := SkinPath + 'Ball.bmp'; + if Copy(TextureName, 1, 6) = 'NoteBG' then Result := SkinPath + 'Ball.bmp';} +end; + +function TSkin.GetSkinNumber(Name: string): integer; +var + S: integer; +begin + Result := 0; // set default to the first available skin + for S := 0 to High(Skin) do + if Skin[S].Name = Name then Result := S; +end; + +procedure TSkin.onThemeChange; +var + S: integer; + Name: String; +begin + Ini.SkinNo:=0; + SetLength(ISkin, 0); + Name := Uppercase(ITheme[Ini.Theme]); + for S := 0 to High(Skin) do + if Name = Uppercase(Skin[S].Theme) then begin + SetLength(ISkin, Length(ISkin)+1); + ISkin[High(ISkin)] := Skin[S].Name; + end; + +end; + +end. diff --git a/Game/Code/Classes/USongs.pas b/Game/Code/Classes/USongs.pas index f5afbee2..301eb15c 100644 --- a/Game/Code/Classes/USongs.pas +++ b/Game/Code/Classes/USongs.pas @@ -1,753 +1,753 @@ -unit USongs;
-
-interface
-
-{$IFDEF FPC}
- {$MODE DELPHI}
-{$ENDIF}
-
-
-uses SysUtils, ULog, UTexture, UCatCovers;
-
-type
- TBPM = record
- BPM: real;
- StartBeat: real;
- end;
-
- TScore = record
- Name: string;
- Score: integer;
- Length: string;
- end;
-
- TSong = record
- Path: string;
- Folder: string; // for sorting by folder
- FileName: string;
-
- // sorting methods
- Category: array of string; // I think I won't need this
- Genre: string;
- Edition: string;
- Language: string; // 0.5.0: new
-
- Title: string;
- Artist: string;
-
- Text: string;
- Creator: string;
-
- Cover: string;
- CoverTex: TTexture;
- Mp3: string;
- Background: string;
- Video: string;
- VideoGAP: real;
- VideoLoaded: boolean; // 0.5.0: true if the video has been loaded
- NotesGAP: integer;
- Start: real; // in seconds
- Finish: integer; // in miliseconds
- Relative: boolean;
- Resolution: integer;
- BPM: array of TBPM;
- GAP: real; // in miliseconds
-
- Score: array[0..2] of array of TScore;
-
- // these are used when sorting is enabled
- Visible: boolean; // false if hidden, true if visible
- Main: boolean; // false for songs, true for category buttons
- OrderNum: integer; // has a number of category for category buttons and songs
- OrderTyp: integer; // type of sorting for this button (0=name)
- CatNumber: integer; // Count of Songs in Category for Cats and Number of Song in Category for Songs
- end;
-
- TSongs = class
- private
- BrowsePos: Cardinal; //Actual Pos in Song Array
- public
- Song: array of TSong; // array of songs
- Selected: integer; // selected song index
- procedure LoadSongList; // load all songs
- procedure BrowseDir(Dir: string); // should return number of songs in the future
- procedure Sort(Order: integer);
- function FindSongFile(Dir, Mask: string): string;
- end;
-
- TCatSongs = class
- Song: array of TSong; // array of categories with songs
- Selected: integer; // selected song index
- Order: integer; // order type (0=title)
- CatNumShow: integer; // Category Number being seen
- CatCount: integer; //Number of Categorys
-
- procedure Refresh; // refreshes arrays by recreating them from Songs array
-// procedure Sort(Order: integer);
- procedure ShowCategory(Index: integer); // expands all songs in category
- procedure HideCategory(Index: integer); // hides all songs in category
- procedure ClickCategoryButton(Index: integer); // uses ShowCategory and HideCategory when needed
- procedure ShowCategoryList; //Hides all Songs And Show the List of all Categorys
- function FindNextVisible(SearchFrom:integer): integer; //Find Next visible Song
- function VisibleSongs: integer; // returns number of visible songs (for tabs)
- function VisibleIndex(Index: integer): integer; // returns visible song index (skips invisible)
-
- function SetFilter(FilterStr: String; const fType: Byte): Cardinal;
- end;
-
-var
- Songs: TSongs; // all songs
- CatSongs: TCatSongs; // categorized songs
- AktSong: TSong; // one song *unknown use)
-
-implementation
-
-uses StrUtils,
- UFiles,
- UMain,
- UIni;
-
-
-procedure TSongs.LoadSongList;
-begin
- Log.LogStatus('Initializing', 'LoadSongList');
-
- // clear
- Setlength(Song, 50);
-
- BrowsePos := 0;
- // browse directories
- BrowseDir(SongPath);
-
- //Set Correct SongArray Length
- SetLength(Song, BrowsePos);
-// if Ini.Debug = 1 then BrowseDir('D:\Extract\Songs\');
-end;
-
-procedure TSongs.BrowseDir(Dir: string);
-var
- SR: TSearchRec; // for parsing Songs Directory
- SLen: integer;
-begin
- if FindFirst(Dir + '*', faDirectory, SR) = 0 then begin
- repeat
- if (SR.Name <> '.') and (SR.Name <> '..') then
- BrowseDir(Dir + Sr.Name + '\');
- until FindNext(SR) <> 0;
- end; // if
- FindClose(SR);
-
-// Log.LogStatus('Parsing directory: ' + Dir + SR.Name, 'LoadSongList');
-
- if FindFirst(Dir + '*.txt', 0, SR) = 0 then begin
-// Log.LogStatus('Parsing file: ' + Dir + SR.Name + '\' + SRD.Name, 'LoadSongList');
- repeat
- //New Mod for better Memory Management
-
- SLen := BrowsePos;
- {//Old
- SLen := Length(Song);
- SetLength(Song, SLen + 1);//}
-
- Song[SLen].Path := Dir;
- Song[SLen].Folder := Copy(Dir, Length(SongPath)+1, 10000);
- Song[SLen].Folder := Copy(Song[SLen].Folder, 1, Pos('\', Song[SLen].Folder)-1);
- Song[SLen].FileName := SR.Name;
-
- if (AnalyseFile(Song[SLen]) = false) then Dec(BrowsePos)
- else begin
- // scanning complete, file is good
- // if there is no cover then try to find it
- if Song[SLen].Cover = '' then Song[SLen].Cover := FindSongFile(Dir, '*[CO].jpg');
-// if Song[SLen].Background = '' then begin
-// Song[SLen].Background := FindSongFile(Dir, '*[BG].jpg');
-// end; // no needed here}
-
- // fix by adding path. no, don't fix it.
-// if Song[SLen].Cover <> '' then
-// Song[SLen].Cover := Song[SLen].Path + Song[SLen].Cover;
- end;
-
- //Change Length Only every 50 Entrys
- Inc(BrowsePos);
-
- if (BrowsePos mod 50 = 0) AND (BrowsePos <> 0) then
- begin
- SetLength(Song, Length(Song) + 50);
- end;
-
- until FindNext(SR) <> 0;
- end; // if FindFirst
- FindClose(SR);
-end;
-
-procedure TSongs.Sort(Order: integer);
-var
- S: integer;
- S2: integer;
- TempSong: TSong;
-begin
- case Order of
- sEdition: // by edition
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Edition, Song[S-1].Edition) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
- sGenre: // by genre
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Genre, Song[S-1].Genre) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
- sTitle: // by title
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Title, Song[S-1].Title) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
-
- end;
- sArtist: // by artist
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Artist, Song[S-1].Artist) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
- sFolder: // by folder
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Folder, Song[S-1].Folder) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
- sTitle2: // by title2
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Title, Song[S-1].Title) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
-
- end;
- sArtist2: // by artist2
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Artist, Song[S-1].Artist) < 0 then begin
- // zamiana miejscami
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
- sLanguage: // by Language
- begin
- for S2 := 0 to Length(Song)-1 do
- for S := 1 to Length(Song)-1 do
- if CompareText(Song[S].Language, Song[S-1].Language) < 0 then begin
- TempSong := Song[S-1];
- Song[S-1] := Song[S];
- Song[S] := TempSong;
- end;
- end;
-
- end; // case
-end;
-
-function TSongs.FindSongFile(Dir, Mask: string): string;
-var
- SR: TSearchRec; // for parsing song directory
-begin
- Result := '';
- if FindFirst(Dir + Mask, faDirectory, SR) = 0 then begin
- Result := SR.Name;
- end; // if
- FindClose(SR);
-end;
-
-procedure TCatSongs.Refresh;
-var
- S: integer; // temporary song index
- CatLen: integer; // length of CatSongs.Song
- Letter: char; // current letter for sorting using letter
- SS: string; // current edition for sorting using edition, genre etc.
- Order: integer; // number used for ordernum
- Letter2: char; //
- CatNumber:integer; // Number of Song in Category
-begin
- CatNumShow := -1;
-// Songs.Sort(0); // by title
-
-case Ini.Sorting of
- sEdition: begin
- Songs.Sort(sArtist);
- Songs.Sort(sEdition);
- end;
- sGenre: begin
- Songs.Sort(sArtist);
- Songs.Sort(sGenre);
- end;
- sLanguage: begin
- Songs.Sort(sArtist);
- Songs.Sort(sLanguage);
- end;
- sFolder: begin
- Songs.Sort(sArtist);
- Songs.Sort(sFolder);
- end;
- sTitle: Songs.Sort(sTitle);
- sArtist: Songs.Sort(sArtist);
- sTitle2: Songs.Sort(sTitle2); // by title2
- sArtist2: Songs.Sort(sArtist2); // by artist2
-
- end; // case
-
-
- Letter := ' ';
- SS := '';
- Order := 0;
- CatNumber := 0;
-
- //Songs leeren
- SetLength (Song, 0);
-
- for S := Low(Songs.Song) to High(Songs.Song) do begin
- if (Ini.Tabs = 1) then
- if (Ini.Sorting = sEdition) and (CompareText(SS, Songs.Song[S].Edition) <> 0) then begin
- // add Category Button
- Inc(Order);
- SS := Songs.Song[S].Edition;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := '[' + SS + ']';
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
- CatSongs.Song[CatLen].OrderNum := Order;
-
-
-
- // 0.4.3
- // if SS = 'Singstar' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar Part 2' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar German' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar Spanish' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar Italian' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar French' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg';
- // if SS = 'Singstar Party' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Party.jpg';
- // if SS = 'Singstar Popworld' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Popworld.jpg';
- // if SS = 'Singstar 80s' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar 80s.jpg';
- // if SS = 'Singstar 80s Polish' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar 80s.jpg';
- // if SS = 'Singstar Rocks' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Rocks.jpg';
- // if SS = 'Singstar Anthems' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Anthems.jpg';
-
- {// cover-patch
- if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';//}
-
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
-
- //CatNumber Patch
- if (SS <> '') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sGenre) and (CompareText(SS, Songs.Song[S].Genre) <> 0) then begin
- // add Genre Button
- Inc(Order);
- SS := Songs.Song[S].Genre;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := SS;
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
-
- //CatNumber Patch
- if (SS <> '') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sLanguage) and (CompareText(SS, Songs.Song[S].Language) <> 0) then begin
- // add Language Button
- Inc(Order);
- SS := Songs.Song[S].Language;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := SS;
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
-
- //CatNumber Patch
- if (SS <> '') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sTitle) and (Length(Songs.Song[S].Title)>=1) and (Letter <> UpCase(Songs.Song[S].Title[1])) then begin
- // add a letter Category Button
- Inc(Order);
- Letter := UpCase(Songs.Song[S].Title[1]);
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
-// Order := ord(Letter);
- CatSongs.Song[CatLen].OrderNum := Order;
-
-
- {// cover-patch
- if FileExists(CoversPath + 'Title' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Title' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
-
- //CatNumber Patch
- if (Letter <> ' ') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sArtist) and (Length(Songs.Song[S].Artist)>=1) and (Letter <> UpCase(Songs.Song[S].Artist[1])) then begin
- // add a letter Category Button
- Inc(Order);
- Letter := UpCase(Songs.Song[S].Artist[1]);
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
-// Order := ord(Letter);
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + 'Artist' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Artist' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
-
- //CatNumber Patch
- if (Letter <> ' ') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sFolder) and (CompareText(SS, Songs.Song[S].Folder) <> 0) then begin
- // 0.5.0: add folder tab
- Inc(Order);
- SS := Songs.Song[S].Folder;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := SS;
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS);
-
- //CatNumber Patch
- if (SS <> '') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end
-
- else if (Ini.Sorting = sTitle2) AND (Length(Songs.Song[S].Title)>=1) then begin
- if (ord(Songs.Song[S].Title[1]) > 47) and (ord(Songs.Song[S].Title[1]) < 58) then Letter2 := '#' else Letter2 := UpCase(Songs.Song[S].Title[1]);
- if (Letter <> Letter2) then begin
- // add a letter Category Button
- Inc(Order);
- Letter := Letter2;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
-// Order := ord(Letter);
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + 'Title' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Title' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
-
- //CatNumber Patch
- if (Letter <> ' ') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end;
- end
-
- else if (Ini.Sorting = sArtist2) AND (Length(Songs.Song[S].Artist)>=1) then begin
- if (ord(Songs.Song[S].Artist[1]) > 47) and (ord(Songs.Song[S].Artist[1]) < 58) then Letter2 := '#' else Letter2 := UpCase(Songs.Song[S].Artist[1]);
- if (Letter <> Letter2) then begin
- // add a letter Category Button
- Inc(Order);
- Letter := Letter2;
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
- CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
- CatSongs.Song[CatLen].Main := true;
- CatSongs.Song[CatLen].OrderTyp := 0;
-// Order := ord(Letter);
- CatSongs.Song[CatLen].OrderNum := Order;
-
- {// cover-patch
- if FileExists(CoversPath + 'Artist' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Artist' + Letter + '.jpg'
- else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';}
- CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter);
-
- //CatNumber Patch
- if (Letter <> ' ') then
- begin
- Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy
- CatNumber := 0;
- end;
-
- CatSongs.Song[CatLen].Visible := true;
- end;
- end;
-
-
- CatLen := Length(CatSongs.Song);
- SetLength(CatSongs.Song, CatLen+1);
-
- Inc (CatNumber); //Increase Number in Cat
-
- CatSongs.Song[CatLen] := Songs.Song[S];
- CatSongs.Song[CatLen].OrderNum := Order; // assigns category
- CatSongs.Song[CatLen].CatNumber := CatNumber;
-
- if (Ini.Tabs = 0) then CatSongs.Song[CatLen].Visible := true
- else if (Ini.Tabs = 1) then CatSongs.Song[CatLen].Visible := false;
-// if (Ini.Tabs = 1) and (Order = 1) then CatSongs.Song[CatLen].Visible := true; // open first tab
-//CatSongs.Song[CatLen].Visible := true;
-
- end;
-//CatNumber Patch - Set CatNumber of Last Category
-if (ini.Tabs_at_startup = 1) And (high(Song) >=1) then
- Song[CatLen - CatNumber].CatNumber := CatNumber;//Set CatNumber of Categroy
-//CatCount Patch
-CatCount := Order;
-end;
-
-procedure TCatSongs.ShowCategory(Index: integer);
-var
- S: integer; // song
-begin
- CatNumShow := Index;
- for S := 0 to high(CatSongs.Song) do
- begin
- if (CatSongs.Song[S].OrderNum = Index) AND (Not CatSongs.Song[S].Main) then
- CatSongs.Song[S].Visible := true
- else
- CatSongs.Song[S].Visible := false;
- end;
-end;
-
-procedure TCatSongs.HideCategory(Index: integer); // hides all songs in category
-var
- S: integer; // song
-begin
- for S := 0 to high(CatSongs.Song) do begin
- if not CatSongs.Song[S].Main then
- CatSongs.Song[S].Visible := false // hides all at now
- end;
-end;
-
-procedure TCatSongs.ClickCategoryButton(Index: integer);
-var
- Num, S: integer;
-begin
- Num := CatSongs.Song[Index].OrderNum;
- if Num <> CatNumShow then
- begin
- ShowCategory(Num);
- end
- else begin
- ShowCategoryList;
- end;
-end;
-
-//Hide Categorys when in Category Hack
-procedure TCatSongs.ShowCategoryList;
-var
- Num, S: integer;
-begin
- //Hide All Songs Show All Cats
- for S := 0 to high(CatSongs.Song) do begin
- if CatSongs.Song[S].Main then
- CatSongs.Song[S].Visible := true
- else
- CatSongs.Song[S].Visible := false
- end;
- CatSongs.Selected := CatNumShow; //Show last shown Category
- CatNumShow := -1;
-end;
-//Hide Categorys when in Category Hack End
-
-//Wrong song selected when tabs on bug
-function TCatSongs.FindNextVisible(SearchFrom:integer): integer;//Find next Visible Song
-var
- I: Integer;
- begin
- Result := -1;
- I := SearchFrom + 1;
- while not CatSongs.Song[I].Visible do
- begin
- Inc (I);
- if (I>high(CatSongs.Song)) then
- I := low(CatSongs.Song);
- if (I = SearchFrom) then //Make One Round and no song found->quit
- break;
- end;
- end;
-//Wrong song selected when tabs on bug End
-
-function TCatSongs.VisibleSongs: integer;
-var
- S: integer; // song
-begin
- Result := 0;
- for S := 0 to high(CatSongs.Song) do
- if CatSongs.Song[S].Visible = true then Inc(Result);
-end;
-
-function TCatSongs.VisibleIndex(Index: integer): integer;
-var
- S: integer; // song
-begin
- Result := 0;
- for S := 0 to Index-1 do
- if CatSongs.Song[S].Visible = true then Inc(Result);
-end;
-
-function TCatSongs.SetFilter(FilterStr: String; const fType: Byte): Cardinal;
-var
- I, J: Integer;
- cString: String;
- SearchStr: Array of String;
-begin
- {fType: 0: All
- 1: Title
- 2: Artist}
- FilterStr := Trim(FilterStr);
- if FilterStr<>'' then begin
- Result := 0;
- //Create Search Array
- SetLength(SearchStr, 1);
- I := Pos (' ', FilterStr);
- While (I <> 0) do
- begin
- SetLength (SearchStr, Length(SearchStr) + 1);
- cString := Copy(FilterStr, 1, I-1);
- if (cString <> ' ') AND (cString <> '') then
- SearchStr[High(SearchStr)-1] := cString;
- Delete (FilterStr, 1, I);
-
- I := Pos (' ', FilterStr);
- end;
- //Copy last Word
- if (FilterStr <> ' ') AND (FilterStr <> '') then
- SearchStr[High(SearchStr)] := FilterStr;
-
- for I:=0 to High(Song) do begin
- if not Song[i].Main then
- begin
- case fType of
- 0: cString := Song[I].Artist + ' ' + Song[i].Title + ' ' + Song[i].Folder;
- 1: cString := Song[I].Title;
- 2: cString := Song[I].Artist;
- end;
- Song[i].Visible:=True;
- //Look for every Searched Word
- For J := 0 to High(SearchStr) do
- begin
- Song[i].Visible := Song[i].Visible AND AnsiContainsText(cString, SearchStr[J])
- end;
- if Song[i].Visible then
- Inc(Result);
- end
- else
- Song[i].Visible:=False;
- end;
- CatNumShow := -2;
- end
- else begin
- for i:=0 to High(Song) do begin
- Song[i].Visible:=(Ini.Tabs=1)=Song[i].Main;
- CatNumShow := -1;
- end;
- Result := 0;
- end;
-end;
-
-end.
+unit USongs; + +interface + +{$IFDEF FPC} + {$MODE DELPHI} +{$ENDIF} + + +uses SysUtils, ULog, UTexture, UCatCovers; + +type + TBPM = record + BPM: real; + StartBeat: real; + end; + + TScore = record + Name: string; + Score: integer; + Length: string; + end; + + TSong = record + Path: string; + Folder: string; // for sorting by folder + FileName: string; + + // sorting methods + Category: array of string; // I think I won't need this + Genre: string; + Edition: string; + Language: string; // 0.5.0: new + + Title: string; + Artist: string; + + Text: string; + Creator: string; + + Cover: string; + CoverTex: TTexture; + Mp3: string; + Background: string; + Video: string; + VideoGAP: real; + VideoLoaded: boolean; // 0.5.0: true if the video has been loaded + NotesGAP: integer; + Start: real; // in seconds + Finish: integer; // in miliseconds + Relative: boolean; + Resolution: integer; + BPM: array of TBPM; + GAP: real; // in miliseconds + + Score: array[0..2] of array of TScore; + + // these are used when sorting is enabled + Visible: boolean; // false if hidden, true if visible + Main: boolean; // false for songs, true for category buttons + OrderNum: integer; // has a number of category for category buttons and songs + OrderTyp: integer; // type of sorting for this button (0=name) + CatNumber: integer; // Count of Songs in Category for Cats and Number of Song in Category for Songs + end; + + TSongs = class + private + BrowsePos: Cardinal; //Actual Pos in Song Array + public + Song: array of TSong; // array of songs + Selected: integer; // selected song index + procedure LoadSongList; // load all songs + procedure BrowseDir(Dir: string); // should return number of songs in the future + procedure Sort(Order: integer); + function FindSongFile(Dir, Mask: string): string; + end; + + TCatSongs = class + Song: array of TSong; // array of categories with songs + Selected: integer; // selected song index + Order: integer; // order type (0=title) + CatNumShow: integer; // Category Number being seen + CatCount: integer; //Number of Categorys + + procedure Refresh; // refreshes arrays by recreating them from Songs array +// procedure Sort(Order: integer); + procedure ShowCategory(Index: integer); // expands all songs in category + procedure HideCategory(Index: integer); // hides all songs in category + procedure ClickCategoryButton(Index: integer); // uses ShowCategory and HideCategory when needed + procedure ShowCategoryList; //Hides all Songs And Show the List of all Categorys + function FindNextVisible(SearchFrom:integer): integer; //Find Next visible Song + function VisibleSongs: integer; // returns number of visible songs (for tabs) + function VisibleIndex(Index: integer): integer; // returns visible song index (skips invisible) + + function SetFilter(FilterStr: String; const fType: Byte): Cardinal; + end; + +var + Songs: TSongs; // all songs + CatSongs: TCatSongs; // categorized songs + AktSong: TSong; // one song *unknown use) + +implementation + +uses StrUtils, + UFiles, + UMain, + UIni; + + +procedure TSongs.LoadSongList; +begin + Log.LogStatus('Initializing', 'LoadSongList'); + + // clear + Setlength(Song, 50); + + BrowsePos := 0; + // browse directories + BrowseDir(SongPath); + + //Set Correct SongArray Length + SetLength(Song, BrowsePos); +// if Ini.Debug = 1 then BrowseDir('D:\Extract\Songs\'); +end; + +procedure TSongs.BrowseDir(Dir: string); +var + SR: TSearchRec; // for parsing Songs Directory + SLen: integer; +begin + if FindFirst(Dir + '*', faDirectory, SR) = 0 then begin + repeat + if (SR.Name <> '.') and (SR.Name <> '..') then + BrowseDir(Dir + Sr.Name + PathDelim); + until FindNext(SR) <> 0; + end; // if + FindClose(SR); + +// Log.LogStatus('Parsing directory: ' + Dir + SR.Name, 'LoadSongList'); + + if FindFirst(Dir + '*.txt', 0, SR) = 0 then begin +// Log.LogStatus('Parsing file: ' + Dir + SR.Name + '\' + SRD.Name, 'LoadSongList'); + repeat + //New Mod for better Memory Management + + SLen := BrowsePos; + {//Old + SLen := Length(Song); + SetLength(Song, SLen + 1);//} + + Song[SLen].Path := Dir; + Song[SLen].Folder := Copy(Dir, Length(SongPath)+1, 10000); + Song[SLen].Folder := Copy(Song[SLen].Folder, 1, Pos( PathDelim , Song[SLen].Folder)-1); + Song[SLen].FileName := SR.Name; + + if (AnalyseFile(Song[SLen]) = false) then Dec(BrowsePos) + else begin + // scanning complete, file is good + // if there is no cover then try to find it + if Song[SLen].Cover = '' then Song[SLen].Cover := FindSongFile(Dir, '*[CO].jpg'); +// if Song[SLen].Background = '' then begin +// Song[SLen].Background := FindSongFile(Dir, '*[BG].jpg'); +// end; // no needed here} + + // fix by adding path. no, don't fix it. +// if Song[SLen].Cover <> '' then +// Song[SLen].Cover := Song[SLen].Path + Song[SLen].Cover; + end; + + //Change Length Only every 50 Entrys + Inc(BrowsePos); + + if (BrowsePos mod 50 = 0) AND (BrowsePos <> 0) then + begin + SetLength(Song, Length(Song) + 50); + end; + + until FindNext(SR) <> 0; + end; // if FindFirst + FindClose(SR); +end; + +procedure TSongs.Sort(Order: integer); +var + S: integer; + S2: integer; + TempSong: TSong; +begin + case Order of + sEdition: // by edition + begin + for S2 := 0 to Length(Song)-1 do + for S := 1 to Length(Song)-1 do + if CompareText(Song[S].Edition, Song[S-1].Edition) < 0 then begin + // zamiana miejscami + TempSong := Song[S-1]; + Song[S-1] := Song[S]; + Song[S] := TempSong; + end; + end; + sGenre: // by genre + begin + for S2 := 0 to Length(Song)-1 do + for S := 1 to Length(Song)-1 do + if CompareText(Song[S].Genre, Song[S-1].Genre) < 0 then begin + // zamiana miejscami + TempSong := Song[S-1]; + Song[S-1] := Song[S]; + Song[S] := TempSong; + end; + end; + sTitle: // by title + begin + for S2 := 0 to Length(Song)-1 do + for S := 1 to Length(Song)-1 do + if CompareText(Song[S].Title, Song[S-1].Title) < 0 then begin + // zamiana miejscami + TempSong := Song[S-1]; + Song[S-1] := Song[S]; + Song[S] := TempSong; + end; + + end; + sArtist: // by artist + begin + for S2 := 0 to Length(Song)-1 do + for S := 1 to Length(Song)-1 do + if CompareText(Song[S].Artist, Song[S-1].Artist) < 0 then begin + // zamiana miejscami + TempSong := Song[S-1]; + Song[S-1] := Song[S]; + Song[S] := TempSong; + end; + end; + sFolder: // by folder + begin + for S2 := 0 to Length(Song)-1 do + for S := 1 to Length(Song)-1 do + if CompareText(Song[S].Folder, Song[S-1].Folder) < 0 then begin + // zamiana miejscami + TempSong := Song[S-1]; + Song[S-1] := Song[S]; + Song[S] := TempSong; + end; + end; + sTitle2: // by title2 + begin + for S2 := 0 to Length(Song)-1 do + for S := 1 to Length(Song)-1 do + if CompareText(Song[S].Title, Song[S-1].Title) < 0 then begin + // zamiana miejscami + TempSong := Song[S-1]; + Song[S-1] := Song[S]; + Song[S] := TempSong; + end; + + end; + sArtist2: // by artist2 + begin + for S2 := 0 to Length(Song)-1 do + for S := 1 to Length(Song)-1 do + if CompareText(Song[S].Artist, Song[S-1].Artist) < 0 then begin + // zamiana miejscami + TempSong := Song[S-1]; + Song[S-1] := Song[S]; + Song[S] := TempSong; + end; + end; + sLanguage: // by Language + begin + for S2 := 0 to Length(Song)-1 do + for S := 1 to Length(Song)-1 do + if CompareText(Song[S].Language, Song[S-1].Language) < 0 then begin + TempSong := Song[S-1]; + Song[S-1] := Song[S]; + Song[S] := TempSong; + end; + end; + + end; // case +end; + +function TSongs.FindSongFile(Dir, Mask: string): string; +var + SR: TSearchRec; // for parsing song directory +begin + Result := ''; + if FindFirst(Dir + Mask, faDirectory, SR) = 0 then begin + Result := SR.Name; + end; // if + FindClose(SR); +end; + +procedure TCatSongs.Refresh; +var + S: integer; // temporary song index + CatLen: integer; // length of CatSongs.Song + Letter: char; // current letter for sorting using letter + SS: string; // current edition for sorting using edition, genre etc. + Order: integer; // number used for ordernum + Letter2: char; // + CatNumber:integer; // Number of Song in Category +begin + CatNumShow := -1; +// Songs.Sort(0); // by title + +case Ini.Sorting of + sEdition: begin + Songs.Sort(sArtist); + Songs.Sort(sEdition); + end; + sGenre: begin + Songs.Sort(sArtist); + Songs.Sort(sGenre); + end; + sLanguage: begin + Songs.Sort(sArtist); + Songs.Sort(sLanguage); + end; + sFolder: begin + Songs.Sort(sArtist); + Songs.Sort(sFolder); + end; + sTitle: Songs.Sort(sTitle); + sArtist: Songs.Sort(sArtist); + sTitle2: Songs.Sort(sTitle2); // by title2 + sArtist2: Songs.Sort(sArtist2); // by artist2 + + end; // case + + + Letter := ' '; + SS := ''; + Order := 0; + CatNumber := 0; + + //Songs leeren + SetLength (Song, 0); + + for S := Low(Songs.Song) to High(Songs.Song) do begin + if (Ini.Tabs = 1) then + if (Ini.Sorting = sEdition) and (CompareText(SS, Songs.Song[S].Edition) <> 0) then begin + // add Category Button + Inc(Order); + SS := Songs.Song[S].Edition; + CatLen := Length(CatSongs.Song); + SetLength(CatSongs.Song, CatLen+1); + CatSongs.Song[CatLen].Artist := '[' + SS + ']'; + CatSongs.Song[CatLen].Main := true; + CatSongs.Song[CatLen].OrderTyp := 0; + CatSongs.Song[CatLen].OrderNum := Order; + + + + // 0.4.3 + // if SS = 'Singstar' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg'; + // if SS = 'Singstar Part 2' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg'; + // if SS = 'Singstar German' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg'; + // if SS = 'Singstar Spanish' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg'; + // if SS = 'Singstar Italian' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg'; + // if SS = 'Singstar French' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar.jpg'; + // if SS = 'Singstar Party' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Party.jpg'; + // if SS = 'Singstar Popworld' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Popworld.jpg'; + // if SS = 'Singstar 80s' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar 80s.jpg'; + // if SS = 'Singstar 80s Polish' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar 80s.jpg'; + // if SS = 'Singstar Rocks' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Rocks.jpg'; + // if SS = 'Singstar Anthems' then CatSongs.Song[CatLen].Cover := CoversPath + 'Singstar Anthems.jpg'; + + {// cover-patch + if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg' + else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';//} + + CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS); + + //CatNumber Patch + if (SS <> '') then + begin + Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy + CatNumber := 0; + end; + + CatSongs.Song[CatLen].Visible := true; + end + + else if (Ini.Sorting = sGenre) and (CompareText(SS, Songs.Song[S].Genre) <> 0) then begin + // add Genre Button + Inc(Order); + SS := Songs.Song[S].Genre; + CatLen := Length(CatSongs.Song); + SetLength(CatSongs.Song, CatLen+1); + CatSongs.Song[CatLen].Artist := SS; + CatSongs.Song[CatLen].Main := true; + CatSongs.Song[CatLen].OrderTyp := 0; + CatSongs.Song[CatLen].OrderNum := Order; + + {// cover-patch + if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg' + else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';} + CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS); + + //CatNumber Patch + if (SS <> '') then + begin + Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy + CatNumber := 0; + end; + + CatSongs.Song[CatLen].Visible := true; + end + + else if (Ini.Sorting = sLanguage) and (CompareText(SS, Songs.Song[S].Language) <> 0) then begin + // add Language Button + Inc(Order); + SS := Songs.Song[S].Language; + CatLen := Length(CatSongs.Song); + SetLength(CatSongs.Song, CatLen+1); + CatSongs.Song[CatLen].Artist := SS; + CatSongs.Song[CatLen].Main := true; + CatSongs.Song[CatLen].OrderTyp := 0; + CatSongs.Song[CatLen].OrderNum := Order; + + {// cover-patch + if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg' + else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';} + CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS); + + //CatNumber Patch + if (SS <> '') then + begin + Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy + CatNumber := 0; + end; + + CatSongs.Song[CatLen].Visible := true; + end + + else if (Ini.Sorting = sTitle) and (Length(Songs.Song[S].Title)>=1) and (Letter <> UpCase(Songs.Song[S].Title[1])) then begin + // add a letter Category Button + Inc(Order); + Letter := UpCase(Songs.Song[S].Title[1]); + CatLen := Length(CatSongs.Song); + SetLength(CatSongs.Song, CatLen+1); + CatSongs.Song[CatLen].Artist := '[' + Letter + ']'; + CatSongs.Song[CatLen].Main := true; + CatSongs.Song[CatLen].OrderTyp := 0; +// Order := ord(Letter); + CatSongs.Song[CatLen].OrderNum := Order; + + + {// cover-patch + if FileExists(CoversPath + 'Title' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Title' + Letter + '.jpg' + else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';} + CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter); + + //CatNumber Patch + if (Letter <> ' ') then + begin + Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy + CatNumber := 0; + end; + + CatSongs.Song[CatLen].Visible := true; + end + + else if (Ini.Sorting = sArtist) and (Length(Songs.Song[S].Artist)>=1) and (Letter <> UpCase(Songs.Song[S].Artist[1])) then begin + // add a letter Category Button + Inc(Order); + Letter := UpCase(Songs.Song[S].Artist[1]); + CatLen := Length(CatSongs.Song); + SetLength(CatSongs.Song, CatLen+1); + CatSongs.Song[CatLen].Artist := '[' + Letter + ']'; + CatSongs.Song[CatLen].Main := true; + CatSongs.Song[CatLen].OrderTyp := 0; +// Order := ord(Letter); + CatSongs.Song[CatLen].OrderNum := Order; + + {// cover-patch + if FileExists(CoversPath + 'Artist' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Artist' + Letter + '.jpg' + else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';} + CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter); + + //CatNumber Patch + if (Letter <> ' ') then + begin + Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy + CatNumber := 0; + end; + + CatSongs.Song[CatLen].Visible := true; + end + + else if (Ini.Sorting = sFolder) and (CompareText(SS, Songs.Song[S].Folder) <> 0) then begin + // 0.5.0: add folder tab + Inc(Order); + SS := Songs.Song[S].Folder; + CatLen := Length(CatSongs.Song); + SetLength(CatSongs.Song, CatLen+1); + CatSongs.Song[CatLen].Artist := SS; + CatSongs.Song[CatLen].Main := true; + CatSongs.Song[CatLen].OrderTyp := 0; + CatSongs.Song[CatLen].OrderNum := Order; + + {// cover-patch + if FileExists(CoversPath + SS + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + SS + '.jpg' + else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';} + CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, SS); + + //CatNumber Patch + if (SS <> '') then + begin + Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy + CatNumber := 0; + end; + + CatSongs.Song[CatLen].Visible := true; + end + + else if (Ini.Sorting = sTitle2) AND (Length(Songs.Song[S].Title)>=1) then begin + if (ord(Songs.Song[S].Title[1]) > 47) and (ord(Songs.Song[S].Title[1]) < 58) then Letter2 := '#' else Letter2 := UpCase(Songs.Song[S].Title[1]); + if (Letter <> Letter2) then begin + // add a letter Category Button + Inc(Order); + Letter := Letter2; + CatLen := Length(CatSongs.Song); + SetLength(CatSongs.Song, CatLen+1); + CatSongs.Song[CatLen].Artist := '[' + Letter + ']'; + CatSongs.Song[CatLen].Main := true; + CatSongs.Song[CatLen].OrderTyp := 0; +// Order := ord(Letter); + CatSongs.Song[CatLen].OrderNum := Order; + + {// cover-patch + if FileExists(CoversPath + 'Title' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Title' + Letter + '.jpg' + else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';} + CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter); + + //CatNumber Patch + if (Letter <> ' ') then + begin + Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy + CatNumber := 0; + end; + + CatSongs.Song[CatLen].Visible := true; + end; + end + + else if (Ini.Sorting = sArtist2) AND (Length(Songs.Song[S].Artist)>=1) then begin + if (ord(Songs.Song[S].Artist[1]) > 47) and (ord(Songs.Song[S].Artist[1]) < 58) then Letter2 := '#' else Letter2 := UpCase(Songs.Song[S].Artist[1]); + if (Letter <> Letter2) then begin + // add a letter Category Button + Inc(Order); + Letter := Letter2; + CatLen := Length(CatSongs.Song); + SetLength(CatSongs.Song, CatLen+1); + CatSongs.Song[CatLen].Artist := '[' + Letter + ']'; + CatSongs.Song[CatLen].Main := true; + CatSongs.Song[CatLen].OrderTyp := 0; +// Order := ord(Letter); + CatSongs.Song[CatLen].OrderNum := Order; + + {// cover-patch + if FileExists(CoversPath + 'Artist' + Letter + '.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'Artist' + Letter + '.jpg' + else if FileExists(CoversPath + 'NoCover.jpg') then CatSongs.Song[CatLen].Cover := CoversPath + 'NoCover.jpg';} + CatSongs.Song[CatLen].Cover := CatCovers.GetCover(Ini.Sorting, Letter); + + //CatNumber Patch + if (Letter <> ' ') then + begin + Song[CatLen - CatNumber - 1].CatNumber := CatNumber;//Set CatNumber of Categroy + CatNumber := 0; + end; + + CatSongs.Song[CatLen].Visible := true; + end; + end; + + + CatLen := Length(CatSongs.Song); + SetLength(CatSongs.Song, CatLen+1); + + Inc (CatNumber); //Increase Number in Cat + + CatSongs.Song[CatLen] := Songs.Song[S]; + CatSongs.Song[CatLen].OrderNum := Order; // assigns category + CatSongs.Song[CatLen].CatNumber := CatNumber; + + if (Ini.Tabs = 0) then CatSongs.Song[CatLen].Visible := true + else if (Ini.Tabs = 1) then CatSongs.Song[CatLen].Visible := false; +// if (Ini.Tabs = 1) and (Order = 1) then CatSongs.Song[CatLen].Visible := true; // open first tab +//CatSongs.Song[CatLen].Visible := true; + + end; +//CatNumber Patch - Set CatNumber of Last Category +if (ini.Tabs_at_startup = 1) And (high(Song) >=1) then + Song[CatLen - CatNumber].CatNumber := CatNumber;//Set CatNumber of Categroy +//CatCount Patch +CatCount := Order; +end; + +procedure TCatSongs.ShowCategory(Index: integer); +var + S: integer; // song +begin + CatNumShow := Index; + for S := 0 to high(CatSongs.Song) do + begin + if (CatSongs.Song[S].OrderNum = Index) AND (Not CatSongs.Song[S].Main) then + CatSongs.Song[S].Visible := true + else + CatSongs.Song[S].Visible := false; + end; +end; + +procedure TCatSongs.HideCategory(Index: integer); // hides all songs in category +var + S: integer; // song +begin + for S := 0 to high(CatSongs.Song) do begin + if not CatSongs.Song[S].Main then + CatSongs.Song[S].Visible := false // hides all at now + end; +end; + +procedure TCatSongs.ClickCategoryButton(Index: integer); +var + Num, S: integer; +begin + Num := CatSongs.Song[Index].OrderNum; + if Num <> CatNumShow then + begin + ShowCategory(Num); + end + else begin + ShowCategoryList; + end; +end; + +//Hide Categorys when in Category Hack +procedure TCatSongs.ShowCategoryList; +var + Num, S: integer; +begin + //Hide All Songs Show All Cats + for S := 0 to high(CatSongs.Song) do begin + if CatSongs.Song[S].Main then + CatSongs.Song[S].Visible := true + else + CatSongs.Song[S].Visible := false + end; + CatSongs.Selected := CatNumShow; //Show last shown Category + CatNumShow := -1; +end; +//Hide Categorys when in Category Hack End + +//Wrong song selected when tabs on bug +function TCatSongs.FindNextVisible(SearchFrom:integer): integer;//Find next Visible Song +var + I: Integer; + begin + Result := -1; + I := SearchFrom + 1; + while not CatSongs.Song[I].Visible do + begin + Inc (I); + if (I>high(CatSongs.Song)) then + I := low(CatSongs.Song); + if (I = SearchFrom) then //Make One Round and no song found->quit + break; + end; + end; +//Wrong song selected when tabs on bug End + +function TCatSongs.VisibleSongs: integer; +var + S: integer; // song +begin + Result := 0; + for S := 0 to high(CatSongs.Song) do + if CatSongs.Song[S].Visible = true then Inc(Result); +end; + +function TCatSongs.VisibleIndex(Index: integer): integer; +var + S: integer; // song +begin + Result := 0; + for S := 0 to Index-1 do + if CatSongs.Song[S].Visible = true then Inc(Result); +end; + +function TCatSongs.SetFilter(FilterStr: String; const fType: Byte): Cardinal; +var + I, J: Integer; + cString: String; + SearchStr: Array of String; +begin + {fType: 0: All + 1: Title + 2: Artist} + FilterStr := Trim(FilterStr); + if FilterStr<>'' then begin + Result := 0; + //Create Search Array + SetLength(SearchStr, 1); + I := Pos (' ', FilterStr); + While (I <> 0) do + begin + SetLength (SearchStr, Length(SearchStr) + 1); + cString := Copy(FilterStr, 1, I-1); + if (cString <> ' ') AND (cString <> '') then + SearchStr[High(SearchStr)-1] := cString; + Delete (FilterStr, 1, I); + + I := Pos (' ', FilterStr); + end; + //Copy last Word + if (FilterStr <> ' ') AND (FilterStr <> '') then + SearchStr[High(SearchStr)] := FilterStr; + + for I:=0 to High(Song) do begin + if not Song[i].Main then + begin + case fType of + 0: cString := Song[I].Artist + ' ' + Song[i].Title + ' ' + Song[i].Folder; + 1: cString := Song[I].Title; + 2: cString := Song[I].Artist; + end; + Song[i].Visible:=True; + //Look for every Searched Word + For J := 0 to High(SearchStr) do + begin + Song[i].Visible := Song[i].Visible AND AnsiContainsText(cString, SearchStr[J]) + end; + if Song[i].Visible then + Inc(Result); + end + else + Song[i].Visible:=False; + end; + CatNumShow := -2; + end + else begin + for i:=0 to High(Song) do begin + Song[i].Visible:=(Ini.Tabs=1)=Song[i].Main; + CatNumShow := -1; + end; + Result := 0; + end; +end; + +end. diff --git a/Game/Code/UltraStar.lpi b/Game/Code/UltraStar.lpi index 97a25a66..a3ff59ad 100644 --- a/Game/Code/UltraStar.lpi +++ b/Game/Code/UltraStar.lpi @@ -36,12 +36,12 @@ <PackageName Value="ImagesForLazarus"/> </Item1> </RequiredPackages> - <Units Count="71"> + <Units Count="73"> <Unit0> <Filename Value="UltraStar.lpr"/> <IsPartOfProject Value="True"/> - <CursorPos X="36" Y="106"/> - <TopLine Value="85"/> + <CursorPos X="43" Y="118"/> + <TopLine Value="97"/> <EditorIndex Value="0"/> <UsageCount Value="86"/> <Loaded Value="True"/> @@ -58,7 +58,7 @@ <UnitName Value="UTexture"/> <CursorPos X="7" Y="23"/> <TopLine Value="2"/> - <UsageCount Value="16"/> + <UsageCount Value="15"/> </Unit2> <Unit3> <Filename Value="Classes/UCommandLine.pas"/> @@ -70,9 +70,9 @@ <Unit4> <Filename Value="Classes/UIni.pas"/> <UnitName Value="UIni"/> - <CursorPos X="52" Y="33"/> - <TopLine Value="1"/> - <EditorIndex Value="1"/> + <CursorPos X="35" Y="383"/> + <TopLine Value="362"/> + <EditorIndex Value="6"/> <UsageCount Value="32"/> <Loaded Value="True"/> </Unit4> @@ -81,8 +81,8 @@ <UnitName Value="ULog"/> <CursorPos X="5" Y="5"/> <TopLine Value="13"/> - <EditorIndex Value="6"/> - <UsageCount Value="12"/> + <EditorIndex Value="11"/> + <UsageCount Value="13"/> <Loaded Value="True"/> </Unit5> <Unit6> @@ -90,16 +90,18 @@ <UnitName Value="UFiles"/> <CursorPos X="9" Y="56"/> <TopLine Value="46"/> - <EditorIndex Value="3"/> - <UsageCount Value="11"/> + <EditorIndex Value="8"/> + <UsageCount Value="12"/> <Loaded Value="True"/> </Unit6> <Unit7> <Filename Value="Classes/USongs.pas"/> <UnitName Value="USongs"/> - <CursorPos X="57" Y="115"/> - <TopLine Value="91"/> - <UsageCount Value="5"/> + <CursorPos X="110" Y="151"/> + <TopLine Value="122"/> + <EditorIndex Value="5"/> + <UsageCount Value="10"/> + <Loaded Value="True"/> </Unit7> <Unit8> <Filename Value="../../../../../lazarus/fpc/2.0.4/source/rtl/objpas/sysutils/sysinth.inc"/> @@ -112,7 +114,7 @@ <UnitName Value="UMain"/> <CursorPos X="99" Y="785"/> <TopLine Value="595"/> - <EditorIndex Value="4"/> + <EditorIndex Value="9"/> <UsageCount Value="10"/> <Loaded Value="True"/> </Unit9> @@ -283,23 +285,27 @@ <UnitName Value="ModiSDK"/> <CursorPos X="79" Y="145"/> <TopLine Value="104"/> - <EditorIndex Value="2"/> + <EditorIndex Value="7"/> <UsageCount Value="31"/> <Loaded Value="True"/> </Unit33> <Unit34> <Filename Value="Classes/UDLLManager.pas"/> <UnitName Value="UDLLManager"/> - <CursorPos X="7" Y="56"/> - <TopLine Value="25"/> + <CursorPos X="1" Y="1"/> + <TopLine Value="1"/> + 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