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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-18 11:16:30 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-18 11:16:30 +0000
commite3fc5e2c58302159b79e0e25e183aa3e75397a41 (patch)
treebb3a3d66b990231ada3e445c2ba623f15018a5b9 /Game/Code/switches.inc
parent7e2e8a8f5a195ac0c49dcb941d065dd9bf0e0256 (diff)
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added switches.inc , which will contain compiler directives used
( at least ) for porting to linux. this file now contains compiler directive UseSerialPort, which is conditionally set depending on the compiler. at this point lazarus will not use the serial port ( LCD or Light ) units. however this functionality should be maintained at this point in delphi. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@390 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/switches.inc5
1 files changed, 5 insertions, 0 deletions
diff --git a/Game/Code/switches.inc b/Game/Code/switches.inc
new file mode 100644
index 00000000..b980e754
--- /dev/null
+++ b/Game/Code/switches.inc
@@ -0,0 +1,5 @@
+{$IFDEF FPC}
+ {$UNDEF UseSerialPort}
+{$ELSE}
+ {$DEFINE UseSerialPort}
+{$ENDIF}