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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-12-06 23:53:46 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-12-06 23:53:46 +0000
commit73a9bf99b8993aa69f3ed77b36b0236fb1cde2ed (patch)
treed102105c2047353bd9ca3788c48ddbe0648c0241 /Game/Code/switches.inc
parent98e79f186b312510e6bb3f13d82fa7f0f03b78d7 (diff)
downloadusdx-73a9bf99b8993aa69f3ed77b36b0236fb1cde2ed.tar.gz
usdx-73a9bf99b8993aa69f3ed77b36b0236fb1cde2ed.tar.xz
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trying to get projectM to run in linux
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@692 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--Game/Code/switches.inc113
1 files changed, 57 insertions, 56 deletions
diff --git a/Game/Code/switches.inc b/Game/Code/switches.inc
index 5811979e..540ba068 100644
--- a/Game/Code/switches.inc
+++ b/Game/Code/switches.inc
@@ -1,56 +1,57 @@
-{$DEFINE DEBUG} // to-do : Remove b4 release
-
-// Comment by eddie:
-// The mac port currently also uses the WIN32 define.
-// Once I get the beast compiled, linked and running
-// I will change this.
-// There are some parts where the WIN32 define could not
-// be used. I changed the WIN32 to MSWINDOWS.
-// So, for Windows-only code use the MSWINDOWS define.
-
-
-{$IFDEF FPC}
- {$IFDEF DARWIN}
- {$H+}
- {$R-}
- {$DEFINE WIN32}
- {$DEFINE TRANSLATE}
- {$ELSE}
- {$DEFINE LAZARUS}
- {$ENDIF}
-
-// {$MODE DELPHI} // JB - This is not allowed by the free pascal compiler for some reason ( At least on linux )
-
- {$DEFINE DLL_CDECL}
- {$UNDEF UseSerialPort}
- {$UNDEF UseMIDIPort}
-{$ELSE}
- {$DEFINE Delphi}
- {$DEFINE DLL_STDCALL}
- {$UNDEF UseSerialPort}
- {$DEFINE UseMIDIPort}
-{$ENDIF}
-
-
-{$IFDEF win32}
- {$DEFINE UseBASSOutput}
- {$DEFINE UseBASSInput}
-
- //{$DEFINE UsePortaudio}
- //{$DEFINE UsePortmixer}
-
- {$DEFINE UseProjectM}
-
- {$IFDEF DEBUG}
- {$IFNDEF DARWIN}
- {$APPTYPE CONSOLE}
- {$ENDIF}
- {$ENDIF}
-{$ELSE}
- //{$DEFINE FFMpegAudio}
- {$DEFINE UsePortaudio}
-{$ENDIF}
-
-{$IF Defined(UseBASSInput) or Defined(UseBASSOutput)}
- {$DEFINE UseBASS}
-{$IFEND}
+{$DEFINE DEBUG} // to-do : Remove b4 release
+
+// Comment by eddie:
+// The mac port currently also uses the WIN32 define.
+// Once I get the beast compiled, linked and running
+// I will change this.
+// There are some parts where the WIN32 define could not
+// be used. I changed the WIN32 to MSWINDOWS.
+// So, for Windows-only code use the MSWINDOWS define.
+
+
+{$IFDEF FPC}
+ {$IFDEF DARWIN}
+ {$H+}
+ {$R-}
+ {$DEFINE WIN32}
+ {$DEFINE TRANSLATE}
+ {$ELSE}
+ {$DEFINE LAZARUS}
+ {$ENDIF}
+
+// {$MODE DELPHI} // JB - This is not allowed by the free pascal compiler for some reason ( At least on linux )
+
+ {$DEFINE DLL_CDECL}
+ {$UNDEF UseSerialPort}
+ {$UNDEF UseMIDIPort}
+{$ELSE}
+ {$DEFINE Delphi}
+ {$DEFINE DLL_STDCALL}
+ {$UNDEF UseSerialPort}
+ {$DEFINE UseMIDIPort}
+{$ENDIF}
+
+
+{$IFDEF win32}
+ {$DEFINE UseBASSOutput}
+ {$DEFINE UseBASSInput}
+
+ //{$DEFINE UsePortaudio}
+ //{$DEFINE UsePortmixer}
+
+ {$DEFINE UseProjectM}
+
+ {$IFDEF DEBUG}
+ {$IFNDEF DARWIN}
+ {$APPTYPE CONSOLE}
+ {$ENDIF}
+ {$ENDIF}
+{$ELSE}
+ //{$DEFINE FFMpegAudio}
+// {$DEFINE UsePortaudio}
+ {$DEFINE UseProjectM}
+{$ENDIF}
+
+{$IF Defined(UseBASSInput) or Defined(UseBASSOutput)}
+ {$DEFINE UseBASS}
+{$IFEND}