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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-16 10:28:39 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-16 10:28:39 +0000
commite0c360d1b6650909d156484bb74462af4484a945 (patch)
tree46c0de211e3293856abbac5352e8f6a96b8c6f6a /Game/Code/package_debian.sh
parent18a3ef60ba3c2ef8bd3f842c5b7e70cdf5a9c5c3 (diff)
downloadusdx-e0c360d1b6650909d156484bb74462af4484a945.tar.gz
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usdx-e0c360d1b6650909d156484bb74462af4484a945.zip
update of install-sh (taken from automake 1.10). This should fix the problem that occurs if a filename contains spaces.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1203 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/package_debian.sh')
0 files changed, 0 insertions, 0 deletions