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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-07 15:02:08 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-07 15:02:08 +0000 |
commit | 1438b790ed7385482bad70468b8efb6b2113570d (patch) | |
tree | 2b9f6f828cc9e3edc440bf1edfa0cf66366d56d3 /Game/Code/lib | |
parent | 51995630561a819b80bbf08039bd5d39ce0de564 (diff) | |
download | usdx-1438b790ed7385482bad70468b8efb6b2113570d.tar.gz usdx-1438b790ed7385482bad70468b8efb6b2113570d.tar.xz usdx-1438b790ed7385482bad70468b8efb6b2113570d.zip |
- strings are bound now to avoid failures with unquoted strings
- better error/exception handling
- Strings (PlayerName, Artist, Title) are stored as UTF8
- TSQLiteTable objects returned by GetTable() are freed now. Memory was not released before causing memory leaks.
- replaced `` with []. Both are not ANSI SQL compatible, `` is used in MySQL, [] in MSSQL. In contrast to `` SQLite states that [] is supported. "" is not used as it is interpreted as a string if an identifier with this name does not exist. This will make debugging mor difficult as SQLite does not return an error code if an identifier was misspelled.
- cleanup
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1226 b956fd51-792f-4845-bead-9b4dfca2ff2c
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