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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-02 04:39:22 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-02 04:39:22 +0000
commitb29759fbfdd8a013e3d0a85b578934ebec028c41 (patch)
treedb75c93eea11c5e9f7d477be4f94b5dfe7559626 /Game/Code/lib/requirements.txt
parentbcf55203a81aef383d0a7123996e872fa3a297dc (diff)
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Fixed linux compilation.
Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/requirements.txt')
-rw-r--r--Game/Code/lib/requirements.txt4
1 files changed, 4 insertions, 0 deletions
diff --git a/Game/Code/lib/requirements.txt b/Game/Code/lib/requirements.txt
index 49aad6ba..e4b14060 100644
--- a/Game/Code/lib/requirements.txt
+++ b/Game/Code/lib/requirements.txt
@@ -37,3 +37,7 @@ ffmpeg :
sqlite :
sudo apt-get install libsqlite3-dev
+
+sdl development libraries :
+ sudo apt-get install libsdl-ttf2.0-dev
+ THERE WILL be more of them... oops I forgot to list them :P